Zerg gameplay (StarCraft II)

StarCraft II features some changes from the classic tactics but overall remains the same.

Notable Advantages

 * Using Queens to increase the number of Larvae per hatchery.
 * Using Queens to spread creep, which makes the ground units faster in Movement and Regeneration while it gives you map-control.
 * All zerg ground units can burrow, the infestor and the roach can even move while burrowed. (The ultralisk is digging very slow)
 * Spine crawlers and spore crawlers can be grubed out, so that they can move but not attack. It takes some time to bury them again.
 * Overlords could get an upgrade, so that they are faster and that they can transport units.