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"Good help is worth every credit."

Credits are a form of currency utilized by the Terran Confederacy, Umojan Protectorate,[1] Kel-Morian Combine[2] and Terran Dominion[3] – in essence, every major terran government of the Koprulu sector. They come in notes,[4] coins,[5] and round objects called "chips."[1]

The dollar ($) sign is used for credits, and the terms "penny"[6] and "dollar" are still apparently in use, at least informally.[7]

There are several types of currency, and traders can make money speculating on them.[8]

StarCraft II[]

Credits are used in the Wings of Liberty single player campaign to purchase unit and structure upgrades, and hire mercenaries. Credits are earned by completing missions (and sometimes from completing bonus objectives), except for the final Char missions. Additionally, collecting more than twenty-five zerg research points, and collecting more than twenty-five protoss research points will earn credits, which must be collected from the research console in the laboratory.

There are not enough credits on a single play-through to upgrade or hire everything, so the player must carefully consider how to invest their credits as the campaign progresses. At one time there was a bug that once all missions were completed prior to the final Char missions, additional credits could be earned by replaying missions through the archive on any difficulty, but that has now been corrected by Blizzard Entertainment. There is a glitch on the Mission Safe Haven where you load back to gain more Credits.

It is possible to gain a total of 2,030,000 credits from mission rewards and bonus objectives (including secret mission Piercing the Shroud), plus 250,000 credits from excess research points sold to Moebius Foundation, resulting in a total of 2,280,000 maximum credits per campaign playthrough.

References[]

  1. 1.0 1.1 Neilson, Micky (December 18, 2000). StarCraft: Uprising. Simon & Schuster (Pocket Star). ISBN 0-7434-1898-0 (eBook).
  2. Gillen, Kieron (w), Hector Sevilla (art). "A Ghost Story." In StarCraft: Frontline: Volume 2 (paperback binding), pp. 122-169. Tokyopop, January 1, 2009. ISBN 1427-80831-7.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Ghost of a Chance (in English). 2010-07-27.
  4. DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  5. Golden, Christie (April 12, 2011). StarCraft II: Devils' Due. Simon & Schuster (Gallery Books). ISBN 978-1416-55085-3.
  6. McNeill, Graham (December 30, 2008). StarCraft: I, Mengsk. Simon & Schuster (Pocket Star). ISBN 1416-55083-6.
  7. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Old Times. (in English). 2010.
  8. Gerrold, David (w), Fernando Heinz Furukawa (p, i). StarCraft: Ghost Academy: Volume 2 (paperback binding). Tokyopop, August 10, 2010. ISBN 978-1427-81613-9.
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