User talk:ThaReckoning

Stats
There are missing matches listed as undefined in my match history, and I got lost a couple of times on the way to 100, so these numbers are off a little. I started out as terran and swapped to toss as soon as I learned it. These are taken from bronze league. As you can see, half my opponents were terran. My average match length was ~15 mins. My strategy as toss was walling in with 1 opening on the ramp, and 2 zealots in hold at the choke with stalkers in behind for the initial rush, then using a 4 gate push with a pylon somewhere near the main base. Against terrans I stole gas early, to heckle all their cheesing, since toss and zerg rushes don't need gas. By the time I began my push, I was expanding, and taking out expansions (very few people had expansions already). After that, either I rolled them, or they ran and tried to expand. I was held off by few people, most of them being terran. So basically, either I got cheesed by zerg rush (I was new, stopped losing to this after a while), early M/M (still having trouble countering this), or zealot rush (having trouble vs this too). I don't want to zealot rush, I like a solid strategy. I guess the points/questions of this are: How do I counter an early zealot rush, without a similar zealot rush? How do I counter early marine/marauder rushes? Most players are terran, and most of them cheese. The ones that don't cheese are easier to beat. My strategy either evolves into massing VR's/colossi/immortals (if they have detectors) while taking out expansions with DT's, or simply massing DT's (if they don't have detectors) and taking out everything with DT's. I haven't seen a lot of mech or air from terrans in these 100 matches, but if they do I just mass immortals/stalkers. How can I improve my strategy, and how can I counter those early toss and terran rushes? What do I do against a good reaper harassment? Discuss.