StarCraft II version history/Patch 4.8.0

General

 * When equipping skins, there is now an option to equip all skins of the same set to all units and buildings.
 * The Galactic Celebration, Mira’s Marauders, Primal, and Purifier consoles skins have all be updated with custom UI buttons and colors.

Editor

 * Co-op Mission dependencies can now be added: File > Dependences > Add Standard

Bug Fixes

 * Co-op
 * Zeratul
 * Malwarfare: Fixed an issue that caused Artifact Fragments to spawn in areas that are not accessible to the player.
 * The Vermillion Problem: Legendary Legion units will no longer attack civilians.
 * Zeratul will now gain benefits from attack and armor upgrades with each Artifact Fragment instead of only at level 15.
 * Fixed an issue that prevented an Artifact Fragment from appearing if Zeratul was standing directly on it.
 * Zeratul’s command card icons for the Construct Bay will no longer appear on other Protoss Commanders’ Robotics Bay’s.


 * Campaign
 * Legacy of the Void
 * Enemy Taldarim Tempests now display the correct 3D portrait, model, and death animation.
 * Wings of Liberty
 * Outbreak – Selecting the Refinery at the starting base will show the correct wireframe model.


 * UI
 * You are now able to bind the Burrow and Unburrow abilities to be the same hotkey.
 * Fixed an issue that prevented players from earning achievements for gaining Ascension ranks.


 * Versus
 * Fixed an issue that prevented Stalkers from being warped on the bottom and left side of a Gateway.
 * Transforming Gateways will now immediately grant faster warp-in field instead of after the animation completes.
 * Fixed a typo in the Transfuse tooltip.
 * Removed the blood particle effect that occurred when certain Zerg units complete their morphing process.
 * Team color on some in-game Trophies have been reduced.
 * Fixed an issue that caused the burrow animation from the Adaptive Talons upgrade to not appear properly for enemy players.