Firing Line



Firing Line is a Blizzard Map of the Month for StarCraft, released November 30, 2000. It is meant to be played as a Use Map Settings single-player map, and functions as a Tetris clone. You have a single Terran ghost under your control, who has the in-game image of an uninfested Sarah Kerrigan, and you shoot at Terran marines to control the game, who instantly die and then are instantly respawned in the same spots. Your ghost (who is called "(Controller") in this scenario) starts out cloaked and automatically has her energy kept near the maximum to stay cloaked permanently. Uncloaking your ghost is a bad idea because then your ghost starts shooting recklessly at the nearby marines and you no longer control the game until you cloak your ghost again. There are 6 marines to shoot at: the 2 on the right move the current Tetris piece clockwise or counterclockwise, and the 4 on the left move it right or left one column, or down one row or all the way to the bottom, depending on which marine you shoot at. Your score goes up the longer you play the game, and the speed increases throughout the game, but eventually you are guaranteed to lose.

Briefing
TELEPORTATION ENGINEER:

"Private, there's been a terrible accident. The MH-232 Teleportation system has malfunctioned, and the automated computer system is shot. Without the computer, you're going to have to do everything manually.

Blocks of various specimens are about to be delivered to us in cold-sleep. It's your job to move the blocks to the bottom of the loading dock.

Now here's the real problem, Private.

The units can't be teleported away unless there's a solid line from one end of the bay to the other. Any holes disrupt the teleportation matrix. You have to rotate and move the blocks as they appear to make solid horizontal lines.

Normally the computer would pack the units in perfectly, but now it's up to you. I've delayed the unit delivery so they will come slowly at first, but they will come in faster as you progress.

Good luck, and if it helps to calm you down, just try to think of this as a game you used to play on your portable game system, not a life or death emergency."

End of Briefing.

Mission Objectives
- Create solid horizontal lines of units to remove the lines and score points.

- You may rotate or move the units that appear by shooting marines with your ghost.

- You lose the game if you can no longer place new units.