Forum:Blizzard DotA coverage

Blizzard DotA puts us in a strange position. Previous maps, like L2D, reused elements from the "main" SC universe so we didn't need to go off making lots of new articles about element found only on the map.

But DotA is introducing a lot of new elements unique to it (items, characters), and it seems right now we're going to make an article for each new element. I'm not sure if they should be getting such emphasis. While they're in StarCraft II (the game) and made by Blizzard, they're also something of a departure from the SC universe. (For example, what is the value of having an article for every item, like the "tome of damage"?)

Having an article strikes me as veering toward "needs a wiki of its own" territory.

Saying that, I think there's a way we can get something in between. The main article for DotA (and other Blizzard maps) should be much like the articles for other fan maps: general, condensed, and listless as much as possible. However, unlike fan maps, we should create ancillary articles for categories of elements found in the map. So for DotA there would be an article for characters, an article for items, and stuff like that. - Meco (talk, contribs) 23:47, May 3, 2012 (UTC)