User blog comment:Godzillavkk/Star Craft 3 story ideas./@comment-58609-20181223005406/@comment-31277203-20181223035436

Cooperation and compromise are sound ideas, but I'm unsure how that'd work out in practice. Remember, as far as the Nerazim were concerned, during all that time on Shakuras the Khalai learned nothing. All they thought about was how to retake Aiur. Sure, at the end of LotV the Khalai didn't kick the Dark Templar off Aiur again despite Shakuras being gone, but that doesn't mean they'd see things from their POV. On the other hand, it DID seem to go the other way around, as the golden age protoss skins applied to the dark templar, stalker, and oracle as well, and all of them are Dark Templar designs (the Void Ray doesn't count because that's a combined Khalai and Nerazim design).

The major Q here is how much have the Khalai people learned. Sure many want the Khala back, but have they learned to accept different societies. This will have to be shown to the Nerazim, as well as some of the Tal'darim that remained on Aiur.

But yes I agree mixing cultures is vital, and you can see this in real life. The 1945-1952 occupation period of Japan is an example, where US occupation authorities quickly came to realize their cultures were very different, and trying to struggle against the Japanese with COMPLETELY foreign ideas and methods won't work, so it's better to work with the existing system and mix traces of western ideas into it, not just tear the whole thing down and rebuild it in a 100% western way.

This will have to be the Khalai's problem in the aftermath of the End War, to see if they can create a system that'll mix Khalai, Nerazim, and Tal'darim cultures and is acceptable to all sides.