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Units in Starcraft II are tagged with one or more Attributes that determine bonus damage, affect targeting, and/or can influence spells and abilities.

List of Air units[]

The Air units, categorized by race, are listed below.

Protoss[]

Terran[]

Zerg[]

Units That Can Attack Air[]

Note: All of these units can also attack colossus with their air attack.

Protoss[]

Terran[]

Zerg[]

Unaffected Spells and Abilities[]

This is a list of spells and abilities that cannot affect units with the attribute of Air; although other attributes may allow them to still be cast upon the unit.

Force Field

Creates a wall of energy at target point, pushing nearby units away and making the terrain impassable. Massive units and the mothership's Vortex ability remove Force Fields.

Usage
Hotkey F
Range 5
Duration 11 seconds
Cooldown 11 seconds
ve
Blinding Cloud

The viper spits a green cloud. Ground units and structures in the cloud have their range reduced to one.

The cloud covers an area of 2.[1]

Units can move out of the cloud to fire normally.

Usage
Hotkey B
Cost 100 Energy
Range 11
Duration 14 (HotS)
6 (LotV) seconds
ve

References[]

  1. Cloaken. 2012-10-12. Balance Update #6 (10/12/2012) Heart of the Swarm Beta Discussion. Accessed 2012-10-12.