Dylar Ruins


 * Note: The title of this article is based on conjuncture. It has been created to represent a canonical location, though such a name has not been used in canon.

The Dylar Ruins are the remains of an ancient Protoss mining settlement on Dylar, founded before the Aeon of Strife. Although the settlement bore signs of the society Khas created after the Aeon ended, the settlement was abandoned and despite the resiliance of Protoss architecture, gradually began to fall into decay.

Millenia later, an Alliance force came across the ruins, investigating their nature and determining them to be of Protoss origin. As such, the ruins were handed over to the Protoss for study.

Forum
The Forum was located in the colony's eastern section. It consisted of a dais in the center surrounded by seats in the style of a stadium.

Main Storehouse
The Main Storehouse was located in the city's center and, in the shape of a pyramid, was the settlement's largest building. It contained a cache of information relevant to the settlement's history.

Room of Colors
The Room of Colors was located in the settlement's northwest. It contained a color based puzzle to construct a key which would open the storehouse.

Statues
Three statues, each five meters tall, were built at the southern part of the settlement. One was made for each of the Protoss castes (Judicator, Templar and Khalai, though by the time the Alliance found them, only the statue of the Templar remained. Ancient Protoss writing was on each of them, along with a plague with finger holes. If a Protoss placed his/her fingers inside, (s)he would be granted an image of the colony when it was operational.

Temple
A temple was constructed in the colony's western area. It seemed to be dedicated to some kind of alien deity, most likely a Xel'Naga, holding a 'cup' in its hands. In reality, the 'cup' was part of a three part key to open the settlement's storehouse.