Medic



In the strategy computer game StarCraft, the medic' is a Terran unit that is capable of healing hitpoints for all friendly living ground units, such as marines, firebats, other medics, allied aliens, and others. They carry large rechargeable needles.

Medics are made available with the inclusion of the StarCraft: Brood War expansion pack. They originally served the United Earth Directorate.

Gameplay Strategy
Creating medics requires a Barracks and an Academy. Each medic costs 50 minerals and 25 gas. For Marines in groups smaller than 12, it is best to use them at a 2:1 ratio (one medic for every two marines). For Marines in groups larger than 12, ratios of 3 or 4:1 would be sufficient.

The quickest and the most powerful attack mounted by Terrans that is feared by many in the early game is the dreaded "M&M attack" (Marines and Medics). Armed with stim packs and with the medics' healing, marines are capable of taking on more powerful units with more hitpoints such as zealots and dragoons. In large numbers, they can even take on isolated groups of battlecruisers and carriers.