Subsourian (talk | contribs) |
Psi-ragnarok (talk | contribs) No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 16: | Line 16: | ||
[[File:Archon SC2-LotV Cine1.jpg|thumb|left|An archon newly formed from high templar]] |
[[File:Archon SC2-LotV Cine1.jpg|thumb|left|An archon newly formed from high templar]] |
||
− | The loss of most of the [[psionic powers]] of the two merging templar is more than compensated for by the archon's formidable psychic gestalt. Archons can independently erect a resilient shield and direct [[psionic shockwave]]s.<ref name="Alt:SCEd" /> They may create rifts that draws in nearby matter, removing it and the archons from the battlefield.<ref name="SC2:LotV_CineIntro">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' (Activision Blizzard). YouTube. Cinematic: ''StarCraft II: Legacy of the Void'' [https://www.youtube.com/watch?v=-vvEzm9DlDQ opening] (in English). 2015-09-13.</ref> Emotionally, archons are manifestations of pure rage,<ref name="SCC">[http://www.battle.net/scc/protoss/units/archon.shtml Archon]. ''StarCraft Compendium''. Accessed on 2008-02-12</ref> though this may be "twisted" should the merging be in error.<ref name="SC:_Ins_P9">[[StarCraft: Insurrection]]. Aztech New Media. Protoss campaign, mission 9: “[[StarCraft: Insurrection#Syndrea's Assault|Syndrea's Assault]]” (in [[English]]). 1998.</ref> Archons are much feared by their enemies,<ref name="ArchonSC2-2" /> and can wade through countless enemy troops;<ref name="SCC" /> they are strong enough to engage [[ultralisk]]s in single combat.<ref name="SC2:LotV_CineIntro"/> |
+ | The loss of most of the [[psionic powers]] of the two merging templar is more than compensated for by the archon's formidable psychic gestalt. Archons can independently erect a resilient shield and direct [[psionic shockwave]]s.<ref name="Alt:SCEd" /> They may create rifts that draws in nearby matter, removing it and the archons from the battlefield.<ref name="SC2:LotV_CineIntro">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' (Activision Blizzard). YouTube. Cinematic: ''StarCraft II: Legacy of the Void'' [https://www.youtube.com/watch?v=-vvEzm9DlDQ opening] (in English). 2015-09-13.</ref> Emotionally, archons are manifestations of pure rage,<ref name="SCC">[http://www.battle.net/scc/protoss/units/archon.shtml Archon]. ''StarCraft Compendium''. Accessed on 2008-02-12</ref> though this may be "twisted" should the merging be in error.<ref name="SC:_Ins_P9">[[StarCraft: Insurrection]]. Aztech New Media. Protoss campaign, mission 9: “[[StarCraft: Insurrection#Syndrea's Assault|Syndrea's Assault]]” (in [[English]]). 1998.</ref> Archons are much feared by their enemies,<ref name="ArchonSC2-2" /> and can wade through countless enemy troops;<ref name="SCC" /> they are strong enough to engage [[ultralisk]]s in single combat.<ref name="SC2:LotV_CineIntro" /> |
[[File:ArchonUltralisk SC2 Art1.jpg|thumb|An archon battles an [[ultralisk]]]] |
[[File:ArchonUltralisk SC2 Art1.jpg|thumb|An archon battles an [[ultralisk]]]] |
||
Line 23: | Line 23: | ||
===Other Information=== |
===Other Information=== |
||
{{Alternity}} |
{{Alternity}} |
||
+ | {{AmbigCanon|StarCraft beta}} |
||
[[File:Archon Comic1.jpg|thumb|A pair of archons]] |
[[File:Archon Comic1.jpg|thumb|A pair of archons]] |
||
− | The first archon(s) was/were created unexpectedly and their formation was soon legally sanctioned by [[Khala]].<ref name="Alt:SCEd"/> |
+ | The first archon(s) was/were created unexpectedly and their formation was soon legally sanctioned by [[Khala]].<ref name="Alt:SCEd"/> High templar who merge to form archons are said to have reached the final stage of the Warrior's Path.<ref name = "Census">1998, [http://starcraft98.droppages.com/p-index Consul Report: Templar Census]. ''Droppages.com'', accessed on 2020-03-17</ref> |
==Game Unit== |
==Game Unit== |
||
Line 37: | Line 38: | ||
===Heroes of the Storm=== |
===Heroes of the Storm=== |
||
− | |||
{{DotA}} |
{{DotA}} |
||
Archons appear in ''[[Heroes of the Storm]]'' as one of [[Tassadar|Tassadar's]] level 10 abilities. At level 20 can be further augmented to form a [[Twilight archon]].<ref name = "HeroesoftheStorm">Blizzard Entertainment. ''[[Heroes of the Storm]]'' (Blizzard Entertainment) (in English). June 2, 2015</ref> |
Archons appear in ''[[Heroes of the Storm]]'' as one of [[Tassadar|Tassadar's]] level 10 abilities. At level 20 can be further augmented to form a [[Twilight archon]].<ref name = "HeroesoftheStorm">Blizzard Entertainment. ''[[Heroes of the Storm]]'' (Blizzard Entertainment) (in English). June 2, 2015</ref> |
||
Line 54: | Line 54: | ||
*A glow in the dark archon superball was available for purchase at [[BlizzCon 2014]]. |
*A glow in the dark archon superball was available for purchase at [[BlizzCon 2014]]. |
||
*The word "archon" derives from the Greek word "άρχων" meaning "ruler." |
*The word "archon" derives from the Greek word "άρχων" meaning "ruler." |
||
− | {{ |
+ | {{Clear}} |
==References== |
==References== |
Revision as of 02:57, 18 March 2020
This article concerns unit lore. You may be looking for:
| |
The archon is a protoss heavy assault warrior formed by merging two high templar.[1] More recently the Nerazim have also learned the technique.[2]
Overview
Archons are beings of psionic power and rage, and their presence on the battlefield inspires much fear in their foes.[3] The creation of an archon is a serious affair[1] and is never made lightly,[3] for it requires the reluctant sacrifice of valuable Templars[1] for a short-term gain.[4] Archons radiate energy like stars and burn out when depleted,[5] and only last for a brief time.[4] The archon is, for the most part, a being of pure energy that hovers above ground by displacing gravity itself. Nonetheless, this embodiment of power has a nigh-intangible physical form with unmistakable protoss features; a remnant of the Templar who sacrificed their lives to bring it into being. Its purpose is to shape and anchor the psionic maelstrom, preventing the archon from burning out like a star as soon as the merging is complete.[3] The merging results in the loss of self for the Templar who create the archon, and those who do so are bequeathed great honor and a place in the templar archives.[1]
The loss of most of the psionic powers of the two merging templar is more than compensated for by the archon's formidable psychic gestalt. Archons can independently erect a resilient shield and direct psionic shockwaves.[5] They may create rifts that draws in nearby matter, removing it and the archons from the battlefield.[6] Emotionally, archons are manifestations of pure rage,[7] though this may be "twisted" should the merging be in error.[8] Archons are much feared by their enemies,[2] and can wade through countless enemy troops;[7] they are strong enough to engage ultralisks in single combat.[6]
Originally, archons were formed through the merging of two high templar.[1] After the Brood War and the reunification of the protoss, archons of a different kind can now be created by merging two Dark Templar or even a Khalai and Nerazim merging.[2][9]
Other Information
The following article or section contains lore from the StarCraft RPG, which is not regarded as canon. Elements may be regarded as 'flavor lore' however.
|
The following section contains information from StarCraft beta that is ambiguously canonical.
|
The first archon(s) was/were created unexpectedly and their formation was soon legally sanctioned by Khala.[5] High templar who merge to form archons are said to have reached the final stage of the Warrior's Path.[10]
Game Unit
StarCraft
- For StarCraft gameplay information see: Archon (StarCraft).
- For StarCraft in-game quotations see: StarCraft Archon Quotations.
StarCraft II
- For StarCraft II gameplay information see: Archon (StarCraft II).
- For StarCraft II in-game quotations see: StarCraft II Archon Quotations.
Heroes of the Storm
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity
|
Archons appear in Heroes of the Storm as one of Tassadar's level 10 abilities. At level 20 can be further augmented to form a Twilight archon.[11]
Known Archons
- Aedus/Xerxes
- Mertick the Mauler
- Nannoth/Taeradun
- Tassadar/Zeratul (non-canon)
- Zeradar (non-canon)
Trivia
- An archon pet named Zeradar is available in World of Warcraft for those who purchase the digital deluxe or collector's edition of Legacy of the Void.[12]
- A glow in the dark archon superball was available for purchase at BlizzCon 2014.
- The word "archon" derives from the Greek word "άρχων" meaning "ruler."
References
|