StarCraft II version history/Patch 3.18.0

General

 * New Announcer: Day[9]
 * Sean ‘Day[9]’ Plott began his journey into the spotlight with the original StarCraft, and continued to invest his time and energy in StarCraft II when he began streaming the Day[9] daily, providing esports commentary, and more. His voice pack is full of witty remarks and enthusiastic support for your matches.
 * The Collection UI has been updated to improve clarity and functionality.

Co-op Missions

 * Adding the following Mutations to Custom Mutators
 * Inspiration – Enemy Heroic units increase the attack speed and armor of all enemies within a small range.
 * Hardened Will – Enemy Heroic units reduce all incoming damage to a maximum of 10 when any non-heroic enemy unit is near them.
 * Kill Bots – Waves of bots attack players and are invulnerable to damage until they have killed a set amount of units.
 * Moment of Silence – When a Heroic enemy dies, all player units around it will reflect on their transgressions, leaving them unable to attack or use abilities.
 * Life Leech – Enemy units steal life or shields whenever they do damage.

General

 * The Forged Oracle skin now uses the correct 3D portrait.
 * Fixed an issue in which Reaper KD8 Charges were counted as structures in the score screen statistics.
 * Smart Camera Pan now fuctions when the game is paused.
 * When a spectator views game from the perspective of a player with Camera Follow Enabled, the spectator's camera will no longer stutter.
 * Skipping Back while left-clicking on the minimap during a replay no longer causes the camera to lock.

UI

 * Default Zergling skin no longer shows the mutant Zergling skin’s model in the Collection UI.
 * Fixed an issue with the score screen where not scrolling properly with more than 8 players.
 * Left 2 Die Arcade lobbies will no longer become stuck when editing teams.
 * Fixed an issue in which some of the home screen widgets would fail to load after playing a game.
 * Using a map link before [Lobby] in chat no longer causes internal strings to appear.

Co-op Missions

 * Fixed a rare bug where the Archangel would lift off, but never travel to its next destination.
 * Changed the Archangel's mouse over progress bar to display the cooldown on Missile Barrage, instead of the time remaining to complete the bonus objective.
 * Fixed an issue that caused the Missile Commander Mutator to destroy the Top Bar menu when using Custom Mutators.
 * The Engineering Bay tooltip no longer states it enables Spinning Dizzys, as the building is not required.
 * Dehaka
 * Primal Ultralisk no longer can target air units with their Brutal Charge autocast ability.
 * Primal Drones now have an entry in the Hotkey menu.
 * Glevig's attacks are no longer dealing friendly splash damage.
 * Murvar will no longer attack Xenon Crystals on The Vermillion Problem.
 * Dehaka's Zerglings can no longer harvest minerals and gas.
 * Vorazun's Time Stop no longer causes Dehaka and his victim to be frozen in place when he uses Devour.
 * Black Death mutator can no longer be applied to Dehaka's eggs.
 * Primal Zerg hotkeys for Attack and Carapace upgrades no longer revert to default after attempting to change them.
 * Hunterlings that are Devoured during a Leap Attack no longer become stuck in midair.
 * Fixed an issue where Primal Wardens were are able to produce more units than they should when stunned.
 * Fixed an issue in which Scorching Breath deals no damage if Dehaka is forced to move during the cast animation.
 * The Evolved Leeching mutation will now display a special effect when triggered.
 * Primal Mutalisks can no longer have their air attack disabled if the Slicing Glaive upgrade finishes during Primal Combat.
 * The Tyrannozor's Leeching gene mutation now displays a passive icon.
 * Fixed an issue that caused Primal Hydralisks and Primal Roaches to be considered flying units as soon as they begin Primal Combat.
 * Primal Ultralisks no longer lose 100 health when burrowed.
 * Fixed an issue that prevented Primal Locusts from attacking shards on Rifts to Korhal.
 * Tyrannozor's Spiked Hide mutation now correctly fires from the unit model and awards kill credit.
 * Fenix
 * Purification Nova will now correctly damage destructible rocks.
 * Abathur
 * Corrected tooltip text for Locust spawns from Swarm Hosts.
 * Karax
 * Colossus Fire Beams can no longer destroy enemy warp conduits on Void Launch.

Mac

 * Resizing the client while in Windowed mode no longer makes the client unresponsive.