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This article concerns StarCraft II gameplay. You may be looking for:

The broodling is a StarCraft II unit.

Game Unit[]

Versus[]

Broodlings are temporary units, lasting only six seconds. They are created when zerg structures that are not spine crawlers or spore crawlers are destroyed. The greater the health of the structure, the more broodlings spawn. Broodlings can also be spawned from the attacks of brood lords, which will do an initial burst of damage upon impact followed by the broodling landing near the target.

Upgrades and Abilities
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 114seconds
Level 2
Cost 150 Minerals 150 Vespene gas 136seconds
Required Lair
Level 3
Cost 200 Minerals 200 Vespene gas 157seconds
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 114seconds
Level 2
Cost 225 Minerals 225 Vespene gas 136seconds
Required Lair
Level 3
Cost 300 Minerals 300 Vespene gas 157seconds
Required Hive
ve

Heart of the Swarm[]

In the Heart of the Swarm campaign, when Kerrigan reaches a certain level, she gains the ability to infect enemies she attacks with broodling spores. Enemy units killed quickly enough after being damaged by Kerrigan's attacks or abilities spawn two broodlings.

Legacy of the Void[]

In the Legacy of the Void campaign, queens retain the spawn broodling ability from their StarCraft incarnation, but do not use it. The ability will destroy a target non-heroic ground unit and spawn two broodlings.

Co-op Missions[]

Broodlings are available to all zerg commanders (except Dehaka) in Co-op Missions and will spawn from destroyed structures.

Sarah Kerrigan's brood lords use broodlings with an anti-ground weapon.

Alexei Stukov can use the infestation global ability to spawn broodlings from a target allied or enemy structure for a time. The Aggressive Incubation upgrade will double the number of broodlings spawned from these structures. If Stukov uses infest structure on a flying structure, his broodlings will fly, and swoop down similar to the attack of a brood lord, except without the initial damage. Stukov can also upgrade his infested civilians and Volatile infested to spawn broodlings upon death. Stukov's brood queens also have the spawn broodling ability.

Egon Stetmann uses a variant of the broodling named the mecha broodling, which is used as a weapon of his mecha battlecarrier lords.

In the mutator "Alien Incubation," broodlings will spawn out of enemy corpses upon death, higher health units spawning more broodlings. These broodlings do not have a timed life and will move toward the bases of the players if there is no target around.

Kerrigan Upgrades and Abilities
SwarmSeeds SC2 Icon1.jpg
Swarm Seeds

The Brood Lord shoots Broodlings at its target. A Broodling is a small creature that can attack ground units.

Usage
Notes

Brood lords spawn and shoot two broodlings.

ve
SC2 ZergMeleeWeap.gif
Zerg Melee Attacks

Increases the attack damage of zerg ground melee units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals

Mastery: -2 Minerals per Expeditious Evolutions mastery point. Down to a minimum 40 Minerals
100 ZergVespene SC2 Game1.png
Mastery: -2 ZergVespene SC2 Game1.png per Expeditious Evolutions mastery point. Down to a minimum 40 Vespene gas
160seconds

Mastery: -3.2seconds per Expeditious Evolutions mastery point. Down to a minimum 64seconds
Effect Damage: 5
Level 2
Cost 150 Minerals

Mastery: -3 Minerals per Expeditious Evolutions mastery point. Down to a minimum 60 Minerals
150 ZergVespene SC2 Game1.png
Mastery: -3 ZergVespene SC2 Game1.png per Expeditious Evolutions mastery point. Down to a minimum 60 Vespene gas
190seconds

Mastery: -3.8seconds per Expeditious Evolutions mastery point. Down to a minimum 76seconds
Required Lair/Hive
Effect Damage: 6
Level 3
Cost 200 Minerals

Mastery: -4 Minerals per Expeditious Evolutions mastery point. Down to a minimum 80 Minerals
200 ZergVespene SC2 Game1.png
Mastery: -4 ZergVespene SC2 Game1.png per Expeditious Evolutions mastery point. Down to a minimum 80 Vespene gas
220seconds

Mastery: -4.4seconds per Expeditious Evolutions mastery point. Down to a minimum 88seconds
Required Hive
Effect Damage: 7
ve
SC2 ZergGrndCara.gif
Zerg Ground Carapace

Increases the armor of zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals

Mastery: -2 Minerals per Expeditious Evolutions mastery point. Down to a minimum 40 Minerals
100 ZergVespene SC2 Game1.png
Mastery: -2 ZergVespene SC2 Game1.png per Expeditious Evolutions mastery point. Down to a minimum 40 Vespene gas
160seconds

Mastery: -3.2seconds per Expeditious Evolutions mastery point. Down to a minimum 64seconds
Effect Armor: 1
Level 2
Cost 175 Minerals

Mastery: -3.5 Minerals per Expeditious Evolutions mastery point. Down to a minimum 70 Minerals
175 ZergVespene SC2 Game1.png
Mastery: -3.5 ZergVespene SC2 Game1.png per Expeditious Evolutions mastery point. Down to a minimum 70 Vespene gas
190seconds

Mastery: -3.8seconds per Expeditious Evolutions mastery point. Down to a minimum 76seconds
Required Lair/Hive
Effect Armor: 2
Level 3
Cost 250 Minerals

Mastery: -5 Minerals per Expeditious Evolutions mastery point. Down to a minimum 100 Minerals
250 ZergVespene SC2 Game1.png
Mastery: -5 ZergVespene SC2 Game1.png per Expeditious Evolutions mastery point. Down to a minimum 100 Vespene gas
220seconds

Mastery: -4.4seconds per Expeditious Evolutions mastery point. Down to a minimum 88seconds
Required Hive
Effect Armor: 3
ve
Zagara Upgrades and Abilities
SC2 ZergMeleeWeap.gif
Zerg Ground Attacks

Increases the attack damage of zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage: 5
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Lair/Hive
Effect Damage: 6
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Hive
Effect Damage: 7
ve
SC2 ZergGrndCara.gif
Zerg Ground Carapace

Increases the armor of zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Lair/Hive
Effect Armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Hive
Effect Armor: 3
ve
Abathur Upgrades and Abilities
SC2 ZergMissileWeap.gif
Zerg Missile Attacks

Increases the attack damage of zerg ground ranged units.

(Also affects Broodlings)

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals

100 Vespene gas
160seconds

Mastery: -3.2seconds per Structure Morph and Evolution Rate mastery point. Down to a minimum 64seconds
Effect 5
Level 2
Cost 150 Minerals

150 Vespene gas
190seconds

Mastery: -3.8seconds per Structure Morph and Evolution Rate mastery point. Down to a minimum 76seconds
Required Lair/Hive
Effect 6
Level 3
Cost 200 Minerals

200 Vespene gas
220seconds

Mastery: -4.4seconds per Structure Morph and Evolution Rate mastery point. Down to a minimum 88seconds
Required Hive
Effect 7
ve
SC2 ZergGrndCara.gif
Zerg Ground Carapace

Increases the armor of zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals

100 Vespene gas
160seconds

Mastery: -3.2seconds per Structure Morph and Evolution Rate mastery point. Down to a minimum 64seconds
Effect Armor: 1
Level 2
Cost 175 Minerals

175 Vespene gas
190seconds

Mastery: -3.8seconds per Structure Morph and Evolution Rate mastery point. Down to a minimum 76seconds
Required Lair/Hive
Effect Armor: 2
Level 3
Cost 250 Minerals

250 Vespene gas
220seconds

Mastery: -4.4seconds per Structure Morph and Evolution Rate mastery point. Down to a minimum 88seconds
Required Hive
Effect Armor: 3
ve
Stukov Upgrades and Abilities
Lvl2HostileIncubation Sc2Game1.JPG
Infest Structure

Infests target friendly structure, causing it to spawn 60 broodlings and restoring 25 life per second over 20 seconds.

Hostile Incubation: Infest Structure can store up to 3 charges and target enemy structures, disabling their functions.

Usage
Duration 20 seconds
Cooldown 90seconds
Mastery: -1.5seconds per Infested Structure Cooldown mastery point. Down to a minimum 45 seconds
Campaign Acquisition
Unlock Initially available
ve
SpawnBroodling LotV Game1.JPG
Spawn Broodling

Deals 300 damage to a target enemy ground or air unit. When the unit dies the target spawns 2 Broodlings from its corpse.

Usage
Hotkey R
Cost 100 Energy
Range 6
Campaign Acquisition
Unlock Reach Stukov Level 8.
ve
AggressiveIncubation LotV Game1.JPG
Aggressive Incubation

Increases the number of broodlings spawned by Infest Structure by 50%

Campaign Acquisition
Unlock Reach Stukov Level 3
Acquisition
Purchased from Infested command center
Hotkey G
Cost 150 Minerals 150 Vespene gas 90seconds
Required Infested armory
ve
BroodlingGestation LotV Game1.JPG
Broodling Gestation

Infested Civilians and Volatile Infested spawn a Broodling when they die.

Usage
Passive
Campaign Acquisition
Unlock Reach Stukov Level 7.
Acquisition
Purchased from Infested colonist compound
Hotkey G
Cost 150 Minerals 150 Vespene gas 90seconds
Required Infested engineering bay
ve
SC2 TerrInfWeap.gif
Infested Terran Infantry Weapons

Increases the attack damage of infested terran infantry.

(Also affect Broodlings)

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Infested engineering bay
Hotkey E
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage: 5
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Infested armory
Effect Damage: 6
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Infested armory
Effect Damage: 7
ve
SC2 TerrInfArm.gif
Infested Terran Infantry Armor

Increases the armor of Infested terran infantry.

(Also affect Broodlings)

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Infested engineering bay
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Infested armory
Effect Armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Infested armory
Effect Armor: 3
ve

Development[]

The broodling used to be known as the mantaling.[1]

Images[]

Skins
Portraits

References[]

  1. Q u o t e:

    What's that little guy floating over the brood lord? Mantaling?

    Close. Those are my Broodlings, vicious little critters. Avarius, Zogbar. 2009-12-15. New Blues - Avarius & Zhydaris!. Battle.net StarCraft II General Discussion Forum. Accessed 2009-12-15.
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