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Egon Stetmann

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Four months later a [[Terran Dominion]] rescue team was sent to rescue Stetmann due to his connections with [[Jim Raynor]] and [[Valerian Mengsk]], but they were shot down by the [[Tal'darim]]. Gary found the intruders, and brought them to Stetmann, who declared that he would judge them as trespassers.<ref name="SC:ThisSacredLand_1">Robert Brooks (w), Carlos Rodríguez (i) and Andrew Dalhouse (c). (August 15, 2019). ''[[StarCraft II: This Sacred Land: Part 1]].'' Blizzard Entertainment. [https://bnetcmsus-a.akamaihd.net/cms/page_media/ub/UBJJTLIBW9781565228594348.pdf StarCraft II: This Sacred Land: Part 1] Accessed 2019-08-15.</ref> Stetmann judged them to be killed, but the [[Unidentified ghost (This Sacred Land)|ghost]] of the group convinced him that they would serve him as his servants, and to have the other two members of his team, Ensign [[Wallace]] and Captain [[Neimi]], think thoughts that Stetmann wanted them to think. Stetmann revealed to them his plight, his exile and contention with the Tal'darim, to which the ghost offered their aid in driving the Tal'darim off the planet. Stetmann was overjoyed, and had Gary stop dismantling their [[medivac]]. However, before he could allow them to join, Stetmann gave the ghost a canister of terrazine, so that Bel'Shir could commune with him.<ref name="SC:ThisSacredLand_2"/>
 
Four months later a [[Terran Dominion]] rescue team was sent to rescue Stetmann due to his connections with [[Jim Raynor]] and [[Valerian Mengsk]], but they were shot down by the [[Tal'darim]]. Gary found the intruders, and brought them to Stetmann, who declared that he would judge them as trespassers.<ref name="SC:ThisSacredLand_1">Robert Brooks (w), Carlos Rodríguez (i) and Andrew Dalhouse (c). (August 15, 2019). ''[[StarCraft II: This Sacred Land: Part 1]].'' Blizzard Entertainment. [https://bnetcmsus-a.akamaihd.net/cms/page_media/ub/UBJJTLIBW9781565228594348.pdf StarCraft II: This Sacred Land: Part 1] Accessed 2019-08-15.</ref> Stetmann judged them to be killed, but the [[Unidentified ghost (This Sacred Land)|ghost]] of the group convinced him that they would serve him as his servants, and to have the other two members of his team, Ensign [[Wallace]] and Captain [[Neimi]], think thoughts that Stetmann wanted them to think. Stetmann revealed to them his plight, his exile and contention with the Tal'darim, to which the ghost offered their aid in driving the Tal'darim off the planet. Stetmann was overjoyed, and had Gary stop dismantling their [[medivac]]. However, before he could allow them to join, Stetmann gave the ghost a canister of terrazine, so that Bel'Shir could commune with him.<ref name="SC:ThisSacredLand_2"/>
   
[[File:Stetmann SacredLand Comic2.JPG|thumb|Stetmann and his Swarm victorious]]
 
 
The ghost obliged, becoming Stetmann's "minion." He was able to take out the Tal'darim's [[Malain|leader]] with his [[C-10 rifle]], after which Stetmann led the Mecha Swarm into battle, while riding on a [[mecha ultralisk]]. To his annoyance, the ghost set off explosives before Stetmann gave the signal, leading him to ask how he could baptize himself in the blood of Bel'Shir's enemies without proper dramatic timing. Regardless, the attack continued, and 73 minutes after it began, Stetmann and his forces stood victorious among the ruins of the protoss base. He bid his "minion" join him, but the ghost had disappeared, leaving Stetmann to ask Gary if he'd stepped on him. That Gary levitated wasn't an excuse...though maybe he'd killed him...or the ghost was hiding...of course, he'd never do that...would he?
 
The ghost obliged, becoming Stetmann's "minion." He was able to take out the Tal'darim's [[Malain|leader]] with his [[C-10 rifle]], after which Stetmann led the Mecha Swarm into battle, while riding on a [[mecha ultralisk]]. To his annoyance, the ghost set off explosives before Stetmann gave the signal, leading him to ask how he could baptize himself in the blood of Bel'Shir's enemies without proper dramatic timing. Regardless, the attack continued, and 73 minutes after it began, Stetmann and his forces stood victorious among the ruins of the protoss base. He bid his "minion" join him, but the ghost had disappeared, leaving Stetmann to ask Gary if he'd stepped on him. That Gary levitated wasn't an excuse...though maybe he'd killed him...or the ghost was hiding...of course, he'd never do that...would he?
   
[[File:EgonStetmannGhost SacredLand Comic1.jpg|thumb|left|Stetmann is transported off Bel'Shir]]
 
 
In truth, what the ghost ''had'' done was apparently succumb to the terrazine Stetmann had force fed him. The ghost incapacitated Stetmann and brought him aboard the [[medivac dropship]] he'd arrived in, with Gary following. The ghost, apparently worshiping Bel'Shir in a manner similar to Stetmann, commented that the doctor would carry on her will and create countless congregations for her.<ref name="SC:ThisSacredLand_3">Robert Brooks (w), Carlos Rodríguez (i) and Andrew Dalhouse (c). (October 10, 2019). ''[[StarCraft II: This Sacred Land: Part 3]].'' Blizzard Entertainment. [https://bnetcmsus-a.akamaihd.net/cms/gallery/IR632P7S1O0K1570126351804.pdf StarCraft II: This Sacred Land: Part 3] Accessed 2019-10-10.</ref>
 
In truth, what the ghost ''had'' done was apparently succumb to the terrazine Stetmann had force fed him. The ghost incapacitated Stetmann and brought him aboard the [[medivac dropship]] he'd arrived in, with Gary following. The ghost, apparently worshiping Bel'Shir in a manner similar to Stetmann, commented that the doctor would carry on her will and create countless congregations for her.<ref name="SC:ThisSacredLand_3">Robert Brooks (w), Carlos Rodríguez (i) and Andrew Dalhouse (c). (October 10, 2019). ''[[StarCraft II: This Sacred Land: Part 3]].'' Blizzard Entertainment. [https://bnetcmsus-a.akamaihd.net/cms/gallery/IR632P7S1O0K1570126351804.pdf StarCraft II: This Sacred Land: Part 3] Accessed 2019-10-10.</ref>
   
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