This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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Auto-turrets were used by the Heaven's Devils in the theoretical timeline where Tychus Findlay survived the Second Great War. They were deployed against Amon's Forces.[1]
Game Structure[]
Auto-turrets serve as Tychus static defense option in Co-op Missions. They are detectors, and are small in size. They can be used as a mineral dump once all of Tychus's upgrades have been completed in the late game, to secure bases or objectives.[1]
Abilities[]
This unit or structure can detect cloaked, burrowed, duplicated and hallucination enemies.
Salvages this structure, removing it and returning 100% of its mineral and gas value cost. Salvage takes 5 seconds to finish. Warning: once Salvage is triggered, it cannot be canceled.
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Trivia[]
The model of these auto-turrets are modified versions of the raven auto-turrets from the Umojan Protectorate skinset.
References[]
- ↑ 1.0 1.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Tychus Findlay (in English). 2018.
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Game Mechanics
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NPC Characters
Unique NPC Structures Unique NPC Units
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