Scout

Scouts enter the combat theatre through the Stargate. Summoning a single Scout costs 275 minerals, 125 Vespene gas and 3 Psi. Each has 150 hit points and 100 shield points. The Scout fires a pair of anti-matter missiles as its primary anti-air attack, which inflict a base 28 points of explosive damage - more powerful than the batteries of a Terran Battlecruiser. The Scout also fires dual photon blasters as their primary anti-ground attack, which is quite ineffective considering the cost of the Scout, doing the same amount of damage as that of a Terran Wraith - 8 points. Scouts can be upgraded for better armor and weapons at the Cybernetics Core, better shields at the Forge, and better speed and sight range at the Fleet Beacon. [edit]

Scout Combat Strategies

As one of four Protoss units capable of air to air combat, the Scout is perhaps the best. With air to air missles which inflict up to 28 points of damage, the scout is a deadly unit. Complimenting this is the scouts low air to air cool down time. This allows expensive enemy units such as Battlecruisers and Carriers to be destroyed within seconds. Because of this its great to always keep a few scouts around for mobile defense against air based enemies. Adding to the scouts versatility is a air to ground attack which does 8 damage. While this may be a weak attack, its good for a stray hydra or two thats giving the scout a problem. Despite this, never depend on Scouts for an attack against ground units as these expensive units will quickly be destroyed. For this reason, its a good idea to keep Scouts away from groups of ground units as often as possible.

Generally a group of scouts is safe on its own without backup from other units. However, this is assuming that the group of scouts isn't engaging any large groups of ground units. [edit]

Scout Combat Advangtages

-high damage air to air attack with small cooldown time makes a group of scouts deadly in the air -Scouts are fast and even faster when upgraded -Can attack both air and ground making it a versatile unit

Scout Combat Disadvantages

-weak air to ground attack -Takes a long time to build and are Expensive -Vunerable to ground to air detectors [edit]

Scouts in StarCraft History Spoiler warning: Plot and/or ending details follow. Protoss Scouts bombing Chau Sara Protoss Scouts bombing Chau Sara

The Praetors Mojo in StarCraft: Enslavers and Artanis in StarCraft: Brood War pilot Scouts.

Praemonitus, promunitus. "Forewarned, forearmed." - Motto of the Venatir Tribe Scouts.