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{{lookfor|[[Dark Templar (disambiguation)|Other uses of the term "''Dark Templar''"]]}}
 
{{lookfor|[[Dark Templar (disambiguation)|Other uses of the term "''Dark Templar''"]]}}
 
{{Quote|From the shadows I come.|Dark templar|StarCraft II: Wings of Liberty}}
 
{{Quote|From the shadows I come.|Dark templar|StarCraft II: Wings of Liberty}}
The '''dark templar''' appears in ''[[StarCraft II]]''. It retains its permanent [[cloaking]].
 
 
==Overview==
 
The only difference in the two types of dark templar is their appearance, otherwise the two move and attack just as quickly as the other. Due to their increased gas cost from ''[[StarCraft]]'' and the long time spent to warp in a [[dark shrine]], dark templars are a more costly investment than before.
 
 
Dark templar are effective against [[worker]] lines. Their high base damage kills workers in single hits, with damage upgrades outpacing worker armor upgrades. [[Warp prism]]s and [[Gateway#Warp-In|warp-in]] may be used to produce dark templar directly in an enemy base. The dark templar's cloak is active during the warp-in sequence.
 
 
Mixing dark templar into an army may mask their presence and attacks if enemy passive [[detector]]s are not present.
 
 
==Game Unit==
 
 
{{UnitBox
 
{{UnitBox
 
|name=Dark Templar
 
|name=Dark Templar
|game=SC2
 
 
|bgcolor={{Green}}
 
|bgcolor={{Green}}
 
|fgcolor={{White}}
 
|fgcolor={{White}}
 
|game=SC2
 
|image=<gallery>
 
|image=<gallery>
 
DarkTemplar SC2 Head1.jpg|Zer'atai
 
DarkTemplar SC2 Head1.jpg|Zer'atai
Line 30: Line 20:
 
|race=Protoss
 
|race=Protoss
 
|faction={{FlagNerazim}} [[Nerazim]]<br>
 
|faction={{FlagNerazim}} [[Nerazim]]<br>
{{FlagHybrid}} [[Amon's Forces]] (''[[Co-op Missions]]'')
+
{{FlagHybrid}} [[Amon's Forces]] ([[Co-op Missions]])
 
|campname=''[[Wings of Liberty]]''<br>
 
|campname=''[[Wings of Liberty]]''<br>
 
''[[Heart of the Swarm]]'' (versus)<br>
 
''[[Heart of the Swarm]]'' (versus)<br>
Line 36: Line 26:
 
''[[Legacy of the Void]]''<br>
 
''[[Legacy of the Void]]''<br>
 
''[[Into the Void (campaign)|Into the Void]]''<br>
 
''[[Into the Void (campaign)|Into the Void]]''<br>
''[[Co-op Missions]]''
+
[[Co-op Missions]]
 
|baseunit=
 
|baseunit=
 
|role=Stealth [[Harassment]] Warriors
 
|role=Stealth [[Harassment]] Warriors
|useguns=[[Warp blade]]
+
|useguns=[[Shadow scythe]] (Zer'atai)<br>
  +
[[Warp blade]] (Lenassa)
 
|usearmor=
 
|usearmor=
 
|energy=
 
|energy=
Line 45: Line 36:
 
|timedlife=
 
|timedlife=
 
|size=
 
|size=
|type=*[[Biological]]
+
|type=*[[Ground]]
  +
*[[Biological]]
*Ground
 
 
*[[Psionic]]
 
*[[Psionic]]
 
|armortype=*[[Light]]
 
|armortype=*[[Light]]
Line 61: Line 52:
 
|campcost=
 
|campcost=
 
|time=29 {{Time}}
 
|time=29 {{Time}}
55 (45 [[warp gate]] cooldown) (''[[Co-op Missions]]'')
+
55 (45 [[warp gate]] cooldown) ([[Co-op Missions]])
 
|produced=[[Gateway]]/[[Warp gate]]
 
|produced=[[Gateway]]/[[Warp gate]]
 
|parent=
 
|parent=
Line 67: Line 58:
 
|req=[[Dark shrine]]
 
|req=[[Dark shrine]]
 
|hotkey=D
 
|hotkey=D
|speed=3.94
+
|speed=3.94 (Versus)<br>
  +
2.81 (Co-op)
 
|accel=1000
 
|accel=1000
 
|lataccel=46.0625
 
|lataccel=46.0625
Line 75: Line 67:
 
|collision=0.375
 
|collision=0.375
 
|shield=80<br>
 
|shield=80<br>
160 (''[[Co-op Missions]]'')
+
160 ([[Co-op Missions]])
 
|shieldregen=2
 
|shieldregen=2
 
|hp=40
 
|hp=40
 
|hpregen=
 
|hpregen=
 
|armor=1 {{SC2GroundArmorIcon}}
 
|armor=1 {{SC2GroundArmorIcon}}
|gun1name=Warp blade
+
|gun1name=Shadow scythe (Zer'atai)<br>
  +
Warp blade (Lenassa)
 
|gun1strength=45
 
|gun1strength=45
 
|gun1attacks=
 
|gun1attacks=
 
|gun1ground=x
 
|gun1ground=x
 
|gun1air=
 
|gun1air=
|gun1cool=1.21
+
|gun1cool=1.21 (Versus)<br>
  +
1.68 (Co-op)
 
|gun1range=0.1 (melee)
 
|gun1range=0.1 (melee)
 
|gun1upgrd=+5 {{SC2GroundWeaponsIcon}}
 
|gun1upgrd=+5 {{SC2GroundWeaponsIcon}}
Line 108: Line 102:
 
|concattop=
 
|concattop=
 
}}
 
}}
 
The '''dark templar''' appears in ''[[StarCraft II]]''. It retains its permanent [[cloaking]].
   
 
==Overview==
 
The only difference in the two types of dark templar is their appearance, otherwise the two move and attack just as quickly as the other. Due to their increased gas cost from ''[[StarCraft]]'' and the long time spent to warp in a [[dark shrine]], dark templars are a more costly investment than before.
  +
 
Dark templar are effective against [[worker]] lines. Their high base damage kills workers in single hits, with damage upgrades outpacing worker armor upgrades. [[Warp prism]]s and [[Gateway#Warp-In|warp-in]] may be used to produce dark templar directly in an enemy base. The dark templar's cloak is active during the warp-in sequence.
  +
 
Mixing dark templar into an army may mask their presence and attacks if enemy passive [[detector]]s are not present.
  +
  +
Recommended counters are involved detectors and ranged units such as marines, hydralisks, stalkers and air units like banshees and mutalisks. Ghosts EMP will also reveal the dark templars.
  +
 
==Game Unit==
 
===Versus===
 
===Versus===
 
====Upgrades and Abilities====
 
====Upgrades and Abilities====
Line 120: Line 125:
   
 
===Wings of Liberty===
 
===Wings of Liberty===
Dark Templar can be used in the Prophecy missions<ref name="WoL_SinisterTurn">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[A Sinister Turn]] (in English). 2010-07-27.</ref><ref name="WoL_EchoesFuture">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Echoes of the Future]] (in English). 2010-07-27.</ref><ref name="WoL_UtterDarkness">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[In Utter Darkness]] (in English). 2010-07-27.</ref> and can be rescued in "[[Maw of the Void]]".<ref name="WoL_MawVoid">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Maw of the Void]] (in English). 2010-07-27.</ref>
+
Dark Templar can be used in the Prophecy missions<ref name="WoL_SinisterTurn">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[A Sinister Turn]] (in English). 2010-07-27.</ref><ref name="WoL_EchoesFuture">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Echoes of the Future]] (in English). 2010-07-27.</ref><ref name="WoL_UtterDarkness">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[In Utter Darkness]] (in English). 2010-07-27.</ref> and can be rescued in "[[Maw of the Void]]".<ref name="WoL_MawVoid">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard). PC. Mission: [[Wings of Liberty]], [[Maw of the Void]] (in English). 2010-07-27.</ref>
   
 
===Legacy of the Void===
 
===Legacy of the Void===
The dark templar is one of three cloaked warriors available to the player in the campaign, the others being the [[Avenger (protoss)|avenger]] and [[blood hunter]]. The dark templar in the campaign have the new ability Shadow Fury, which allows them to rapidly strike up to five ground enemies on the battlefield for 35 damage. This makes them excellent against {{link|zergling|SC2}}s, with a few dark templar able to cut up a zergling swarm in second. Against larger, most powerful enemies, the dark templar's Shadow Fury will hit the target all five times, making it an effective damage dealer. The attacks CAN also hit buildings, but Shadow Fury cannot be triggered by them either automatically or manually; at least one enemy unit has to be nearby to start it. This does mean that even a moderately-sized group of Dark Templars can do ruinous damage to a section of a base very abruptly if there are some units nearby to trigger them into the buildings. However, they lack the more defensive utility abilities of the avenger and blood hunter, and given their high resource cost, the player should be wary not to lose their dark templar recklessly. Unlike their multiplayer counterparts, dark templar in the ''Legacy of the Void'' campaign cannot merge to become [[archons]], and [[dark archon (StarCraft II)|dark archon]]s are warped in separately.
+
The dark templar is one of three cloaked warriors available to the player in the ''[[Legacy of the Void]]'' campaign, the others being the [[Avenger (protoss)|avenger]] and [[blood hunter]], and can be unlocked upon playing the mission "[[Amon's Reach]]." The dark templar in the campaign have the new ability Shadow Fury, which allows them to rapidly strike up to five ground enemies on the battlefield for 35 damage. This makes them excellent against {{link|zergling|SC2}}s, with a few dark templar able to cut up a zergling swarm in second. Against larger, most powerful enemies, the dark templar's Shadow Fury will hit the target all five times, making it an effective damage dealer. The attacks CAN also hit buildings, but Shadow Fury cannot be triggered by them either automatically or manually; at least one enemy unit has to be nearby to start it. This does mean that even a moderately-sized group of Dark Templars can do ruinous damage to a section of a base very abruptly if there are some units nearby to trigger them into the buildings. However, they lack the more defensive utility abilities of the avenger and blood hunter, and given their high resource cost, the player should be wary not to lose their dark templar recklessly. Unlike their multiplayer counterparts, dark templar in the ''Legacy of the Void'' campaign cannot merge to become [[archons]], and [[dark archon (StarCraft II)|dark archon]]s are warped in separately.
   
 
====Abilities====
 
====Abilities====
Line 130: Line 135:
   
 
===Co-op Missions===
 
===Co-op Missions===
In [[Co-op Missions]], elite variants of dark templar called [[shadow guard]]s may be used by [[Vorazun (Co-op Missions)|Vorazun]]. She is also able to access exclusive upgrades for her dark templar at the dark shrine. Like in the ''Legacy of the Void'' campaign, dark templar cannot merge into [[archon]]s.
+
In [[Co-op Missions]], elite variants of dark templar called [[shadow guard]]s may be used by [[Vorazun (Co-op Missions)|Vorazun]], as well as regular dark templar. She is also able to access exclusive upgrades for her dark templar at the dark shrine. Like in the ''Legacy of the Void'' campaign, dark templar cannot merge into [[archon]]s.
   
 
[[Zeratul (Co-op Missions)|Zeratul]] can deploy elite dark templar named [[void templar]], and can deploy onto the field himself as a hero dark templar.
 
[[Zeratul (Co-op Missions)|Zeratul]] can deploy elite dark templar named [[void templar]], and can deploy onto the field himself as a hero dark templar.
   
 
====Upgrades and Abilities====
 
====Upgrades and Abilities====
{{CoopProtossGroundWeapons|vorazun}}
 
{{CoopProtossGroundArmor|vorazun}}
 
{{CoopProtossPlasmaShields|vorazun}}
 
 
{{ACVorazunShroudofAdun}}
 
{{ACVorazunShroudofAdun}}
{{CoopShadowFury}}
+
{{CoopShadowFury|dark templar}}
{{CoopDTBlink}}
+
{{CoopDTBlink|dark templar}}
{{CoopVoidStasis}}
+
{{CoopVoidStasis|dark templar}}
  +
{{SC2PermanentCloak|dark templar|vorazun}}
 
{{CoopProtossGroundWeapons|vorazun
  +
|effect1='''Damage:''' 50
  +
|effect2='''Damage:''' 55
  +
|effect3='''Damage:''' 60
  +
}}
 
{{CoopProtossGroundArmor|vorazun
  +
|effect1='''Armor:''' 2
  +
|effect2='''Armor:''' 3
  +
|effect3='''Armor:''' 4
  +
}}
 
{{CoopProtossPlasmaShields|vorazun
  +
|effect1='''Shield armor:''' 1
  +
|effect2='''Shield armor:''' 2
  +
|effect3='''Shield armor:''' 3
  +
}}
 
{{Clear|left}}
 
{{Clear|left}}
   
Line 152: Line 170:
 
In order to make the [[Dark Templar]] different in appearance from [[zealot]]s, Blizzard artist [[Samwise Didier]] gave dark templar different weapons (a bladed staff weapon) and armor covered with zerg bones.<ref name = "BlizzCastEp1">2008-05-02. [http://us.blizzard.com/blizzcast/archive/episode1.xml BlizzCast: Taking You Deeper into the World of Blizzard: Episode I]. ''Blizzard Entertainment.'' Accessed 2008-01-10.</ref> Two types of dark templar are featured &ndash; one model, the [[Zer'atai]], has a [[shadow scythe]], another, the [[Lenassa]], has a [[warp blade]].<ref name = "DTTribes">Xordiah. 2009-01-08. [http://forums.battle.net/thread.html?topicId=14274447938&sid=3000 Vote for Your Favorite StarCraft II Dark Templar]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2009-01-98.</ref> A [http://en.wikipedia.org/wiki/Predator_%28alien%29 Predator]-inspired "zerg hunter" dark templar model was also conceived by Didier.<ref>2010, [http://browse.deviantart.com/?q=gallery:phillgonzo/11039907&order=9&offset=48#/d332r8w SC2: Dark Templar]. ''Deviantart'', accessed on 2011-07-20</ref>
 
In order to make the [[Dark Templar]] different in appearance from [[zealot]]s, Blizzard artist [[Samwise Didier]] gave dark templar different weapons (a bladed staff weapon) and armor covered with zerg bones.<ref name = "BlizzCastEp1">2008-05-02. [http://us.blizzard.com/blizzcast/archive/episode1.xml BlizzCast: Taking You Deeper into the World of Blizzard: Episode I]. ''Blizzard Entertainment.'' Accessed 2008-01-10.</ref> Two types of dark templar are featured &ndash; one model, the [[Zer'atai]], has a [[shadow scythe]], another, the [[Lenassa]], has a [[warp blade]].<ref name = "DTTribes">Xordiah. 2009-01-08. [http://forums.battle.net/thread.html?topicId=14274447938&sid=3000 Vote for Your Favorite StarCraft II Dark Templar]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2009-01-98.</ref> A [http://en.wikipedia.org/wiki/Predator_%28alien%29 Predator]-inspired "zerg hunter" dark templar model was also conceived by Didier.<ref>2010, [http://browse.deviantart.com/?q=gallery:phillgonzo/11039907&order=9&offset=48#/d332r8w SC2: Dark Templar]. ''Deviantart'', accessed on 2011-07-20</ref>
   
Blizzard Entertainment held a poll on which model the community favors &ndash; Zer'atai, Lenassa, or a random selection of both. The random selection of both won<ref name="DTTribes"/> and Blizzard has followed the results.<ref name = "SCIIRetail">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard) (in English). July 27, 2010</ref>
+
Blizzard Entertainment held a poll on which model the community favors &ndash; Zer'atai, Lenassa, or a random selection of both. The random selection of both won<ref name="DTTribes"/> and Blizzard has followed the results.<ref name="SCIIRetail">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard) (in English). July 27, 2010</ref>
   
Dark templar with two blades were suggested, but not implemented by beta.<ref name = "2008 Art Panel">2009-04-04. [http://sclegacy.com/feature/33-bc-08/336-starcraft-ii-art-panel StarCraft II Art Panel]. ''StarCraft Legacy''. Accessed on 2009-05-19</ref>
+
Dark templar with two blades were suggested, but not implemented by beta.<ref name="2008 Art Panel">2009-04-04. [http://sclegacy.com/feature/33-bc-08/336-starcraft-ii-art-panel StarCraft II Art Panel]. ''StarCraft Legacy''. Accessed on 2009-05-19</ref>
   
Dark templar used to be able to merge into [[twilight archon|twilight]]<ref name = "SC2Blog">Zetaras Xal'Kurat. 2008-03-16. [http://www.sc2blog.com/2008/03/16/starcraft-2-korean-and-chinese-build-summary/ StarCraft 2 Korean and Chinese Build Summary]. ''SC2 Blog.'' Accessed 2008-03-18.</ref><ref name="BlizzardDay">Zero. 2009-04-04. [http://sclegacy.com/feature/3-events/300-my-day-at-blizzard My Day at Blizzard]. ''StarCraft Legacy.'' Accessed 2009-05-18.</ref> and [[dark archon]]s,<ref name = "SCIIRetail">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard) (in English). July 27, 2010</ref> but both were cut from final release.
+
Dark templar used to be able to merge into [[twilight archon|twilight]]<ref name="SC2Blog">Zetaras Xal'Kurat. 2008-03-16. [http://www.sc2blog.com/2008/03/16/starcraft-2-korean-and-chinese-build-summary/ StarCraft 2 Korean and Chinese Build Summary]. ''SC2 Blog.'' Accessed 2008-03-18.</ref><ref name="BlizzardDay">Zero. 2009-04-04. [http://sclegacy.com/feature/3-events/300-my-day-at-blizzard My Day at Blizzard]. ''StarCraft Legacy.'' Accessed 2009-05-18.</ref> and [[dark archon]]s,<ref name = "SCIIRetail">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]].'' (Activision Blizzard) (in English). July 27, 2010</ref> but both were cut from final release.
   
 
Dark templar in the ''Legacy of the Void'' campaign have several half-finished abilities; buttons exist for the abilities "Deep Shadows," "Noble Sacrifice," "Stunning Blow" and "Power Strike."<ref name="LotVEditor">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]] [[Galaxy Map Editor|Map Editor]].'' (Activision Blizzard) (in English). November 10, 2015</ref>
 
Dark templar in the ''Legacy of the Void'' campaign have several half-finished abilities; buttons exist for the abilities "Deep Shadows," "Noble Sacrifice," "Stunning Blow" and "Power Strike."<ref name="LotVEditor">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]] [[Galaxy Map Editor|Map Editor]].'' (Activision Blizzard) (in English). November 10, 2015</ref>
Line 165: Line 183:
   
 
==Gallery==
 
==Gallery==
  +
;Skins
 
<gallery>
 
<gallery>
 
File:NormalDarkTemplar SC2SkinImage.jpg|[[Lenassa]] dark templar
 
File:NormalDarkTemplar SC2SkinImage.jpg|[[Lenassa]] dark templar
File:DarkTemplarLenassa SC2 Head1.gif|[[Lenassa]] unit profile
 
 
File:NormalDarkTemplar SC2SkinImage2.jpg|[[Zer'atai]] dark templar
 
File:NormalDarkTemplar SC2SkinImage2.jpg|[[Zer'atai]] dark templar
File:DarkTemplarZeratai SC2 Head1.gif|[[Zer'atai]] unit profile
 
 
File:ForgedDarkTemplar SC2SkinImage.jpg|[[Forged]] dark templar
 
File:ForgedDarkTemplar SC2SkinImage.jpg|[[Forged]] dark templar
File:DarkTemplar SC2 Head4.jpg|[[Forged]] dark templar profile
 
 
File:PurifierDarkTemplar SC2SkinImage.jpg|[[Purifier]] dark templar
 
File:PurifierDarkTemplar SC2SkinImage.jpg|[[Purifier]] dark templar
File:DarkTemplar SC2 Head5.jpg|[[Purifier]] dark templar profile
 
 
File:GoldenDarkTemplar Skin Game1.jpg|[[Golden Age]] dark templar
 
File:GoldenDarkTemplar Skin Game1.jpg|[[Golden Age]] dark templar
  +
File:IhanriiDarkTemplar SC2SkinImage.JPG|[[Ihan-rii]] dark templar
  +
  +
</gallery>
  +
  +
;Portraits
  +
<gallery>
 
File:DarkTemplarLenassa SC2 Head1.gif|[[Lenassa]] unit portrait
 
File:DarkTemplarZeratai SC2 Head1.gif|[[Zer'atai]] unit portrait
 
File:DarkTemplar SC2 Head4.jpg|[[Forged]] dark templar portrait
 
File:DarkTemplar SC2 Head5.jpg|[[Purifier]] dark templar portrait
 
File:DarkTemplar SC2 Head6.jpg|[[Golden Age]] dark templar portrait
 
File:DarkTemplar SC2 Head6.jpg|[[Golden Age]] dark templar portrait
  +
File:IhanriiDarkTemplarPortrait SC2SkinImage.JPG|[[Ihan-rii]] dark templar portrait
 
</gallery>
 
</gallery>
   

Revision as of 01:30, 12 March 2020

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"From the shadows I come."

- Dark templar(src)

The dark templar appears in StarCraft II. It retains its permanent cloaking.

Overview

The only difference in the two types of dark templar is their appearance, otherwise the two move and attack just as quickly as the other. Due to their increased gas cost from StarCraft and the long time spent to warp in a dark shrine, dark templars are a more costly investment than before.

Dark templar are effective against worker lines. Their high base damage kills workers in single hits, with damage upgrades outpacing worker armor upgrades. Warp prisms and warp-in may be used to produce dark templar directly in an enemy base. The dark templar's cloak is active during the warp-in sequence.

Mixing dark templar into an army may mask their presence and attacks if enemy passive detectors are not present.

Recommended counters are involved detectors and ranged units such as marines, hydralisks, stalkers and air units like banshees and mutalisks. Ghosts EMP will also reveal the dark templars.

Game Unit

Versus

Upgrades and Abilities

Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 121.6seconds
Level 2
Cost 150 Minerals 150 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 167.9seconds
Required Twilight council
ve

Increases the armor of protoss ground units.

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 121.6seconds
Level 2
Cost 150 Minerals 150 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 167.9seconds
Required Twilight council
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 121.6seconds
Level 2
Cost 200 Minerals 200 Vespene gas 144.6seconds
Required Twilight council
Level 3
Cost 250 Minerals 250 Vespene gas 167.9seconds
Required Twilight council
ve
DarkTemplarCloaking SC2 Icon1
Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

ve
ArchonWarp SC2 Icon1
Archon Warp

Any combination of two high templar/dark templar can sacrifice themselves, transforming into an archon.

Usage
Hotkey R
Cost 9 seconds
ve
ShadowStride LotVGame 1
Shadow Stride

Teleports the Dark Templar to a nearby target location. Has a 0.71 attack delay after use.

Usage
Hotkey B
Range 5
Cooldown 14 seconds
Acquisition
Cost 100 Minerals 100 Vespene gas 100seconds
ve

Wings of Liberty

Dark Templar can be used in the Prophecy missions[1][2][3] and can be rescued in "Maw of the Void".[4]

Legacy of the Void

The dark templar is one of three cloaked warriors available to the player in the Legacy of the Void campaign, the others being the avenger and blood hunter, and can be unlocked upon playing the mission "Amon's Reach." The dark templar in the campaign have the new ability Shadow Fury, which allows them to rapidly strike up to five ground enemies on the battlefield for 35 damage. This makes them excellent against zerglings, with a few dark templar able to cut up a zergling swarm in second. Against larger, most powerful enemies, the dark templar's Shadow Fury will hit the target all five times, making it an effective damage dealer. The attacks CAN also hit buildings, but Shadow Fury cannot be triggered by them either automatically or manually; at least one enemy unit has to be nearby to start it. This does mean that even a moderately-sized group of Dark Templars can do ruinous damage to a section of a base very abruptly if there are some units nearby to trigger them into the buildings. However, they lack the more defensive utility abilities of the avenger and blood hunter, and given their high resource cost, the player should be wary not to lose their dark templar recklessly. Unlike their multiplayer counterparts, dark templar in the Legacy of the Void campaign cannot merge to become archons, and dark archons are warped in separately.

Abilities

ShadowFury SC2-LotV Icon1
Shadow Fury

The dark templar rapidly teleports around the battlefield, striking up to five enemies and dealing 35 damage to them, then returning to its initial position. Can strike the same enemy multiple times. The dark templar is immune to damage during this ability.

Usage
Hotkey Q
Range 5
Cooldown 15 seconds
ve

Co-op Missions

In Co-op Missions, elite variants of dark templar called shadow guards may be used by Vorazun, as well as regular dark templar. She is also able to access exclusive upgrades for her dark templar at the dark shrine. Like in the Legacy of the Void campaign, dark templar cannot merge into archons.

Zeratul can deploy elite dark templar named void templar, and can deploy onto the field himself as a hero dark templar.

Upgrades and Abilities

SC2 Vorazun AC - ShroudofAdun
Shroud of Adun

Vorazun's dark templar have 80 bonus shields, for a total of 160, and cost 50 less vespene, down to 75.

Campaign Acquisition
Unlock Initially available
ve
ShadowFury SC2-LotV Icon1
Shadow Fury

Rapidly teleport around target area, striking enemies for 20 (+15 vs light) damage up to five times. Can be set to autocast. Cannot target cloaked enemies without detection.

Usage
Hotkey E
Range 5
Cooldown 15 seconds
Campaign Acquisition
Unlock Initially available
Acquisition
Purchased from Dark shrine
Cost 200 Minerals 200 Vespene gas 120seconds
ve
CoopDarkTemplarBlink
Blink

The user instantly teleports a short distance away.

Usage
Hotkey B
Range 8
Cooldown 8 seconds
Campaign Acquisition
Unlock Reach Vorazun Level 6
Acquisition
Purchased from Dark shrine
Cost 100 Minerals 100 Vespene gas 90seconds
ve
VoidStasis SC2-LotV Icon1
Void Stasis

Places target unit or structure in stasis for 10 seconds, disabling the unit for the duration of the effect. Units and structures in stasis cannot be attacked or affected by abilities. Can be set to autocast, in which case the unit will only seal enemy detectors.

Can target structures or ground units.

Withering Siphon: Void Stasis affects Heroic units and causes enemy units to lose 20 hit points per second, up to a maximum of 200. This effect cannot kill.

Usage
Hotkey V
Range 8
Duration 10 seconds
Cooldown 15 seconds
Campaign Acquisition
Unlock Reach Vorazun Level 6
Acquisition
Purchased from Dark shrine
Cost 150 Minerals 150 Vespene gas 90seconds
ve
DarkTemplarCloaking SC2 Icon1
Permanent Cloaking

This unit is permanently cloaked. They cannot be seen or directly attacked by enemy forces, unless they have detector support.

ve
SC2 ProGrndWeap
Protoss Ground Weapons

Increases the attack damage of protoss ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage: 50
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Twilight council
Effect Damage: 55
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Twilight council
Effect Damage: 60
ve
SC2 ProGrndArm
Protoss Ground Armor

Increases the armor of protoss ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 2
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Twilight council
Effect Armor: 3
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Twilight council
Effect Armor: 4
ve
SC2 ProShields
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 3
ve

Quotations

See: StarCraft II Dark Templar Quotations

Development

The following section contains information from a previous version of StarCraft II which is no longer valid.
DarkTemplarCivilWar SC2 Art1

Concept art

In order to make the Dark Templar different in appearance from zealots, Blizzard artist Samwise Didier gave dark templar different weapons (a bladed staff weapon) and armor covered with zerg bones.[5] Two types of dark templar are featured – one model, the Zer'atai, has a shadow scythe, another, the Lenassa, has a warp blade.[6] A Predator-inspired "zerg hunter" dark templar model was also conceived by Didier.[7]

Blizzard Entertainment held a poll on which model the community favors – Zer'atai, Lenassa, or a random selection of both. The random selection of both won[6] and Blizzard has followed the results.[8]

Dark templar with two blades were suggested, but not implemented by beta.[9]

Dark templar used to be able to merge into twilight[10][11] and dark archons,[8] but both were cut from final release.

Dark templar in the Legacy of the Void campaign have several half-finished abilities; buttons exist for the abilities "Deep Shadows," "Noble Sacrifice," "Stunning Blow" and "Power Strike."[12]

Prior to Patch 3.2, the dark templar's Shadow Fury ability in Co-op Missions did a flat 35 damage. After Patch 3.2, Shadow Fury's damage in the campaign was unchanged, but the ability in Co-op now deals 20 damage +15 vs light.

In Legacy of the Void Patch 3.8, dark templars gained the ability to gain shadow stride, a short range blink, from the dark shrine.

Gallery

Skins
Portraits

References

  1. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Echoes of the Future (in English). 2010-07-27.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, In Utter Darkness (in English). 2010-07-27.
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Maw of the Void (in English). 2010-07-27.
  5. 2008-05-02. BlizzCast: Taking You Deeper into the World of Blizzard: Episode I. Blizzard Entertainment. Accessed 2008-01-10.
  6. 6.0 6.1 Xordiah. 2009-01-08. Vote for Your Favorite StarCraft II Dark Templar. Battle.net StarCraft II General Discussion Forum. Accessed 2009-01-98.
  7. 2010, SC2: Dark Templar. Deviantart, accessed on 2011-07-20
  8. 8.0 8.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard) (in English). July 27, 2010
  9. 2009-04-04. StarCraft II Art Panel. StarCraft Legacy. Accessed on 2009-05-19
  10. Zetaras Xal'Kurat. 2008-03-16. StarCraft 2 Korean and Chinese Build Summary. SC2 Blog. Accessed 2008-03-18.
  11. Zero. 2009-04-04. My Day at Blizzard. StarCraft Legacy. Accessed 2009-05-18.
  12. Blizzard Entertainment. StarCraft II: Legacy of the Void Map Editor. (Activision Blizzard) (in English). November 10, 2015