The engineering bay is a terran building used to improve the quality of weapons and armor fielded by infantry.
Within the Dominion Armed Forces, whenever a strike force is deployed planetside, the engineering bay is one of two key research facilities to be established in a field base as soon as possible (the other being the armory), improving the quality of infantry weapons. During the Great War, these structures were equipped with the ability to lift off and move to a new location. However, after the Brood War, the engineering capabilities were improved, increasing the personnel of the structure and intricacy of their work. Because of this, engineering bays were no longer cleared for flight.
The Dominion Special Forces utilize AIs in their experimental engineering bays, which increase their research speed by fighting each other in simulated battles.
The engineering bay upgrades the quality of weapons and armor used by terran infantry. It can lift off.
Attack upgrades improve attack cooldown of affected units by 5% per level.
These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.
Armor upgrades increase health of affected units by 5% per level.
We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.
All structures repair themselves to 50% life. All structure fires are automatically put out.
This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.
Reduce Sentinel Missile Cooldown by 20 seconds. When Widow Mines are killed, they launch 5 Sentinel Missiles at random nearby targets (within a radius 5.5) that deal 10 (+10 vs. shields) area damage (radius 2.625).
Stronger Death Chance Mastery: When Widow Mines are killed, they launch 10 Sentinel Missiles with a chance 1.5% per mastery point.
Mastery: +1.5% chance per Stronger Death Chance: mastery point. Up to a maximum 45% chance
As of patch 4.7.1, Neosteel Frame and Structure Armor were merged into an upgrade called Neosteel Armor.
The StarCraft II engineering bay was designed to be a more simple structure than its predecessor. It was decided to make it a grounded structure as per the belief that only unit-producing structures should be able to lift off.
↑Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.