StarCraft Wiki
Advertisement
StarCraft Wiki
Shakurus SC1 Art2
You may be looking for:
Drone SC2 Art2

The drone

The drone is the hero unit.

Overview

Drone SC1 Art1

A drone during the Great War

Drones stem from the savage gashyrr wasps of Eldersthine, absorbed into the Zerg Swarm to serve as resource gatherers. Over time they became drones, engineered with the larvae's ability to break down their own genetic coding and transform themselves into rudimentary zerg structures. A transforming drone needs creep to provide nourishment and mass to support its new form.[1]

While the gashyrr wasps possessed the ability to fly, drones do not possess such an ability, the wasps' wings and legs becoming fleshy, webbed membranes that keep drones steady while in motion. Drones move by hovering above the ground using a float bladder. This peculiar organ emits a low-frequency energy field that disrupts gravity around the drone. The creature then "swims" through the air by undulating its body and using some of the excess energy as a means of propulsion. Dedicated analysis by Terran Dominion scientists has revealed that the aforementioned membrane is capable of expanding rapidly with a proper source of nourishment (e.g. creep). However, the gashyrr wasps' worker caste's ability to secrete compound B-5801 was maintained in a sense through genetic trimming and manipulation, allowing the drones themselves to become the biological focus of zerg structures.[2]

Like the larva, drones are controlled by overlords who monitor their progress. Drones are usually single-minded about their tasks, diligently working through even raging combat.[1] The drone's pincers are a minor evolution of those possessed by larvae, which gives them the ability to clamp and transport objects. The osseous tissue hardens through the pupation cycle, and its density allows drones to cut mineral crystals with ease, or defend themselves in a pinch.[2]


Alt-SE Cover1
The following article or section contains lore from the StarCraft RPG, which is not regarded as canon. Elements may be regarded as 'flavor lore' however.

Drones possess limited combat ability, but in a swarm, they can present a significant threat, attacking with claws and spines.[3]

Game Unit

StarCraft

For StarCraft gameplay information see: Drone (StarCraft).

StarCraft: Ghost

StarCraft Ghost Logo2
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details.

The drone was present in StarCraft: Ghost's single-player mode. Nova could mentally control a drone in order to "infest" a computer terminal, then use the terminal to control objects such as a robotic arm.[4]

StarCraft II

For StarCraft II gameplay information see: Drone (StarCraft II).

Heroes of the Storm

Heroes DevLog2
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity

In Blizzard DotA, drones could be spawned by Zagara.[5]

Known Drones

References

  1. 1.0 1.1 Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. 2.0 2.1 2014-07-31, Drone: Science. Blizzard Entertainment, accessed on 2014-08-07
  3. Bill Slavicsek, David Eckelberry, Shawn F. Carnes. Alternity: StarCraft Edition. Wizards of the Coast, March 1, 2000. ISBN 0-7869-1618-4.
  4. Christian Nutt. 2003-04-13. StarCraft: Ghost (PS2) Gamespy. Accessed 2008-10-29.
  5. 2014-05-21, Blizzard set out to make a StarCraft mod, and instead reinvented gaming's most popular genre. Polygon, accessed on 2014-05-22
Advertisement