Forum:Canon

I know some people are going to demand my head on a platter and probably organize a torch and pitch fork mob, but here goes. We have, scattered throughout the wiki, tags that state that the canon might not be canon because of the way the SC2 campaign runs (player has his or her own choice). My proposition is, what if there is no "canon" and Blizzard is simply allowing the player to carve his or her own "canon" with the decisions made in the campaign? For example, a more "good" Raynor by taking Matt's and Ariel's missons or a more "evil" Raynor by taking Tychus' and Tosh's missions, and the affect this would have on the game's story and future games is however the player does it, sorta like how it's done in the Mass Effect series and the character import: If you save the Citadel Council members in ME1, then they're alive and well in ME2 and other races tend be a little warmer and nicer towards humans. If you let the council die, then the other races tend to be a little more hostile in ME2. Certain events are different depending on your actions. As a result, there really is no "canon Commander Shepherd". The "canon Commander Shepherd" is whatever YOU, the player deem it to be. The Commander can be a dude or a chick, a hero or a bastard, a sniper or a soldier, he can fall in love with the hot genetically engineered chick, or the insane walking piece of art chick. It's all up to the player, and I'm wondering if SC2 will be the same way. Decisions in WoL, might make certain things different in HotS, and decisions in HotS might make things different in LotV. Tanooki1432 19:01, July 22, 2010 (UTC)