User blog comment:Godzillavkk/Star Craft 3 story ideas./@comment-58609-20181223005406

"I know SC3 is years away,"

I wouldn't count on SC3, like, ever. Or, if it ever is made, expect Blizzard, the RTS genre, and/or the games industry to be in a very different place from where they are now.

"In the time gap between 2 and 3, Valerian married and had a child(Can be either a boy or girl)... who has Phsyionic abilities that are much more powerful than any other Terran before, causing people to be frightened of the Prince or Princess, and for him or her to fear what he or she can do."

Not a fan of this idea. Valerian having children? Sure. Psionic powers? No. We've seen that plot point been done over and over ever since Kerrigan, it doesn't need to be done again.

"The Zerg and Protoss have also learned of the child's power, and are also interested in what he or she could become. Meanwhile, on Earth, something unexpected has happened. Xel'Naga artifacts have been found, and the UED believes that they can help them conquor the Kuprulu sector, and the Artifacts seem to be having strange and frightening effects on the child and any one with Phsisonic abilities, regardless of species."

Not a fan. Zerg being interested in psionic potential has been done. It was done with Kerrigan, it's been done with Elms, it's been done with the idea of assimilating human psionics period. As for the UED discovering xel'naga artifacts...no. The UED shouldn't need xel'naga tech to be a threat. Also, you're getting close to a repeat of SC2.

"All across Kuprulu space, Phsionic beings are having nightmares and are hearing a frightening voice in their heads, saying the end is Nigh. With most of the original main cast dead, written out, or taking on the roles of mentor, a new group of heroes has emerged to lead the armies into battle once again to find out what is connecting all of this together. But while the factions all seek the same answers, old grudges are not easily shed, and the drums of war thunder once more."

Again, repeating SC2 again.

"But that's what I would do, I want to know what you would do."

Okay, thing is, my view is that from a story standpoint, SC3 isn't needed. From LotV, there's not really any big plot points that need resolving apart from the UED, and I'd argue that they're not really that big an issue. I don't "need" the UED to return. While we've had plot developments post-LotV, none of them have really upset the status quo. Shadow Wars could be leading to something post-Adena, but so far we've mostly focused on Elms and co., and as far as Dark Horse Comics go, they're stories told within the universe, rather than "changing" the universe, so to speak.

Then we get to the gameplay side of things, where there's arguably even less incentive. SC1 and SC2 are still both played competitively, so there's little need to create an SC3, anymore than there is, say, a "League of Legends 2." Which leaves Blizzard to either create an SC3 in the style of the prior games and fragment the playerbase, or to create an SC3 so different that people ask why it's called that at all. They could do something similar to WoW of course (not necessarily an MMO), but WoW isn't called WC4 for a reason, even if it continues narratively from WC3. I'm not ruling out further SC games (especially since Activision is pressuring Blizzard to release more games, though whether they're non-mobile is another issue), but I'm not counting on SC3 for the reasons listed above.

But all that aside, let's suppose SC3 was actually made, and let's just say I was given the keys to the plot. I can't generate some kind of detailed outline, but I can only say:

-Bring back the UED. Much as I don't care for them too much, they're the most logical plot point that remains. Not saying you need to make them a fourth race, but in the campaign, have them use a different tech tree from the terrans. As in, a full fleet, not one that has to rely on "K-tech."

-DON'T have some big team up against the UED. I'm not saying the UED shouldn't interact with the zerg and protoss, but have their focus be mainly on the terrans. Make this a terran vs. terran conflict primarily, and dive into the issues surrounding that. Like, I dunno, the UED has something like "the Earther's burden" to bring 'civilization' to the Koprulu sector, while the K-sector is more "fuck off."

-Make this a next generation thing. Like, Valerian is the son of Arcturus Mengsk (who faced the UED last time), and have the children of DuGalle and/or Stukov (both of them are confirmed to have had children) at least in the fleet. I admit this is a cliche, but it does allow parallels to be drawn between them. Like, focus on the personal aspect.

-DON'T have a heavy xel'naga presence. This isn't a shot at SC2 (I like SC2, narratively and gameplay-wise), but I'd rather an SC3 have its own tone and 'essence.'

-As for the protoss and zerg, I'm less sure what to do with them, because there's less of an onus for them to go to war. Like, I could imagine some kind of Daelaam vs. Tal'darim conflict, or Zagara vs. Niadra conflict, or a zerg vs. protoss conflict, but then we're risking a lot of tvt, zvz, and pvp missions. And speaking personally, gameplay is most exciting for me when it's asymmetrical (e.g. in multiplayer I really don't like zerg vs. zerg).

So, yeah. At the least, use the UED, because they're the most rational plot point. But as stated, I don't think there's much of a need for SC3, and I'm really not the person to ask for ideas on it (when it comes to writing, I usually focus on character-focused, small in scope stories rather than war epics).