Twilight council

The Twilight Council is a Protoss building in StarCraft II that enables the Protoss to create the Immortal at a Gateway. It requires a Cybernetics Core to be warped first.

It upgrades Zealots, Immortals and Stalkers.

Abilities Researched

 * Blink
 * Cost: 150 150
 * Stalkers possess the ability to instantly teleport or "blink" from one spot to another.
 * Hardened Shields
 * Cost: 150 150
 * The Immortal's hardened shields reduce incoming damage to 10, even the damage from an incoming nuclear missile.


 * Charge
 * Cost: 200 200
 * Allows the Zealot to quickly approach enemy units within a certain range. This is especially effective against ranged warriors such as Marines.
 * A charging Zealot struck by a Marauder's slowing attack will still move pretty quickly. A Zealot without this ability can be kited by the Marauder's controller with little micromanagement.