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"[M]any of you haven't seen a lot of him publicly, nor seen the deep impact he's had on Blizzard, and on the culture specifically. But Frank has been here from the beginning, building and expanding the foundation and championing the values behind everything Blizzard does. Blizzard is better because of Frank Pearce."

- J. Allen Brack after Pearce's departure(src)

Frank Pearce is one of three men who founded Silicon & Synapse in 1991, the company that went on to become Blizzard Entertainment. [1]

Pearce received his bachelor's degree in 1990 from UCLA.[2] He joined Silicon & Synapse as a programmer/receptionist, working on early titles such as Warcraft: Orcs and Humans, Blackthorne, and Justice League Task Force.[3] He wrote the source code of StarCraft alongside Michael Morhaime,[4] and was the executive producer of StarCraft II in 2008.[5] He later became the company's chief development officer.

Pearce left Blizzard in July 2019.[6]


  1. Frank Pearce. Moby Games. Accessed 2008-04-30
  2. UCLA Engineering Celebrates Accomplishments at Annual Awards Dinner. Accessed 2008-04-30
  3. Frank: Warcraft!, Blizzard Entertainment. Accessed on 2017-07-10
  4. 2017-08-13, StarCraft: Reliving the Rush - Episode 3: A Classic Reborn. YouTube, accessed on 2017-08-13
  5. 2008-22-08, Gamona. Accessed on 2008-28-08
  6. 2019-07-19, Blizzard co-founder Frank Pearce leaving studio after 28 years. Polygon, accessed on 2019-08-04

This page uses content from the English Wikipedia. The original content was at Frank Pearce

The list of authors can be seen in the page history of Frank Pearce.

Wikipedia content was licensed under the GNU Free Documentation License prior to June 15, 2009 is. Wikipedia content from June 15, 2009, and StarCraft Wiki content, is licensed under the Creative Commons Attribution-Share Alike License 3.0 (Unported).