Template talk:Protoss Ships

Classification
There seems to be a bit of edit warring as to which ships should go where, so I'm going to lay out some ideas:

"Assault ships" might cover void rays, but that's about it. Not arbiters, which are used in a support role. You can mass void rays and win in a game for instance, you wouldn't be able to do the same with arbiters, which are more based around their abilities. Also, as void rays are capital ships themselves, "assault ships" feels like a redundant line.

I removed the "carrier-launched fighters" section as while interceptors are unique in that they're unique to carriers, scouts and arbiters have been launched from carriers as well, so from an in-universe sense, it's not a useful distinction. As the "launched fighters" line can only ever allow for interceptors and variants, it feels redundant to have it when the interceptors can go on the starfighters line.--Hawki (talk) 05:54, April 27, 2017 (UTC)