User:Hawki

I guess it's tempting to yak one about yourself, but I'll refrain from that. Anyway, here's stuff relavent to Starcraft.

Fiction
Among other fandoms, I've done some Starcraft fanfiction, all of which is at ff.netMy alias is the same, you'll find them under there. Here's the stuff I've submitted with info on each;

Dying Times

A oneshot written in response to the StarCraft 2 trailer, along with what could be the cancellation of StarCraft: Ghost.

Light and Darkness

A oneshot based thematicly on 'Brave New World' it depicts a confrontation between Adun and Raszagal just before the Dark Templars' banishment. Kind of a philisophical debate in narrative form.

[ http://www.fanfiction.net/s/3421317/1/Lost Battle]

Pretty pointless oneshot overall. Simply just a reflection via 1st person POV on the gritty side of Terran society, or at least that of the Confederacy. Draws references from 'Speed of Darkness' and 'Nova.'

The Curse of Choice

Set between missions 1 and 2 of Episode 6, the oneshot depicts the cerebrate choosing whether or not to serve Kerrigan. Note that this was written before 'Queen of Blades' was released, so I didn't know that the original cerebrate was dead.

No, that isn't an invitation for canonical debate.

All of these are oneshots, so nothing special so far. However, I've finished the plot draft for 'Loomings', which, as the name suggests, is a novelisation of StarCraft: Episode 0. Set at 12 chapters, I'm currently half way through writing the first chapter.

If one chooses to read, reviews are appreciated.

Files
Basicaly a collection of original aspects of Starcraft that I've come up with that appear/will appear in fanon writing that I do. Pretty pointless overall, but I for one like reading about other people's ideas. I guess there's no harm in posting them if they're limited to my profile;

Terran Files

File 1: Falcons

The SF-22s (Falcons) were one of the first space fighters developed by man in the Koprulu Sector. They were developed as escorts to larger space vessels such as battlecruisers and gunships. Armed with quad laser cannons, they were the first step to smaller, more independent fighters (eg wraiths).

By 2499 the Falcons had been phased out for the most part, as space battles between capital ships were much rarer and smaller fighters were the norm of the numerous skirmishes in the sector. However, some falcons remained in service in orbital shipyards and defence platforms. Nova Station also retained a few squadrons.

Note: I actually came up with these ships after a weird dream I once had; I was playing a multiplayer game on a space platform map when these purple (hence Nova Squadron) fighters that looked like X-Wings showed up, attacking the zerg attacking me. "Weird" doesn't do the experience justice.

Zerg Files

File 1: Basilisk

The basilisk is a genetic variant of the hydralisk and it shows, although it bears more resembelence to the snake-like creatures of its namesake than to the caterpillar. However, it does have scythes and a bony, ribcage-like exoskeleton that gives the same amount of protection as what zerglings have.

While almost all ground based zerg strains have the ability to burrow underground, their ability to move through it swiftly is rather limited without the aid of nydus canals. The basilisks are an exception to this rule, able to move through most levels of strata as easily as water (and they’re good at that too). However, they emit relatively high levels of body heat when doing this, allowing them to be detected more easily than other zerg strains (eg thermal goggles).

Given the sought for stealth in the invasion of the Fringe Worlds, the basilisks weren’t used until the invasion of Tarsonis, where they proved invaluable, able to move through urban centres with peek efficency. They didn’t play a large role in the invasion of Aiur, as many remained on Char.

Seeking the benefits they provided but wanting to maintain stealth, the basilisks formed the initial concept for the lurkers. After that, they became quite rare.

Protoss Files

File 1: Vindicators

Vindicators are the result of a protoss reaction to the military prowess of the terrans and zerg. Although the protoss revel in the prospect of close combat, regarding ranged combat as a nesecary evil, battles with zerg and humans have demonstrated the worth of ranged combat; terran automatic weapons have proven deadly and attacking the zerg from a distance has proven to be a sound strategy.

The vindicators were the result, albeit a conservative one. With more durable yet heavier armour than their zealot counterparts, vindicators aren’t inclined to move around much. They therefore take on the role of support units, providing limited ranged fire for zealots in defensive positions and/or support for immortals.

Vindicators are armed with plasma rifles that fire a stream of energy. This is channelled via their psychic powers, much the same way that psy blades are.

Timeline
A fanon timeline that is taken from mathamatical deduction, actual dates, speculation and fanon writing. Woot.

-501BC: Adun and Taldarin fight under Khas to unify the Protoss tribes.

-1456: Raszagal is born.

-1759: Aldaris is born.

-1865: Zeratul is born.

-1901: The dawn of the 20th century. It would be marked by unprecedented expansion of population and science.

-1945: In the aftermath of the second world war, the United Nations (UN) is formed, a conglomeration of nation states.

-Febuary 25th, 2006: Earth’s population reaches 6.5 billion.

-21st Century: The 21st century made the scientific and cultural achievements of the 20th century pale in comparison. One of the most notable events was the eradication of Communism from the Eastern Nations (eg China, North Korea). In its wake, nuclear weapons quickly became more available and abundant. The new world order is thrown into pandemonium however as third world nations challenge the economic and military might of the superpowers.

The century also saw a marked rise in the scientific fields of cybernetics, cloning and gene-splicing, mainly conducted by private corporations. As their actions became known to the public, numerous militant humanist factions and hard-line religious groups rose to challenge their authority.

Multitudes of people were becoming subject to cybernetic augmentation. Side effects ranged from heightened senses to advanced telepathy. As time went on, the human gene pool became more unstable, as population growth soared.

-22nd Century: Scientific fields become increasingly corporatized. Population rates begin to soar, despite the efforts of world leaders. Pollution is still a problem and fossil fuels are becoming increasingly expensive. In the wake of a lack of affordable resources, many international economic systems collapse in on themselves.

The gene pool continues to de-stabelise as genetic alteration becomes more commonplace. Humanist and corporate factions continue to clash, often resorting to acts of terrorism. Civil chaos engulfs the planet. It’s probably at around this point that the UN became defunct.

-2102: Fenix is born.

-2143: Tassadar is born.

-November 22nd, 2229: The United Powers League (UPL) was founded, envisioned as the ultimate incarnation of a unified humanity. The new world order encompassed 93% of Earth’s population, only some volatile South American states remaining independent.

The organisation re-opened space exploration, due to advances made in warp drive technology and cryogenic hibernation.

The organisation was founded on the basis of ‘enlightened socialism’ but often resorted to fascist police actions to maintain its control. Great lengths were undergone to eliminate any vestiges of racial separatism. Many forms of religion were banned and English was designated as the common language of the planet, many languages being banned.

It was agreed that genetic alteration, cybernetics and psychoactive drugs led to the degeneration of humanity and instability of the human gene pool. The UPL began formulating a plan on “how to clense humanity of its more degenerate aspects.”

-2531: The UPL iniates its first ban on world religeons.

-2239: Artanis is born.

-2269: By this time, the UPL had founded colonies on the moon and many of the planets within the solar system.

-2278: Project Purification begins, the UPL’s solution to the problem of genetic instability. UPL troops scoured the planet, rounding up dissidents, hackers, synthetics, the cyberneticly enhanced, tech-pirates and even simple criminals.

-2287: Project Purification ends. After nine years of scouring, 400,000,000 people had been “culled” with many more slated for mass execution. The world media, under strict UPL control, downplayed the events, leaving most of Earth’s population unaware of the numerous acts of genocide occurring.

-2288: Doran Routhe, an ambitious and young scientist obsessed with founding colonies outside the Solar System, obtains a number of prisoners slated for mass execution. 40,000 out of 56,000 were deemed to be able to survive a one year journey in cryo-sleep to the outlying planet of Gantris VI.

-2289: The prisoners were loaded into four supercarriers- the Nagglfar, the Argo, the Sarengo and the Reagan. ATLAS, a super computer, is programmed into the Nagglfar, with the other three ships programmed to follow it. The computer holds the co-ordinates for Gantris VI and Earth.

Originally scheduled as a one year trip, events took a turn for the worst when ATLAS’s navigational systems shut down. The ships therefore barrelled onwards into space.

-2301: Earth’s population reaches 36 billion.

-2317: After 28 years, the four supercarriers’ warp engines reach critical meltdown, emerging in real space in a system roughly 60,000 light years from Earth near the galactic fringe. The ships engaged their emergency protocols. The Reagan and Sarengo crash land on Umoja. The Sarengo suffers atmospheric failures and is destroyed. The Reagan makes a more controlled descent.

The Argo lands on the mineral rich world of Moria and the Nagglfar on the temperate world of Tarsonis. Those on Moria and Umoja have no idea what’s happened, apart from the fact that they’re clearly not on Gantris VI. Those on Tarsonis however have access to ATLAS, giving them a technological advantage.

-2377: After sixty years of isolation, the three colonies are reunited by space travel. Tarsonis pushed Umoja and Moria to join it in a conglomarative government but the other two colonies steadfastedly refuse. Tarsonis explores the surrounding systems in what becomes known as the Koprulu Sector.

-2401: By this stage, Tarsonis had founded seven prosperous colonies on worlds throughout the sector. A new government, christiened as the Terran Confederacy (adopting the US Confederate flag) was founded, with Tarsonis as its capital. Its military and technological prowess continued to grow by leaps and bounds.

-2434: Moria begins to regard the Confederacy with suspiscion. The Kel-Morian Combine is formed; consisting of the Kelanis Mining Guild and the Morian Mining Coalition. Although a shady partnership, they resolved to supply military aid to any mining guild that was oppressed by Confederate policy.

-2437: Gerrad Dugalle is born.

-2439: Zerg advance probes detect the Terran presence in the Koprulu Sector.

-2446: Edmund Duke is born.

-2449, 9th June: Alexei Stukov is born.

-2461: Arcturus Mengsk is born.

-2468: Samir Duran is born (or so he says).

-2470: James Raynor is born.

-2473: Sarah Kerrigan is born.

-2474: Somo Huang is born.

-2480: Ardo Melkinov is born.

-2481: Kerrigan unwittingly unleashes her psychic powers, killing her mother and damaging her father’s brain. She’s inducted into the Ghost Program under the command of Lieutenant Rumm.

The past events of ‘Hybrid’ occur.

-Melani Bradlaw is born.

-2483: Tensions begin to develop between the Confederacy and Moria over the existence of the Combine, namely over the issue of who had access to various resources.

-2484: Colonel Duke is unofficially promoted to the rank of General, although fails to receive his stars. Probably due to something messy that’s hidden in the bowls of Confederate files.

-2485: Tensions erupt into war, with the Confederacy declaring war on Moria. This is the beginning of the Guild Wars. Umoja provides aid to Moria.

-9th January: November Anabella Terra is born.

-Kerrigan graduates from the Ghost Program.

-2488: John Gulliman graduates from OTS. He’s given the rank of lieutenant and a place in Epsilon Squadron.

-2489: The Guild Wars end, with the Confederacy ‘negotiating’ peace with the Combine. Although it retained its autonomy, its supporting mining guilds were annexed by the Confederacy.

-Arthur, Keti and Melani Bradlaw arrive on Bountiful.

-2490: Shocked at the blatant abuse that the Confederacy is capable of, the Umojan Protectorate is founded. This nationalised militia would work to keep Umoja free from Confederate tyranny. It may have come to that, considering that the Confederacy had asserted itself as the dominant factor within the Terran power structure.

-Raynor marries Liddy. They have a son, Johnny, who’s born with psychic abilities.

-2492: Huang is sent to Umoja in order to get an education.

-2494: The Confederacy finds zerg scouts on a number of Fringe Worlds. Labelling them as xenomorphs, they’re transported to research centres and the world’s depopulated by “cholera.”

-2495: The Confederacy offers Johnny a scholarship to a ‘special school’-basicaly a cover story to inaugurate him into the Ghost Program. They accept, but he dies in an “accident” a few months later. Liddy is overcome with depression and catches the flu in winter, dying from it. Raynor burries himself in his work.

-Going through adolescence, Melani catches the attention of Ardo.

-2496: The citizens of Korhal IV begin to demand their independence from the Confederacy, instigating numerous riots against the Confederate forces stationed there. Martial law is declared but this only seems to aggravate the populance even further. They begin mass militarisation, including the installation of formidable air defences.

The Confederates believe that if their most treasured and pampered colony turned against them and achieved independence, it might prompt other colonies to do the same. It was decided that Korhal would serve as an example of those who would consider rebellion.

-2497: Angus Mengsk, a prominent Korhalian Senator, takes it upon himself to formalize the sentiments of his fellow citizens. Whipping the people into a patriotic frenzy, Mengsk leads his forces to capture every Confederate outpost on the planet. He issues statements that the Confederacy no longer has any claim over Korhal.

The Confederates withdraw their ground and space forces from Korhal, deluding Mengsk into thinking that he’s won a victory. However, such a belief is soon established to be poorly founded, as the Confederacy sends three Ghosts to assassinate him and his supporters.

Mengsk’s decapitated body, along with those of his wife and young daughter are found on the balcony of his fortress like headquarters. Mengsk’s head is never found. Although it weakened the revolt, Mengsk was succeeded by his son; Arcturus.

Arcturus rallies the various militia groups that had followed his father and succeeds in forming a ragtag army. They embark upon a crusade to rid Korhal of any Confederate influence, costing the Confederacy billions of credits in terms of men, machines and equipment.

Rumours begin to circulate of Mengsk having formed an alliance between Korhal and Umoja. This was actually true, as Mengsk had left to visit Umoja, leaving Korhal under the command of Colonel Acton Feld. Seeing Korhal as a lost cause, the Confederacy settles on a “final solution.”

Twenty battlecruisers appear in orbit around Korhal. The reason for this soon became clear as they unleashed a barrage of one thousand Apocalypse-class nuclear warheads against the planet. 35 million people were killed in the nuclear apocalypse and the colony was turned into a world of heated sand.

The Confederacy stated that Korhal would have done the same to them if given the chance and it was “unfortunate” that all the ‘evidence’ had been incinerated. In a magnanimous gesture, the Confederacy banned the use of full scale nuclear weapons on habitable worlds. However, smaller tactical warheads remained in their arsenal.

Mengsk wasn’t swayed by any of this. With nothing left save vengence, Mengsk and his supporters on Korhal vowed to bring the Confederacy down at all costs.

It’s directly after this that ‘Uprising’ occurs.

-The Confederacy begins a mass conscription process; abducting tenagers from the Fringe Worlds and putting them through neural resocialization, thus making them effective soldiers.

-2499, August: Ensign O’Donnell is posted onboard the Vigilence.

-September: Michael Liberty is assigned as a war reporter to Alpha Squadron, stationed on the Norad II.

October 22nd:

-November 7th: Alpha Squadron forces arrive on Chau Sara, courtesy of a request by Magistrate Edwin Collins.

-November 8th: Alpha Squadron forces fan out and search for the Sons of Korhal. However, they find themselves under attack by xenomorphs (zerg). They have trouble fighting them off but are rescued by Cerberus Recon Squad, under the command of Lieutenant Colonel Kurze. They find the SoK base with all its inhabitants slaughtered.

The Zerg forces encountered were just the tip of the iceberg and the Sons of Korhal withdrew their forces. Burns admitted that the Confederacy had known of the xenomorphs’ existence for some time and that they were being studied at the Flannum Instalation, which had fallen to the xenomorphs. However, bio-scans detected that a number of scientists were still alive.

The Zerg have fortified themselves around the installation but Alpha Squadron are able to break their defenses. Cerberus Squadron firebats are sent in to rescue the scientists. Although they encountere heavy resistance from the zerg on the way out, who’d even managed to reprogram the base’s automated defences the firebats, aided by the marines stationed there for security are able to fight their way back out.

-November 11th: The scientists are evacuated to Chau Sara’s main military stronghold, Los Andares falls to xenomorph attack but Duke leads a reclamation of it.

-November 12th: Alpha Squadron presses on and manages to defeat the Zerg and destroy their hive clusters. Burns places all events under a Class 7 Seal-the existence of the xenomorphs is to remain secret. Failure to comply with these orders will result in instant termination. “This conversation never took place. We were never here.”

Confederate controlled media portrayethe action on Chau Sara as a victory against the Sons of Korhal. Chau Sara is placed under lockdown, with all traffic and communication into and out of the colony heavily restricted.

However, the zerg forces haven’t completely been defeated and have actually infested most of the top soil via spores. The citizens of Chau Sara are forced to fight against the zerg themselves.

-Late November: High Templar Tassadar, accompanied by his renowned expeditionary force, finds a number of organic deep space probes, seemingly headed towards the Terran colonies. They are brought back to Aiur for immediate study. In an attempt to discern their primary quarry the probes are subjected to Khaydarin Crystals.

To the protoss’ shock, the probes respond quickly and naturally, revealing that they’d been engineered by the Xel’Naga. Their thought streams prove that wherever the bulk of this race was they were seeking to assimilate humanity.

Tassadar argues that under the dictates of the Dae’Uhl it isthe responsibility of the protoss to come to the humans’ aid. The Conclave argues that if the Terrans were to be assimilated they must be put to the torch and eradicated. In the end, it was agreed that Tassadar would lead an expeditionary force to discern the severity of the Terrans’ plight. Leading a fleet of fifty warships in his flagship the Gantrithor, Tassadar leads a protoss force to the Koprulu sector, answering to Judicator Aldaris.

-December 7th: Mar Sara begins to loose contact with its outland colonist stations. Recon squads are sent in, but contact is lost with them also.

-Bunker Complex 3847 is abandoned.

-December 8th: The Protoss fleet arrives at Chau Sara. Scans reveal that the topsoil has become infested with creep and most of the colonists killed or infested. Upon hearing of the situation, the Conclave orderes Tassadar to torch the planet, in which he sorrowfully obeyes. All life on the surface is extinguished, and Tassadar is ordered to do the same to any colony that had even the slightest possibility of infestation. Tassadar progresses, but begins to doubt the morality of such genocidal orders.

-December 12th: The Norad II confronts the protoss fleet over Chau Sara. Tassadar withdraws, not wanting to unleash more death. The phase is heralded as a Confederate victory, although Liberty voices his suspicions, being ‘escorted’ off the bridge for his trouble. Duke sends a message to the colonial magistrate, ordering its citizens to be relocated to concentration points in the wastelands, thus allowing easier evacuation.

Marshal James Raynor leads a group of evacuees to an evacuation point in the wasteland.

The Confederates send out a reconissance-in-force of Mar Sara, confirming that it’s been infested by the zerg.

-December 13th: Backwater Station comes under attack by zerg forces. Duke reassures Raynor that Alpha Squadron will take care of it, but Raynor sets off on his own with some militia, knowing that Alpha Squadron, despite its reputation, probably won’t move fast enough.

-December 14th: Raynor and Colonial Militia liberate Backwater Station.

-December 15th: Liberty is allowed out of his quarters and takes a shuttle down to Mar Sara.

-December 16th: After interviewing the locals, Liberty and Swallow enter Anthem Base, where they’re attacked by the zerg. Swallow is killed, but Liberty is saved by Raynor, who links up with a small group of colonial militia. They destroy an infested command centre near Backwater Station.

-December 17th: Alpha Squadron marines arrest Raynor and the militia for “treasonous activities.” They’re hauled up to a prison ship in high orbit. Liberty makes his way back to the evacuation point but finds it abandoned, except for Sarah Kerrigan, who takes him to a safehouse. A hologram of Arcturus Mengsk appears. He reveals that the Confederacy plans to abandon Mar Sara so they can watch the zerg and protoss duke it out on and above the planet, “in order to save their own hides.” The citizens are considered expendable. However, Mengsk is willing to save them.

They make a deal; Liberty speaks on Mengsk’s behalf and Mengsk will bust Raynor and his men from the prison ship.

-‘Speed of Darkness’ begins.

December 18th: After the breakout, Raynor and Liberty lead a raid on the Jacobs Installation, encountering light resistance, yet finding zerg in holding pens. They retrieve the sought after weapons data and evacuate. The SoK abandon the planet, just as protoss ships arrive and sterilise the planet.

-‘Speed of Darkness’ ends.

-2500, January 3rd: The Sons of Korhal arrive on Antiga Prime.

-January 7th: The zerg down the Norad II, which crash lands on Antiga Prime. Seeing an opportunity to get Duke on his side, not to mention Alpha Squadron as a whole, Mengsk sends Raynor and a retrieval team to bail the general out. Duke agrees to side with the SoK in exchange for a place in Mengsk’s cabinet.

-8th January: In response to Duke’s defection, the Confederates fake a report by Liberty, claiming that Duke and Alpha Squadron have been brought under control of the SoK by “mind control drugs”, the result of indiscriminate spraying that has left hundreds of civilians dead. Delta Squadron begins mobilising to begin a blockade of Antiga Prime and eradicate Mengsk and his followers.

-12th June: The Sons of Korhal abandon Antiga Prime.

-22nd June: The Sons of Korhal arrieve at Tarsonis. Psi emitters are placed in centres of Confederate power, luring billions of zerg to the planet. They quickly overrun the Confederacy’s defences and procede to lay waste to its urban and industrial centres.

-23rd June: The protoss arrieve at Tarsonis and procede to engage the zerg. Fearing that the Confederates will be able to escape, Mengsk sends Kerrigan planetside to engage them. Raynor and Liberty attempt to go after her, but are slowed down by Duke, gloating at the chance to use this ‘mutiny’ against them. They manage to get past him though.

Protoss, zerg and SoK forces duke it out above the planet as Raynor and Liberty reach New Gettysburg, after hearing Kerrigan’s request for an evac due to zerg forces overrunning their positions. They’re able to save some of the soldiers, both SoK and Confederate, but Kerrigan is MIA, presumed dead. In reality, she’s captured by the zerg and entombed in a chrysalis.

Raynor and Liberty abandon the SoK; Raynor forming his own group (Raynor’s Raiders), while Liberty goes freelance, determined to get the real story out.

-24th June: The zerg depart Tarsonis for Char.

-1st July: Raynor’s Raiders ‘raid’ the Dylarian shipyards, aquiring a number of vessels along with the Hyperion.

-4th August: After six months of nightmares due to Kerrigan’s psionic prowess, Raynor realises that she’s on Char. He sets off after her, with the raiders in tow.

18th August: Raynor and co. arrive at Char, finding that Duke and an Alpha Squadron force is already there for the same reason, although his forces have been severely mauled. Raynor takes a team of 300 down to the surface, learning from Horner that the protoss have arrived.

Raynor takes the team down into a series of underground caverns, confronting numerous zerg along the way. Taking heavy casulties, they reach a hive chamber, where they see Kerrigan emerge from the chrysalis as the Queen of Blades. She directs the zerg against them, but lets Raynor live, warning him to never confront the zerg again. She then heads off to rejoin the swarm. Raynor links up with those still in the tunnels and heads back to the surface. Of the original 300, only 23 have survived.

Kerrigan meanwhile takes a zerg force with her and attacks the Amerigo, hoping to gain access to the old ghost files and thus undo the psychic dampening installed. Bordering it via a Terran shuttle and doing the same to Duke and Raynor’s ships, she achieves her goals.

The zerg overrun almost all the ships, both those of Raynor and Duke. Duke manages to escape in the Norad III and Horner is able to make an emergency warp jump in the Hyperion, but few ships make it down to the surface. Raynor links up with the survivours, bringing the number of raiders up to just over fifty.

-19th August: The Raiders fan out, looking for signs of possible food or water. Raynor goes it alone and sees a protoss ship land, captained by Tassadar. They come to a mutual agreement, that Raynor will watch out for Kerrigan but not engage her. That’s Tassadar’s job.

-2501: The UED arrives in the Koprulu Sector.

-23rd April: The UED takes control of Char, the Overmind and through it, the bulk of the zerg.

-5th May: The UED makes its victory report.

-2503, 9th January: Nova kills Cliff Nander, thus graduating from the Ghost Program.

-2505: StarCraft: Ghost and StarCraft 2 begin.