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− | The '''Core Worlds''' are a group of planets within the [[Koprulu |
+ | The '''Core Worlds''' are a group of planets within the [[Koprulu sector]]. |
==History== |
==History== |
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⚫ | The core worlds were originally thirteen planets ruled over by the [[Terran Confederacy]].<ref name= "KSSMarSara">[[Blizzard Entertainment]]. 2010-07-24. [http://us.battle.net/sc2/en/game/planet/mar-sara Koprulu Sector Systems: Mar Sara]. ''Blizzard Entertainment''. Accessed 2010-07-24.</ref><ref name="KSSChar">Blizzard Entertainment. 2010-07-24. [http://us.battle.net/sc2/en/game/planet/char Koprulu Sector Systems: Char]. ''Blizzard Entertainment''. Accessed 2010-07-24.</ref> Their architecture was rather uniform.<ref name="SC:IMengsk">McNeill, Graham (December 30, 2008). ''[[StarCraft: I, Mengsk]]''. [[Simon & Schuster]] (Pocket Star). ISBN 978-1-4165-5083-9.</ref> |
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⚫ | Unlike the [[fringe world]]s, the core worlds were not characterized by location, but simply by their importance. (e.g. [[Mar Sara]] was both a fringe world<ref>Blizzard Entertainment. ''[[StarCraft]]''. Vivendi Games. Mission: [[Desperate Alliance]] (in English). 1998.</ref> and core world).<ref name= "KSSMarSara"/> Under the Confederacy, the Core Worlds often relied on exports to remain viable.<ref name="SC:IMengsk"/> By the time of the Confederacy's fall however, nine of these worlds had been laid waste to by the [[zerg]].<ref name="SC_E2_M1">Blizzard Entertainment. ''[[StarCraft]]''. Vivendi Games. Mission: [[Among the Ruins]] (in English). 1998.</ref> |
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⚫ | The |
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⚫ | Under the rule of the [[Terran Dominion]], the term "core worlds" is still in use. With the zerg invasion in October [[2504]], Emperor [[Arcturus Mengsk]] pulled the [[Dominion Fleet]] back to protect these worlds.<ref name="SC2-WoL_StoryHorner">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[Matt Horner]] (in English). 2010.</ref><ref name="SC2-WoL_MarSaraDialogue">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. [[StarCraft II: Wings of Liberty campaign quotations/Mar Sara Missions|Mar Sara Missions]] (In English). 2010</ref> They were fortified<ref>Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. UNN newscast after "[[Outbreak]]." (in English). 2010.</ref> and the [[First Fleet|First]] and [[Second Fleet]]s combined to protect them.<ref>Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. UNN newscast after "[[The Great Train Robbery]]." (in English). 2010.</ref> Conscription stations opened across them after the defeat of the [[Kel-Morian Combine]].<ref name="SC2-WoL_StoryUNNShadowWar">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. UNN newscast after "[[The Devil's Playground]]." (in English). 2010.</ref> |
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⚫ | Unlike the [[ |
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+ | {{PlotBranchBrack|desc=[[Raynor's Raiders]] purify [[Haven]] ([[B canon]])}} |
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+ | Refugees from the fringe came to be turned away from core world systems.<ref name="SC2-WoL_StoryUNNRejectRefugee">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. UNN newscast after "[[Haven's Fall]]." (in English). 2010.</ref> |
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⚫ | Under the rule of the [[Terran Dominion]], the term "core worlds" is still in use |
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+ | {{PlotOptionBrack/end}} |
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==Known Worlds== |
==Known Worlds== |
Revision as of 20:27, 24 January 2014
The Core Worlds are a group of planets within the Koprulu sector.
History
The core worlds were originally thirteen planets ruled over by the Terran Confederacy.[1][2] Their architecture was rather uniform.[3]
Unlike the fringe worlds, the core worlds were not characterized by location, but simply by their importance. (e.g. Mar Sara was both a fringe world[4] and core world).[1] Under the Confederacy, the Core Worlds often relied on exports to remain viable.[3] By the time of the Confederacy's fall however, nine of these worlds had been laid waste to by the zerg.[5]
Under the rule of the Terran Dominion, the term "core worlds" is still in use. With the zerg invasion in October 2504, Emperor Arcturus Mengsk pulled the Dominion Fleet back to protect these worlds.[6][7] They were fortified[8] and the First and Second Fleets combined to protect them.[9] Conscription stations opened across them after the defeat of the Kel-Morian Combine.[10]
Refugees from the fringe came to be turned away from core world systems.[11]
Known Worlds
Confederate
- Brontes (invaded by the zerg)
- Char (invaded)
- Chau Sara (also viewed as a fringe world, invaded, purified and later became a Kel-Morian Combine world; was the subject of a Dominion vs zerg battle during the Second Great War)
- Dylar IV (invaded)
- Korhal IV (decimated through nuclear bombardment)
- Mar Sara (also viewed as a fringe world, invaded and then purified)
- Tarsonis (capital world, invaded)
- Tyrador IX (survived)
Dominion
- Brontes
- Dylar IV
- Korhal IV (capital world)
- Nephor II
- Tarsonis (largely depopulated and independent; Dominion and zerg presence)
- Tyrador IX
Notes
According to the manual of the original game and Overmind, the Confederacy consisted of "nearly a dozen" and "thirteen worlds" as a whole respectively. With the revealing of numerous other Confederate colonies, it appears that this number refers to the worlds of Confederecy itself, i.e. Core Worlds, since there were distinctions made in the original StarCraft between fringe colonies and main planets.
References
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