The evolution chamber is the result of the Overmind's view that complacency is the road to defeat, causing it to spur zerg evolution constantly. The evolution chamber provides a testing ground for the genetic code of lesser breeds, helping to increase the offensive and defensive capabilities of the zerg ground-based breeds. It is also required in order for a creep colony to mutate into a spore colony.[1]
The base of the evolution chamber forms from the genetic template of an unknown creature. During development, the "chamber" grows around a full skeleton with a skull, spinal column and ribs, that falls apart when the pit is destroyed. The biological roots of this creature is still unknown to terran scientists.
The evolution chamber contains a hardened skin that grants it near immunity to small arms fire, though can still be destroyed through mass C-14 rifle fire. In addition, it possesses genetic transmission appendages that allow it to transmit genetic information to other structures of the hive cluster.[2]
Evolution chambers possess hyperadaptive tendencies, which made control difficult by the Cerberus Program. This was circumvented in their broods by pumping the arteries of the chamber full of command pheromones.[3]
The following section contains information from a previous version of StarCraft which is no longer valid.
Unlike its alpha appearance, the evolution chamber's sprite in the StarCraft beta was mostly identical to its end version, though had a distinctly more withered appearance.[5][6] In earlier builds of the beta, the evolution chamber's sprite was used for the spore colony[7] and then the fungal colony[8] before ultimately becoming the evolution chamber. In the release version, it retains the placeholder name "cerebrate."[9]
The evolution chamber appears in StarCraft II. When attacked and destroyed it appears to have a basic skeleton structure that falls out; containing a head, spinal column, and ribs.
The evolution chamber, in the form of an evolution pit, appears as its own environment in Heart of the Swarm. Zerg evolution is driven here in regards to upgrades and unit choices.[4]
Co-op Missions[]
Kerrigan, Zagara and Abathur can unlock various upgrades at the evolution chamber. Zagara and Kerrigan upgrade themselves, Zagara also has aberration upgrades, and Abathur researches swarm queen upgrades. Zaraga's evolution chamber upgrades all her ground units with one upgrade. Stetmann uses a variant of the structure named the mecha evolution chamber.
Kerrigan Upgrades[]
Zerg Melee Attacks
Increases the attack damage of zerg ground melee units.
Usage
Passive
Campaign Acquisition
Unlock
Initially available.
Acquisition
Purchased from
Evolution chamber
Hotkey
M
Level 1
Cost
100 100 160 Mastery: -2 -2 -3.2 per Expeditious Evolutions mastery point. Down to a maximum 40 40 64
Level 2
Cost
150 150 190 Mastery: -3 -3 -3.8 per Expeditious Evolutions mastery point. Down to a maximum 60 60 76