Skins

Skins are unlockable models available for units and structures in StarCraft II and StarCraft: Remastered.

StarCraft II
Initially only available with collector's editions, skins have gradually been added through other means. With Patch 3.7 of Legacy of the Void, skins are now available for purchase through the StarCraft II client. Skins will not be too "crazy;" regardless of the skin, it is intended that players are easily able to identify which unit is which. In comparison to Heroes of the Storm, StarCraft II skins will be more grounded, and intended to be in sync with the setting.

As of BlizzCon 2016, there are no plans to disable skins for competitive multiplayer.

As of Patch 3.12, only four skins at a time per race may be used in games with four or more players. These can be set in the "large format games" section of the skins tab.

War Chests provide a full set of racial skins for each race. Season 1 of War Chests provided a Special Forces skin set for terran, a Leviathan Brood skin set for zerg, and a Forged skin set for protoss. Season 2 of War Chest will provide Purifier, primal zerg and Mira's Marauders skin sets.

Several other skin sets have been storyboarded, including Umojan, Junker and Mecha sets for terran, Shakuras, Judicator and Frost for protoss and Aquatic, Feral and Jungle for zerg.

StarCraft: Remastered
A trio of skins are available for those who pre-order StarCraft: Remastered. They consist of the "Korhal command center, the "Char hive" (hatchery and lair also have the skin) and the "Aiur nexus. The skins are available for use in the campaign. They can be toggled on and off through the game's option menu.