User:Hawki/Archive 08

GameBox images
Hey, just asking you on here so you get notified. Can you find a sample of pages using GameBox that you thought had problems with the images, and post a list of links on User talk:FishTank? He's from Fandom (helped me use the bot here, but otherwise not involved) and says he'll take a look to see what the error is. Thanks!-- V  Technobliterator   T  C  22:09, June 23, 2017 (UTC)

Rosa's color
The Dominion wasn't using red as of the End War. While the Dominion marines seen in the cutscene Brothers in Arms, bore red armor, in all the missions, including Brothers in Arms, the Epilogue missions, etc, the Dominion bore the light blue color of VM's Dominion. --216.252.202.57 11:37, July 9, 2017 (UTC)

Thanks for deleting, yes, that was a mistake, it was supposed to be a blog.

Correcting file names
Hawki, Would you change the file name File:ArcturusMengak SCR HeadAnim.gif to File:ArcturusMengsk SCR HeadAnim.gif, please? The name was a mistake when I was uploading animations. -Tlaqh1335 (talk) 17:52, July 28, 2017 (UTC)


 * Took care of it, should be good now. --Subsourian (talk) 17:55, July 28, 2017 (UTC)

Correction request
I've just left Subsorian a message for an hour ago, but he doesn't respond. So I contact you instead. -Tlaqh1335 (talk) 10:14, July 30, 2017 (UTC)
 * File:ZergCocoon SCR Head1.jpg → File:Cocoon SCR Head1.jpg
 * File:ZergCocoon SCR HeadAnim.gif → File:Cocoon SCR HeadAnim.gif

Mojo's profile (Remastered)
May I use Scout SCR HeadAnim on Mojo page now? (I already added an old file on its UnitBox due to the remastered one, though) There's a video which the remastered profiles are used on the heroes (including Mojo, Dark Templar, Danimoth, Warbringer, Alan Schezar, and the others etc.) --59.7.129.208 05:35, August 2, 2017 (UTC)


 * Thanks!
 * -59.7.129.208 12:21, August 2, 2017 (UTC)

Second file correction request
-Tlaqh1335 (talk) 04:39, August 3, 2017 (UTC)
 * File:DuGalle SC1 HeadAnim1.gif → File:GerardDuGalle SC1 HeadAnim1.gif
 * File:DuGalle SCR HeadAnim.gif → File:GerardDuGalle SCR HeadAnim.gif
 * File:Minerals SCR HeadAnim.gif → File:MineralOre SCR HeadAnim.gif


 * Hello?
 * -Tlaqh1335 (talk) 11:44, August 3, 2017 (UTC)

RTC 2017
I'll have to change the source later on it. But first tell me something: do you believe only the RTC winners are wiki worthy? Or do you believe this holds true for every RTC submission? Psi-ragnarok (talk) 04:56, August 6, 2017 (UTC)

Deletion request
-Tlaqh1335 (talk) 06:34, August 7, 2017 (UTC)
 * Jim Raynor (StarCraft Marine)‎
 * Jim Raynor (StarCraft II Marine)‎
 * Jim Raynor (Liberation Day)
 * Kukulza (Guardian)‎
 * Matriarch (Queen)‎
 * Kukulza (Mutalisk)

Clarification for Protoss NPC buildings
I've just added Category:StarCraft Protoss NPC buildings on five pages because the StarEdit delcares those buliding as "Protoss special buildings": However, Psi-ragnarok has reverted all of my edits and said, "The description specifically said it's a Xel'Naga building, so therefore it can't be a Protoss NPC one", "It is NOT a Protoss NPC building because the Protoss didn't create the temple, the Xel'Naga did", and "That means nothing lorewise. It was left by the Xel'Naga, the Protoss claimed it, but its origins still belonged to the Xel'Naga". Do you think his words make any senses? -59.7.129.208 14:19, August 8, 2017 (UTC)
 * Khaydarin crystal formation
 * Xel'naga temple
 * Xel'naga temple (Shakuras)
 * Warp gate (xel'naga)
 * Stasis cell


 * Please respond.
 * -59.7.129.208 12:37, August 9, 2017 (UTC)

Clarification of Zeratul and Dark templar's Affiliation
Hello, I'd want to ask you.

As you know, the pages Zeratul (StarCraft) and Dark templar (hero) were afflicated as (even before I came this wiki): Dark Templar You see that as an original, right? but Psi-ragnarok just changed the dark templars to nerazim. Nerazim and commednted like these: ...and you agreed only to him, not keeping the original edit. That's strange, isn't it? Since the other dark templar units in sc1 (Dark templar (StarCraft), Dark archon (StarCraft) and Corsair (StarCraft)) are afflicated to dark templar, not nerazim. Of cource, The nerazim is another term of Dark templar, but that term is used for sc2 units, not the original sc1. Do you agree all of his opinions? May I change those edit to normal? -Tlaqh1335 (talk) 15:02, August 19, 2017 (UTC)
 * "You don't need that extra space, that part of the link alone suffices".
 * "Shouldn't that be the case for the lore link of the character?".
 * "You don't see this in the SC2 part of the character".

Another file name Correction
-218.234.233.8 03:17, August 20, 2017 (UTC)
 * File:AldarisSCRGame1.png → File:Aldaris SCR Game1.png (Aldaris)
 * File:TassadarArrestedSCRGame1.png → File:TassadarArrested SCR Game1.png (Tassadar)
 * File:RaynorMengskDiscDeliverySCRGame1.png → File:RaynorMengskDiscDelivery SCR Game1.png (Arcturus Mengsk)
 * File:JimRaynorDiscRetrievalSCRGame1.png → File:JimRaynorDiscRetrieval SCR Game1.png (Jacobs Installation, Jim Raynor)
 * File:RaynorZeratulFenixDragoonSCRGame1.png → File:RaynorZeratulFenixDragoon SCR Game1.png (Fenix, Jim Raynor, Zeratul)
 * File:NoradIIWreckageSCRGame1.png → File:NoradIIWreckage SCR Game1.png (Edmund Duke, Norad II)

Admiral Horner & Colonel Kazansky's clarification as Terran soldiers
As you know, Tom Kazansky was both a pilot and a colonel. The in-game refers his military rank, too. So I think he is considered as Terran soldiers.

And for Matthew Horner, his currant rank is Dominion Admiral. So I've added Terran soldiers. But Psi-ragnarok reverted my works and said: "As was Warfield with the general rank, yet I think the category was removed from him". In that case, Do you agree his opinion?

PS. Psi also added terran soldiers in Turfa Dei, the mercenary page. He said that War Pigs are considered as soldiers. I can't agree with him, since the mercenaries are not the regular armed forces. Do you agree him as well? -Tlaqh1335 (talk) 06:28, August 20, 2017 (UTC)


 * Hello? please respond.
 * -Tlaqh1335 (talk) 07:35, August 20, 2017 (UTC)

Another file name Correction
-Tlaqh1335 (talk) 15:44, August 24, 2017 (UTC)
 * File:AldarisSCRGame1.png → File:Aldaris SCR Game1.png (Aldaris)
 * File:TassadarArrestedSCRGame1.png → File:TassadarArrested SCR Game1.png (Tassadar)
 * File:RaynorMengskDiscDeliverySCRGame1.png → File:RaynorMengskDiscDelivery SCR Game1.png (Arcturus Mengsk)
 * File:JimRaynorDiscRetrievalSCRGame1.png → File:JimRaynorDiscRetrieval SCR Game1.png (Jacobs Installation, Jim Raynor)
 * File:RaynorZeratulFenixDragoonSCRGame1.png → File:RaynorZeratulFenixDragoon SCR Game1.png (Fenix, Jim Raynor, Zeratul)
 * File:NoradIIWreckageSCRGame1.png → File:NoradIIWreckage SCR Game1.png (Edmund Duke, Norad II)
 * File:Dark Origin Remastered (1280).jpg → File:Zeratul SCR Art1.jpg (Brood War (conflict), Dark Origin, Dark moon, Samir Duran, StarCraft II introduction, Timeline, Zeratul)

Remastered profiles on Insurrection
Hello.

I want to ask you about addinf the remastered profiles on Insurrection pages. You may be curious about why am I asking this, because there are videos featuring the Insurrection remastered play. For example: Though only 3 missions are uploaded, the other missions (include Terran, Protoss, and Zerg) will be updated soon. So I'm up to add remastered profiles on pages so they look even better. What do you think? -Tlaqh1335 (talk) 08:01, August 25, 2017 (UTC)
 * Zel Plays Starcraft Remastered Insurrection - Lost Souls
 * Zel Plays Starcraft Remastered Insurrection - The Rebel Installation
 * Zel Plays Starcraft Remastered Insurrection - Jack's Back

Remastered Resurrection IV
Last time you said: "Remastered is done by Blizzard, and can be safely applied to any product created by Blizzard within SC1". So I ask you about adding remastered gifs on Resurrection IV pages (including characters & units).

As you know, the StarCraft 64 is product for Nintendo, but it is developed by Blizzard itself. Resurrection IV is one of the campaign within it. But now, its campaign is playable not only with Nintendo, but also with PC. And recently, the remastered video is uploaded: I would ask your opinion about this. -Tlaqh1335 (talk) 06:26, August 26, 2017 (UTC)


 * Urm, would you give me the answers?
 * -Tlaqh1335 (talk) 09:06, August 26, 2017 (UTC)


 * I see. Then we should leave the pages alone. Thanks.
 * -Tlaqh1335 (talk) 09:12, August 26, 2017 (UTC)

To Hawki
Hi, admin. I think i'm having bugs, issues and problems for editing and adding a comment to one of my blogs. It keeps saying "You cannot post a comment or edit a comment" or i dunno. I might need your help on it. --FeruEnzeru (talk) 00:48, September 4, 2017 (UTC)

Hi, admin. I was working on a wiki article for the Parasite Arcade map. It's been in development for ~1y by Smith. See threads 1 through 5: https://us.battle.net/forums/en/sc2/topic/20754907769

The map has been holding it's place in the top 9 Arcade games off and on.

Unfortunately it's very complex and there's too much content to learn in even a few dozen playthroughs. I'd like to start a wiki page with some of the map's community to document how to play.

Thank you for your understanding and all the best to you.

--jaklz (jaklz|talk) 09:16, September 12, 2017 (UTC)

Umojan tank look alike
Hawki, have you seen HotS v. 2.0 and Bama Kowalski's skins' titles? One of them is named "Umojan tank", officialy. It is white painted and with blue neon. Even in "Nova ops" there was not true Umojan tank units. It seems, that some another umojan units than marine we will not see in SC 2 with all its Co-Op commanders' updates. So this recolor is a sole reference to umojan military machines. Theoretically, other units can reveal on sequel. But not now. What shall we do with this section of article? More images is best, IMHO. Or just add Heroes of the Storm's tank screenshot to Speculation section.

Nosferoh (talk) 10:30, September 28, 2017 (UTC)

Re: &ndash codes
Okay. I'll change them back to normal.-Tlaqh1335 (talk) 04:43, October 10, 2017 (UTC)


 * Hyperion's done.-Tlaqh1335 (talk) 04:48, October 10, 2017 (UTC)

Battlecruiser Classes, Sizes and Appearances.
Rather then have us both edit the page with our interpretations of the horrible consistency screwup that are battlecruisers, How about I get a statement from Robert Rose that correlates with my earlier comment. Something that could definitively go in the Sizes section. Besides I recall you used to support the 560-meter minotaur, back when the buccy was a minotaur, (but still used the behemoth model).

On the section of the drydock photo, its the SC2-Retcon behemoth. It literally matches the cinematic model within the boundaries for artist interpretation.

Reason I separate the two is the "Engine of Destruction" Briefing, which has a cinematic model flanked by two smaller ingame models. Matching the Cinematic model to a Behemoth (A la Hyperion) at about 1KM, the ingame SC2 battlecruisers fit the 560 meter minotaur very well. Also see both types alongside each other on char.

Nolanstar (talk) 16:52, October 20, 2017 (UTC)

Han and Horner TC
Sorry for bothering you, but Nemesi continue to rollback my edit about Han and Horner TC, even if we decided to use the OFFICIAL TC used in Co-Op, and this commander have dark purple color.--PRISON KEEPER (talk) 11:51, November 16, 2017 (UTC)

Template:CoopAdvancedOptics
What the hell? I wanted to edit the Template:CoopAdvancedOptics, but if I press "edit", then I immediately drop it into the editor Template:CoopStructureArmor.

HP Changes on Co-Op
Hawki, tell me something: if Blizzard keeps changing the HP stats of the same unit as time passes by, is there really a point to alter it here on the wiki? Basically what I found is this: when the Oblivion Express map was first released two years ago, the Moebius trains had 4200 HP on brutal. However after Dehaka was released, those trains' HP (still on brutal) was up to 7750, and there might have been changes between the two years to now (as commanders like Abathur, Alarak, Nova, Stukov, and Fenix were gradually released). Therefore, if Blizzard keeps altering the HP on such units every time a new commander is released, should we keep changing it here on the wiki simply to keep up? -Psi-ragnarok (talk) 04:27, November 17, 2017 (UTC)

That was rather a lazy thing to do. While you may have dubbed it as a "mess" it was certainly more consistent than the old thing.

Old version

-Causes of death were mentioned for some rather than many others -Relations between family members were never really implied at all -Titles were mentioned while others were not.

--Openminds (talk) 11:17, December 11, 2017 (UTC)

Request for deletion
-59.7.129.208 11:52, December 23, 2017 (UTC)
 * SC2CoopViperConsume
 * SC2DisablingCloud
 * Talk:Collins
 * User talk:Tlaqh1335/Archive 01

Vehicle Articles
Quick question before I start doing a bunch of edits:

I've noticed there are a lot of articles like the armored personnel carrier and the dump truck where the vehicles have an in-canon name in the unit's "scroll over the wireframe" description (APC-300 for example) but we default to what the unit's in-game name is, which is the generic vehicle class. Which should take priority? There are a few cases I did like the Cyclops tanker truck where I went with the in-canon name over the normal one, but I wanted to know if we should do the same for the other generic vehicles or just leave them as is with a note of their in-canon appearance in the article. I know in that case we'd have to split a few (APC article covers both the one we see in WoL and generic ones we see in the books) is why I'm asking. --Subsourian (talk) 19:39, March 8, 2018 (UTC)

Battle Forums
Hawki, have we ever looked at this page?: https://forums.spacebattles.com/threads/starcraft-source-thread.230914/

There's a lot of condensed info there. I found the relevant source quoting useful. PSH aka Kimera 757 (talk) contribs 10:48, March 20, 2018 (UTC)

Battle Box Template error
Just a heads up, I noticed an error in the Battle box template. It says "Commanders" where it should say "Casualties." I'd fix it myself, but it's locked. -- MisterRandom2 (talk) 13:52, March 28, 2018 (UTC)


 * Should be fixed now. --Subsourian (talk) 14:56, March 28, 2018 (UTC)

Heroes in the Main Body
So this is probably going to come up more as according to this upcoming PAX panel they seem to want to expand Heroes to have its own lore:

With how you explained it to me, now we basically use a judgment call on whether something should be included or not, which is why we have things like Anub'alisk with the "ambiguously canon" marker but don't include Spectre Illidan. Extending this we occasionally mention things that could realistically be added like the UED's best medics getting special equipment.

I was wondering how we then want to approach something like the Omegaswarm, which is very clearly a Heroes exclusive thing, especially when dealing with stuff like them attacking Dead Man's Rock. Right now we seem to include them in the body of a work as if it's part of the canon, with the ambiguously canon marker implying it could have happened (and something that in my experience with the community people ignore). It also feels weird to add these to the location articles and not mention the heroes that regularly show up there (which granted don't make sense in context). So I was wondering if one of three things couldn't help with that:


 * Mark events that happen only in Heroes as non-canon instead of ambiguously canon. I figure this would only apply to events that happen in game.
 * Keep them to HotS related articles like Omegaswarm or the maps themselves, much the same as we do for the Planet Christmas map stuff where we don't include it in Raynor's article.
 * Maybe just simply renaming the heading of those sections to Heroes of the Storm, that way it's more instantly clear this is pure HotS content.

May be a non-issue, but as HotS gets more PvE stuff I want to make the divide between that content a bit clearer if possible. I don't mind doing this of course I just wanted your thoughts as the other person adding Heroes stuff.--Subsourian (talk) 16:48, March 28, 2018 (UTC)


 * I noticed the lack of an omegaswarm article. They did mention Dead Man's Rock, so I think it should be mentioned somewhere, even if it's just on the Heroes of the Storm page. PSH aka Kimera 757 (talk) contribs 03:20, April 9, 2018 (UTC)


 * We do have one for them over at Omega Swarm. Subsourian (talk) 11:56, April 9, 2018 (UTC)

Editing Templates: Unfortunate UI Changes
I tried to edit template: Concussive Shells today, as it was "empty", and I literally couldn't edit it since the UI made no sense. I got some weird page instead. It seemed like a "cool new feature" that wasn't.

The only way around it is to add this to the URL: ?action=edit&useeditor=source and I had to do some Google searching to find that. I think it's a new change, as the post I found was from April 7th, 2018.

Could we make that widely known? PSH aka Kimera 757 (talk) contribs 02:31, April 9, 2018 (UTC)


 * I typed in edit: template name. Pressing "e" worked partially, which doesn't specifically mention which editor, so it's ... weird. It just seems to lead to a black box with nothing in it (not the same "special page" I had gotten earlier). I wonder if we can have the e button add ?action=edit&useeditor=source to the URL (rather than just ?action=edit).


 * The helpful KockaAdmiralac at http://community.wikia.com/wiki/Thread:1427523 gave an answer. PSH aka Kimera 757 (talk) contribs 03:18, April 9, 2018 (UTC)

20th Anniversary Gift
An semi-important thing that came up. Unsure if it's being made too public or not, but still something cool for the wiki. --Subsourian (talk) 18:42, April 9, 2018 (UTC)

Battle Box misspelling
Found another error in the Battle Box. "New Characters" is misspelled "New Chracters" --MisterRandom2 (talk) 20:54, April 22, 2018 (UTC)
 * Should be fixed now. --Subsourian (talk) 21:06, April 22, 2018 (UTC)