StarCraft II Q&A batches/55

StarCraft II Q&A Batch 55

1. Not all potential players of StarCraft II have played the original StarCraft before, thus they might encounter problems with the understanding of the story. Is it possible to play the campaign of StarCraft II without knowing anything? Will you come up with some things that happened in the original StarCraft and Brood War again – just so that people not familiar to the story get more information?

2. You have already announced that you are going to record various stats when playing StarCraft II with the new Battle.net 2.0 – but how detailed will those statistics be? Will one be able to see how many units of a certain kind (for example Marines) one have build or even killed so far?

3. You have already stated that you will support DirectX 10, but what about DirectX 11?

4. How many stats will a Hero unit be able to take? Three like in Warcraft 3 or is there even a limit?

5. In lore Protoss warp in their units and buildings from some far planet. Will there be any mechanic that reflects this such as a "warp out" that could act as a refund?

6. Will there be a converter to convert our favorite original StarCraft maps to StarCraft II maps? I don’t want to lose all of my favorite maps from the original StarCraft when I get StarCraft II.

7. I'm just going to assume that you will have some sort of window mode in StarCraft II. But I was wondering if you're going to implement a windowed mode like the one that World of Warcraft has? You know where you can maximize the window, removing the borders and enabling fullscreen mode yet providing easy access to the desktop.

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