Mutators



Mutators are special conditions added to maps in Co-op Missions rotated on a weekly basis every Monday. They reward players with bonus experience depending on the difficulty. They were introduced in Patch 3.3

Urban Warfare
''The city is a dangerous place. Unseen assailants lurk around every corner, and the streets are littered with deadly hidden traps. Even the buildings themselves seek to strike you down. Move quickly and carefully, and always watch your back.''

This mutation applies to "Rifts to Korhal."


 * Photon Overload: All enemy structures attack nearby hostile units.


 * Minesweeper: Groups of widow mines and spider mines are buried throughout the battlefield.


 * We Move Unseen: All enemy units are permanently cloaked.

Overview
Mutators are special conditions that bring additional challenge and diversity to existing Co-op Missions. Mutators can vary wildly, from having to fight a completely cloaked army, to dodging lava erupting from the ground. Mutators vary on a weekly basis. Each week, players have the chance to take on a Weekly Mutation where several Mutators are applied to a Co-op Mission. The mutation will be available for seven days with a break before the next one begins. Difficulty levels can still be selected, as can normal Co-op Missions, with the ability to toggle between the two modes.

Requirements
A player must have reached level 5 with their co-op commander before they can test the mutators.

Bounties
If players complete the weekly mutation, they will be awarded a tiered XP "bounty" bonus based on the difficulty level selected. Completing a weekly mutation on a higher difficulty level will award the cumulative sum of all XP bonuses up to that level. For example, completing the weekly mutation on Hard will award the sum XP bonus of Casual + Normal + Hard.