Mutators



Mutators are special conditions added to maps in Co-op Missions rotated on a weekly basis every Monday. They reward players with bonus experience depending on the difficulty. They were introduced in Patch 3.3

Current Mutator

 * Futile Resistance

''Unidentified lifeforms have been detected on Ulnar, consuming everything in their paths and replicating themselves as they advance. Amon's forces are focused on preventing your armies from escaping. Keep your distance and exterminate these pests before all is lost.''

This mutation applies to "Lock & Load."


 * Propagators: Shapeless lifeforms creep toward your base, transforming all of the units and structures they touch into copies of themselves.


 * Temporal Field: Enemy Temporal Fields are periodically deployed throughout the map.


 * Concussive Attacks: Player units are slowed by all enemy attacks.

Overview
Mutators are special conditions that bring additional challenge and diversity to existing Co-op Missions. Mutators can vary wildly, from having to fight a completely cloaked army, to dodging lava erupting from the ground. Mutators vary on a weekly basis. Each week, players have the chance to take on a Weekly Mutation where several Mutators are applied to a Co-op Mission. The mutation will be available for seven days with a break before the next one begins. Difficulty levels can still be selected, as can normal Co-op Missions, with the ability to toggle between the two modes.

Requirements
A player must have reached level 5 with their co-op commander before they can test the mutators.

Bounties
If players complete the weekly mutation, they will be awarded a tiered XP "bounty" bonus based on the difficulty level selected. Completing a weekly mutation on a higher difficulty level will award the cumulative sum of all XP bonuses up to that level. For example, completing the weekly mutation on Hard will award the sum XP bonus of Casual + Normal + Hard.