The Hyperion's cantina is the place where many members of Raynor's Raiders are located in to drink and lounge around. Cooper served as the barkeep.[1]
By way of entertainment, the cantina features a jukebox, The Lost Viking arcade game, a holographic dancer and a flatscreen.[1]Tosh and the Screamers give performances on Saturday nights.[2] It also contains nostalgic items or various trophies garnered from missions.[1]
Later on in the conflict, the cantina became the location of much discussion in regards to Raynor's alliance with Valerian Mengsk and his intention to return to Char. Tychus Findlay and Milo Kachinsky were opposed to the alliance, but Rory Swann supported Raynor's decision. The discussion became physical when Findlay threw Swann. Raynor managed to subdue the convict in a bar fight. The bar's jukebox was destroyed in the process[4] (though it was soon fixed).[1]
Game Effect[]
Mercenaries[]
Mercenary contracts may be purchased with credits from Graven Hill, a recruiter in Hyperion's cantina.[5] A mercenary unit may only be hired after its base unit is unlocked by playing the appropriate campaign mission. The War Pigs are the exception; they are hired free of charge after "Zero Hour." Hire all mercenaries cost 325,000 credits.
During missions, a mercenary squad is trained at a merc compound. They have no build time, and arrive nearly instantly at the compound by drop pod. There is a short cooldown until the mercenary squad may be trained again. The squad size varies by the unit, and there is a limit to the number of squads that may be trained for each mercenary per mission. Mercenaries benefit from armory upgrades and laboratory research that benefit their base unit.[6]
Mercenaries have unique unit models—60% of the model is altered to ensure the models are unique, but still recognizable.[7]
The player can interact with the bar and its inhabitants via point-and-click mechanics. Major characters will engage in conversation, while minor ones utter one-liners.
The television shows UNN's Vermillion Live after most missions; it is hosted by Donny Vermillion, and Kate Lockwell makes frequent appearances. The content often pertains to the previous mission undertaken by the player. Commercials are shown occasionally.[8]
Entertainment[]
The jukebox plays a number of tracks, chosen by the player at will. The Lost Viking is effectively a mini-game, and completion of its levels will give the player achievements.[1]
Trophies[]
These items can be seen hanging above the Cantina door on the right side of the screen, except for Raynor's old marshal badge which hangs to the left of the door.
Zeratul's Ihan crystal (unused on final version, found on map editor. Search for the file SM_HyperionCantinaProgressZeratulCompletion.m3)[9]
Stock[]
Over the years, the Raiders have visited many locales and acquired exotic and interesting recipes for alcohol, their sources ranging from backwater worlds to megacities.[10] Known liquors include the following:
An unused model for the Ihan crystal made to hang in the cantina after the Zeratul Missions are completed is located in the Galaxy Map Editor. Underneath it is a plaque that reads "memores acti prudentes futuri," Latin for "mindful of things done, aware of things to come."
In early concepts for the cantina, Cooper's bar was named "Lucky's." A placeholder for the arcade machine showed the game "Steet Fighter: Hyper Mega Star Edition."
In other concept art, "Devil Dogs" appears to be the name for the cantina.[11]