Harley Huggins

"The way we were always able to get so many cinematics done, and the [quality] of how they looked was due to two things. One: Games were always delayed, which gave us more time. Two: We worked ourselves to death."

- harley Huggins on the development of StarCraft

Harley Huggins was an artist at Blizzard Entertainment. He worked on the cinematics of StarCraft.