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|research=[[Ghost#Ocular Implants|Ocular Implants]], [[Ghost#Moebius Reactor|Moebius Reactor]]
 
|research=[[Ghost#Ocular Implants|Ocular Implants]], [[Ghost#Moebius Reactor|Moebius Reactor]]
 
|ability=[[Ghost#Lockdown|Lockdown]], [[Ghost#Personal Cloaking|Personal Cloaking]]
 
|ability=[[Ghost#Lockdown|Lockdown]], [[Ghost#Personal Cloaking|Personal Cloaking]]
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|allows=[[Ghost]]
 
}}
 
}}
 
The '''Covert Ops''' is a [[Terran]] facility that is an add on to the [[Science Facility]]. It provides the ability to train [[Ghosts]] and the upgrades they can receive. It is only accessible to members of the Confederate Intelligence Corps.
 
The '''Covert Ops''' is a [[Terran]] facility that is an add on to the [[Science Facility]]. It provides the ability to train [[Ghosts]] and the upgrades they can receive. It is only accessible to members of the Confederate Intelligence Corps.
   
 
The Covert Ops does not appear in [[StarCraft II]], having been replaced by the [[Shadow Ops]].
 
The Covert Ops does not appear in [[StarCraft II]], having been replaced by the [[Shadow Ops]].
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  +
==Abilities==
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{|
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|-
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| valign="top" |{{SC1GhostCloak
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|effect1=
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|effect2=
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|effect3=
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}}
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| valign="top" |{{SC1Nuke
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|effect1=
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|effect2=
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|effect3=
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}}
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|-
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| valign="top" |
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{{SC1Lockdown
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|effect1=
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|effect2=
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|effect3=
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}}
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| valign="top" |
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|}
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==Upgrades==
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{|
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|-
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| valign="top" |{{SC1TerrUpgrdInfWeap
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|effect1=
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|effect2=
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|effect3=
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}}
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| valign="top" |{{SC1TerrUpgrdInfArm
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|effect1=
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|effect2=
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|effect3=
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}}
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| valign="top" |
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|}
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{|
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|-
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| valign="top" |{{SC1OcularImplants
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|effect1=
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|effect2=
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|effect3=
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}}
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|-
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| valign="top" |
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{{SC1MoebiusReactor
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|effect1=
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|effect2=
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|effect3=
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}}
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| valign="top" |
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|}
 
{{clear}}
 
{{clear}}
 
==References==
 
==References==

Revision as of 17:18, 30 August 2008

Template:SC1StructBox The Covert Ops is a Terran facility that is an add on to the Science Facility. It provides the ability to train Ghosts and the upgrades they can receive. It is only accessible to members of the Confederate Intelligence Corps.

The Covert Ops does not appear in StarCraft II, having been replaced by the Shadow Ops.

Abilities

The ghost can cloak. It can still use attack and use other abilities while cloaked.

Usage
Hotkey C
Cost 25 (+1 per second) Energy
Acquisition
Purchased from Covert ops
Hotkey C
Cost 100 Minerals 100 Vespene gas 80seconds

A nuclear silo may build and store one missile each.

A ghost launches and "aims" the nuclear missile at a targeted location. The missile arrives 14 seconds after. The ghost must aim for the entire duration; if the ghost takes any other action, or the ghost is killed, or the missile is cancelled, the launch is aborted and the missile is wasted.

The launch is broadcast to all players with the audio and visual message "Nuclear Launch Detected." The targeted location is visible to all players as a small flashing red dot.

The missile deals 500 damage or removes two-thirds of total hit points (whichever is greater) to all units within a wide blast radius. One nuke kill most units, and critically damage most buildings. Two nukes will destroy nearly anything. Without Ocular Implants, the ghost's targeting distance is within the blast radius.

Usage
Hotkey N
Range 8 or 10 (1 less than ghost's sight range)
Acquisition
Purchased from Nuclear silo
Cost 200 Minerals 200 Vespene gas 8 Supply
ve

The ghost disables enemy mechanical or robotic units. Targets may not attack, move, or use abilities; passive detection and cloaking are disabled. Lockdown may be removed by a medic's restoration ability.

Usage
Hotkey L
Cost 100 Energy
Range 8
Duration 60 seconds
Acquisition
Purchased from Covert ops
Hotkey L
Cost 200 Minerals 200 Vespene gas 100seconds

Upgrades

Acquisition
Purchased from Engineering bay
Hotkey W
Level 1
Cost 100 Minerals 100 Vespene gas 267seconds
Level 2
Cost 175 Minerals 175 Vespene gas 300seconds
Required Science facility
Level 3
Cost 250 Minerals 250 Vespene gas 333seconds
Required Science facility
Acquisition
Purchased from Engineering bay
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 267seconds
Level 2
Cost 175 Minerals 175 Vespene gas 300seconds
Required Science facility
Level 3
Cost 250 Minerals 250 Vespene gas 333seconds
Required Science facility
ve
  • Increases ghost sight range by 2 (to 11), making sight range greater than the nuke blast radius.
Acquisition
Purchased from Covert ops
Hotkey O
Cost 100 Minerals 100 Vespene gas 166seconds
  • Increases ghost maximum energy by 50.
  • Increases ghost starting energy from 50 to 62.5.
Acquisition
Purchased from Covert ops
Hotkey M
Cost 150 Minerals 150 Vespene gas 166seconds

References

Underwood, Peter, Chris Metzen and Bill Roper. StarCraft: Brood War (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.