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The Blackhammer is a powerful thor variant.

History[]

During the Second Great War, a number of Dominion Blackhammers served in Arcturus Mengsk's Elite Guard. When Sarah Kerrigan and her resurgent Swarm invaded Korhal in 2505, the Blackhammers fought in the failed defense of both the Metis facility[1] and Korhal Palace against the Swarm. Ultimately the Swarm, with the aid of Raynor's Raiders, triumphed over the Elite Guard and ended Mengsk's reign.[2]

During the End War, Moebius Corps deployed a Blackhammer to assault Sky Shield[3]. Later they used one to defend Revanscar against the Daelaam protoss.[4]

AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

In the alternate timeline where Arcturus Mengsk survived the Second Great War, Blackhammers were deployed alongside Mengsk's forces in the fight against Amon.[5]

Game Unit[]

Campaign[]

Blackhammers appear as enemies in the campaigns of Heart of the Swarm and Legacy of the Void.

Upgrades and Abilities

Increases the armor of terran vehicles

Acquisition
Purchased from Armory
Hotkey V
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
ve
  • +1 damage for cyclones
  • +1 base damage and +1 bonus damage for hellions
  • +2 damage for hellbats
  • +2 base damage and +1 bonus damage for siege tanks (tank mode)
  • +4 base damage and +1 bonus damage for siege tanks (siege mode)
  • +3 ground damage,+1/+3 air base damage and +1 bonus damage for thors (AoE/single-target)
Acquisition
Purchased from Armory
Hotkey E
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
ve

Co-op Missions[]

Blackhammers can be built by Mengsk in Co-op Missions. They are powerful anti-air mechs, and can go into Overwatch Mode, where the Blackhammer immobilizes itself but sets up a circle killing field. Any air unit that goes through that field will be bombarded by its powerful Inferno Volley. As the Blackhammer levels up, the size, range and power of the Inferno Volley will be increased.

Blackhammers can be upgraded to provide armor to units surrounding the mech. As they cannot repair themselves, having Dominion troopers on the frontlines change into Dominion laborers can provide repairs between engagements.[5]

Upgrades and Abilities[]

RoyalGuardoftheDominion
Royal Guard of the Dominion

Killing enemy units grants experience to nearby Royal Guards. If there are no nearby Royal Guards when an enemy is killed, the experience is instead split between all Royal Guards in the mission. Experience allows the unit to gain Rank, which improves its damage, armor, health and unlock new abilities or passive bonuses.

  • Rank 1: Increases the area of effect of Overwatch Mode by 50%.
  • Rank 2: Increases the range of Overwatch Mode by 2.
  • Rank 3: Increases the attack speed in Overwatch Mode by 33%.


Principal Proletariat: Increases the gained experience by 100%.

Usage
Passive
Notes

The leveling up mechanics works as follows:

  • When an enemy unit is killed, 100 (200 with Principal Proletariat) experience per supply cost of the unit killed is "dropped".
  • If the unit is a non-Heroic unit with 0 supply cost, it will drop no experience.
  • If the unit is a Heroic unit with 0 supply cost, it will drop 800 (1600 with Principal Proletariat) experience.
  • Dropped experience is equally split among all eligible units (Royal Guard, not at max rank) within 15 range of the unit killed.
  • If there are no eligible units within 15 range of the unit killed, all eligible units on the map get an equal split of the dropped experience.
  • Once a Royal Guard unit has reached maximum rank, it is removed from the pool of eligible units so as to not waste experience.

Mastery: +0.5 (+1 with Principal Proletariat) experience per supply (+4 (+8 with Principal Proletariat) experience on Heroic unit with 0 supply cost) per Royal Guard Experience Gain Rate mastery point. Up to a maximum 115 (230 with Principal Proletariat) experience per supply (920 (1840 with Principal Proletariat) experience on Heroic unit with 0 supply cost).

Campaign Acquisition
Unlock Rank 1 & 2 - Initially available.
Rank 3 - Reach Mengsk Level 15.
Acquisition
Purchased from Blackhammer (Individual)
Rank 1
Required 2400 experience.
Effect Hit points: 750
Armor: 4
Damage vs Ground in Walker mode: 56.25
Damage vs Air in Walker mode: 11.25 (+11.25 vs Light)
Damage vs Air in Overwatch Mode: 10
Rank 2
Required +5600 experience. (summary 8000)
Effect Hit points: 900
Armor: 5
Damage vs Ground in Walker mode: 67.5
Damage vs Air in Walker mode: 13.5 (+13.5 vs Light)
Damage vs Air in Overwatch Mode: 12
Rank 3
Required +9600 experience. (summary 17600)
Effect Hit points: 1050
Armor: 6
Damage vs Ground in Walker mode: 78.75
Damage vs Air in Walker mode: 15.75 (+15.75 vs Light)
Damage vs Air in Overwatch Mode: 14
ve
MightoftheEmpire
Might of the Empire

Royal Guards increase Imperial Support based on their supply cost and Rank. Each point of Imperial Support generates 1 Imperial Mandate every 240 seconds.

Usage
Passive
Notes

Imperial Support=100% for Royal Guard's Supply. Depending on the Rank level, the number of Imperial Support increases by x1.5 (Rank 1), x2 (Rank 2) or x2.5 (Rank 3).
Mastery: +1% of Imperial Support per Royal Guard Support mastery point. Up to a maximum +30%.

Campaign Acquisition
Unlock Reach Mengsk Level 5.
Acquisition
Unranked
Effect 8 (12 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.08 (+0.12 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 10.4 (15.6 with Principal Proletariat) Mandate every 240seconds
Rank 1
Effect 12 (18 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.12 (+0.18 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 15.6 (23.4 with Principal Proletariat) Mandate every 240seconds
Rank 2
Effect 16 (24 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.16 (+0.24 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 20.8 (31.2 with Principal Proletariat) Mandate every 240seconds
Rank 3
Effect 20 (30 with Principal Proletariat) Mandate every 240seconds
Mastery: +0.2 (+0.3 with Principal Proletariat) Mandate every 240seconds per Royal Guard Support mastery point. Up to a maximum 26 (39 with Principal Proletariat) Mandate every 240seconds
ve
BlackhammerTransformIcon
Overwatch Mode

Deploys into Overwatch Mode. In this mode Blackhammers inflict heavy area damage to air units. Blackhammers in this mode cannot move.

Usage
Hotkey E (Deploy)
D (Undeploy)
Cost 4 (Basic) seconds
1 (With Smart Servos) seconds
Range 15
Notes

Deals damage to air units if they are in the target area within radius 3 (5 at Rank 2).

ve
BulwarkField
Bulwark Field

Blackhammers provide nearby friendly ground units +5 armor within a radius of 5.

Campaign Acquisition
Unlock Reach Mengsk Level 14.
Acquisition
Purchased from Armory
Hotkey C
Cost 100 Minerals 100 Vespene gas 60seconds
ve
SmartServos
Smart Servos

Reduces the transformation time of Shock Divisions, Blackhammers, and Sky Furies.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Armory
Hotkey S
Cost 100 Minerals 100 Vespene gas 60seconds
ve

Heroes of the Storm[]

Heroes DevLog2
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

The Heart of the Swarm Blackhammer model is used in place of the Odin in Heroes of the Storm for Tychus Findlay's Calldown Odin ability.[6]

Notes[]

A new version of the thor, named the "Super Thor," appears instead of the standard version in the Collector's Edition of StarCraft II: Wings of Liberty. It is identical in terms of gameplay[7]. The "Super Thor" was reused in Heart of the Swarm for the Blackhammer.

References[]

  1. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Ultralisk Evolution (in English). 2013-03-12.
  2. Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, The Reckoning (in English). 2013-03-12.
  3. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Sky Shield. (in English). November 10, 2015
  4. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, Templar's Charge (in English). 2015-11-10.
  5. 5.0 5.1 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Arcturus Mengsk (in English). 2019.
  6. Tychus - Heroes of the Storm, Blizzard Entertainment. Accessed on 2014-05-12
  7. Business Wire staff. 2010-04-08. StarCraft® II: Wings of Liberty™ Collector's Edition Announced. Business Wire. Accessed 2010-04-08.
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