StarCraft version history/Patch 1.5


 * Changes:
 * Reduced Academy cost to 150 minerals.
 * Reduced Science Facility cost to 100 minerals, 150 gas.
 * Reduced Spider Mine research cost to 100 minerals, 100 gas.
 * Reduced the cooldown for units on unload from a transport.
 * Added a limit so games can only be saved at most once every two minutes during a multiplayer game.
 * Fixed a bug that caused save game compatibility problems with 1.03 save games loaded into 1.04 and Brood War.
 * The 'something for nothing' cheat no longer gives Brood War upgrades in normal StarCraft games.
 * When using the 'exactly' modifier in trigger conditions, incomplete units are no longer included in the comparison.
 * Hallucinated devourers no longer leave acid spores on targeted units.
 * Spider mines are now properly affected by disruption web.
 * Neutral medics no longer auto-heal units.
 * Added a wire-frame for Infested Duran in a dropship.
 * The low memory version of the disruption web art is now correct.
 * Terran insane AI no longer locks the system.
 * Fixed the bug that allowed terran buildings to move after landing.
 * Fixed the bug that incorrectly allowed 'morph to lurker' commands to be issued to units that weren't hydralisks.
 * Miscellaneous minor bug fixes.
 * (StarEdit) Eliminated dependence on updated comctrl32.dll
 * (StarEdit) Now displays language based on installed version of StarCraft rather than operating system setting
 * (StarEdit) Fixed a bug in the Player Upgrades dialog that could cause settings for one player to be inadvertently copied to another