This article or section contains information derived from
Co-op Missions , and should not be considered part of the official
StarCraft storyline.
Elite Marine
Armament
C-14 Gauss Rifle
Sight
10 (12 with Laser Targeting System)
125 (individual unit)
600 (for 4)
1 (individual unit)
4 (for 4)
Hit point regen/second
0 (2 while
Super Stimpack is active)
Mastery: +0.2 health per second per Combat Unit Life Regeneration mastery point. Up to a maximum 6 (when in out combat for 10 seconds)
0.8608
Mastery: +0.5% per Unit Attack Speed mastery point. Up to a maximum 0.75
Range
5 (6 with Laser Targeting System)
Elite marines are special forces marines employed by Nova in Co-op Missions . They replace the standard marine .
Game Unit [ ]
Elite marines deploy in teams of four from Nova's barracks for a cost of 600 minerals. Compared to normal marines they have over 300% HP and deal 150% damage. Instead of a killcount rank they have an individual name and the listed rank of corporal.
Abilities [ ]
Increases elite marines movement and attack speed by 50% and heals them 2 life a second for 15 seconds. Can be set to autocast.
Usage
Hotkey
T
Duration
15
Cooldown
15
Campaign Acquisition
Unlock
Reach Nova Level 4
Acquisition
Basic
With Research and Development
Upgrades [ ]
Increases elite marines vision by 2 and attack range by 1.
Campaign Acquisition
Unlock
Initially available
Acquisition
Basic
With Research and Development
Increases the attack damage of terran infantry.
Campaign Acquisition
Unlock
Initially available.
Increases the armor of terran infantry.
Campaign Acquisition
Unlock
Initially available.
Development [ ]
The following section contains information from a previous version of StarCraft II which is no longer valid.
Elite marines were intended to be Kel-Morian Combine mercenaries in the Wings of Liberty campaign.[1]
By the time Wings of Liberty was released, elite marines had been replaced by War Pig elite marines.[2] [3]
References [ ]