Phoenix/Development

Originally, the Phoenix was capable of attacking both air and ground targets, but became an air-to-air unit as of March 2008.

The Phoenix's speed and sensor range were upgraded at the fleet beacon. They were called Gravitic Thrusters and Apial Sensors. They have since been canceled.


 * Overload
 * This ability could previously damage all nearby enemy air units but was scaled down before BlizzCon so that it could attack only eight nearby air units. This also left the Phoenix unpowered for some time and thus vulnerable to attack.
 * A group of Phoenixes allowed use of Overload to be rotated between ships. The group would always have powered Phoenixes to cover unpowered ones, either with normal fire or by using Overload.
 * Overload had a cooldown timer. It could damage cloaked units, making it a "soft counter" against cloaking air units such as Banshees.