Queen (StarCraft II)

The queen is a zerg support unit that appears in StarCraft II. Despite a shared name, it is a vastly different unit from its predecessor, most notably in that it no longer flies.

Overview
The queens of the post-Brood War era are quite different from their predecessors. It is known that queens now have the advanced ability to manipulate their "offspring"; for instance, they engineered the zergling morph to the baneling, a breed that can contain its explosive energies until just the right moment.

Queens play a limited command role in nurturing hive clusters. They appear to have incorporated either Infested Kerrigan's DNA, or that of terrans or even protoss, hinting at a species-wide change amongst the zerg.

Game Unit
The queen is now a ground unit with an attack consisting of spines launched by the "wings" on its back.

Queens are strong against hellions, mutalisks, and void rays, but are weak against marines, zerglings, and zealots.

Production and Evolution
The queen emerges directly from the hatchery (meaning it is not morphed from a larva but walks out of the hatchery) and requires a spawning pool.