This article or section contains information from StarCraft II: Legacy of the Void.
The content may change substantially over time.
By supercharging their power cores, disruptors can become invulnerable, turning its physical form into energy for a short period of time. This allows it to advance unhindered towards their enemies, releasing a destructive blast called a "purification nova." This blast is especially destructive against enemy forces that are tightly clustered together.
The disruptor is a light-mechanical unit. The disruptor is extremely potent versus any force that clumps its units together, as well as against worker lines. It can be countered with skilled micromanagement. The disruptor's attack inflicts damage on friendly units as well as hostile targets.
The disruptor becomes immobile and shoots out a ball of energy that can be controlled and detonates after a few seconds, dealing 145 damage and 55 damage to shields. If the disruptor is destroyed before the energy ball detonates, it will fail to explode. The ball itself is invulnerable.
Legacy of the Void beta testing showed that disruptors were surviving longer than they should when caught offguard. It was made an armored unit to provide opponents an extra means of countering the unit (through units that do bonus damage against armored units).
Beta feedback has shown that the disruptor has often conformed to an "all or nothing" approach, that it is very effective when it works, but almost always destroyed if it does not take out enough enemy units. The following changes are expected to be made:
- A reduction of the blast radius.
- Lower cost.
- Faster activation speed.
- Less delay before firing.
The disruptor's aesthetics changed during development.
Shoots a ball of energy at target point that can be controlled and lasts 2 seconds. After two seconds, the energy ball explodes, dealing 155 (+55 vs shields) damage to nearby enemies in a 1.5 radius. Has a 0.7 second charge time after being dropped from a transport.
The disruptor appears to use a model similar to the canceled replicant unit.
- ↑ 1.0 1.1 1.2 1.3 Blizzard Entertainment. StarCraft II: Legacy of the Void beta. (Activision Blizzard) (in English). March 31, 2015
- ↑ 2015-09-13, StarCraft II: Legacy of the Void Launches Nov 10, 2015. Blizzplanet, accessed on 2015-09-15
- ↑ 3.0 3.1 3.2 Legacy of the Void Units, Blizzard Entertainment. Accessed on 2015-04-18
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Blizzard Entertainment. 2014-11-08. Legacy of the Void: Multiplayer Preview. Blizzard Entertainment. Accessed 2014-11-09.
- ↑ 2015-05-14, Legacy of the Void Beta Balance Update -- May 14, 2015. Blizzard Entertainment, accessed on 2015-05-20
- ↑ 6.0 6.1 2015-09-17, Legacy of the Void Beta Balance Update -- September 17, 2015. Blizzard Entertainment, accessed on 2015-09-30
- ↑ 7.0 7.1 7.2 2015-08-20, Legacy of the Void Beta Patch 2.5.5. Blizzard Entertainment, accessed on 2015-09-03
- ↑ Blizzard Entertainment. 2015-03-18.Legacy of the Void Beta Preview. Blizzard Entertainment. Accessed 2015-03-18.
- ↑ 2015-08-20, Legacy of the Void Beta: Balance Update Preview - August 20. Blizzard Entertainment, accessed on 2015-09-06
- ↑ 2015-05-11, Legacy of the Void Beta: Balance Update Preview - May 11. Blizzard Entertainment, accessed on 2015-05-21
- ↑ 2015-06-19, Community Feedback Update - June 19. Blizzard Entertainment, accessed on 2015-06-26
- ↑ Blizzard Entertainment. 2014-11-07. Legacy of the Void - Multiplayer Update: Protoss. Youtube. Accessed 2014-11-09.