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"Baneling nests aren't QUITE as adorable as birds' nests, though it's a close call."

- Lucas Sullivan(src)

The baneling nest is a zerg structure that allows zerglings to morph into banelings.

Overview

The zerg hive cluster must have a baneling nest to add the baneling breed's genetic code. Once a nest is in place, any zergling on the field can be commanded to form a fleshy chrysalis for a brief pupation state, and then it will burst forth as a baneling.

Baneling nests possess the ability to detonate themselves.[1]

Game Structure

Researched Upgrades

CentrifugalHooks SC2 Game1.png
Centrifugal Hooks
  • Increases the speed of banelings.
  • Increases the health of banelings by 5.
  • Causes banelings to roll instead of walk.
Acquisition
Purchased from Baneling nest
Hotkey C
Cost 150 Minerals 150 Vespene gas 79seconds
Required Lair
ve

Co-op Missions

Banelings and the baneling nest are exclusive to Zagara. She unlocks additional upgrades for them at Level 11. Once Zagara reaches Level 7, all baneling nests are upgraded with birthing chambers that cause them to automatically spawn banelings regularly. Baneling nests can store up to four charges of banelings, and gain one charge every 30 seconds. After reaching Level 7, Zagara can not create more than one Baneling Nest.

Stetmann has access to the mecha baneling nest, allowing him to upgrade his mecha banelings.

Researchable Upgrades

CentrifugalHooks SC2 Game1.png
Centrifugal Hooks

Increases banelings movement speed.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Baneling nest
Hotkey C
Cost 100 Minerals 100 Vespene gas 60seconds
ve
SC2 CorrosiveAcid Icon.jpg
Corrosive Acid

Increases banelings attack damage to primary target by 100%. Splash damage remains the same.

Usage
Passive
Campaign Acquisition
Unlock Reach Zagara Level 11.
Acquisition
Purchased from Baneling nest
Hotkey A
Cost 150 Minerals 150 Vespene gas 90seconds
Required Lair/Hive
ve
SC2 Rupture Icon.jpg
Rupture

Increases banelings splash damage radius by 50%.

Usage
Passive
Campaign Acquisition
Unlock Reach Zagara Level 11.
Acquisition
Purchased from Baneling nest
Hotkey R
Cost 150 Minerals 150 Vespene gas 90seconds
Required Hive
ve

Building Upgrades

SC2 Zagara AC - BirthingChamber.png
Birthing Chamber

The Baneling nest automatically spawns four banelings periodically. Does not occur if supply is maxed.
Passive: Only one Baneling nest can be made.

Scourge Queen: Increases the number of spawned banelings from 4 to 8.

Mother of Constructs: This ability is unavailable.

Usage
Passive
Hotkey B (toggle autocast)
Cost 0.5 per Baneling Control
Cooldown 30 seconds
Campaign Acquisition
Unlock Reach Zagara Level 7.
ve

Development

The following section contains information from a previous version of StarCraft II which is no longer valid.

The former nest

The initial game mechanics of the baneling were simple: an upgrade was researched at the spawning pool which allowed zerglings to morph into banelings. Later design decisions thoughtfully concluded that there should be a building to visually indicate the technology available to a zerg player. Thus, the art team developed the baneling nest[2] The "nest",[3] as designed by Jesse Brody[2] appeared prior to WWI 08.[4]

The final art pass, which deviated from the old "nest" concept, was carried out by Phill Gonzales. He was interested in making a large, bloated baneling "brood mother" planted on the creep, too fat to move and instead serving as a building. Samwise Didier however, liked Brody's old concept and made the baneling brood mother be attached to the main growth of the building, rather than being a building in itself.[2]

Variants

Images

References

  1. Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  2. 2.0 2.1 2.2 2011, SC2: Zerg Baneling Nest. Deviantart, accessed on 2011-07-01
  3. StarCraft Legacy staff. 2008-03-13. Zerg - Buildings. StarCraft Legacy. Accessed 2008-03-22.
  4. StarCraft II Zerg Gameplay sAvIoR vs HwaSin
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