Cerberus goliaths are upgraded versions of the standard goliath, utilized by the Cerberus Program.
Overview [ ]
In many ways, Cerberus goliaths function identically to the standard goliath, possessing twin autocannons and Hellfire Missiles. However, the amount of damage they could give and endure was far superior to its base design.
The new  Cerberus Program goliaths are equipped with three guns (two on the arms and one beneath the cockpit).
History [ ]
Cerberus goliaths were deployed on the
Fringe World of Chau Sara, acting as support to Cerberus firebats as part of an effort to wipe out a hostile xenomorph infestation. This had to wait however, as the goliaths took part in an attack on a Sons of Korhal base. Later, they took part in the push to reclaim the  Flannum Installation.
Cerberus Program continues to use goliaths.
Game Unit [ ]
Cerberus Goliaths only appear in the Cerberus Goliath
prequel campaign as heroic units. Otherwise, they function identically to a regular goliath.
Upgrades [ ]
+1 bonus to
goliath ground attack per level +4 to goliath air attack per level (+2 per missile)
vulture attack per level +3 to
siege tank tank mode attack per level +5 for siege tank siege mode attack per level
Level 1Level 1
Quotations [ ]
Go ahead, TACCOM.
( beebeep) Channel open. Systems functional.
( high beep) Nav-comm locked.
Confirmed. Target designated.
MilSpec E.D.2.0.9. on.
( low triple beep) Checklist protocol, initiated.
Running level one diagnostic.
( strange beep) U.S.D.A. selected.
( strange beep) F.D.I.C. approved. ( beebeebeep) Checklist completed... S.O.B.
References [ ]