StarCraft II

StarCraft II is a sequel to the real-time strategy game StarCraft, announced on May 19, 2007, at the Blizzard Worldwide Invitational in Seoul, South Korea. Though currently no release date has been given, it has been stated that development on the game began shortly after Warcraft III: The Frozen Throne back in 2003 and that the game development is "very far along," and already playable in multiplayer will all three factions. The game will feature a physics engine, allowing "debris [to] roll down a ramp", as well as improved 3D graphics. Its lead designer is Dustin Browder.

Factions
The sequel will have only the three original factions of the Protoss, Terrans, and Zerg. There will be no fourth faction.

New units

 * Terran
 * Reaper: Uses dual pistols, can jet pack across terrain.


 * Protoss
 * Colossus: A large quad-legged vehicle that fires strong dual lasers. Shown in the video destroying a large wave of Zerglings. This unit can also traverse differences in terrain height.
 * Immortal: Replaces the dragoon. Strong defense against powerful attacks, but vulnerable to weaker attacks.
 * Mothership: A powerful flying unit which consumes an extreme amount of resources to produce, but is a unique unit (1 at a time). Has the Timebomb ability, which slows all enemy missile attacks, and the Earth Cracker, a large laser that obliterates anything in its path, in the style of Independence Day. Also has an ability to create a black hole. Looks like a floating sand dollar.
 * Phase Prism: A dual-purpose unit, able to transport units or act as a mobile pylon.
 * Phoenix: Can overcharge guns for multiple projectile blast, but after blast the ship is rendered inert for a short period.
 * Stalker: A dragoon-like unit of the dark templars, able to teleport and deliver ranged attacks.
 * Warp Ray: Flying unit that deals damage with a blue laser that does more damage as it focuses on the same target. Good versus buildings, weak against small arms fire.


 * Zerg
 * Worm: Can be used to transport small units such as zerglings underground.
 * Succubus: Special ground unit. "Infect" ability allows takeover of hostile organics for a limited amount of time, ending in the target unit exploding and damaging everyone around it.

Updated units

 * Protoss
 * Zealot: Will have a new charge ability, allowing a zealot unit to quickly close the distance between itself and an enemy unit.


 * Zerg
 * Zergling: New ability to mutate into suicidal "bombs", that can roll across the terrain.

New racial abilities

 * Protoss: can create shields anywhere, and warp prefabricated units close to any Pylons.