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Escort ships were used by the Judicator Caste during the Golden Age of Expansion. After the End War centuries later, the Shelak Tribe commissioned phoenixes to resemble them.[1]
Game Unit[]
The following article contains information about a StarCraft II unit or structure that was canceled.
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The escort was a protoss air unit set to appear in StarCraft II. It was produced by the carrier, allowing a temporary boost to focus fire, but was later removed from the game.[2] Escorts could target both air and ground units.
Building an escort required resources and about one second of production time. They lasted for 45 seconds, and a carrier could hold up to 4 of them. Escorts would focus fire on whatever the carrier was attacking. Their cost prevented players from always creating them, but they were powerful enough to be worth it.[3]
The escort model resembles the corsair.
References[]
- ↑ Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. July 19, 2017.
- ↑ StarCraft Legacy staff. 2009-04-04. WWI 08 Coverage - Protoss Units. StarCraft Legacy. Accessed 2009-06-22.
- ↑ Strike Fighter Escorts cost resources (and about one second) to build and last only 45 seconds, but add a decent amount of firepower to a carriers attack. A carrier can have a maximum of 4 Escorts. Escorts are given attack orders to focus-fire on whatever the carrier is attacking and they can be destroyed independently of the Carrier or each other. The cost for these Escorts will be significant enough to where players will not want to just have the max number all of the time, as that would bleed one's economy needlessly. Thus, players will have to pick and choose their battles in where they want the full force of the protoss fleet present. Karune. 2008-04-08. StarCraft II Q&A - Batch 34. Battle.net StarCraft II General Discussion Forum. Accessed 2008-04-08.