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The battlecruiser has a staggering 500 [[hit points]]; no other standard game unit tops this margin. This makes the battlecruiser the only non-hero unit in the game able to withstand a [[nuke|nuclear strike]], which do 500 damage thus allowing a full health battlecruiser to survive with minimal HP due to their armor. Their laser batteries can inflict 25 base points of [[damage types|normal]] damage to air or ground targets. The battlecruiser's attack kills zerg {{link|scourge|SC1}} with one shot, and in groups they can shoot down flocks of scourge with minimal damage. In large groups, battlecruisers can quickly decimate enemy troops even in inferior numbers, and are a force to be reckoned with. However, they are very expensive and slow to build, and are only potent in groups. Alone, battlecruisers are easily destroyed. Battlecruisers are often used to shield weaker units, helping them survive longer in battle.
 
The battlecruiser has a staggering 500 [[hit points]]; no other standard game unit tops this margin. This makes the battlecruiser the only non-hero unit in the game able to withstand a [[nuke|nuclear strike]], which do 500 damage thus allowing a full health battlecruiser to survive with minimal HP due to their armor. Their laser batteries can inflict 25 base points of [[damage types|normal]] damage to air or ground targets. The battlecruiser's attack kills zerg {{link|scourge|SC1}} with one shot, and in groups they can shoot down flocks of scourge with minimal damage. In large groups, battlecruisers can quickly decimate enemy troops even in inferior numbers, and are a force to be reckoned with. However, they are very expensive and slow to build, and are only potent in groups. Alone, battlecruisers are easily destroyed. Battlecruisers are often used to shield weaker units, helping them survive longer in battle.
   
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There are several effective counters against battlecruisers. Spell-casters can quickly cripple them with abilities like Lockdown, [[Psionic Storm]] and [[Defiler (StarCraft)|Plague]], specially if the battlecruisers are stacked. {{link|Dark archon|SC1}}s can use Feedback to quickly deplete the energy of battlecruisers in quick succession, preventing them from using their Yamato Guns and causing heavy damage or even mind control them turning them against their team. {{link|Goliath|SC1}}s, {{link|dragoon|SC1}}s, {{link|wraith|SC1}}s and {{link|scout|SC1}}s can defeat battlecruisers in large numbers due to their strong anti-air attacks. {{link|Devourer|SC1}}s are useful counters with its corrosive acid, making battlecruisers more vulnerable to {{link|mutalisk|SC1}}s and {{link|hydralisk|SC1}}s. The {{link|defiler|SC1}}'s Dark Swarm allows hydralisks to attack battlecruisers without fear, and the [[Queen (StarCraft)|queen]] can use Ensnare to hamper their movement and attack rates, which are slow in the first place.
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There are several effective counters against battlecruisers. Spell-casters can quickly cripple them with abilities like Lockdown, [[Psionic Storm]] and [[Defiler (StarCraft)|Plague]], specially if the battlecruisers are stacked. {{link|Dark archon|SC1}}s can use Feedback to quickly deplete the energy of battlecruisers in quick succession, preventing them from using their Yamato Guns and causing heavy damage or even mind control them turning them against their team. {{link|Goliath|SC1}}s, dragoons, {{link|wraith|SC1}}s and {{link|scout|SC1}}s can defeat battlecruisers in large numbers due to their strong anti-air attacks. {{link|Devourer|SC1}}s are useful counters with its corrosive acid, making battlecruisers more vulnerable to {{link|mutalisk|SC1}}s and {{link|hydralisk|SC1}}s. The {{link|defiler|SC1}}'s Dark Swarm allows hydralisks to attack battlecruisers without fear, and the [[Queen (StarCraft)|queen]] can use Ensnare to hamper their movement and attack rates, which are slow in the first place.
   
 
The very slow speed of the battlecruiser makes it difficult to disengage if a battle takes a turn for the worse, especially in an open area. {{link|Carrier|SC1}}s should not be used against battlecruisers as the interceptors individually do little damage to the battlecruiser's armor, and the battlecruiser's Yamato Gun can quickly deplete half a carrier's health, leaving them weakened against the battlecruiser's superior firepower. Similarly, [[Marine (StarCraft)|marines]], {{link|corsair|SC1}}s and [[valkyrie]]s do low damage and so are not as effective as other units due to the battlecruiser's high armor.
 
The very slow speed of the battlecruiser makes it difficult to disengage if a battle takes a turn for the worse, especially in an open area. {{link|Carrier|SC1}}s should not be used against battlecruisers as the interceptors individually do little damage to the battlecruiser's armor, and the battlecruiser's Yamato Gun can quickly deplete half a carrier's health, leaving them weakened against the battlecruiser's superior firepower. Similarly, [[Marine (StarCraft)|marines]], {{link|corsair|SC1}}s and [[valkyrie]]s do low damage and so are not as effective as other units due to the battlecruiser's high armor.
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