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[[Alexei Stukov (Co-op Missions)|Alexei Stukov]] can use the infestation global ability to spawn broodlings from a target allied or enemy structure for a time. The Aggressive Incubation upgrade will double the number of broodlings spawned from these structures. If Stukov uses infest structure on a flying structure, his broodlings will fly, and swoop down similar to the attack of a [[brood lord]], except without the initial damage. Stukov can also upgrade his [[infested marine]]s, [[infested colonist]]s and [[infested trooper]]s to spawn broodlings upon death. Stukov's [[brood queen]]s also have the spawn broodling ability. |
[[Alexei Stukov (Co-op Missions)|Alexei Stukov]] can use the infestation global ability to spawn broodlings from a target allied or enemy structure for a time. The Aggressive Incubation upgrade will double the number of broodlings spawned from these structures. If Stukov uses infest structure on a flying structure, his broodlings will fly, and swoop down similar to the attack of a [[brood lord]], except without the initial damage. Stukov can also upgrade his [[infested marine]]s, [[infested colonist]]s and [[infested trooper]]s to spawn broodlings upon death. Stukov's [[brood queen]]s also have the spawn broodling ability. |
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− | [[Egon Stetmann (Co-op Missions)|Stetmann]] uses a variant of the broodling named the [[mecha broodling]], which is used as a weapon of his [[mecha battlecarrier lord]]s. |
+ | [[Egon Stetmann (Co-op Missions)|Egon Stetmann]] uses a variant of the broodling named the [[mecha broodling]], which is used as a weapon of his [[mecha battlecarrier lord]]s. |
In the [[mutator]] "Alien Incubation," broodlings will spawn out of enemy corpses upon death, higher health units spawning more broodlings. These broodlings do not have a timed life and will move toward the bases of the players if there is no target around. |
In the [[mutator]] "Alien Incubation," broodlings will spawn out of enemy corpses upon death, higher health units spawning more broodlings. These broodlings do not have a timed life and will move toward the bases of the players if there is no target around. |
Revision as of 06:59, 5 June 2019
This article concerns StarCraft II gameplay. You may be looking for:
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The broodling is a StarCraft II unit.
Game Unit
Versus
Broodlings are temporary units, lasting only six seconds. They are created when zerg structures that are not spine crawlers or spore crawlers are destroyed. The greater the health of the structure, the more broodlings spawn. Broodlings can also be spawned from the attacks of brood lords, which will do an initial burst of damage upon impact followed by the broodling landing near the target.
- Upgrades and Abilities
- +1 damage for zerglings and broodlings
- +2 base damage,+5 building damage for banelings
- +3 damage for ultralisks
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Level 1
Level 2
Level 3
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- +1 bonus to armor per level for zerg ground units.
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Level 1
Level 2
Level 3
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Heart of the Swarm
In the Heart of the Swarm campaign, when Kerrigan reaches a certain level, she gains the ability to infect enemies she attacks with broodling spores. Enemy units killed quickly enough after being damaged by Kerrigan's attacks or abilities spawn two broodlings.
Legacy of the Void
In the Legacy of the Void campaign, queens retain the spawn broodling ability from their StarCraft incarnation, but do not use it. The ability will destroy a target non-heroic ground unit and spawn two broodlings.
Co-op Missions
Broodlings are available to all zerg commanders (except Dehaka) in Co-op Missions and will spawn from destroyed structures.
Sarah Kerrigan's brood lords use broodlings with a anti-ground weapon.
Alexei Stukov can use the infestation global ability to spawn broodlings from a target allied or enemy structure for a time. The Aggressive Incubation upgrade will double the number of broodlings spawned from these structures. If Stukov uses infest structure on a flying structure, his broodlings will fly, and swoop down similar to the attack of a brood lord, except without the initial damage. Stukov can also upgrade his infested marines, infested colonists and infested troopers to spawn broodlings upon death. Stukov's brood queens also have the spawn broodling ability.
Egon Stetmann uses a variant of the broodling named the mecha broodling, which is used as a weapon of his mecha battlecarrier lords.
In the mutator "Alien Incubation," broodlings will spawn out of enemy corpses upon death, higher health units spawning more broodlings. These broodlings do not have a timed life and will move toward the bases of the players if there is no target around.
Development
The broodling used to be known as the mantaling.[1]
Images
References
- ↑ Q u o t e:
What's that little guy floating over the brood lord? Mantaling?
Close. Those are my Broodlings, vicious little critters. Avarius, Zogbar. 2009-12-15. New Blues - Avarius & Zhydaris!. Battle.net StarCraft II General Discussion Forum. Accessed 2009-12-15.