CombatMagic (talk | contribs) (Undo revision 351148 by 107.77.230.72 (talk)) |
Psi-ragnarok (talk | contribs) No edit summary |
||
(13 intermediate revisions by 6 users not shown) | |||
Line 25: | Line 25: | ||
|FTL= |
|FTL= |
||
|faction={{FlagDominion}} [[Terran Dominion]] |
|faction={{FlagDominion}} [[Terran Dominion]] |
||
− | |job=*Fast assault<ref name="SC:FManual"/> |
+ | |job=*Fast assault<ref name = "SC:FManual"/> |
*[[Harassment]] |
*[[Harassment]] |
||
|command= |
|command= |
||
Line 32: | Line 32: | ||
|concattop= |
|concattop= |
||
}} |
}} |
||
− | The '''cyclone''' is a [[terran]] unit that appears in ''[[StarCraft II: Legacy of the Void]]''. |
+ | The '''cyclone''' is a [[terran]] unit that appears in ''[[StarCraft II: Legacy of the Void]]''. |
==Overview== |
==Overview== |
||
[[File:Cyclone SC-FM Art1.jpg|thumb|left|The cyclone]] |
[[File:Cyclone SC-FM Art1.jpg|thumb|left|The cyclone]] |
||
− | The cyclone is armed with twin Typhoon missile pods that engage air and ground threats. The cyclone also features a sophisticated lock-on system, which allows it to concentrate fire on an enemy while on the move.<ref name="LotVUnits">[http://us.battle.net/sc2/en/legacy-of-the-void/#units Legacy of the Void Units], ''Blizzard Entertainment''. Accessed on 2015-04-18</ref> Cyclones are outfitted with all-terrain treads, clutchless transmission and an advanced target acquisition array.<ref name="SC:FManual"/> |
+ | The cyclone is armed with twin Typhoon missile pods that engage air and ground threats. The cyclone also features a sophisticated lock-on system, which allows it to concentrate fire on an enemy while on the move.<ref name="LotVUnits">[http://us.battle.net/sc2/en/legacy-of-the-void/#units Legacy of the Void Units], ''Blizzard Entertainment''. Accessed on 2015-04-18</ref> Cyclones are outfitted with all-terrain treads, clutchless transmission and an advanced target acquisition array.<ref name = "SC:FManual"/> |
===History=== |
===History=== |
||
[[File:Cyclone SC2-LotV Art1.jpg|thumb|The cyclone]] |
[[File:Cyclone SC2-LotV Art1.jpg|thumb|The cyclone]] |
||
− | To keep personnel out of harm's way,<ref name="LotVUnits"/> the [[Terran Dominion]]<ref name="SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). Insight Editions, November 17, 2015.</ref> developed the cyclone, a mobile assault drone.<ref name="LotVUnits"/> Originally designed as a robotic vehicle, the cyclone evolved over several iterations to become a [[terran]]-piloted vehicle, due to the creativity of humans (or, as some would call it, insanity), that AIs cannot match,<ref name="SC:FManual"/> though some variants piloted by an AI remained in use by the [[Kel-Morian Combine]].<ref name="MinerEvacuation">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. (Activision Blizzard). PC. Mission: ''[[Co-op Missions]]'', [[Miner Evacuation]] (in English). 2016-11-22.</ref> |
+ | To keep personnel out of harm's way,<ref name="LotVUnits" /> the [[Terran Dominion]]<ref name = "SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). Insight Editions, November 17, 2015.</ref> developed the cyclone, a mobile assault drone.<ref name="LotVUnits" /> Originally designed as a robotic vehicle, the cyclone evolved over several iterations to become a [[terran]]-piloted vehicle, due to the creativity of humans (or, as some would call it, insanity), that AIs cannot match,<ref name = "SC:FManual"/> though some variants piloted by an AI remained in use by the [[Kel-Morian Combine]].<ref name = "MinerEvacuation">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. (Activision Blizzard). PC. Mission: ''[[Co-op Missions]]'', [[Miner Evacuation]] (in English). 2016-11-22.</ref> |
The [[Dominion Special Forces]] extensively redesigned their cyclones for more maneuverability, adding exposed treads that could cross difficult terrain and small spaces more readily. [[Mira's Marauders]] modified their cyclones with extra armored plating and spikes, but their hasty engineering resulted in no improvement to their ability to absorb more damage. [[Umojan Protectorate]] engineers were able to copy the cyclone and incorporate it into the Protectorate's arsenal. The [[Knights of Tyrador]] used their cyclones for amusement park displays, and during the [[Battle of Tyrador IX]], many were deployed to the battle armed with nothing but harmless fireworks.<ref name="Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. Collections Tab: Skins. October 17, 2016</ref> |
The [[Dominion Special Forces]] extensively redesigned their cyclones for more maneuverability, adding exposed treads that could cross difficult terrain and small spaces more readily. [[Mira's Marauders]] modified their cyclones with extra armored plating and spikes, but their hasty engineering resulted in no improvement to their ability to absorb more damage. [[Umojan Protectorate]] engineers were able to copy the cyclone and incorporate it into the Protectorate's arsenal. The [[Knights of Tyrador]] used their cyclones for amusement park displays, and during the [[Battle of Tyrador IX]], many were deployed to the battle armed with nothing but harmless fireworks.<ref name="Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. Collections Tab: Skins. October 17, 2016</ref> |
||
Line 54: | Line 54: | ||
|imgsize=200px |
|imgsize=200px |
||
|imgdesc= |
|imgdesc= |
||
− | |image2= |
+ | |image2=1. Cyclone Default.jpg |
|imgsize2=200px |
|imgsize2=200px |
||
|imgdesc2= |
|imgdesc2= |
||
Line 66: | Line 66: | ||
|baseunit= |
|baseunit= |
||
|role=[[Harassment]] |
|role=[[Harassment]] |
||
− | |useguns=[[Typhoon blaster]] |
+ | |useguns=[[Typhoon blaster]]<br />[[Typhoon missile]]s |
|usearmor= |
|usearmor= |
||
|energy= |
|energy= |
||
Line 150: | Line 150: | ||
====Versus==== |
====Versus==== |
||
The cyclone has gone through substantial changes, and can attack both ground and air, and deal heavy damage to single units at range with its Lock On ability. |
The cyclone has gone through substantial changes, and can attack both ground and air, and deal heavy damage to single units at range with its Lock On ability. |
||
+ | |||
+ | Cyclones are a hit and run attack unit, and with proper kiting can help deal with a variety of threats. [[zergling (StarCraft II)|Zerglings]], [[immortal]]s, [[siege tank (StarCraft II)|siege tank]] lines, and massed units such as [[marine]]s can take them down. |
||
=====Upgrades and Abilities===== |
=====Upgrades and Abilities===== |
||
Line 196: | Line 198: | ||
===Heroes of the Storm=== |
===Heroes of the Storm=== |
||
{{DotA}} |
{{DotA}} |
||
− | Cyclones appear as catapult minion units on the maps ''[[Braxis Holdout]]'' and [[Warhead Junction]] in ''[[Heroes of the Storm]]''.<ref name="HeroesoftheStorm">Blizzard Entertainment. ''[[Heroes of the Storm]]'' (Blizzard Entertainment) (in English). June 2, 2015</ref> |
+ | Cyclones appear as catapult minion units on the maps ''[[Braxis Holdout]]'' and [[Warhead Junction]] in ''[[Heroes of the Storm]]''.<ref name = "HeroesoftheStorm">Blizzard Entertainment. ''[[Heroes of the Storm]]'' (Blizzard Entertainment) (in English). June 2, 2015</ref> |
==Images== |
==Images== |
||
+ | ;Skins |
||
+ | <gallery> |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | </gallery> |
||
+ | |||
+ | ;Portraits |
||
<gallery> |
<gallery> |
||
− | File:NormalCyclone SC2SkinImage.jpg|A cyclone |
||
File:MULE SC2 Head1.jpg|Automated cyclone portrait ([[Miner Evacuation]]) |
File:MULE SC2 Head1.jpg|Automated cyclone portrait ([[Miner Evacuation]]) |
||
⚫ | |||
File:Cyclone_SC2-LotV_Portrait2.jpg|[[Dominion Special Forces]] cyclone portrait |
File:Cyclone_SC2-LotV_Portrait2.jpg|[[Dominion Special Forces]] cyclone portrait |
||
⚫ | |||
File:Cyclone SC2-LotV Portrait3.jpg|[[Mira's Marauders]] cyclone portrait |
File:Cyclone SC2-LotV Portrait3.jpg|[[Mira's Marauders]] cyclone portrait |
||
⚫ | |||
File:Cyclone SC2-LotV Portrait4.jpg|[[Umojan Protectorate]] cyclone portrait |
File:Cyclone SC2-LotV Portrait4.jpg|[[Umojan Protectorate]] cyclone portrait |
||
⚫ | |||
File:TyradorCyclonePortrait SC2SkinImage.JPG|[[Knights of Tyrador|Tyrador]] cyclone portrait |
File:TyradorCyclonePortrait SC2SkinImage.JPG|[[Knights of Tyrador|Tyrador]] cyclone portrait |
||
</gallery> |
</gallery> |
Revision as of 20:26, 23 May 2020
You may be looking for:
| |
The cyclone is a terran unit that appears in StarCraft II: Legacy of the Void.
Overview
The cyclone is armed with twin Typhoon missile pods that engage air and ground threats. The cyclone also features a sophisticated lock-on system, which allows it to concentrate fire on an enemy while on the move.[2] Cyclones are outfitted with all-terrain treads, clutchless transmission and an advanced target acquisition array.[1]
History
To keep personnel out of harm's way,[2] the Terran Dominion[1] developed the cyclone, a mobile assault drone.[2] Originally designed as a robotic vehicle, the cyclone evolved over several iterations to become a terran-piloted vehicle, due to the creativity of humans (or, as some would call it, insanity), that AIs cannot match,[1] though some variants piloted by an AI remained in use by the Kel-Morian Combine.[3]
The Dominion Special Forces extensively redesigned their cyclones for more maneuverability, adding exposed treads that could cross difficult terrain and small spaces more readily. Mira's Marauders modified their cyclones with extra armored plating and spikes, but their hasty engineering resulted in no improvement to their ability to absorb more damage. Umojan Protectorate engineers were able to copy the cyclone and incorporate it into the Protectorate's arsenal. The Knights of Tyrador used their cyclones for amusement park displays, and during the Battle of Tyrador IX, many were deployed to the battle armed with nothing but harmless fireworks.[4]
Game Unit
StarCraft II
The cyclone is a fast mechanical unit, able to focus on single enemy units and use its ranged attack on them while moving. It moves at the same speed as the protoss stalker.[5][6] It is intended as an early mechanical option for harassment and defense. Stalkers equipped with blink are a good counter to the unit.[7] In its current state, the cyclone is a front-line anti-armored damage dealer.[8]
Using the cyclone to its full potential and reacting to it well are both heavily dependent on micro.[9] The unit works similarly to the diamondback from the Wings of Liberty campaign.
Versus
The cyclone has gone through substantial changes, and can attack both ground and air, and deal heavy damage to single units at range with its Lock On ability.
Cyclones are a hit and run attack unit, and with proper kiting can help deal with a variety of threats. Zerglings, immortals, siege tank lines, and massed units such as marines can take them down.
Upgrades and Abilities
Increases Cyclone Lock On damage. Deals 600 damage over 14 seconds to ground and flying targets.
Acquisition | ||||||
---|---|---|---|---|---|---|
|
- +1 damage for cyclones
- +1 base damage and +1 bonus damage for hellions
- +2 damage for hellbats
- +2 base damage and +1 bonus damage for siege tanks (tank mode)
- +4 base damage and +1 bonus damage for siege tanks (siege mode)
- +3 ground damage,+1/+3 air base damage and +1 bonus damage for thors (AoE/single-target)
Acquisition | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level 1
Level 2
Level 3
|
Increases the armor of terran vehicles and spacecraft.
Acquisition | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Level 1
Level 2
Level 3
|
Locks the Cyclone's weapons on the target unit, increasing the Cyclone's range to 9 and allowing it to move while firing. Canceled if the target moves out of range (9) or vision.
Can be set to autocast.
Usage | ||||||||
---|---|---|---|---|---|---|---|---|
|
Co-op Missions
Cyclones are exclusive to Rory Swann in Co-op Missions. Cyclones are also used by Amon's Forces.
Upgrades and Abilities
Locks the Cyclone's weapons on the target unit, dealing 500 damage over 20 seconds. Can move while firing. Cancels if target moves out of range. Can be set to autocast.
Usage | ||||
---|---|---|---|---|
|
Increases the damage of the cyclones Lock-On by 100%.
Usage |
---|
Passive
|
Campaign Acquisition | ||
---|---|---|
|
Acquisition | ||||||||
---|---|---|---|---|---|---|---|---|
|
Increases cyclones Lock-on range by 3.
Usage | ||
---|---|---|
Passive
|
Campaign Acquisition | ||
---|---|---|
|
Acquisition | ||||||||
---|---|---|---|---|---|---|---|---|
|
All vehicles and ships regenerate health over time at a rate of 2 health per second.
Usage |
---|
Passive
|
Campaign Acquisition | ||
---|---|---|
|
Acquisition | ||||||
---|---|---|---|---|---|---|
|
All vehicles and ships gain +1 attack range.
Usage |
---|
Passive
|
Campaign Acquisition | ||
---|---|---|
|
Acquisition | ||||||||
---|---|---|---|---|---|---|---|---|
|
Increases the life of Swann's SCV's, vehicles and starships by 20%.
Campaign Acquisition | ||
---|---|---|
|
Increases the attack damage of terran vehicles and spacecraft.
Usage |
---|
Passive
|
Campaign Acquisition | ||
---|---|---|
|
Acquisition | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1
Level 2
Level 3
|
Increases the armor of terran vehicles and spacecraft.
Usage |
---|
Passive
|
Campaign Acquisition | ||
---|---|---|
|
Acquisition | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 1
Level 2
Level 3
|
Quotations
Development
Heroes of the Storm
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity
|
Cyclones appear as catapult minion units on the maps Braxis Holdout and Warhead Junction in Heroes of the Storm.[10]
Images
- Skins
- Portraits
References
|