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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Auto-turrets were used by the Heaven's Devils in the theoretical timeline where Tychus Findlay survives the Second Great War. They were deployed against Amon's Forces.[1]

Game Structure

Auto-turrets serve as Tychus Findlay's static defense option in Co-op Missions. They are detectors, and are small in size. They can be used as a mineral dump once all of Tychus's upgrades have been completed in the late game, to secure bases or objectives.[1]

Abilities

This unit or structure can detect cloaked, burrowed, duplicated and hallucination enemies.

ve
SC2 Salvage icon
Salvage

Removes the structure and returns 75% of the structure's mineral and vespene gas cost. The process may not be aborted once started. A bunker cannot be salvaged while units are still in it.

Usage
Hotkey V
Cost 5 seconds
ve

References

  1. 1.0 1.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Tychus Findlay (in English). 2018.
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