Medic

The medic is a terran unit that can heal friendly biological ground units. Medics first appeared in StarCraft: Brood War.

In Brood War they were voiced by Glynnis Talken-Campbell.

Overview
Historically Confederate marine forces suffered high casualties, but retained their strength through aggressive recruitment practices. Confederate medics remained at bases to care for wounded soldiers but were sometimes attached to squads/platoons. Confederate medics had a distinct appearance (white armor with a red cross). Raynor's Raiders medics operated on the front lines, at least on some occasions.

As conflict escalated to include the protoss and zerg, marine losses became prohibitive. The United Earth Directorate pacification fleet included combat medics in its front lines. Recruitment for medics drew in mostly women.

The UED's technological prowess included the field of medical science. Medic tools have been expanded to chemical modifiers increasing marine survival rates and the use of nano-conveyed anesthetic and attenuated lasers to carry out on-site surgery. However, casualties will still occur and for dying marines, medics administer a drug known as the "Final Protocol."

Despite their armor and arm-mounted shields, medics are still vulnerable. Generally, their only armament is the A-13 flash grenade launcher, which is used to provide illumination and 'blind' enemy targets. The Alliance's medics used the C-7 gauss pistol and wore CMC-405 light combat suits.

Following the Brood War, the Koprulu Sector factions continued to use medics but only sparingly, having replaced them with the medivac dropship.

StarCraft
Medics become far more than a nuisance to the opponent if mixed liberally with and firebats; the combat units can make greater use of StimPacks, reaping the benefits of greater firepower without the side-effects so long as the Medics have energy left to heal them. It is important to keep medics safely guarded since they have no attack against enemies.

A protoss player might even opt to use dark archons to mind-control medics for his own use if zealots factor heavily into their strategy.

Quotations

 * See: StarCraft I Medic Quotations

StarCraft II
Medics are a campaign-only unit in StarCraft II: Wings of Liberty.

Development
In earlier StarCraft II builds the medic was available in multiplayer before being replaced by the medivac dropship. The medics could not jump and made reapers much less useful.

The medic's abilities remained largely the same as in StarCraft I. Medics were produced from barracks with attached tech labs.

The medic's campaign-only upgrades would make them overpowered in multiplayer.


 * Flare
 * The grenade launcher ability had been changed to reveal an area rather than blind a target unit. It cost 50 energy. The flare did not act as a detector, but it did reveal terrain over cliffs (spotting for Siege Tank attacks).

Known Medics

 * Lieutenant Mari Suzek
 * Sergeant Scheeler
 * Private Cat
 * Private Gina Elani
 * Private Slug
 * Private Trent
 * Amanda Haley
 * Romy Pyrius
 * UED Genetic Engineers