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The guardian is a zerg long-range bomber.
Overview
The guardian is evolved from the mutalisk and thought to be based on the nesting form of the mantis screamer. It possesses a thicker carapace than its counterpart and attacks by lobbing explosive globs of acid.[1] The guardian is much slower than the mutalisk however, and is often designated to guard larvae.[2]
Despite being devastating in terrestrial combat, guardians are next to useless in space combat.[3]
Game Unit
StarCraft
The guardian is converted from an existing mutalisk. It has an anti-ground attack that out-ranges almost all ground-to-air weapons, and in large groups can be particularly devastating as a bomber unit. While the guardian has a respectable attack of 20 (26 when fully upgraded), it has no defense against enemy air units and is vulnerable to ground-to-air units when on the run. The slow speed of the guardian also renders it vulnerable to area-of-effect spells such as psionic storm and irradiate.
Production
Upgrades
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Level 1
Level 2
Level 3
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Level 1
Level 2
Level 3
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Development
During development, scourges (or "avengers" as they were then known) emerged from destroyed guardians.[4]
StarCraft II
In StarCraft II, the guardian has been replaced by the swarm guardian[5] and later the brood lord.[6] In Heart of the Swarm, guardians appear as a strain of primal zerg duplicated from the Swarm.[citation needed]
Special Guardian Strains
Notes
Most sources list the guardian's attack as being one of acid.[1][7] However, its battle.net page lists its attack as being one of plasma.[2]
References
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