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The fusion core, formerly called the anti-matter core[1] and deep space relay,[1][2] is a terran structure in StarCraft II.

Overview[]

The fusion core allows the production of battlecruisers and is associated with battlecruiser-specific technologies. Research within the fusion core is extremely delicate, harnessing antimatter and nuclear power to increase battlecruiser capabilities.

To accommodate the new Moirai-class battlecruiser, the Dominion Special Forces utilized a variant of fusion core with quadruple the power output without an increase in its heat signature.

Fusion cores are used in civilian applications as well: on Tyrador IX, the same fusion cores that power the Knights of Tyrador battlecruiser fleet provide most of the energy the planet's casinos, water parks, and robotic massage parlors use.[3]

Game Structure[]

Versus[]

Researched Upgrades and Abilities[]

Enables use of the Battlecruiser Yamato Cannon, dealing 240 damage to a target.

Acquisition
Purchased from Fusion core
Hotkey R
Cost 150 Minerals 150 Vespene gas 100seconds
ve
CaduceusReactor SC2 Game1
Caduceus Reactor

Increases the energy regeneration of Medivacs by 100%.

Acquisition
Purchased from Fusion core
Hotkey A
Cost 100 Minerals 100 Vespene gas 50seconds
ve
AdvancedBalistics LotV Game1
Advanced Ballistics

Upgrades the range of the Liberator's anti-ground attack to 12

Acquisition
Purchased from Fusion core
Hotkey N
Cost 150 Minerals 150 Vespene gas 79seconds
ve

Building Upgrades[]

BuildingArmor SC2 Game1
Neosteel Armor

Upgrades the armor of structures by 2 (excluding auto-turrets). Increases the cargo space of bunkers by 2. Also provides extra cargo space for command centers and planetary fortresses.

Acquisition
Purchased from Engineering bay
Hotkey B
Cost 100 Minerals 100 Vespene gas 100seconds
ve

Wings of Liberty[]

In the Wings of Liberty campaign, the fusion core allows the production of the Hercules dropship at a starport.

Building Upgrades[]

All structures repair themselves to 50% life. All structure fires are automatically put out.

This all-in-one safety system automatically dispatches robotic drones to put out any fires and perform basic repairs on damaged structures. Although these drones are effective at doing basic repairs, they do not have a strong enough AI to perform the more delicate repairs needed to restore a structure past half life.[4]

Campaign Acquisition
Unlock Complete 12 missions.
Acquired from Hyperion armory for $90,000
ve

Co-op Missions[]

Jim Raynor, Mira Han and Matt Horner and Arcturus Mengsk can construct fusion cores in Co-op Missions. The structure provides upgrades.

Raynor Upgrades[]

Enables use of the Battlecruiser Yamato Cannon, dealing 300 damage to a target.

Acquisition
Purchased from Fusion core
Hotkey R
Cost 150 Minerals
Mastery: -3 Minerals per Research Resource Cost mastery point. Down to a minimum 60 Minerals
150 TerranVespene SC2 Game1
Mastery: -3 TerranVespene SC2 Game1 per Research Resource Cost mastery point. Down to a minimum 60 Vespene gas
60seconds
ve

Han and Horner Upgrades[]

OverchargedReactors Game1
Overcharged Reactor

Sovereign Battlecruiser weapons systems are upgraded to a powerful particle cannon that deals 200 damage per attack.

Usage
Hotkey Mini Yamato: E
ATX Lasers: D
Cooldown 1 seconds
Notes

Replace default skin Special forces battlecruiser icon to Mira's Marauders variant Icon Sovereign Battlecruiser

Campaign Acquisition
Acquired from Reach Han and Horner Level 13
Acquisition
Purchased from Fusion core
Hotkey R
Basic
Cost 150 Minerals 150 Vespene gas 90seconds
With Impatience
Cost 150 Minerals 150 Vespene gas 63seconds
ve
NapalmPayload Game1
Napalm Payload

Precision Strikes ignite the target location with napalm. Enemy units that touch the napalm take an additional 100 damage over 10 seconds.

Usage
Passive
Duration 10 seconds
Notes

Deals 5 damage every 0.5 seconds. The ignite effect restarts every 0.5 seconds while an enemy unit or structure is in an ignited area (deals up to 195 damage).
Replace default skin StrikeFighter Coop btn1 to Mira's Marauders variant Junker Strike Fighter Icon

Campaign Acquisition
Acquired from Reach Han and Horner Level 13
Acquisition
Purchased from Fusion core
Hotkey E
Basic
Cost 100 Minerals 100 Vespene gas 90seconds
With Impatience
Cost 100 Minerals 100 Vespene gas 63seconds
ve

Mengsk Upgrades[]

DualResuscitators
Dual Resuscitators

Allows Imperial Intercessors to heal two targets at the same time.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Fusion core
Hotkey C
Cost 100 Minerals 100 Vespene gas 60seconds
ve
ScatterVeil
Scatter Veil

Allows Imperial Intercessors to permanently cloak and provides them with a shield that absorbs 100 damage.

Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Fusion core
Hotkey E
Cost 50 Minerals 50 Vespene gas 60seconds
ve
AmplifiedAirwaves
Amplified Airwaves

Doubles the Imperial Support Laborers and Troopers provide when affected by the Imperial Witness Indoctrinate ability.

Campaign Acquisition
Unlock Reach Mengsk Level 5.
Acquisition
Purchased from Fusion core
Hotkey R
Cost 100 Minerals 100 Vespene gas 60seconds
ve
AesirTurbines
Aesir Turbines

Increases the movement speed of Sky Furies in Fighter Mode by 55%.

Campaign Acquisition
Unlock Reach Mengsk Level 8.
Acquisition
Purchased from Fusion core
Hotkey V
Cost 100 Minerals 100 Vespene gas 60seconds
ve
FieldAssistTargetingSystem
Field-Assist Targeting System

Allows Pride of Augustgrad to grant nearby friendly ranged ground units +1 range.

Campaign Acquisition
Unlock Reach Mengsk Level 14.
Acquisition
Purchased from Fusion core
Hotkey F
Cost 100 Minerals 100 Vespene gas 60seconds
ve

Development[]

The following section contains information from a previous version of StarCraft II which is no longer valid.
FusionCore SC2 DevGame1

Fusion core during development

The fusion core experienced a rather rushed and unplanned development. It was the intention of the designers that advanced terran structures feature circular shapes, but the fusion core's shape became simple and repetitive. The front and back pistons were tweaked to oval shapes to make them more interesting.[5]

Players used to have a choice between three abilities on each battlecruiser. This was removed from multiplayer by the beta, but is featured in the campaign.[6]

An upgrade to reaper building damage was proposed as a research from the fusion core during Legacy of the Void.[7]

In Patch 3.8.0, Behemoth Reactor was removed due to removal of battlecruiser energy.

In Patch 5.0.12, Rapid Reignition System was removed in favor of Ceduceus Reactor for the medivac.

Weapon Refit[8]

A battlecruiser will have the choice of being upgraded with either the Yamato Cannon, the Missile Barrage attack, or the Defensive Matrix, but cannot have more than one. Once one has been chosen, the battlecruiser may not switch.[9][10] The upgrades are made individually (by selecting the battlecruiser).[11] Upgrading the battlecruiser is very quick.[12]

Usage
Cost 150[8] Minerals 150[8] Vespene gas 60[13][12] seconds
ve
BehemothReactor SC2 Game1
Behemoth Reactor

Increases the starting energy of the battlecruiser by 25.

Acquisition
Purchased from Fusion core
Hotkey B
Cost 150 Minerals 150 Vespene gas 80seconds
ve
HighCapacityFuelTanks LotV Game1
Rapid Reignition System

Decreases the cooldown of Ignite Afterburners from 14 to 9, and increase the Medivac's base movement speed from 3.5 to 4.13.

Acquisition
Purchased from Fusion core
Hotkey A
Cost 100 Minerals 100 Vespene gas 57seconds
ve

Images[]

References[]

  1. 1.0 1.1 Fusion Core building? Is that the same as the space relay / anti-matter core building that is a requirement for battle cruisers?

    Yup, that's the one. Karune, Random_user07. 2009-04-03. The Terran Medivac. Battle.net StarCraft II General Discussion Forum. Accessed 2009-04-03.
  2. GearvOsh. 2008-10-12. Updated Unit & Building Statistics. StarCraft II Armory. Accessed 2008-10-18.
  3. Blizzard Entertainment. StarCraft II: Legacy of the Void. Collections Tab: Skins. October 17, 2016
  4. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Armory upgrades (in English). 2010.
  5. 2011, SC2: Terran Fusion Core. Deviantart, accessed on 2011-06-11
  6. Michael Graf. 2010-03-25. Starcraft 2 - Exclusive interview with lead designer Dustin Browder. Gamestar. Accessed 2010-03-27.
  7. 08-15-22 [Artosis returns to host PYLON SHOW Ep.154 - ft. members of the Frost Giant team as we chat about Esports & Competitive Design https://www.twitch.tv/videos/1504802534], Twitch.tv, 08-15-22
  8. 8.0 8.1 8.2 Terran Battlecruiser. StarCraft II Armory. Accessed 2009-09-12.
  9. Karune. 2007-10-05. StarCraft II Q&A - Batch 16. Battle.net StarCraft II General Discussion Forum. Accessed 2007-10-05.
  10. 2008-03-17. Lipton. I interview Joneagle about his experience with Starcraft 2. StarFeeder. Accessed 2008-03-29.
  11. StarCraft Source staff, Frank Pearce, Bob Colayco. Interview with Frank Pierce and Bob Colayco. StarCraft Source. Accessed 2008-09-02.
  12. 12.0 12.1 imba.Adolf [RA]. 2009-11-08. We played Starcraft 2: A Report From IgroMir, Day 2. StarCraft Legacy. Accessed 2009-11-09.
  13. Terran Fusion Core. StarCraft II Armory. Accessed 2009-10-04.
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