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This article or section contains information from the optional Covert Missions in StarCraft II: Wings of Liberty.
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Breakout is a StarCraft II: Wings of Liberty mission. It is an alternate to Ghost of a Chance and is the a canon branch.[1]

History

Background

New Folsom Prison was a notorious facility used to hold prisoners too valuable or popular to liquidate. The Terran Dominion inherited the prison from the Terran Confederacy and continued to hold political opponents and other critics there.[2]

Mission Briefing

As the Hyperion approached New Folsom, Gabriel Tosh slipped away early while a heavily encrypted transmission was picked up by Matt Horner. It was Nova, whom Jim Raynor recognized as a Dominion ghost. Nova told him that Tosh was lying, while Tosh (who was still in communication) claimed that Nova "just couldn't handle it". Nova went on to claim that any ghost that became a spectre went on a psychotic killing spree, and Tosh or any freed spectre would do the same thing. Tosh, meanwhile, tried to convince Raynor to cooperate with him, so he could use the spectres against the Dominion.

Although Raynor was disappointed that Tosh had not told him his real plans from the start, he was still willing to trust Tosh over a Dominion agent, and the Raiders decided to free the prisoners of New Folsom. Nova tipped off the prison, which enhanced its security.[3]

The Jailbreak

Tosh used his abilities to sneak into the prison to kill the guards and liberate the prisoners, all the while Raynor's Raiders distracted them with a frontal assault. In the confusion, the Raiders secured some nuclear warheads that Tosh used to destroy the guard's forces.

A Better Tomorrow

thumb|300px|left|Raynor, Horner, and Tosh confer after the mission. Matt Horner saw the freeing of the dissidents as another step toward securing an equitable future for all terrans. However, Gabriel Tosh thought it foolish to have such lofty goals; tyranny could only be succeeded by tyranny, and one could only fight the present enemy. Jim Raynor believed Horner's future would come, but opined that those in the struggle purely for their hatred of Mengsk and Dominion would have no place in it.[4]

After Mission

Main article: campaign quotations

Aftermath

Though they helped with their release, the Raiders were generally distrustful of the spectres.

Plot option : Raynor's Raiders rescue the Agria colonists but have not yet followed them to Haven.

Doctor Ariel Hanson research suggested that, contrary to Nova's claims, the spectres were not monsters.[5]

Plot option ends here

Gameplay

Tosh is permanently cloaked and has three abilities. Psi shield provides a plasma shield-like barrier that absorbs damage until it runs out of HP or time runs out. Mind Blast inflicts damage and stuns enemy units in a small area of effect. Consumption allows Tosh to regain energy by damaging an allied unit, draining half their HP to instantly recovery two points of energy for each point of life drained. Tosh is also permanently cloaked. Throughout the mission Raynor will send squadrons of marines, marauders and medics to attack the Dominion defenders, but they will not break through unless the player has Tosh soften them up. Raynor's men also provide targets for Consumption, and the medics will heal Tosh. On Brutal difficulty the Dominion counter-attacks are strong enough to push Raynor back, do not let this happen.

The first few areas of the mission introduce the player to Tosh's abilities. When two bunkers come into view, destroy the left bunker and a siege tank behind it from the nearby high ground, then go down and destroy the right bunker and the missile turret behind it. Beyond this is a squad of hellions near a factory and a missile turret, destroy the turret and then the factory. With the area cleared out Raynor sends drop pods of units to establish an output of bunkers and barracks here. Down the next path a ghost will use EMP on Tosh to temporarily reveal him, but there is no danger. The next outpost consists of siege tanks and bunkers with a turret. Go around the alley below them to get behind the bunkers, then destroy the siege tanks. With them gone take out the turret and then the bunkers. Nearby is the first cellblock, clear out the defenders and the cellmates will escape and commandeer some nearby diamondbacks to help Raynor's men.

The next outpost has more bunkers and siege tanks, and possibly a raven patrolling. Go up the high ground to the left, destroy the raven if there is one, then destroy all the defenders in range. With them cleared out descend the ramp and help Raynor's men push past the remaining Dominion forces to another factory defended by a siege tank and missile turret. Clear the area and more of Raynor's men will arrive to set up more bunkers and barracks. Shortly past this is the second cellblock, destroy the patrolling raven and the guards are helpless. Freeing this prisoners adds siege tanks to the attacking force. When approaching the Dominion stronghold Tosh will be notified that Raynor has prepared nukes, the exact number varying depending on the mission difficulty. Use one nuke to destroy the Dominion forces guarding the gate, then another on the Thors and other defenders inside, and finally a third on the bunkers and defenders atop the ramp. With this done Raynor's men can slowly but surely break down the final Dominion guards with help from Tosh. The player can use any remaining nukes as they wish. Once all structures in the Dominion base are destroyed, the mission is complete.

Achievements

Brekout SC2 Icon1 Breakout
Points

15 (Covert Mission) Achievement SC2 Game1

Criteria

Complete all mission objectives

CoolHandTosh SC2 Icon1 Cool Hand Tosh
Points

10 (Covert Mission) Achievement SC2 Game1

Criteria

Complete the mission without Tosh going below 100 life on Normal difficulty

Notes

Attack with the support of friendly troops. They can draw enemy fire, and the medics can heal Tosh.

JailhouseRock SC2 Icon1 Jailhouse Rock
Points

10 (Covert Mission) Achievement SC2 Game1

Criteria

Complete the mission of Hard difficulty in less than 25 minutes

Notes

Make heavy use of Tosh's abilities, and Consumption to regain energy. Use nukes on clusters of turrets, bunkers and siege tanks at the end.

References

  1. ((July 27, 2010) Blizzard Entertainment. StarCraft II: Wings of Liberty: Behind the Scenes bonus DVD (in English).
  2. Blizzard Entertainment. 2010-07-24. Koprulu Sector Systems: New Folsom. Blizzard Entertainment. Accessed 2010-07-24.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Breakout (in English). 2010-07-27.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: A Better Tomorrow. (in English). 2010.
  5. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Ariel Hanson (in English). 2010.


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