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{{Terran (StarCraft II)}} |
{{Terran (StarCraft II)}} |
Revision as of 17:55, 11 December 2019
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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Devastation turrets are terran automated defensive structures.
Game Unit
The devastation turret is exclusive to Rory Swann in Co-op Missions.
Devastation turrets deal heavy damage to armored enemies and make a good compliment to perdition turrets, which deal bonus damage to light enemies. When upgraded, devastation turrets slow enemies, making them excellent for base defense.
Devastation turrets are renamed "Blaster Billy" when Swann reaches Level 3. The turrets can slow enemy units similar to the Concussive Shell ability of marauders.
Upgrades
Devastation turrets are renamed Blaster Billy and have +3 attack range, for a total of 9. Attacks now slow enemy movement speed by 30%.
Missile turrets are renamed Spinning Dizzy and have +75 life, for a total of 325. Attacks now deal area damage.
Perdition turrets are renamed Flaming Betty and cost 50% less minerals, down to 75 minerals.
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Salvages this structure, removing it and returning 100% of its mineral and gas value cost. Salvage takes 5 seconds to finish. Warning: once Salvage is triggered, it cannot be canceled.
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All turrets gain +1 attack range.
Grease Monkey: All turrets gain +2 attack range.
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All structures gain +2 armor.
Grease Monkey: All turrets gain +4 armor.
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All buildings will initiate auto-repairs when below 50% health, repairing them back to 50% health (restore 15 hit points per second).
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Increases the attack speed of all turrets by 25%.
Grease Monkey: Increases the attack speed of all turrets by 50%.
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Trivia
The console screen shows like Flaming Betty.