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(Created page with "{{game |game=SC2 |unit=devourer |lore=x |sc1=x |scbw= |sc2= |custom1= |custom2= }} {{UnitBox |image=Devourer SC2-HotS Rend1.jpg |imgsize= 200px |name=Devourer |game=SC2 |bgcol...")
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{{UnitBox
 
{{UnitBox
|image=Devourer SC2-HotS Rend1.jpg
 
|imgsize= 200px
 
 
|name=Devourer
 
|name=Devourer
|game=SC2
 
 
|bgcolor=
 
|bgcolor=
|fgcolor=black
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|fgcolor={{Black}}
 
|game=SC2
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|image=Devourer SC2-LotV Head1.jpg
 
|imgsize=150px
 
|image2=Devourer SC2-HotS Rend1.jpg
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|imgsize2=200px
 
|race=Zerg
 
|race=Zerg
|faction=
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|faction=[[Zerg Swarm]]
|campname=
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|campname=[[Co-op Missions]]
 
|baseunit=
 
|baseunit=
 
|role=Aerial support flyer
 
|role=Aerial support flyer
|useguns=
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|useguns=Corrosive Acid
 
|usearmor=
 
|usearmor=
 
|energy=
 
|energy=
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|timedlife=
 
|timedlife=
 
|size=
 
|size=
|type=
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|type=*[[Air]]
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*[[Biological]]
|armortype=
 
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*[[Massive]]
 
|armortype=*[[Armored]]
 
|transcapacity=
 
|transcapacity=
 
|transsize=
 
|transsize=
|sight=
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|sight=11
 
|detect=
 
|detect=
 
|broodling=
 
|broodling=
|costmin=
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|costmin=150 {{min}}<br>
  +
75 (at [[Co-op Missions]] [[Abathur (Co-op Missions)|Abathur]] level 12)
 
|energycost=
 
|energycost=
|costgas=
+
|costgas=50 {{SC2ZergGas}}<br>
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25 (at [[Co-op Missions]] [[Abathur (Co-op Missions)|Abathur]] level 12)
|supply=
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|supply=2
 
|campcost=
 
|campcost=
|time=
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|time=15 {{time}}<br>
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8 (at [[Co-op Missions]] [[Abathur (Co-op Missions)|Abathur]] level 12)
 
|produced=
 
|produced=
 
|parent=
 
|parent=
|evolvesfrom=
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|evolvesfrom=[[Mutalisk]] (Co-op Abathur)
 
|req=
 
|req=
 
|hotkey=
 
|hotkey=
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|speed=3.25
 
|accel=
 
|accel=
 
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|lataccel=
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|shield=
 
|shield=
 
|shieldregen=
 
|shieldregen=
|hp=
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|hp=250<br>
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250 (+7.5 per biomass. Up to a maximum 1000) (Co-op)
|hpregen=
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|hpregen=0.2734
|armor=
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|armor=2
|gun1name=
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|gun1name=Corrosive Acid
|gun1strength=
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|gun1strength=20 (+10 vs armored)
 
|gun1attacks=
 
|gun1attacks=
 
|gun1ground=
 
|gun1ground=
|gun1air=
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|gun1air=Corrosive Acid
|gun1cool=
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|gun1cool=2<br>
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2 (-0.01 per biomass. Down to a maximum 1) (Co-op)
|gun1range=
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|gun1range=6
|gun1upgrd=
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|gun1upgrd=+2/+1 vs Armored
 
|gun2name=
 
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|gun2strength=
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|gun2upgrd=
 
|gun2upgrd=
 
|addons=
 
|addons=
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|evolvesto=[[Leviathan]] (Co-op Abathur)
 
|produce=
 
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|allows=
 
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|structure=
 
|structure=
 
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|hero=
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==Abilities==
 
==Abilities==
  +
{{CoopDevourerCorrosiveAcid}}
   
 
==Upgrades==
 
==Upgrades==
  +
{{CoopCorrosiveSpray}}
  +
{{CoopZergFlyerAttacks|abathur
  +
|effect1='''Damage:''' 22 (+11 vs Armored)
  +
|effect2='''Damage:''' 24 (+12 vs Armored)
  +
|effect3='''Damage:''' 26 (+13 vs Armored)
  +
}}
  +
{{CoopZergFlyerCarapace|abathur
  +
|effect1='''Armor:''' 3
  +
|effect2='''Armor:''' 4
  +
|effect3='''Armor:''' 5
  +
}}
   
 
==Development==
 
==Development==
The devourer's model exists in the [[Galaxy Map Editor]] for ''[[StarCraft II: Heart of the Swarm]]''.<ref name = "SCIIEditor">Blizzard Entertainment. ''[[StarCraft II]] [[Galaxy Map Editor|Map Editor]].'' (Activision Blizzard) (in English). July 27, 2010</ref> It remains an air-to-air unit, but would mutate directly from a larva instead of the mutalisk. It has the same corrosive acid effect as in the original game, splashing targets with acid spores that reduce the armor of units by 1 and their attack speed by 0.1 for each spore. The effect can stack up to 20 times. The devourer has three upgrades associated with it that are tentatively tied to the [[evolution pit]]:
+
The devourer's model exists in the [[Galaxy Map Editor]] for ''[[StarCraft II: Heart of the Swarm]]''.<ref name= "SCIIEditor">Blizzard Entertainment. ''[[StarCraft II]] [[Galaxy Map Editor|Map Editor]].'' (Activision Blizzard) (in English). July 27, 2010</ref> It remains an air-to-air unit, but would mutate directly from a larva instead of the mutalisk. It has the same corrosive acid effect as in the original game, splashing targets with acid spores that reduce the armor of units by 1 and their attack speed by 0.1 for each spore. The effect can stack up to 20 times. The devourer has three upgrades associated with it that are tentatively tied to the [[evolution pit]]:
   
 
*'''Gaping Maw''': Devourer's attack speed increases by 25%.
 
*'''Gaping Maw''': Devourer's attack speed increases by 25%.
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==References==
 
==References==
{{ref}}
+
{{Ref}}
 
{{Zerg (StarCraft II)}}
 
{{Zerg (StarCraft II)}}

Revision as of 12:32, 19 July 2019

Shakurus SC1 Art2
This article concerns StarCraft II gameplay. You may be looking for:

The devourer returns in Co-op Missions in StarCraft II. They are exclusive to Abathur.

Abilities

DevourerCorrosiveAcidIcon
Corrosive Acid

Launches acid at all enemies in attack area, reducing armor by 3 and attack speed by 12.5%. Stacks up to three times. Can be set to autocast.

Usage
Hotkey D
Duration 15 seconds
Cooldown 45 seconds
ve

Upgrades

CorrosiveSpray SC2 Icon1
Corrosive Spray

Devourer attacks deal splash damage.

Campaign Acquisition
Unlock Reach Abathur Level 11
Acquisition
Purchased from Spire/Greater spire
Hotkey D
Cost 200 Minerals 200 Vespene gas 90seconds
Mastery: -1.8seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 36seconds
Required Greater spire
ve
SC2 ZergAirWeap
Zerg Flyer Attacks

Increases the attack damage of zerg air units

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Spire/Greater spire
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Mastery: -3.2seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 64seconds
Effect Damage: 22 (+11 vs Armored)
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Mastery: -3.8seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 76seconds
Required Lair/Hive
Effect Damage: 24 (+12 vs Armored)
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Mastery: -4.4seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 88seconds
Required Hive
Effect Damage: 26 (+13 vs Armored)
ve
SC2 ZergAirCara
Zerg Flyer Carapace

Increases the armor of zerg air units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Spire/Greater spire
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Mastery: -3.2seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 64seconds
Effect Armor: 3
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Mastery: -3.8seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 76seconds
Required Lair/Hive
Effect Armor: 4
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Mastery: -4.4seconds per Structure Morph and Evolution Rate mastery point. Down to a maximum 88seconds
Required Hive
Effect Armor: 5
ve

Development

The devourer's model exists in the Galaxy Map Editor for StarCraft II: Heart of the Swarm.[1] It remains an air-to-air unit, but would mutate directly from a larva instead of the mutalisk. It has the same corrosive acid effect as in the original game, splashing targets with acid spores that reduce the armor of units by 1 and their attack speed by 0.1 for each spore. The effect can stack up to 20 times. The devourer has three upgrades associated with it that are tentatively tied to the evolution pit:

  • Gaping Maw: Devourer's attack speed increases by 25%.
  • Improved Osmosis: Acid spore debuff lasts twice as long.
  • Prescient Spores: Devourer can attack ground units.

Devourers can be seen in the background from the leviathan on Char once Warfield's fortress has been destroyed, and in glass tanks in the Umojan research facility.

Dustin Browder has said that it was not "cool" enough for him, and on the other hand there was little use for air-to-air units in the campaign.[2]

References

  1. Blizzard Entertainment. StarCraft II Map Editor. (Activision Blizzard) (in English). July 27, 2010
  2. 2011-05-31, May 2011 HoTS Fansite Interview. StarCraft Legacy, accessed on 2011-05-31