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{{Quote|I have returned|Dragoon pilot|StarCraft}}
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{{Quote|I have returned.|Dragoon pilot|StarCraft}}
[[File:Dragoon SC1 CineAmbush1.jpg|A dragoon launches an ambush|thumb]]
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[[File:Dragoon SC1 Art2.jpg|thumb|A dragoon]]
The '''dragoon''' is a type of [[protoss]] quadrupedal assault walker. Following the {{link|Brood War|conflict}} they were succeeded by the [[immortal]].
+
The '''dragoon''' is a type of [[protoss]] quadrupedal assault walker. Following the {{link|Brood War|conflict}}, they were succeeded by the [[immortal]] and to a lesser extent, the [[stalker]].
   
 
==Overview==
 
==Overview==
  +
{{Quote|There is no shame in defeat so long as the spirit is unconquered.|[[Praetor]] [[Fenix]]|Homeland}}
 
[[File:Dragoon SC1 Art1.jpg|thumb|left|A dragoon]]
 
[[File:Dragoon SC1 CineAmbush2.jpg|thumb|left|A dragoon's phase disruptor]]
 
Dragoon pilots were generally grievously wounded veteran [[templar]]s retrieved from the battlefield.<ref name="KaruneQA26">[[Karune]]. 2007-01-22. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=269104&p=1&#post269104 StarCraft II Q&A - Batch 26]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-01-22.</ref><ref name = "Manual">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> On occasion able templar would become pilots.<ref name = "Alternity">Bill Slavicsek, David Eckelberry, Shawn F. Carnes. ''Alternity: StarCraft Edition.'' Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.</ref>
 
   
  +
===Design===
Selected protoss were transplanted into the exoskeleton's core. By the time of the [[Great War]] the core was a fluid container and the pilot was submerged within. Catastrophic damage frequently resulted in the tank being breached and the contents spilling out. The pilot's mind interfaced directly with the machine through mysterious essence translators with the use of the [[Khala]].<ref name = "Dragoon">[http://www.battle.net/scc/protoss/units/dragoon.shtml Dragoon]. ''StarCraft Compendium''. Accessed on 2008-01-01</ref> The end result was that pilots controlled their exoskeletons as a natural extension of their bodies.<ref name = "Manual"/>
 
 
[[File:Dragoon SC1 CineAmbush2.jpg|thumb|A dragoon's [[phase disruptor]]]]
 
Dragoons are about as tall as a [[terran]] wearing [[CMC armor]].<ref name="SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). [[Insight Editions]], November 17, 2015.</ref> The dragoon's [[phase disruptor]] fires antimatter bolts sheathed in psychically charged fields. A similar weapon is used by the [[photon cannon]].<ref name="SC1Man">Underwood, Peter, [[Bill Roper]], [[Chris Metzen]] and Jeffrey Vaughn. ''[[StarCraft]] (Manual)''. Irvine, Calif.: [[Blizzard Entertainment]], 1998.</ref> The phase disruptor is top-mounted and able to swivel around.<ref name="SC:FManual" /> The quadrupedal walker moves efficiently over unstable terrain.<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref> The walker's [[plasma shield]] generator is located at its base.<ref name="SC:FManual" />
   
  +
====Pilots and Control====
The dragoon's phase disruptor fired antimatter bolts sheathed in psychically charged fields. A similar weapon was used by the [[photon cannon]].<ref name = "Manual"/> The quadrupedal walker moved efficiently over unstable terrain.<ref name="SC:ShadXel">Mesta, Gabriel (July 1, 2001). ''[[StarCraft: Shadow of the Xel'Naga]]''. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.</ref>
 
 
[[File:Dragoon SC1 Art1.jpg|thumb|left|A dragoon]]
 
Dragoon pilots were generally grievously wounded veteran [[Templar Caste|templar]]s retrieved from the battlefield.<ref name="KaruneQA26">[[Karune]]. 2007-01-22. [http://www.battle.net/forums/thread.aspx?fn=sc2-general&t=269104&p=1&#post269104 StarCraft II Q&A - Batch 26]. ''Battle.net StarCraft II General Discussion Forum.'' Accessed 2008-01-22.</ref><ref name="SC1Man" /> Some of the most revered protoss warriors have been placed in dragoons,<ref name="SC:FManual" /> and dragoon pilots were renowned for their intelligence in battle.<ref>2017-04-21, [https://starcraft.com/en-us/articles/20695698 Remastering StarCraft's Art]. ''Blizzard Entertainment'', accessed on 2017-04-21</ref>
   
 
Selected protoss were transplanted into the exoskeleton's core. By the time of the [[Great War]] the core was a fluid container and the pilot was submerged within. Catastrophic damage frequently resulted in the tank being breached and the contents spilling out. The pilot's mind interfaced directly with the machine through mysterious essence translators with the use of the [[Khala]].<ref name="Dragoon">[http://www.battle.net/scc/protoss/units/dragoon.shtml Dragoon]. ''StarCraft Compendium''. Accessed on 2008-01-01</ref> The end result was that pilots controlled their exoskeletons as a natural extension of their bodies<ref name="SC1Man" /> using the walker's advanced hydraulic-psionic mobility systems. Once inside the core, the pilot would remain in the tank for the rest of their life.<ref name="SC:FManual" /> Dragoons were able to manipulate and interact with protoss and even [[xel'naga]] machinery.<ref name="SC:DkTempSaga2">Golden, Christie (November 27, 2007). ''[[StarCraft: The Dark Templar Saga: Shadow Hunters|StarCraft: The Dark Templar Saga #2: Shadow Hunters]]''. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7126-8.</ref>
A sacred shrine on [[Aiur]] was dedicated to the creation and maintenance of dragoons. The pilots were honored in protoss society but their status sometimes marked them as outsiders.<ref name = "Alternity"/><ref>'''[[Tassadar]]:''' "[[Fenix]]? It can't be! The Executor told me of how you fell before the Zerg. How is it that you live and breathe?"<br>'''Fenix:''' "Ha hah... Well, after my unfortunate defeat, my ruined body was recovered by our brethren. I now reside within the cold, robotic shell of a Dragoon."<br>'''Tassadar:''' "Old friend-would that this never came to pass..."<br>'''Fenix:''' "Nonsense! There is no shame in defeat so long as the spirit is unconquered, and I am still able to serve Aiur to a degree. But enough of this." ''[[StarCraft]].'' Vivendi Games. Mission: [[Homeland (mission)|Homeland]] (in English). 1998.</ref> The loss of the shrine after the [[Fall of Aiur|Great War]] made it difficult to create new dragoons. In the interim the surviving dragoons were upgraded into [[immortal]]s to preserve their numbers.<ref name = "Imm">Blizzard Entertainment (2007-05-19). [http://www.starcraft2.com/features/protoss/immortal.xml Immortal], Blizzard Entertainment, Retrieved 19 May 2007</ref>
 
   
  +
===History===
The dragoon interested other parties beyond the [[Khalai]]. The [[Dark Templar]] [[stalker]] was inspired by the dragoon.<ref>Blizzard Entertainment (2007-05-19). [http://www.starcraft2.com/features/protoss/stalker.xml Stalker]. ''Blizzard Entertainment.'' Accessed 2007-09-06.</ref> As with other protoss technology, [[terran]] groups conducted research into the mechanics of the dragoon. The [[Kimeran Pirates]] stole (among other things) a data file titled "Utilizing Dragoon Technology For Human Reconstruction" from a [[Terran Confederacy|Confederate]] remnant installation following the {{link|Brood War|conflict}}.<ref name = "Dec">2000-10-27. ''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Deception]] (in English). [http://www.battle.net/scc/OS/motm2000.shtml Map Archives: Deception].</ref>
 
  +
[[File:Dragoon SC1 CineAmbush1.jpg|A dragoon launches an ambush|thumb]]
  +
Dragoons were created sometime after the life of [[Adun]]<ref name="FenixStream"/> by [[Furinax Tribe]] smiths.<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref>, and were created as a way to ensure that fallen protoss warriors could continue fighting after suffering grievous injuries. The legendary hero [[Taldarin]] was the first protoss to be transferred into a dragoon exoskeleton.<ref name="FenixStream">2017-04-24, [https://www.twitch.tv/videos/137821238 StarCraft II Co-op Commander Reveal]. ''Twitch.com'', accessed on 2017-04-24</ref>
   
  +
A sacred shrine on [[Aiur]] was dedicated to the creation and maintenance of the dragoons. The loss of the shrine after the [[Fall of Aiur|Great War]] made it difficult to create new dragoons. In the interim the surviving dragoons were upgraded into [[immortal]]s to preserve their numbers.<ref name="Imm">Blizzard Entertainment (2007-05-19). [http://www.starcraft2.com/features/protoss/immortal.xml Immortal], Blizzard Entertainment, Retrieved 19 May 2007</ref> Since the fall of Aiur, no new dragoons have been built.<ref name="SC:FManual" /> Furthermore, the [[Nerazim]] [[stalker]], which was inspired by the dragoon,<ref>Blizzard Entertainment (2007-05-19). [http://www.starcraft2.com/features/protoss/stalker.xml Stalker]. ''Blizzard Entertainment.'' Accessed 2007-09-06.</ref> has largely supplanted the walker within protoss ground forces. However, the [[Terran Dominion]] has theorized that the lost dragoon technology may be recoverable, as the protoss are known to have embedded highly secure vaults in core facilities on Aiur, and that dragoon process plans may have survived the zerg's rampage.<ref name="SC:FManual"/>
==Game Unit==
 
   
 
As with other protoss technology, [[terran]] groups conducted research into the mechanics of the dragoon. The [[Kimeran Pirates]] stole (among other things) a data file titled "Utilizing Dragoon Technology For Human Reconstruction" from a [[Terran Confederacy|Confederate]] remnant installation following the {{link|Brood War|conflict}}.<ref name="Dec">2000-10-27. ''[[StarCraft: Brood War]]''. Vivendi Games. Mission: [[Deception]] (in English). [http://www.battle.net/scc/OS/motm2000.shtml Map Archives: Deception].</ref>
===StarCraft===
 
{{UnitBox
 
|name=
 
|game=
 
|bgcolor=
 
|fgcolor=black
 
|image=Dragoon SC1 Game1.png
 
|imgsize=
 
|image2=
 
|imgsize2=
 
|race=Protoss
 
|faction=
 
|baseunit=
 
|role=Ranged Ground Unit
 
|useguns=Phase disruptor
 
|usearmor=
 
|hp=100
 
|shield=80
 
|energy=
 
|timedlife=
 
|size=Large
 
|type=
 
|armortype=
 
|trans=4
 
|costmin=125
 
|costgas=50
 
|supply=2
 
|time=50
 
|produced=[[Gateway]]
 
|req=[[Cybernetics core]]
 
|hotkey=D
 
|groundattack=20{{e}}
 
|airattack=20{{e}}
 
|cooldown=30
 
|armor=1
 
|speed=5.25
 
|range=4 (6 upgraded)
 
|sight=8
 
|detect=
 
|parent=
 
|addons=
 
|evolvesto=
 
|produce=
 
|allows=
 
|research=
 
|ability=
 
|structure=
 
|hero=
 
|campaign=
 
|npc=
 
|cancel=
 
|nocat=
 
|concatbott=
 
}}
 
Dragoons serve primarily as mobile anti-air defense. It is more economical to have [[zealot]]s take the brunt of fighting enemy ground units whenever possible. Compared to zealots, the dragoon fires slower and has an attack optimized against only ''[[large]]''-sized units. The relationship is similar to that between [[marine]]s and [[goliath]]s. Due to their large size and somewhat slower movement to the zealot, dragoons are fairly vulnerable to groups of smaller units such as massed zerglings and hydralisks. Despite this, many players utilize dragoons as far as a late game due to their important usage as anti-air defense and support fire.
 
   
  +
[[File:DragoonRavager SC2-LotV Cncpt1.jpg|thumb|A dragoon faces a [[ravager]]]]
Each dragoon occupies four out of the eight slots on a [[shuttle]].
 
  +
Dragoon technology was recovered by the [[Daelaam]] during the [[Reclamation of Aiur]].<ref name="SC2:LotV:TheGrowingShadow">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. ([[Activision Blizzard]]). PC. Mission: ''[[Legacy of the Void]]'', [[The Growing Shadow]] (in [[English]]). 2015-11-10.</ref> However, due their Khala integration the majority fell under [[Amon]]'s control when the Khala was corrupted.<ref name="SC2:LotV:SpearofAdun">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. (Activision Blizzard). PC. Mission: ''[[Legacy of the Void]]'', [[The Spear of Adun (mission)|The Spear of Adun]] (in English). 2015-11-10.</ref> Dragoons that predated Khala integration were discovered among the forces in stasis aboard the [[arkship]] ''[[Spear of Adun]]'', and were fielded by the Daelaam throughout the [[End War]].<ref name="SC2-LotV_StoryWarCouncil">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]]''. (Activision Blizzard). PC. [[War council]] (in English). 2015.</ref>
   
====Upgrades====
+
===Other Information===
  +
{{Alternity}}
{{SC1SingularityCharge
 
  +
{{AmbigCanon|Heroes of the Storm}}
|note=
 
}}
+
{{Ghost}}
 
[[File:Dragoon SC-G Rend1.png|thumb|Suspended unused dragoon shells]]
{{SC1ProtUpgrdShield
 
  +
On occasion, able templar would become pilots. The pilots were honored in protoss society but their status sometimes marked them as outsiders.<ref name="Alt:SCEd">Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). ''[[Alternity: StarCraft Edition]]''. [[Wizards of the Coast]]. ISBN 978-0786-91618-4</ref> Some pilots found it difficult to control their shells.<ref name="HeroesoftheStorm">Blizzard Entertainment. ''[[Heroes of the Storm]]'' (Blizzard Entertainment) (in English). June 2, 2015</ref>
|note=
 
}}
 
{{SC1ProtUpgrdGrndArm
 
|note=
 
}}
 
{{SC1ProtUpgrdGrndWeap
 
|note=
 
}}
 
{{clear|left}}
 
   
  +
When not in use, dragoon shells would be suspended from large hook-like structures in protoss bases.<ref name="GhostVideoes">2014-18-12, [https://www.dropbox.com/sh/fs35i63vrnwwaef/AADSKpFZGsFWKoQdAChJdkVYa?dl=0 StarCraft: Ghost Demo Build]. ''Dropbox.com'', accessed on 2020-02-16</ref>
====Quotations====
 
 
{{Clear}}
: ''See: [[StarCraft unit quotations#Dragoon|StarCraft I Dragoon Quotations]]''
 
   
====Images====
+
==Game Unit==
 
===StarCraft===
<gallery>
 
File:Dragoon SC1 Head1.png|Dragoon profile
+
[[File:Dragoon SC-FM Art1.jpg|thumb|Dragoon schematics]]
  +
:''For StarCraft gameplay information see: [[Dragoon (StarCraft)]]''.
File:Dragoon SC1 Game1.jpg|Dragoons providing support for zealots
 
 
:''For StarCraft in-game quotations see: [[StarCraft unit quotations#Dragoon|StarCraft Dragoon Quotations]]''.
File:Dragoon SC1 Game2.png|StarCraft I dragoon wireframe
 
 
{{Clear}}
</gallery>
 
   
====Development====
+
===StarCraft: Ghost===
  +
{{Ghost}}
[[File:Dragoon SC1 Cncpt1.jpg|thumb|Dragoon concept art]]
 
  +
:''For StarCraft: Ghost in-game quotations see: [[StarCraft:_Ghost_unit_quotations#Dragoon|StarCraft: Ghost Dragoon Quotations]]''.
Dragoons possessed an appearance in the [[StarCraft alpha]] identical to their end appearance. However, they were armed with fusion cannons instead of phase disruptors.<ref>2009-03-19, [http://starcraft.incgamers.com/gallery/showphoto.php?photo=1603&size=big&cat=534 StarCraft Wire]. Artist: [[Blizzard Entertainment]]. Accessed on 2010-01-19</ref>
 
 
[[File:SC Ghost Dragoon.jpg|thumb|[[Nova]] hiding from a dragoon]]
{{clear}}
 
  +
Dragoons appeared as enemies in the singleplayer of ''[[StarCraft: Ghost]]''. Development animations showed them 'galloping.'<ref>2015-02-03, [https://www.youtube.com/watch?v=yF101VKN7Ys The Art of StarCraft: Ghost]. ''YouTube'', accessed on 2015-02-04</ref>
===StarCraft: Ghost===
 
[[File: SC Ghost Dragoon.jpg|thumb|left|[[Nova]] hides from a Dragoon]]
 
Dragoons appear in ''[[StarCraft: Ghost]]'' but no changes from their original portrayal have been seen, apart from a slightly more stocky appearance.
 
   
{{clear}}
 
 
===StarCraft II===
 
===StarCraft II===
[[File:Dragoon SC2 DevGame1.png|thumb|The dragoon in ''[[StarCraft II]]'']]
+
:''For StarCraft II gameplay information see: [[Dragoon (StarCraft II)]]''.
  +
:''For StarCraft II in-game quotations see: [[StarCraft unit quotations#Dragoon|StarCraft II Dragoon Quotations]]''.
Dragoons are no longer in the game. Their role in the protoss tech tree has been filled by [[stalker]]s, while lore-wise the [[immortal]]s are upgraded dragoons.<ref name = "Imm">Blizzard Entertainment (2007-05-19). [http://www.starcraft2.com/features/protoss/immortal.xml Immortal], Blizzard Entertainment, Retrieved 19 May 2007</ref> Dragoons were intended to be in the map editor<ref name = "QA">[[Karune]]. 2007-07-23. [http://www.battle.net/forums/thread.aspx?ForumName=sc2-general&ThreadID=1 StarCraft II Q&A - Karune Briefings]. ''StarCraft II General Discussion Forums.'' Accessed 2007-09-06.</ref> but were not included at game release.
 
  +
{{Clear}}
   
 
==Known Dragoons==
 
==Known Dragoons==
 
[[File:Dragoon SCR HeadAnim.gif|thumb|A dragoon pilot]]
 
*[[Demioch]]
 
*[[Demioch]]
 
*[[Eredas]]
 
*[[Eredas]]
 
*[[Fenix]]
 
*[[Fenix]]
 
*[[Sinar]]
 
*[[Sinar]]
  +
*[[Talandar]] (through temporary consciousness transfer)
 
*[[Taldarin]]
 
*[[Taldarin]]
   
Line 126: Line 68:
 
*[[Dragoon Hero]]es
 
*[[Dragoon Hero]]es
 
*[[Dragoon of Malice|Dragoons of Malice]]
 
*[[Dragoon of Malice|Dragoons of Malice]]
*[[Elite Dragoon]]s
+
*[[Elite Dragoon]]s
  +
*[[Solarite dragoon]]
   
 
==Trivia==
 
==Trivia==
During the age of early modern warfare, [[wikipedia:Dragoon|Dragoons]] were soldiers who were deployed on horseback but fought on foot.
+
*During the age of early modern warfare, [[wikipedia:Dragoon|dragoons]] were soldiers who were deployed on horseback but fought on foot.
   
  +
*In the 2013&ndash;2018 period, the dragoon article was second most visited unit page on the wiki, second only to the immortal.<ref>2018-03-30, [http://fandom.wikia.com/articles/starcraft-anniversary-sarah-kerrigan 'Starcraft' 20th Anniversary: What Fans Are Most Interested In]. ''Wikia'', accessed on 2018-04-01</ref>
==References==
 
{{ref|scroll=x}}
 
   
 
==References==
{{Protoss}}
 
 
{{Ref|scroll=x}}
 
{{Protoss (StarCraft: Ghost)}}
 
{{Protoss (StarCraft: Ghost)}}
[[Category: StarCraft: Ghost Protoss units]]
+
[[Category:StarCraft: Ghost Protoss units]]
[[Category:StarCraft Protoss units]]
+
[[Category:Khalai technology]]
  +
[[Category:Protoss walkers]]

Revision as of 03:39, 28 February 2020

"I have returned."

- Dragoon pilot(src)

Dragoon SC1 Art2

A dragoon

The dragoon is a type of protoss quadrupedal assault walker. Following the Brood War, they were succeeded by the immortal and to a lesser extent, the stalker.

Overview

"There is no shame in defeat so long as the spirit is unconquered."

Design

Dragoon SC1 CineAmbush2

A dragoon's phase disruptor

Dragoons are about as tall as a terran wearing CMC armor.[1] The dragoon's phase disruptor fires antimatter bolts sheathed in psychically charged fields. A similar weapon is used by the photon cannon.[2] The phase disruptor is top-mounted and able to swivel around.[1] The quadrupedal walker moves efficiently over unstable terrain.[3] The walker's plasma shield generator is located at its base.[1]

Pilots and Control

Dragoon SC1 Art1

A dragoon

Dragoon pilots were generally grievously wounded veteran templars retrieved from the battlefield.[4][2] Some of the most revered protoss warriors have been placed in dragoons,[1] and dragoon pilots were renowned for their intelligence in battle.[5]

Selected protoss were transplanted into the exoskeleton's core. By the time of the Great War the core was a fluid container and the pilot was submerged within. Catastrophic damage frequently resulted in the tank being breached and the contents spilling out. The pilot's mind interfaced directly with the machine through mysterious essence translators with the use of the Khala.[6] The end result was that pilots controlled their exoskeletons as a natural extension of their bodies[2] using the walker's advanced hydraulic-psionic mobility systems. Once inside the core, the pilot would remain in the tank for the rest of their life.[1] Dragoons were able to manipulate and interact with protoss and even xel'naga machinery.[7]

History

Dragoon SC1 CineAmbush1

A dragoon launches an ambush

Dragoons were created sometime after the life of Adun[8] by Furinax Tribe smiths.[2], and were created as a way to ensure that fallen protoss warriors could continue fighting after suffering grievous injuries. The legendary hero Taldarin was the first protoss to be transferred into a dragoon exoskeleton.[8]

A sacred shrine on Aiur was dedicated to the creation and maintenance of the dragoons. The loss of the shrine after the Great War made it difficult to create new dragoons. In the interim the surviving dragoons were upgraded into immortals to preserve their numbers.[9] Since the fall of Aiur, no new dragoons have been built.[1] Furthermore, the Nerazim stalker, which was inspired by the dragoon,[10] has largely supplanted the walker within protoss ground forces. However, the Terran Dominion has theorized that the lost dragoon technology may be recoverable, as the protoss are known to have embedded highly secure vaults in core facilities on Aiur, and that dragoon process plans may have survived the zerg's rampage.[1]

As with other protoss technology, terran groups conducted research into the mechanics of the dragoon. The Kimeran Pirates stole (among other things) a data file titled "Utilizing Dragoon Technology For Human Reconstruction" from a Confederate remnant installation following the Brood War.[11]

DragoonRavager SC2-LotV Cncpt1

A dragoon faces a ravager

Dragoon technology was recovered by the Daelaam during the Reclamation of Aiur.[12] However, due their Khala integration the majority fell under Amon's control when the Khala was corrupted.[13] Dragoons that predated Khala integration were discovered among the forces in stasis aboard the arkship Spear of Adun, and were fielded by the Daelaam throughout the End War.[14]

Other Information

Alt-SE Cover1
The following article or section contains lore from the StarCraft RPG, which is not regarded as canon. Elements may be regarded as 'flavor lore' however.
The following section contains information from Heroes of the Storm that is ambiguously canonical.
StarCraft Ghost Logo2
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.
Dragoon SC-G Rend1

Suspended unused dragoon shells

On occasion, able templar would become pilots. The pilots were honored in protoss society but their status sometimes marked them as outsiders.[15] Some pilots found it difficult to control their shells.[16]

When not in use, dragoon shells would be suspended from large hook-like structures in protoss bases.[17]

Game Unit

StarCraft

Dragoon SC-FM Art1

Dragoon schematics

For StarCraft gameplay information see: Dragoon (StarCraft).
For StarCraft in-game quotations see: StarCraft Dragoon Quotations.

StarCraft: Ghost

StarCraft Ghost Logo2
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.
For StarCraft: Ghost in-game quotations see: StarCraft: Ghost Dragoon Quotations.
SC Ghost Dragoon

Nova hiding from a dragoon

Dragoons appeared as enemies in the singleplayer of StarCraft: Ghost. Development animations showed them 'galloping.'[18]

StarCraft II

For StarCraft II gameplay information see: Dragoon (StarCraft II).
For StarCraft II in-game quotations see: StarCraft II Dragoon Quotations.

Known Dragoons

Dragoon SCR HeadAnim

A dragoon pilot

Specialists

Trivia

  • During the age of early modern warfare, dragoons were soldiers who were deployed on horseback but fought on foot.
  • In the 2013–2018 period, the dragoon article was second most visited unit page on the wiki, second only to the immortal.[19]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Barba, Rick. StarCraft Field Manual (hardcover). Insight Editions, November 17, 2015.
  2. 2.0 2.1 2.2 2.3 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998. Cite error: Invalid <ref> tag; name "SC1Man" defined multiple times with different content
  3. Mesta, Gabriel (July 1, 2001). StarCraft: Shadow of the Xel'Naga. Simon & Schuster (Pocket Star). ISBN 0-671-04149-5.
  4. Karune. 2007-01-22. StarCraft II Q&A - Batch 26. Battle.net StarCraft II General Discussion Forum. Accessed 2008-01-22.
  5. 2017-04-21, Remastering StarCraft's Art. Blizzard Entertainment, accessed on 2017-04-21
  6. Dragoon. StarCraft Compendium. Accessed on 2008-01-01
  7. Golden, Christie (November 27, 2007). StarCraft: The Dark Templar Saga #2: Shadow Hunters. Simon & Schuster (Pocket Star). ISBN 978-0-7434-7126-8.
  8. 8.0 8.1 2017-04-24, StarCraft II Co-op Commander Reveal. Twitch.com, accessed on 2017-04-24
  9. Blizzard Entertainment (2007-05-19). Immortal, Blizzard Entertainment, Retrieved 19 May 2007
  10. Blizzard Entertainment (2007-05-19). Stalker. Blizzard Entertainment. Accessed 2007-09-06.
  11. 2000-10-27. StarCraft: Brood War. Vivendi Games. Mission: Deception (in English). Map Archives: Deception.
  12. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, The Growing Shadow (in English). 2015-11-10.
  13. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Legacy of the Void, The Spear of Adun (in English). 2015-11-10.
  14. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. War council (in English). 2015.
  15. Bill Slavicsek, David Eckelberry, Shawn F. Carnes (March 1, 2000). Alternity: StarCraft Edition. Wizards of the Coast. ISBN 978-0786-91618-4
  16. Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015
  17. 2014-18-12, StarCraft: Ghost Demo Build. Dropbox.com, accessed on 2020-02-16
  18. 2015-02-03, The Art of StarCraft: Ghost. YouTube, accessed on 2015-02-04
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