Forum:Faction Images

This has been an elephant in the room for a long time and two-way discussion on Alpha Squadron isn't really sufficient. Basically this is the faction images, and their reversion. Which, while on the subject, I think we really need to be careful of deleting images, given the increased difficulty in accessing the history box. Thanks wikia...

In essence, black, I think, should be used in place of white. Firstly, there's the three cases where black has been confirmed as being a distinct faction logo colour-Omega Squadron via Ghost and the Ara and Shelak logos via boardgame artwork. Does this mean the other logos are distinctly black? No. But there's at least a basis for them.

The issue remaining is the white background. I can understand the issue, even if I don't consider it one. The default gray background is more preferable I guess, though there's been mixed success. The Umojan Protectorate logo works, the Alpha Squadron logo not so much. I can't really comment on scanning difficulties, given certain planet images that I'll have to correct at some point. Indeed, even my improved scanner use can't cover the fact that circular images (boardgame) don't translate well to rectangular image boxes (Ara and Shelak). I'd admittedly find the black and white images more preferable, but from what we understand, the boardgame images are closer to canon.

In essence, we have a choice-black images in gray background, or black images in white background. White images in gray background however, is something I can't condone, as while arguably a neutral colour, every black image in the manual that has an outside counterpart has been validated for its...blackness in other sources. There's simply no precedent for whiteness (good thing this isn't a racial context). Whatever the case, I think a certain Umojan quality is required for alteration rather than the Alpha example. Still, there's a bit of a precedent for a white outline via the Ara and Shelak images, so I'm willing to let that pass for now.--Hawki 12:32, November 25, 2010 (UTC)