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'''Hallucinations''' are false duplicate images.
 
'''Hallucinations''' are false duplicate images.
 
   
 
They come in two forms: the first are psionic illusory duplicates of other beings/vehicles, courtesy of [[psionic power]]. This psionic ability to create hallucinations can be used by [[high templar]]<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> though the [[dark templar]] are able to employ a similar technique on their ships.<ref name = "QoB">Rosenberg, Aaron. ''[[StarCraft: Queen of Blades]]''. New York, London, Toronto and Sydney: Pocket Star Books, May 2006. ISBN 0-7434-7133-4.</ref>
 
They come in two forms: the first are psionic illusory duplicates of other beings/vehicles, courtesy of [[psionic power]]. This psionic ability to create hallucinations can be used by [[high templar]]<ref name="SC1Man">Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. ''StarCraft (Manual)''. Irvine, Calif.: Blizzard Entertainment, 1998.</ref> though the [[dark templar]] are able to employ a similar technique on their ships.<ref name = "QoB">Rosenberg, Aaron. ''[[StarCraft: Queen of Blades]]''. New York, London, Toronto and Sydney: Pocket Star Books, May 2006. ISBN 0-7434-7133-4.</ref>

Revision as of 23:46, 10 December 2010

Hallucinations are false duplicate images.

They come in two forms: the first are psionic illusory duplicates of other beings/vehicles, courtesy of psionic power. This psionic ability to create hallucinations can be used by high templar[1] though the dark templar are able to employ a similar technique on their ships.[2]

The second version is technological, and is used by sentries.[3]

Game Effect

StarCraft I

SCIHallucination

A comparison of an actual unit to an hallucination.

Hallucination Icon SC1
Hallucination

The high templar selects a unit, creating two duplicates of it. Hallucinations appear with a blue tint to the creating and controlling player, while all other players will see them as duplicates of the original. Hallucinations do not inflict damage when they "attack", may not cast spells, or produce units (important for hallucinated carriers and reavers), and take double damage from all attacks. Hallucinations last for a limited time and automatically disappear when hit by spells (eg. EMP shockwave, Mind Control).

Usage
Hotkey L
Cost 100 Energy
Range 7
Duration 180 seconds seconds
Acquisition
Purchased from Templar archives
Hotkey H
Cost 150 Minerals 150 Vespene gas 80seconds
ve

StarCraft II

The Just an Illusion achievement can be awarded if 15 hallucinations are created.

Hallucination
Hallucination

Sentries produce false copies of units to distract opponents. Duplicates have the same number of hit points as the original but take double the damage. The number of hallucinations created depends on the unit: gateway units spawn in twos, probes in fours, and all other units spawn one.

Hallucinations are instantly destroyed by psionic storm and are detected by detectors.

The sentry can create duplicates of units that the player doesn't meet the tech requirements for, but cannot make hallucinations of dark templar

As of Heart of the Swarm, hallucination no longer needs to be researched.

Usage
Hotkey C (archon: N; colossus: C; high templar: T; immortal: I; phoenix: X; probe: E; stalker: S; void ray: V; warp prism: A; zealot: Z; disruptor: D; adept: H)
Cost 75 Energy
Duration 43 seconds
Acquisition
Purchased from

Cybernetics core (WoL)

Automatically available (HotS/LotV)
Hotkey H
Cost 100 Minerals 100 Vespene gas 80seconds
ve

References

  1. Underwood, Peter, Bill Roper, Chris Metzen and Jeffrey Vaughn. StarCraft (Manual). Irvine, Calif.: Blizzard Entertainment, 1998.
  2. Rosenberg, Aaron. StarCraft: Queen of Blades. New York, London, Toronto and Sydney: Pocket Star Books, May 2006. ISBN 0-7434-7133-4.
  3. Blizzard Entertainment staff. 2010-07-24. Units: Sentry Blizzard Entertainment. Accessed 2010-07-15.