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Revision as of 02:26, 30 March 2017
- A centurion(src)
The centurion is a type of Nerazim warrior. They are a zealot variant available in the campaign of Legacy of the Void.
Overview
Centurions serve as the backbone of the Nerazim Shadow Guard, and joined the Golden Armada for their campaign to retake Aiur.
Game Unit
Legacy of the Void
The centurion's stats are identical to the base zealot, making them function as powerful melee attackers. Their key difference over the Aiur zealot and sentinel is their abilities, Shadow Charge and Darkcoil. Shadow Charge allows them to phase through enemies when charging, while Darkcoil stuns enemies around them when they attack. This makes the centurion an effective supporter in larger armies, rushing forward to stun enemies while the rest of the player's forces engage. They also benefit from being able to phase through other units to reach their targets, allowing them to quickly engage enemies even if initially caught up in a crowd.
Upgrades and Abilities
Intercepts enemy ground units and increases movement speed. Briefly cloaks the centurion and allows it to move through other units. Can be set to autocast.
Usage | ||||
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Upon attacking an enemy, the centurion stuns nearby enemies for a brief time. Massive units instead have their attack and movement speeds halved for the duration.
Usage | ||||||
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- +1 damage for zealots,sentrys and high templars
- +1 base damage and +1 bonus damage for stalkers,colossus and adepts
- +2 base damage and +3 bonus damage for immortals
- +3 base damage and +1 bonus damage for archons
- +5 damage for dark templars
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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Increases the armor of protoss ground units.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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- +1 armor to shields per level.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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Co-op Missions
In Co-op Missions, Vorazun's zealots automatically become centurions upon her reaching Level 4. Their abilities must be researched at the twilight council.
Upgrades and Abilities
Intercepts enemy ground units and increases movement speed. Briefly cloaks the Centurion and allows it to move through other units. Can be set to autocast.
Passive: Increases the movement speed of Centurions from 2.75 to 3.
Usage | ||||||||||
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Campaign Acquisition | ||
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Acquisition | ||||
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Upon attacking an enemy, the centurion stuns nearby enemies for a brief time. Massive units instead have their attack and movement speeds halved for the duration.
Usage | ||||||
---|---|---|---|---|---|---|
|
- +1 damage for zealots,sentrys and high templars
- +1 base damage and +1 bonus damage for stalkers,colossus and adepts
- +2 base damage and +3 bonus damage for immortals
- +3 base damage and +1 bonus damage for archons
- +5 damage for dark templars
Acquisition | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1
Level 2
Level 3
|
Increases the armor of protoss ground units.
Acquisition | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1
Level 2
Level 3
|
- +1 armor to shields per level.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
|
Quotations
Trivia
Historically, centurions were officers in the army of the Roman Empire.
References
Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War Council interface (in English). 2015-11-10.