This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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Auto-turrets were used by the Heaven's Devils in the theoretical timeline where Tychus Findlay survives the Second Great War. They were deployed against Amon's Forces.[1]
Game Structure
Auto-turrets serve as Tychus Findlay's static defense option in Co-op Missions. They are detectors, and are small in size. They can be used as a mineral dump once all of Tychus's upgrades have been completed in the late game, to secure bases or objectives.[1]
Abilities
This unit or structure can detect cloaked, burrowed, duplicated and hallucination enemies.
Removes the structure and returns 75% of the structure's mineral and vespene gas cost. The process may not be aborted once started. A bunker cannot be salvaged while units are still in it.
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References
- ↑ 1.0 1.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Tychus Findlay (in English). 2018.
Commanders
Missions
Game Mechanics
NPCs
NPC Characters
Unique NPC Structures Unique NPC Units
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