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The firebat is available in the ''[[StarCraft II: Wings of Liberty]]'' campaign. It is unlocked by playing the mission "[[The Evacuation]]", available after Chief Engineer [[Rory Swann]] was able to procure them for [[Raynor's Raiders]].<ref name="WoL_Evacuation">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. ([[Activision Blizzard]]). PC. Mission: [[Wings of Liberty]], [[The Evacuation]] (in [[English]]). 2010-07-27.</ref> The [[marauder]] replaced the firebat in multiplayer, because the firebat is effectively an alternative to the [[hellion]].<ref name="GiantBomb">2010-04-30, [http://www.blizzplanet.com/blog/comments/starcraft_ii_giantbomb_interviews_dustin_browder/ StarCraft II: GIantBomb interviews Dustin Browder]. ''Blizzplanet'', accessed on 2010-05-06</ref> |
The firebat is available in the ''[[StarCraft II: Wings of Liberty]]'' campaign. It is unlocked by playing the mission "[[The Evacuation]]", available after Chief Engineer [[Rory Swann]] was able to procure them for [[Raynor's Raiders]].<ref name="WoL_Evacuation">Blizzard Entertainment. ''[[StarCraft II: Wings of Liberty]]''. ([[Activision Blizzard]]). PC. Mission: [[Wings of Liberty]], [[The Evacuation]] (in [[English]]). 2010-07-27.</ref> The [[marauder]] replaced the firebat in multiplayer, because the firebat is effectively an alternative to the [[hellion]].<ref name="GiantBomb">2010-04-30, [http://www.blizzplanet.com/blog/comments/starcraft_ii_giantbomb_interviews_dustin_browder/ StarCraft II: GIantBomb interviews Dustin Browder]. ''Blizzplanet'', accessed on 2010-05-06</ref> |
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Revision as of 15:15, 11 March 2015
- Terran firebat(src)
The firebat is a type of terran infantry specialized for close-quarters combat.
Overview
- Franko Tildon, widely credited as the first firebat(src)
Firebats are "armored assault troopers".[1] Firebats are often attached to provide support for marine squads.[2] They are typically armed with dual arm-mounted flame throwers and wear heat-resistant fireproof armor similar to those used by marines, although heavier.[1]
During the Guild Wars, a few firebats wore experimental CMC-230 XF armor, equipped with jet-packs. The armor had reliability issues, however, and so was quickly phased out.[3]
During the Great War, Terran Confederacy firebats were equipped with wrist mounted Perdition flamethrowers and CMC-660 combat suits.[1] The vulnerable flame tanks are protected by containment fields.[2] United Earth Directorate firebats were armed with the C-140 "Epyon" Plasma Incinerator Cannon.[4]
As with marines, many firebats are recruited or conscripted from "culturally challenged" persons. Such individuals undergo "neural resocialization" and receive aggression inhibitor implants as part of their training.[1] Firebats are almost exclusively composed of resocialized criminals and psychotic pyromaniacs.[5] Still, volunteers are not unheard of: in the Confederate Marine Corps, an individual had to have a PEB (Preferred Experience Base) of at least three months combat experience to become a firebat.[6]
Game Unit
StarCraft
The firebat's attack is optimized against groups of small-sized units, as it deals concussive splash damage. Firebats are most useful in the early game, as all of the base units for the three races are small. Supported by medics, firebats can stand up to zealots despite the large difference in health between them. With stims and medics, firebats can easily defeat swarms of zerglings. Unlike marines, firebats cannot attack air targets.
The firebat's attack is ranged, but it still works under the defiler's Dark Swarm. The attack also deals full damage against protoss shields, regardless of the size of the unit.
Abilities
Marines and firebats double their rate of fire and increase their movement rate for a limited period of time.
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Upgrades
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Level 1
Level 2
Level 3
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Level 1
Level 2
Level 3
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Quotations
Development
Firebats could set doodads (like trees) on fire.[7]
StarCraft: Ghost
This article or section contains information about StarCraft: Ghost, which has been declared non-canon. Elements may be taken as 'flavor lore' however.
The content may be significantly out of date. Please do not add speculation to this article, and remember to cite a published source for details. |
In StarCraft: Ghost multiplayer, the firebat was equipped with flamethrowers.[8] In addition, it launched laser-guided or manually guided napalm rockets. The rockets had greater range than the flamethrowers.[8][9]
Firebats moved quite slowly, being outpaced by light infantry and marines.[10]
In the Invasion Mode, a firebat cost three points.[10]
StarCraft II
The firebat is available in the StarCraft II: Wings of Liberty campaign. It is unlocked by playing the mission "The Evacuation", available after Chief Engineer Rory Swann was able to procure them for Raynor's Raiders.[11] The marauder replaced the firebat in multiplayer, because the firebat is effectively an alternative to the hellion.[12]
When compared to the hellion, the firebat is tougher when given Juggernaut Plating (especially against zerglings and zealots), has a faster rate of fire, can load into bunkers, and can be paired with medics or medivac dropships, making it better defensively and giving it more staying power. The hellion, however, is slightly cheaper (does not cost any gas), far faster, has more range and deals more damage per shot (against light units), making it more powerful offensively. The two also have different armor properties, giving them different counters. Overall, the firebat is considered to be more useful than the hellion in the campaign due to its medic/medivac pairings, along with the campaign being a setting where speed is less critical.[13]
Firebats are strong against marines, reapers, zerglings, banelings, infested terrans, and zealots. They are weak against marauders, siege tanks, diamondbacks, stalkers, immortals, archons, roaches, and ultralisks.
Upgrades
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Level 1
Level 2
Level 3
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Level 1
Level 2
Level 3
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Wings of Liberty
The firebat's attack area increases by +40%.
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Firebats gain +2 armor.
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Attack upgrades improve attack cooldown of affected units by 5% per level. These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.
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Vanadium Plating Armor upgrades increase health of affected units by 5% per level.[15] We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.
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Quotations
Development
Specialist Firebats
Known Firebats
- Main article: Terran firebats
- Lieutenant Jack Frost
- First Sergeant Gui Montag
- Sergeant Bud Morris
- Private First Class Fetu Koura-Abi
- Private Ekart
- Private Hank Harnack
- Private Eugene Malik
- Private Harper Utley
- Private Wabowski
- Billy Bob
- Trevor Jacobs
- Franko Tildon
- Jimmy
Notes
- The firebat's portrait in StarCraft II is a mix of StarCraft firebat portrait with StarCraft II marauder portraits.
- Space fel orcs, which resemble terran firebats, appeared in the map editor of Warcraft III: The Frozen Throne as well as the final cinematic (the latter only on difficult mode).
References
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