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File:Archon SC2-LotV Portrait3.jpg|[[Golden Age]] archon portrait |
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File:IhanriiArchon SC2SkinImage.JPG|[[Ihan-rii (protoss)|Ihan-rii]] archon |
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+ | File:IhanriiArchonPortrait SC2SkinImage.JPG|[[Ihan-rii (protoss)|Ihan-rii]] archon portrait |
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==References== |
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{{Protoss (StarCraft II)}} |
{{Protoss (StarCraft II)}} |
Revision as of 20:10, 16 August 2019
This article concerns StarCraft II gameplay. You may be looking for:
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- Matt Horner(src)
Archons can be formed by merging any combination of two high templar and/or dark templar.
Game Unit
Against mass air units such as the mutalisks, the archon remains one of the best counters alongside the high templar's psionic storm. Archons are strong against zealots and mutalisks and void rays, and weak against thors, immortals, and ultralisks.
Archons in the campaign and co-op missions can only be created by merging high Templar and not dark Templars.
Versus
Archons have no special abilities or energy meter. They also have no type besides "psionic" and "massive", which means that no unit deals extra damage to them with basic attacks.
- Upgrades and Abilities
Increases the armor of protoss ground units.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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- +1 damage for zealots,sentrys and high templars
- +1 base damage and +1 bonus damage for stalkers,colossus and adepts
- +2 base damage and +3 bonus damage for immortals
- +3 base damage and +1 bonus damage for archons
- +5 damage for dark templars
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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- +1 armor to shields per level.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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Co-op Missions
Artanis is able to merge his high templar into archons in Co-op Missions. Once Artanis reaches Level 7, his archons are upgraded into high archons, which retain their high templar abilities and gain an energy bar to use them. Researching an ability for Artanis's high templar automatically researches it for archons as well.
- Upgrades and Abilities
Psionic Storm deals 80 damage to enemy units in the target area over a short time. Friendly units are not damaged.
Valorous Inspirator: Increases the Psionic Storm damage from 80 to 160.
Usage | ||||||
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Acquisition | ||||
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Drains all energy from a target unit, dealing damage equal to the energy drained (deals 1 damage per 1 drained energy).
Valorous Inspirator: Increases the Feedback damage per 1 drained energy from 1 to 2.
Usage | ||||
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Increases Psionic Storm's radius by 50% and range by 2, allows it to stack more than once on the same enemy units, and restores 50 shields to friendly units in its radius for 4 seconds.
Valorous Inspirator: Increases the Psionic Storm shield restoration from 50 to 100.
Campaign Acquisition | ||
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Acquisition | ||||||
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Increases the starting energy of high templar and archons by 150.
Campaign Acquisition | ||
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Acquisition | ||||
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Increases the attack damage of protoss ground units.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Increases the armor of protoss ground units.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Increases the shield armor of all protoss units and structures.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Development
The following section contains information from a previous version of StarCraft II which is no longer valid.
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Archons were in the StarCraft II game engine as early as 2006. They were much bigger than their final forms in this build, and were formed by merging three templars together.[1]
The twilight archon existed in early builds. Later on the unit was replaced by the standard archon.[2][3]
During development, the archon underwent a number of visual revisions. Its armor design was one such example, as it had to stand out from the energy effects. The legs[4] and high collar were also removed, in order to give the archon a more fantastical look when compared to normal protoss.[5]
Notes
In the Legacy of the Void single-player campaign, the Tal'darim archon uses the same model as the dark archon.
Gallery
References
- ↑ 2011-10-23, BlizzCon 2011 - Starcraft 2: Heart of the Swarm and Blizzard DOTA - Art & Technology Panel (Full). YouTube, accessed on 2011-11-07
- ↑ Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
- ↑ Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
- ↑ 2010, SC2: Archon. Deviantart, accessed on 2011-07-20
- ↑ 2013, Archon Model. DeviantArt, accessed on 2013-03-12