Massive

Massive is a unit property in StarCraft II.

Some special effects do not work against massive units, such as the marauder's Concussive Grenade ability and the Phoenix's Anti-Gravity. Some units, such as the corruptor, do bonus damage against massive units.

Massive ground units smash Force Fields just by being ordered to walk through them.

Massive units will take up 8 slots in a transport.

Protoss

 * Carrier
 * Colossus
 * Mothership
 * Archon

Terran

 * Battlecruiser
 * Thor
 * Odin
 * Hercules dropship

Zerg

 * Brood lord
 * Brutalisk
 * Leviathan
 * Ultralisk
 * Omegalisk
 * Queen (Belly of the Beast)

Hybrid

 * Maar
 * Hybrid (Castanar)