Command center

The Terran Command Center is the fictional Terran headquarters and resource-processing plant. This is the basic building for Terran players, and is required for harvesting resources. Furthermore, they produce SCVs, which are needed to harvest the resources, or develop buildings. In addition, the Command Center provides ten supplies for your army.

With 1500 HP, the Command Center is the strongest of all the town centers without having to upgrade (since the Zerg Lair and Zerg Hive surpass the Command Center by 300 and 1000 HP respectively). At a 400 mineral price tag, Command Centers should usually be defended well until resources are no longer an object of concern.

As with other Terran buildings, the Command Center can lift off, allowing it to fly into better positions. A commonly used tactic is to construct a Command Center in a defended area, and then fly it to another resource node to begin another base. However, like all other Terran buildings, the Terran Command Center will literally burn to the ground with lower than about 35% HP.

An add-on can be built for the Command Center, the Comsat Station. In order to construct a Comsat Station, an Academy must already be posessed by the Terran player. With the add-on, the Command Center becomes even more valuable, allowing players to scan or "sweep" areas of terrain to detect invisible or burrowed units, and to clear out fog of war.