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[[File:Challenges SC2 Game1.jpg|thumb|Old challenges screen]]
'''Challenges''' are a tutorial mechanic in ''[[StarCraft II]]''.
 
 
'''Challenges''' are a tutorial mechanic in ''[[StarCraft II]]''. They are available through [[battle.net]]<ref name="BnetPreview">Blizzard Entertainment staff, Greg Canessa. 2010-02-009. [http://www.starcraft2.com/features/misc/battlenet.xml Battle.net Preview]. ''Blizzard Entertainment.'' Accessed 2010-02-09.</ref>, under the ''Wings of Liberty'' campaign tab. They use ''Wings of Liberty''<nowiki/>'s gameplay settings.
   
Blizzard plans on about 10 challenge maps.<ref name = "GameInformer1">Dustin Browder, Adam Biessener. 2010-04-08. [http://gameinformer.com/b/features/archive/2010/04/08/an-extensive-interview-with-starcraft-ii-design-director.aspx An Extensive Interview With StarCraft II's Design Director]. ''Game Informer.'' Accessed 2010-04-09.</ref> Each challenge is 5 to 10 minutes long and teaches an aspect of ''StarCraft II'' gameplay.<ref name = "IGNChallenge">Cam Shea. 2009-07-10. [http://pc.ign.com/articles/100/1002570p1.html StarCraft II's Design Philosophies]. ''IGN.'' Accessed 2009-07-11.</ref>
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Each challenge is roughly 5 to 10 minutes long and teaches an aspect of ''StarCraft II'' gameplay.<ref name="IGNChallenge">Cam Shea. 2009-07-10. [http://pc.ign.com/articles/100/1002570p1.html StarCraft II's Design Philosophies]. ''IGN.'' Accessed 2009-07-11.</ref> For instance, two examples of original [[micromanagement]] challenges are [[Psionic Assault]] and [[Harbinger of Death]].
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[[File:SC2 Updated Challenges Screen.png|thumb|Updated challenges screen]]
 
The player gets a score<ref>Dustin Browder, Nick Breckon. 2009-07-01. [http://www.shacknews.com/featuredarticle.x?id=1158&page=2 StarCraft 2 Interview: Reaction and Reflection]. ''Shacknews.'' Accessed 2009-07-02.</ref>, and will receive help on why they won or lost a game.<ref name="G4Browder">Dustin Browder. 2009-06-29. [http://www.blizzplanet.com/blog/comments/g4tv_interviews_dustin_browder_nearing_beta/ G4TV Interviews Dustin Browder nearing Beta]. ''Blizzplanet.'' Accessed 2009-06-29.</ref> The player can unlock three different [[achievement]]s per challenge depending on the final score's grade.<ref name="IGNChallenge"/>
   
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In March 2012, Blizzard introduced [[StarCraft Master]], a new series of 30 micromanagement challenges, available through custom games.<ref>Blizzard Entertainment. 2012-03-01. [http://us.battle.net/sc2/en/blog/4544189/New_Blizzard_Custom_Game_StarCraft_Master-3_1_2012#blog New Blizzard Custom Game: StarCraft Master]. ''Blizzard Entertainment.'' Accessed 2012-03-11.</ref>
The player would get a score.<ref>Dustin Browder, Nick Breckon. 2009-07-01. [http://www.shacknews.com/featuredarticle.x?id=1158&page=2 StarCraft 2 Interview: Reaction and Reflection]. ''Shacknews.'' Accessed 2009-07-02.</ref> In addition, players will receive help on why they won or lost a game.<ref name = "G4Browder">Dustin Browder. 2009-06-29. [http://www.blizzplanet.com/blog/comments/g4tv_interviews_dustin_browder_nearing_beta/ G4TV Interviews Dustin Browder nearing Beta]. ''Blizzplanet.'' Accessed 2009-06-29.</ref>
 
 
Challenges will be available through [[battle.net]].<ref name = "BnetPreview">Blizzard Entertainment staff, Greg Canessa. 2010-02-009. [http://www.starcraft2.com/features/misc/battlenet.xml Battle.net Preview]. ''Blizzard Entertainment.'' Accessed 2010-02-09.</ref>
 
 
For playing a challenge, the winner may win [[achievement]]s.<ref name = "IGNChallenge"/>
 
 
==Examples==
 
===Psionic Assault===
 
Psionic Assault is an advanced [[micromanagement]] challenge. With a force of six {{link|high templar|SC2}} and nine [[sentries]], the player must stop a horde of zerg, protoss and terran attackers.<ref name = "KotakuApr10">Michael McWhertor. 2010-04-23. [http://kotaku.com/5522076/starcraft-ii-wings-of-liberty-once-more-into-the-campaign StarCraft II: Wings of Liberty: Once More Into The Campaign]. ''Kotaku.'' Accessed 2010-04-24.</ref> The difficulty increases as [[reaper]]s join the fray.<ref name = "Apr22SP">StarCraft Legacy staff. 2010-04-22. [http://sclegacy.com/feature/3-events/665-april-19-single-player-campaign-visit April 19 Single Player Campaign Info and Press Event]. ''StarCraft Legacy.'' Accessed 2010-04-23.</ref>
 
 
The winner gets a bronze achievement for killing 75 enemies, silver for 150 and 225 for gold.<ref name = "KotakuApr10"/>
 
 
===Harbinger of Death===
 
This expert challenge forces the player to only use hotkeys to issue commands. The player is given a large force of protoss units, and must kill docile terrans and zerg. However, the time limit is short<ref name = "KotakuApr10"/> and the player must fight on five fronts.<ref name = "Apr22SP"/>
 
 
The player gains one star for every 75 kills (to a maximum of three stars).<ref name = "Apr22SP">
 
   
 
==References==
 
==References==
{{Reflist}}
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{{Ref}}
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{{Challenges}}
[[Category: StarCraft II]]
 
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[[es:Desafíos]]
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[[Category:Challenges| ]]

Revision as of 20:46, 30 November 2019

Challenges SC2 Game1

Old challenges screen

Challenges are a tutorial mechanic in StarCraft II. They are available through battle.net[1], under the Wings of Liberty campaign tab. They use Wings of Liberty's gameplay settings.

Each challenge is roughly 5 to 10 minutes long and teaches an aspect of StarCraft II gameplay.[2] For instance, two examples of original micromanagement challenges are Psionic Assault and Harbinger of Death.

SC2 Updated Challenges Screen

Updated challenges screen

The player gets a score[3], and will receive help on why they won or lost a game.[4] The player can unlock three different achievements per challenge depending on the final score's grade.[2]

In March 2012, Blizzard introduced StarCraft Master, a new series of 30 micromanagement challenges, available through custom games.[5]

References

  1. Blizzard Entertainment staff, Greg Canessa. 2010-02-009. Battle.net Preview. Blizzard Entertainment. Accessed 2010-02-09.
  2. 2.0 2.1 Cam Shea. 2009-07-10. StarCraft II's Design Philosophies. IGN. Accessed 2009-07-11.
  3. Dustin Browder, Nick Breckon. 2009-07-01. StarCraft 2 Interview: Reaction and Reflection. Shacknews. Accessed 2009-07-02.
  4. Dustin Browder. 2009-06-29. G4TV Interviews Dustin Browder nearing Beta. Blizzplanet. Accessed 2009-06-29.
  5. Blizzard Entertainment. 2012-03-01. New Blizzard Custom Game: StarCraft Master. Blizzard Entertainment. Accessed 2012-03-11.