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{{FactionBox
 
{{FactionBox
 
|name=Ara Tribe
 
|name=Ara Tribe
|bgcolor=red
+
|bgcolor={{Red}}
  +
|fgcolor={{White}}
 
|race1=Protoss
 
|race1=Protoss
 
|race2=
 
|race2=
 
|race3=
 
|race3=
 
|image=AraTribe SC-BG-BW Logo1.svg
 
|image=AraTribe SC-BG-BW Logo1.svg
|imgsize=
+
|imgsize=100px
 
|type=*[[Judicator Caste]] tribe
 
|type=*[[Judicator Caste]] tribe
 
*Rulers of the [[Conclave]]
 
*Rulers of the [[Conclave]]
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|founding=
 
|founding=
 
|constitution=
 
|constitution=
|leader=[[Nahaan]] (?—)
+
|leader=[[Nahaan]] (?–)
 
|headofstate=
 
|headofstate=
 
|headofgov=
 
|headofgov=
 
|commander=
 
|commander=
|defacto=[[Conclave]] (?&mdash;[[2500]])<br/>
+
|defacto=[[Conclave]] (?&ndash;[[2500]])<br>
[[Hierarchy]] (Between [[2500]]-[[2503]]&mdash;)
+
[[Hierarchy]] (Between [[2500]][[2503]]&ndash;)
 
|executive=
 
|executive=
 
|legislative=
 
|legislative=
 
|judicial=
 
|judicial=
|affiliation={{FlagConclave}} [[Conclave]] (?&mdash;2500)<br />
+
|affiliation=[[Protoss Empire]] (?&ndash;2500)
  +
{{FlagKhalai}} [[Khalai]]
{{FlagConclave}} [[Vanguard of Aiur]] (?&mdash;2500)<br />
 
{{FlagJudicatorCaste}} [[Judicator Caste]] (?&mdash;)<br/>
+
:{{FlagJudicatorCaste}} [[Judicator Caste]] (?&ndash;[[2506]])
 
:{{FlagConclave}} [[Conclave]] (?&ndash;2500)
{{FlagDaelaam}} [[Daelaam]]
+
{{FlagDaelaam}} [[Daelaam]] (Between [[2500]]–[[2502]]&ndash;)
 
|strength=
 
|strength=
|capital=[[Aiur]] (?&mdash;[[2500]])<br/>
+
|capital=[[Aiur]] (?&ndash;[[2500]])<br>
[[Shakuras]] (2500&mdash;)
+
[[Shakuras]] (2500&ndash;2506)<br>
  +
Aiur (2506&ndash;)
 
|language=[[Khalani]]
 
|language=[[Khalani]]
 
|currency=
 
|currency=
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|status=Active
 
|status=Active
 
}}
 
}}
  +
The '''Ara Tribe''' led the other [[protoss]] through its control of the [[Conclave]].
The '''Ara Tribe''' is a young tribe by [[protoss]] standards. It was formed from the first group of protoss to rally around [[Khas]] and his vision of protoss society, the [[Khala]].<ref name="Manual">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref>
 
   
The Ara's tribal color is red.<ref name="Manual"/>
+
The Ara's tribal color is red.<ref name="SC1Man">Underwood, Peter, [[Bill Roper]], [[Chris Metzen]] and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: [[Blizzard Entertainment]], 1998.</ref>
   
 
==History==
 
==History==
 
 
===Early History===
 
===Early History===
The Ara Tribe was assembled from [[Khas]]' closest allies at the close of the [[Aeon of Strife]]. The youthful enthusiasm of the Ara helped to promote the mandates of the Khala and the ease the fragmented tribes to a lasting peace.<ref name="Manual"/>
+
The Ara Tribe was one of the many protoss tribes that existed during the [[Aeon of Strife]],<ref name="SC:DkTempSaga1">Golden, Christie (May 22, 2007). ''[[StarCraft: The Dark Templar Saga: Firstborn|StarCraft: The Dark Templar Saga #1: Firstborn]]''. Simon & Schuster (Pocket Star). ISBN 0-7434-7125-3.</ref> though was considered to be a younger tribe.<ref name="SC1Man" /> They were particularly antagonistic to the [[Shelak Tribe]], and saw their clinging to the [[xel'naga]] that abandoned them as abhorrent. The two fought brutal battles across the surface of Aiur.<ref name="SC:DkTempSaga1"/> However, following the Shelak mystic [[Khas]] uniting the protoss through the [[Khala]], the Ara helped to promote the mandates of the Khala and to ease the fragmented tribes to a lasting peace.<ref name="SC1Man" />
 
Upon the creation of the caste system, the Ara came to control the [[Judicator Assembly]], thus being the dominant force within the [[Conclave]] (most of whose members were members of the Ara Tribe).<ref name="Manual"/> In addition, the Ara Tribe operated the ''[[khalen'ri]]''<ref name="ShadowHunt">Golden, Christie (November 27, 2007). ''[[StarCraft: The Dark Templar Saga: Shadow Hunters|StarCraft: The Dark Templar Saga #2: Shadow Hunters]].'' Simon & Schuster (Pocket Star). ISBN 0-7434-7126-1.</ref> ([[khalani]] for Conclave Praetor Guard)<ref name="Manual"/> and had a powerful fleet.<ref>''[[StarCraft]].'' Vivendi Games. Mission: [[Homeland (mission)|Homeland]] (in English). 1998.</ref><ref>''[[StarCraft]].'' Vivendi Games. Mission: [[The Trial of Tassadar]] (in English). 1998.</ref>
 
   
 
Upon the creation of the caste system, the Ara came to control the [[Judicator Assembly]], thus being the dominant force within the [[Conclave]] (most of whose members were members of the Ara Tribe).<ref name="SC1Man" /> In addition, the Ara Tribe operated the ''[[khalen'ri]]''<ref name="SC:DkTempSaga2">Golden, Christie (November 27, 2007). ''[[StarCraft: The Dark Templar Saga: Shadow Hunters|StarCraft: The Dark Templar Saga #2: Shadow Hunters]]''. [[Simon & Schuster]] (Pocket Star). ISBN 978-0-7434-7126-8.</ref> ([[khalani]] for Conclave Praetor Guard).<ref name="SC1Man" />
 
===Recent History===
 
===Recent History===
Upon detection of the [[zerg]] threat within the [[Koprulu Sector]], the Ara argued that the aliens should be the greatest concern of the protoss, regardless of the fate of [[human]]ity. In this, their wish was granted, though [[Executor]] [[Tassadar]] came to defy the Conclave's will.<ref name="Manual"/>
+
Upon detection of the [[zerg]] threat within the [[Koprulu sector]], the Ara argued that the aliens should be the greatest concern of the protoss, regardless of the fate of [[human]]ity. In this, their wish was granted, though [[Executor]] [[Tassadar]] came to defy the Conclave's will.<ref name="SC1Man"/>
   
Months later, during the early stages of the [[zerg]] invasion of [[Aiur]], the Ara Tribe made a last ditch attempt to defend the [[protoss temple]] from them, but failed.<ref>''[[StarCraft]].'' Vivendi Games. Mission: [[Full Circle]] (in English). 1998.</ref> To make matters worse, the tribe had to deal with their fellow protoss, defending the [[Heart of the Conclave]] from [[Tassadar]] and his [[Dark Templar]] allies during the [[Protoss Civil War (Episode III)|Protoss Civil War]], but were defeated. However, Tassadar was captured during the battle<ref name="SC1_E3_M7">''[[StarCraft]].'' Vivendi Games. Mission: [[Homeland (mission)|Homeland]] (in English). 1998.</ref> and put on trial, also defended by the Ara Tribe, before his allies rescued him.<ref name="SC1_E3_M8">''[[StarCraft]].'' Vivendi Games. Mission: [[The Trial of Tassadar]] (in English). 1998.</ref>
+
Months later, during the early stages of the [[zerg]] invasion of [[Aiur]], the Ara Tribe made a last ditch attempt to defend the [[xel'naga temple|protoss temple]] from them, but failed.<ref>Blizzard Entertainment. ''[[StarCraft]]''. Vivendi Games. Mission: [[Full Circle]] (in English). 1998.</ref> To make matters worse, the tribe had to deal with their fellow protoss, defending [[Kor-shakal]] from Tassadar and [[Nerazim|Dark]] [[Prelate]] [[Zeratul]] during the [[Protoss Civil War (Episode III)|Protoss Civil War]], but were defeated. However, Tassadar was captured during the battle<ref name="SC1_E3_M7">Blizzard Entertainment. ''[[StarCraft]].'' Vivendi Games. Mission: [[Homeland]] (in English). 1998.</ref> and put on trial, also defended by the Ara Tribe, before his [[Tassadar's Followers|followers]] rescued him.<ref name="SC1_E3_M8">Blizzard Entertainment. ''[[StarCraft]].'' Vivendi Games. Mission: [[The Trial of Tassadar]] (in English). 1998.</ref>
   
The Ara Tribe is among those represented in the [[Hierarchy]].<ref name="SC:DkTempSaga3">Golden, Christie (June 30, 2009). ''[[StarCraft: The Dark Templar Saga: Twilight|StarCraft: The Dark Templar Saga #3: Twilight]].'' Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.</ref>
+
The Ara Tribe is among those tribes represented in the [[Hierarchy]]. Its leader [[Nahaan]] speaks for them, but he rarely visits [[Shakuras]].<ref name="SC:DkTempSaga3">Golden, Christie (June 30, 2009). ''[[StarCraft: The Dark Templar Saga: Twilight|StarCraft: The Dark Templar Saga #3: Twilight]]''. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.</ref>
   
 
==Known Members==
 
==Known Members==
 
*[[Nahaan]] (leader)
 
*[[Nahaan]] (leader)
  +
*[[Aldaris]]
   
 
==Notes==
 
==Notes==
Ara means "altar" in Latin. It is likely a reference to the Ara tribe's religious dedication to the [[Khala]]. The insignia of the Ara tribe resembles a fire, which is sometimes used as a religious symbol. [http://en.wikipedia.org/wiki/Ara_%28constellation%29 Ara] is also the name of a constellation.
+
*Ara means "altar" in Latin. It is possibly a reference to the Ara tribe's religious dedication to the [[Khala]]. The insignia of the Ara tribe resembles a fire, which is sometimes used as a religious symbol. [http://en.wikipedia.org/wiki/Ara_%28constellation%29 Ara] is also the name of a constellation.
  +
*In ''[[StarCraft: The Board Game]]'', the Ara Tribe symbol is the symbol for the [[Aldaris]] faction.<ref name = "SC:BG_Man">(2007). ''StarCraft: The Board Game (manual)''. Fantasy Flight Games.</ref>
 
According to ''[[StarCraft: The Dark Templar Saga: Firstborn]]'', the Ara Tribe existed during the Aeon of Strife, and was inimical to the [[Shelak Tribe]].<ref name="SC:DkTempSaga1">Golden, Christie (May 22, 2007). ''[[StarCraft: The Dark Templar Saga: Firstborn|StarCraft: The Dark Templar Saga #1: Firstborn]].'' Simon & Schuster (Pocket Star). ISBN 0-7434-7125-3.</ref>
 
   
 
==References==
 
==References==
  +
{{Ref|scroll=x}}
<references/>
 
 
 
{{Protoss Tribes}}
 
{{Protoss Tribes}}
 
[[Category:Protoss Tribes]]
 
[[Category:Protoss Tribes]]

Revision as of 01:24, 9 February 2020

The Ara Tribe led the other protoss through its control of the Conclave.

The Ara's tribal color is red.[1]

History

Early History

The Ara Tribe was one of the many protoss tribes that existed during the Aeon of Strife,[2] though was considered to be a younger tribe.[1] They were particularly antagonistic to the Shelak Tribe, and saw their clinging to the xel'naga that abandoned them as abhorrent. The two fought brutal battles across the surface of Aiur.[2] However, following the Shelak mystic Khas uniting the protoss through the Khala, the Ara helped to promote the mandates of the Khala and to ease the fragmented tribes to a lasting peace.[1]

Upon the creation of the caste system, the Ara came to control the Judicator Assembly, thus being the dominant force within the Conclave (most of whose members were members of the Ara Tribe).[1] In addition, the Ara Tribe operated the khalen'ri[3] (khalani for Conclave Praetor Guard).[1]

Recent History

Upon detection of the zerg threat within the Koprulu sector, the Ara argued that the aliens should be the greatest concern of the protoss, regardless of the fate of humanity. In this, their wish was granted, though Executor Tassadar came to defy the Conclave's will.[1]

Months later, during the early stages of the zerg invasion of Aiur, the Ara Tribe made a last ditch attempt to defend the protoss temple from them, but failed.[4] To make matters worse, the tribe had to deal with their fellow protoss, defending Kor-shakal from Tassadar and Dark Prelate Zeratul during the Protoss Civil War, but were defeated. However, Tassadar was captured during the battle[5] and put on trial, also defended by the Ara Tribe, before his followers rescued him.[6]

The Ara Tribe is among those tribes represented in the Hierarchy. Its leader Nahaan speaks for them, but he rarely visits Shakuras.[7]

Known Members

Notes

  • Ara means "altar" in Latin. It is possibly a reference to the Ara tribe's religious dedication to the Khala. The insignia of the Ara tribe resembles a fire, which is sometimes used as a religious symbol. Ara is also the name of a constellation.
  • In StarCraft: The Board Game, the Ara Tribe symbol is the symbol for the Aldaris faction.[8]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 Golden, Christie (May 22, 2007). StarCraft: The Dark Templar Saga #1: Firstborn. Simon & Schuster (Pocket Star). ISBN 0-7434-7125-3.
  3. Golden, Christie (November 27, 2007). StarCraft: The Dark Templar Saga #2: Shadow Hunters. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7126-8.
  4. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Full Circle (in English). 1998.
  5. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: Homeland (in English). 1998.
  6. Blizzard Entertainment. StarCraft. Vivendi Games. Mission: The Trial of Tassadar (in English). 1998.
  7. Golden, Christie (June 30, 2009). StarCraft: The Dark Templar Saga #3: Twilight. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7129-9.
  8. (2007). StarCraft: The Board Game (manual). Fantasy Flight Games.