Dance

Dancing refers to retreating with ranged troops while they are in cooldown. This forces enemy units to stop attacking and chase them, as well as letting you make a controlled retreat towards another location. Dancing takes advantage of how cooldown counts down even while units are moving.

To dance a group, right-click move in the desired direction. Once the cooldown should be done, hit hold position to force the group to stop, wait for them to fire on the enemy, and then repeat the process. Hold position allows many units to attack faster then stop, which causes their cooldown to reset.

Units with instant-fire attack animations, such as wraiths, mutalisks, and vultures, can dance using patrol without having to stop moving.

Dancing is most commonly done with dragoons, whose high hit points, speed, and long cooldown make it easiest to pull off, and vultures, whose speed allows them to dart past and shoot without getting stopped.

This advanced tactic counters focus firing if you dance the one focused-on unit away, causing the focus firers to chase him while the rest of your units get free shots.