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This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
"My Dominion, right or wrong."

- Dominion trooper(src)

Dominion troopers are often conscripted frontline infantry for the Terran Dominion, who carry light armor and lack the training of other members of the Dominion Armed Forces. They can be equipped with various weapons to suit the situation, which are often considered more valuable than the troopers themselves. In the alternate timeline where Arcturus Mengsk survived the Second Great War, the Emperor made liberal use of these conscripts against the armies of Amon.[1]

Game Unit[]

Dominion troopers are the basic infantry option for Arcturus Mengsk in Co-op Missions. The troopers are cheap and quick to produce, but have low health and low firepower, however they are easily massable. They can be outfitted with weapons for different combat situations. They can be produced by Dominion laborers switching "suits" to the trooper suit, and vice versa. The weapons cost more than the troopers themselves. Troopers are also able to build supply bunkers, earthsplitter ordnance and missile turrets, with multiple troopers or laborers helping to speed up a construction project.

When in the area of an imperial witness at Mengsk Level 5, troopers and laborers will contribute to the generation of Mengsk's Imperial Mandate, allowing him to use powerful calldowns.

The Dominion troopers have access to three weapons, which change their unit type. When one of these troopers die or switch to a laborer suit, they will drop their weapon, allowing another Dominion trooper to pick them up:

Abilities[]

LMG Coop Game1
Equip B-2 High-Cal LMG

Arms the Trooper with a more powerful weapon, especially effective against all unit types. When this unit dies, its weapon drops to the ground and can be picked up by other Dominion Troopers.

Can attack ground and air units.

Merchant of Death: B-2 High-Cal LMG now costs 40 minerals and 20 vespene gas and cannot drop when the Trooper dies, instead dropping a grenade that moves towards the enemy and explodes, dealing 200 damage within a radius of 2.5.

Usage
Notes

If a Trooper with a weapon is killed or switched to a Laborer suit, the dropped weapon will remain on the ground for 300 seconds before despawning and refunding 75% of its cost.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Dominion trooper (Individual)
Hotkey G
Basic
Cost 160 Minerals
With Merchant of Death
Cost 40 Minerals 20 Vespene gas
ve
Flamethrower Coop Game1
Equip CPO-7 Salamander Flamethrower

Arms the Trooper with a more powerful weapon, effective against light ground units. When this unit dies, its weapon drops to the ground and can be picked up by other Dominion Troopers.

Can attack ground units.

Merchant of Death: CPO-7 Salamander Flamethrower now costs 40 minerals and 20 vespene gas and cannot drop when the Trooper dies, instead dropping a grenade that moves towards the enemy and explodes, dealing 200 damage within a radius of 2.5.

Usage
Notes

If a Trooper with a weapon is killed or switched to a Laborer suit, the dropped weapon will remain on the ground for 300 seconds before despawning and refunding 75% of its cost.

Campaign Acquisition
Unlock Reach Mengsk Level 2.
Acquisition
Purchased from Dominion trooper (Individual)
Hotkey F
Basic
Cost 160 Minerals
With Merchant of Death
Cost 40 Minerals 20 Vespene gas
ve
HailstormLauncher Coop Game1
Equip Hailstorm Launcher

Arms the Trooper with a more powerful weapon, especially effective against armored air units. When this unit dies, its weapon drops to the ground and can be picked up by other Dominion Troopers.

Can attack ground and air units.

Merchant of Death: Hailstorm Launcher now costs 40 minerals and 20 vespene gas and cannot drop when the Trooper dies, instead dropping a grenade that moves towards the enemy and explodes, dealing 200 damage within a radius of 2.5.

Usage
Notes

If a Trooper with a weapon is killed or switched to a Laborer suit, the dropped weapon will remain on the ground for 300 seconds before despawning and refunding 75% of its cost.

Campaign Acquisition
Unlock Reach Mengsk Level 2.
Acquisition
Purchased from Dominion trooper (Individual)
Hotkey N
Basic
Cost 160 Minerals
With Merchant of Death
Cost 40 Minerals 20 Vespene gas
ve
ReportforLabor Coop Game1
Report for Labor

Orders the trooper to switch to a Laborer suit at the nearest enlistment center or supply bunker.

Equipped Troopers will drop their weapons upon switching to labor suits.

Usage
Hotkey Z
Cooldown 0 seconds
Campaign Acquisition
Unlock Initially available.
ve
BuildCombatStructure Coop Game1
Build Combat Structure
Usage
Hotkey B
Cooldown 0 seconds
Campaign Acquisition
Unlock Initially available.
ve
WorkingCrew Coop Game1
Working Crew

Multiple Laborers and Troopers can build a structure, reducing its construction time by 60% per additional Laborer or Trooper.

Campaign Acquisition
Unlock Initially available.
ve
WillofthePeople Coop Game1
Will of the People

When this unit becomes Indoctrinated by an Imperial Witness, it increases Imperial Support by 1. Each point of Imperial Support generates 1 Imperial Mandate every 240 seconds.

Toxic Tyrant: Dominion Laborers and Troopers can provide Imperial Support while operating an Earthsplitter Ordnance.

Usage
Notes

When Amplified Airwaves is researched, Imperial Support is increased from 1 to 2.
Mastery: +0.01 (+0.02 with Amplified Airwaves) Imperial Support per Laborers and Troopers Imperial Support mastery point. Up to a maximum 1.3 (2.6 with Amplified Airwaves) Imperial Support.

Campaign Acquisition
Unlock Reach Mengsk Level 5.
ve

Upgrades[]

OrbitalTrooperPods
Orbital Trooper Pods

Laborers and Troopers are delivered directly to the Enlistment Center's Rally Points.

Usage
Cost 3 seconds
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Engineering bay
Hotkey D
Cost 100 Minerals 100 Vespene gas 60seconds
ve
CoopMengskDominionWeapons
Dominion Weapons

Increases the attack damage of Dominion Troopers and Enthralled Zerg.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Engineering bay
Hotkey E
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage: 7
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Armory
Effect Damage: 8
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Armory
Effect Damage: 9
ve
CoopMengskDominionArmor
Dominion Armor

Increases the armor of Dominion Troopers and Enthralled Zerg.

(Affects Imperial Intercessor and Imperial Witness)

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Engineering bay
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 1
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Armory
Effect Armor: 2
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Armory
Effect Armor: 3
ve

Trivia[]

Dominion trooper and laborer select, move and attack quotations change depending on the level of Imperial Mandate the player has. At 34 and below, they are more reluctant, at 34-67, they are more "regular," and at 67 and above, the quotes are patriotic and assured.[1]

References[]

  1. 1.0 1.1 1.2 Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Arcturus Mengsk (in English). 2019.
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