Battlecruiser (StarCraft II)

"Who called in the fleet?"

- Battlecruiser

The battlecruiser is the toughest terran aerial unit.

Overview
The battlecruiser fires multiple relatively low damage shots, with the anti-ground attack being more powerful than the anti-air attack. This makes the unit better able to handle groups of weaker, low armor, units. In turn, the battlecruiser's high armor makes it less susceptible to weak attacks. This makes them good against s, s, s, and sentries. However, they are weaker against vikings, corruptors, and void rays.

The Yamato cannon out ranges defensive structures and may be used to clear out defenses. It may also be used to soften up tougher units or thin enemy ranks quickly. This is especially useful in numbers against void rays, potentially eliminating several before they can charge up.
 * Yamato Cannon:

The tactical jump allows for tactical flexibility and to travel great distances quickly:
 * Tactical Jump:
 * 1) Immediately counter-attack unprotected areas anywhere on the map after winning an engagement at your base
 * 2) Immediately reinforce troops in remote location across the map right after a BC is created (with energy start upgrade)
 * 3) Retreat for repairs or when losing the engagement, instead of losing a costly unit
 * 4) Do a bunch of damage in a "base trade" only to come back to your base in time to defend against the enemy army.

Wings of Liberty
Battlecruisers are unlocked by playing the "Maw of the Void" mission, available after Crown Prince Valerian Mengsk gave them to Raynor's Raiders in order to accomplish the mission.

Co-op Missions
Battlecruisers are exclusive to Jim Raynor once he reaches Level 6.

Nova Covert Ops
Battlecruisers are available for use by Nova starting mission "Dark Skies." They possess the yamato cannon and tactical jump abilities.

Quotations

 * See: StarCraft II Battlecruiser Quotations

The quotes and voice can be compared to Captain Henry Gloval of Robotech.