The Drakken laser drill is a large terran structure. It mounts a large turreted beam emitter which may be used for excavations or, if the need arises, as a weapon. Its laser has an energy output of 174 gigawatts.
The Foundation hired Raynor's Raiders to complete the dig. The Tal'darim pressed in on the new interlopers. The appearance of archons and warp prisms prompted Captain Matt Horner to grant Commander Jim Raynor manual control of the laser. This allowed the Drakken to be re-targeted against enemy units.
With the temple's doors destroyed, the Raiders extracted the artifact and departed.
The laser drill is a very powerful weapon, capable of killing archons and collossi in less than a second. It is also the only weapon that can destroy the three protoss research objectives on the map. Though it does massive damage in seconds once it begins firing, locking onto a target and firing the initial laser has a delay, and the laser must swing around to fire at units, further delaying its firing.
At the beginning of every mission, the laser drill begins construction automatically near Swann's command center, and takes five minutes to complete. Once completed, the laser drill can be manually controlled, and will otherwise automatically acquire and attack targets anywhere in the player's sight radius. The laser drill has infinite range and can be upgraded at the player's discretion. If the drill is destroyed, it is replaced with an invincible wreckage that takes two minutes to automatically repair itself.
The laser drill appears as an enemy structure in some mutators with 2000 shields and 1000 HP. Like Swann's drill, it will be replaced with an invincible wreckage when destroyed and automatically repair itself after two minutes.
Drakken Laser Drill
Attack with the drakken laser drill dealing 20 damage per second to target unit. Has unlimited range. Drill can be upgraded to increase damage.
Heavy Weapons Specialist: Deals 100% area damage within a range of 1.5, slows the enemy units by 70%, and locks onto target by 70% faster.
Increases the drill's damage by 10 and allows use of Concentrated Beam ability.
200 Mastery: -3 per Laser Drill Build Time, Upgrade Time, and Upgrade Cost mastery point. Down to a minimum 110 200 Mastery: -3 per Laser Drill Build Time, Upgrade Time, and Upgrade Cost mastery point. Down to a minimum 110 190 Mastery: -2.85 per Laser Drill Build Time, Upgrade Time, and Upgrade Cost mastery point. Down to a minimum 104.5
Increases the drill's damage by 20 and allows use of Pulse Cannon ability.
Reach Swann Level 4.
300 Mastery: -5 per Laser Drill Build Time, Upgrade Time, and Upgrade Cost mastery point. Down to a minimum 150 300 Mastery: -5 per Laser Drill Build Time, Upgrade Time, and Upgrade Cost mastery point. Down to a minimum 150 220 Mastery: -3.3 per Laser Drill Build Time, Upgrade Time, and Upgrade Cost mastery point. Down to a minimum 121
The drill underwent an artistic revision during development, in order to make it look more like hardware and less like a weapon. The artwork was re-textured a few times (construction yellow, to covert-ops black, and then back to construction yellow again with a hint of covert-ops black). There used to be a floor inside the railing which would have had operators maintaining the drill, as well as a seat in front of the monitor bank with an operator behind the keyboard. Time and various other factors eventually phased those features out. The texture on the monitors remained unchanged; they resemble the Windows Blue Screen of Death.