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This article concerns StarCraft/StarCraft: Brood War gameplay. You may be looking for:

The guardian is a zerg air unit in StarCraft.

Overview[]

The guardian is converted from an existing mutalisk. It has an anti-ground attack that out-ranges almost all ground-to-air weapons, and in large groups can be particularly devastating as a bomber unit. While the guardian has a respectable attack of 20 (26 when fully upgraded), it has no defense against enemy air units and is vulnerable to ground-to-air units when on the run. The slow speed of the guardian also renders it vulnerable to area-of-effect spells such as psionic storm and irradiate, or long range anti-air units.

Mutalisks morphing into guardians become available to the player in the campaign with the mission "The Dark Templar" in Episode II and "The Kel-Morian Combine" in Episode VI.

Production[]

GuardAspect Icon SC1
Guardian Morph

Causes mutalisk to morph into a guardian.

Usage
Hotkey G
Cost 50 Minerals 100 Vespene gas 1 mutalisk
Acquisition
Required Greater Spire

Upgrades[]

  • +1 bonus to attack per level for mutalisks
  • +2 bonus to attack per level for guardians and devourers.
Acquisition
Purchased from
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 267seconds
Level 2
Cost 175 Minerals 175 Vespene gas 300seconds
Required Lair
Level 3
Cost 250 Minerals 250 Vespene gas 333seconds
Required Hive

+1 bonus to armor per level for overlords, mutalisks, guardians, devourers, scourge and queen.

Acquisition
Purchased from
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 267seconds
Level 2
Cost 225 Minerals 225 Vespene gas 300seconds
Required Lair
Level 3
Cost 300 Minerals 300 Vespene gas 333seconds
Required Hive

Quotations[]

Quotes
Trained
Selected Confirming order
Repeatedly selected
Other lines


Development[]

During development, scourges (or "avengers" as they were then known) emerged from destroyed guardians.[1]

Images[]

References[]

  1. Blizzard Entertainment. StarCraft Map Editor. (Blizzard Entertainment) (in English). March 31, 1998
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