User talk:XSuperGamer/StarCraft Revivied

Continuing Conversation
Since you are/were interested in the original Starcraft, I see it reasonable to ask if you have any intention to get SCII? Dark Samus 89  07:25, August 5, 2010 (UTC)
 * Yes, I have StarCraft II, and I beat the campaign yesterday on normal. I am also working on remaking the StarCraft I campaigns for StarCraft II using the map editor, but I don't know enough about scripting in the StarCraft II map editor to do it. I knew a little about scripting in the StarCraft I map editor, but it seems a lot different in the StarCraft II map editor.


 * My question is, do you have StarCraft II? If you do, how about we put our current project on hold and start working on that SCI remake? That seems a lot more feasible than metroid 64. I have already made the terrain and units for the first mission of the SCI terran campaign (not boot camp), and placed the units. I placed the most similar doodads I could find on the map. Unfortunately, instead of using the mar sara terrain (which is where they were on the first mission) I had to use the agria terrain set because the mar sara terrain set does not include grass.


 * I'm pretty sure you don't know much about scripting either, and even if one of us did, we couldn't do it by ourselves. I figure we can tell people about our project on the forums on the starcraft wiki and get some other people on this. With a team, we could definitely pull this off. X Super Gamer Talk 20:55, August 5, 2010 (UTC)


 * P.S. Do you think that the similarity between Nova and Samus is just a coincidence? X Super Gamer Talk 20:58, August 5, 2010 (UTC)
 * I haven't beaten the campaign yet (I enjoy it bit by bit :D), I still have 4 missions to beat. If you want to add me as a friend, my b.net username is paavot.
 * To tell the truth, I really don't have much belief in our current project (WAY too much we can't do by ourselves), so I'd be happy to take part in your SCI SCII style remake. I actually know a little about scripting, but my lil' bro knows a lot about it, so if he's interested, he could be of lots of help too. The thing is, that he has just quite recently started his military service, so he won't be able to help us very often, AND he probably wants to play the game rather than make maps when he has a couple of days off :D Here's a link to the thread he told about the map sc2armory He is/was also working on a Protoss campaign, which is awesome so far :) I think I can copy some scripts from that map, like moving, unloading, warping in, spell casting, unit talking, and so on. Have you ensured nobody else is working on something like this btw?
 * And yeah, Nova is surprisingly similar to Samus, but I really don't believe their developers have ever even talked :D I'd love a Metroid strategy game, though XD Dark Samus  89  07:09, August 6, 2010 (UTC)
 * I did some googleing and I don't think anyone else is doing this. If you give me your email address I can send you the first map and our project will be underway. Then, I'll put up a message on the StarCraft wiki and blam. Terrain and unit placing will be easy, so lots of people could help out with that. But scripters are the most important part. I can't add you on bnet without either your character code and user name or your email address. By clicking friends and add friend you can find out what your character code is. I'm FlamingCobra and my character code is 445. X Super Gamer Talk 12:57, August 6, 2010 (UTC)
 * P.S. After we get through with the first map, we'll put a before and after (starcraft I and starcraft II) comparison video on youtube to get our project some attention. X Super Gamer Talk 12:59, August 6, 2010 (UTC)
 * Whoops, sorry, I forgot the char code :P I'll send you my email address through b.net after I've added you. I don't want to risk getting spam :D We could also publish the whole thing through b.net if we get it finished! Dark Samus  89  13:50, August 6, 2010 (UTC)
 * Hmmm, curious. I'm being told your character doesn't exist.... Try adding me, my char code is 872 Dark Samus  89  13:55, August 6, 2010 (UTC)
 * That's weird. It's telling me your character doesn't exist either. Just use my email address. rog_t5@hotmail.com X Super Gamer Talk 00:00, August 7, 2010 (UTC)
 * Ok, at least no complaint windows popped up now, so I think the request made it to you. Dark Samus  89  06:20, August 7, 2010 (UTC)
 * I don't think this works like Facebook. I think you added me and now I have to add you. X Super Gamer Talk 14:04, August 7, 2010 (UTC)
 * Really...? Well then, first follow the link in the about me -section on my user page. Look for the update that was posted on may 2010, and click my name there. You'll see my e-mail there. Sorry for being so paranoid >_> I hope this isn't of too much trouble. I don't get almost any spam yet, and I'd like to keep it that way :) Dark Samus  89  06:38, August 8, 2010 (UTC)

I put in your email address a couple of days ago and it said "your friend request has been sent", but I still don't see you on my friends list. Have you not approved the friend request yet? X Super Gamer Talk 20:18, August 9, 2010 (UTC)

BTW, now that I've been essentially forced to move our conversation over here at the StarCraft wiki, which was probably a good thing, we ought to really start on the project. I'm sure there are plenty of people here that would be more than willing to get in on this. Like I said, all the terrain and units have been placed for the first map (except we might have to do something about the vulture not being Jim Raynor). I did the best I could with the doodads, but I'd really like some other people to look at it and see what they can do with it. Other than that, the only thing that's left to be done is scripting, which I'm pretty sure neither one of us can do. I'll send you the unfinished map soon so you can look at it for yourself. X Super Gamer Talk 21:22, August 9, 2010 (UTC)
 * Uh, I don't think I've received your request for some reason... Or maybe I don't know where to look for? Exactly where should I see it?
 * But I got your e-mail at least :D The map is looking good! And as for Raynor, you have to make a completely new unit called Raynor. I don't know how it's done, but, I'll look into it as soon as I can. I understand why the conversation had to be moved here, and I think it's a good thing :) As for the map, I can't find a good comparison anywhere, so I'll probably have to play and take screenies to get it right... Dark Samus  89  10:44, August 10, 2010 (UTC)
 * To fix the instant victory problem, just clear all the actions from the melee initialization -script. I'm still working on Raynor's resque, but I'll send the map to you when I get it! Dark Samus  89  11:35, August 10, 2010 (UTC)


 * I don't know where to look to find sent friend requests either. It would be easier to add you if you were on when I'm on and we somehow happened to be in a match.
 * This may help you with creating a custom unit for Raynor. I tried following that video but it was a bit too fast for me. However, I thought I got the idea, but I tried making a Dark Archon and it didn't work out too well.
 * Why take screenies? If you think the StarCraft II disc has to be in to play StarCraft and to test your map, you're wrong. Sorry to put it so frankly, but that's the way it is. I found that out by accident ;). So you could have the SC1 disc in and have the mission you're making going and then minimize with alt+tab and you know. Work that way.
 * I think I'm going to expand my talk page one directory and devote a whole section to our remake, or I could ask an admin if it's ok if we make a project page for this.
 * What's "Ranynor's resque"? X Super Gamer Talk 14:23, August 10, 2010 (UTC)
 * We just have such a huge time difference it might be difficult to be online at the same time... We have to come up with a time we're both online, but I'm moving this week, so I will have trouble being online when needed... But let's say I will be online about 4 hours after writing this message. Come online if you can. And the video isn't very good; I can't see where the cursor is most of the time :P
 * Yeah, I too noticed SCII doesn't need a CD, but my computer doesn't return to many games properly if I minimize their window, probably because they're big or something...
 * I refer to Raynor joining your troops "Raynor's resque", because the trigger that makes him join you reads he is "resquable" :) Did you receive the map in the mail I sent? Dark Samus  89  14:56, August 10, 2010 (UTC)
 * He's rescuable, (that's spelled correctly, I checked) and I just now downloaded the map. I'm about to check it. I'm guessing we'll have to do some experimentation with the character making. We still need a coder/script-writer to write the script. Like make the command center not initially visible, and have the main objective to make 10 marines. We need to be able to disable all the units and buildings that we shouldn't be able to build yet. And we need to have a marine counter. X Super Gamer Talk 15:13, August 10, 2010 (UTC)
 * Oh, all right. Rescuable he is :D I'll try making those things, but I guarantee no results :) Would you be online now if we tried SCII? Dark Samus  89  15:30, August 10, 2010 (UTC)
 * Yes, sorry I took so long to reply. I was eating lunch. Yeah, I'm on now. X Super Gamer Talk 15:43, August 10, 2010 (UTC)
 * Ok, I'm on too. Dark Samus  89  15:47, August 10, 2010 (UTC)

Good job making Raynor rescuable. I spent quite a while trying to figure out how to do it, but I never could. :D X Super Gamer Talk 15:30, August 10, 2010 (UTC)
 * Heh, thanks :D I just checked one of my bro's maps :D Did you notice we posted at the same time? Dark Samus  89  15:35, August 10, 2010 (UTC)

I think I found out why we can't add each other. I just read that StarCraft II is region locked. X Super Gamer Talk 15:48, August 10, 2010 (UTC)
 * ...Crap... Oh well, we can still do this remake. I've remade some of the terrain, sending updated version to you now. Dark Samus  89  15:53, August 10, 2010 (UTC)
 * I saw where you left a few tiles of water out of the river so I fixed that. We should put up a topic about it in the forum soon. And move on to the next map soon. X Super Gamer Talk 16:59, August 10, 2010 (UTC)
 * Oh, I meant to mention I don't really know how to use the water tool, but I'm glad you fixed it :D If it doesn't bother you, I'd like to improve the map a bit more. I'm just one sort of a perfectionist :) But think too we should let people know about this. Dark Samus  89  17:08, August 10, 2010 (UTC)
 * I sent you the version with the corrected water since you still want to improve on it. Go check your email. -- X Super Gamer Talk 17:31, August 10, 2010 (UTC)

If you'll do the terrain for the next map, backwater station I think, I'll place the units and the doodads. X Super Gamer Talk 18:06, August 10, 2010 (UTC)
 * Ok, I'm back in action. I'll start working on as soon as I'm able to. Dark Samus  89  12:44, August 13, 2010 (UTC)

Do you want me to go ahead and put a topic up in the forum? X Super Gamer Talk 14:35, August 13, 2010 (UTC)
 * Yeah go ahead :) Expect a better version of Wasteland soon. Dark Samus  89  06:56, August 14, 2010 (UTC)