StarCraft Wiki
Advertisement
StarCraft Wiki
Shakurus SC1 Art2
You may be looking for:
"Invisible, invincible and PROUD!"

- Superintendent Sarco Angelini to the ghost trainees(src)

The Ghost Academy is the administrative and training center for the Terran Confederate and Terran Dominion Ghost Programs.[1]

Function[]

Training[]

Ghost trainees must have a PI rating of at least 5 and must be literate before they can begin training.[2]

Ghosts spent an average of four years at the Academy. Attempting to speed the process resulted in "bad" ghosts. Most of the instructors, like the Program director, were non-psychics.[1]

Under the Dominion, most of the training is done by preceptors who teach various topics.

Students are assigned "class" ratings, first through fourth. First-class students have more experience and are responsible for training lower-class students.

Following the escape of Corbin Phash and his propaganda campaign, the Ghost Academy began training students in groups on the recommendation of Superintendent Sarco Angelini. While Angelini believed this resulted in a superior training technique, Emperor Arcturus Mengsk was only interested in the public relations value.[2]

The Dominion ordered a new graduation exercise component to the program, and Nova Terra was the first to undergo one. She was ordered to terminate a rebel movement. She succeeded.[1]

Upon entry to the academy, a ghost's past life is considered irrelevant.[3] Under the Dominion, it is still possible for a trainee to maintain correspondence with family prior to mind wipe.[2] Most who emerge from the academy's training do so with a grim outlook on life.[4]

History[]

Terran Confederacy[]

Prior to the Great War the Academy was located in Tarsonis City on Tarsonis. The facility had sublevels that went from A-Z, with levels below A being secured by an Omega level security lock.[5] The guards that handled the ghost trainees utilized flak armors for protection.[6] A statue of Major General Brantigan Fole was placed in front.

The Confederate Academy was used to conduct secret research on the zerg.

The Academy was destroyed during a high-profile raid by the Sons of Korhal that made the rebel group, and its leader, Arcturus Mengsk, notorious. At the time the post commander was Major Rumm.[7]

The facility was restored on Tarsonis only to be destroyed during the zerg invasion of the planet.[1] In 2505, the ruins of the academy were used as a refuge by the Scantid Pirates who sought to loot the structure, before they were cleared out by Meatbag Squadron. The squadron then used the facility for training exercises, but the feral overlord Green Eyes overran the base with zerg, killing the entire squadron except Private Caston Gage.[5]

Terran Dominion[]

The Terran Dominion rebuilt the Academy and moved it to Ursa.[1] The Ghost Academy is not considered a secret organization, but has been promoted as a wholly positive institution where psychic children are taught to control their powers. The secrets of the Academy are being targeted by former Dominion senator Corbin Phash and Umojan Protectorate minister Jorgensen.[8]

The installation was assisted by "Sparky," a computer system which monitored training, communication and security.[2] At some point, Sparky rebelled against his masters, seizing control of the facility's battle-bots, though was defeated by Lio Travski.[9]

The Dominion keeps zerg as experimental test subjects at the Academy.[10]

By 2511, the Terran Dominion Ghost Academy was temporarily moved from Ursa to Augustgrad under the orders of their new Commandant Barris Schmidt.[11]

Staff[]

Leadership[]

Preceptors[]

Preceptors are responsible for training the students.[2]

Military Personnel[]

Others[]

References[]

  1. ā†‘ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 DeCandido, Keith R. A. (November 28, 2006). StarCraft: Ghost: Nova. Simon & Schuster (Pocket Star). ISBN 0-7434-7134-2.
  2. ā†‘ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 DeCandido, Keith R. A. (w), Fernando Heinz Furukawa (p, i). StarCraft: Ghost Academy: Volume 1 (paperback binding). Tokyopop, January 1, 2010. ISBN 978-1427-81612-2.
  3. ā†‘ Entrance Exam: Ghost. Accessed on 2010-06-18.
  4. ā†‘ Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015.
  5. ā†‘ 5.0 5.1 Jurgens-Fyhrie, Gavin. "Just an Overlord." (March 21, 2013). Blizzard Entertainment. StarCraft Lore: Just an Overlord. Accessed 2013-03-21.
  6. ā†‘ Neilson, Micky. "StarCraft: Hybrid." Amazing Stories 601 (Spring 2000): 70-75.
  7. ā†‘ 7.0 7.1 Neilson, Micky (December 18, 2000). StarCraft: Uprising. Simon & Schuster (Pocket Star). ISBN 978-0743-41898-0 (eBook).
  8. ā†‘ Benjamin, Paul and Dave Shramek (w), Sevilla, Hector (p, i). "War-Torn." In StarCraft: Frontline: Volume 3 (paperback binding), pp. 6-47. Tokyopop, July 14, 2009. ISBN 978-1427-80832-5.
  9. ā†‘ Kenyon, Nate. (September 27, 2011). StarCraft: Ghost: Spectres. Simon & Schuster (Pocket Star). ISBN 978-1439-10938-0.
  10. ā†‘ 10.0 10.1 Benjamin, Paul and Dave Shramek (w), Mel joy San Juan (p), Noel Rodriguez et al (i). "Orientation." In StarCraft: Frontline: Volume 4 (paperback binding), pp. 114-161. Tokyopop, October 1, 2009. ISBN 978-1427-81698-6.
  11. ā†‘ Zahn, Timothy (November 8, 2016). StarCraft: Evolution. Del Rey Books. ISBN 0425284735.
  12. ā†‘ 1999-10-22. Nukes Away. StarCraft Compendium Map Archive. Accessed 2007-09-15. Map.
Advertisement