Talk:Mutators

With 52 weeks x 3 mutators... thats alot of mutations! You guys might want to consider transclusion or some other long-term solution to avoid this article devolving into a list-nightmare. This mechanic reminds me of Flux and other similar "shake things up" stuff from other games. In case you dont know what I am talking about, see example for one possible way to deal with rotating mechanics. --Falconeye (talk) 08:08, May 18, 2016 (UTC)