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===Aftermath===
 
===Aftermath===
 
====Conversations After Mission====
 
====Conversations After Mission====
:''Main article: ''[[StarCraft II: Wings of Liberty campaign quotations#Haven's Fall|Campaign quotations]]''
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:''Main article: ''[[StarCraft II: Wings of Liberty campaign quotations/Colonist Missions#Haven's Fall|Campaign quotations]]''
   
 
==Gameplay==
 
==Gameplay==

Revision as of 23:24, 3 January 2011

ArielHansonMissions SC2 Icon1
This article or section contains information from the optional Colonist Missions in StarCraft II: Wings of Liberty.

Haven's Fall is a StarCraft II: Wings of Liberty mission. It is an alternate to "Safe Haven".

Overview

Background

Ariel Hanson had located a planet suitable for establishing a colony for the Agrian colonists. However, they were contacted by Selendis, who told Jim Raynor that several of the colonists were infested with zerg spores and they needed to be killed. Hanson asked Raynor to protect the colony and give her a chance to develop a cure for the infestation, but Raynor reluctantly agreed with Selendis and ordered her to withdraw, stating he would handle the matter himself. This was much to Hanson's dismay.[1]

Purification

Raynor attempted to kill only the infested colonists and save those who were still human. Specialized zerg structures on the planet were spreading the virus to the outlying colonies and needed to be destroyed before the colonists became infested. Using vikings to destroy the deadly zerg brood lords from the air, Raynor's men destroyed the zerg bases and freed many of the colonists from infestation.[1]

Infested

thumb|300px|left|Raynor discovers Infested Hanson. During the mission, Egon Stetmann reported that Dr. Hanson had locked herself in the lab on board Hyperion, desperate to discover a cure for the virus and give Raynor a reason to stop the attack. However, she stopped responding to entreaties, and when the mission was complete, Matt Horner reported that there was a "problem in the lab." Raynor entered fully armored and, discovering a spilled sample, had Horner lock the door. His worst fears were confirmed when he found that Hanson herself was infested, and she attacked him while taunting him for his lack of compassion. When she attacked Raynor, he incapacitated and killed her.[2] Selendis's forces, meanwhile, sent the Raiders a plaque to honor their efforts.[3]

Aftermath

Conversations After Mission

Main article: Campaign quotations

Gameplay

HavensFall SC2-WoL Map1

Mission map with vespene gas caches marked and settlements numbered in order of infection sequence.

There are three zerg bases and one infected settlement at the start of the game on the map. In addition, there are five uninfected settlements that will come under attack as the game progresses. Once infected, a settlement will spawn infected colonist and aberrations periodically until destroyed. The adjutant will announce any aberrations that have been spawned.

It takes approximately 5 minutes (30 seconds longer on Easy and Normal difficulty) between each settlement infection. Each zerg base will shorten this time by 1 minute, so each base should be destroyed one after another quickly. The settlements are infected in a fixed repeating sequence:

  1. Leftmost settlement, just south of your base.
  2. Settlement between the topmost settlement and the center settlement.
  3. Settlement on the right of the map, just below the right zerg base.
  4. Topmost settlement.
  5. Settlement in the middle.

Attack waves can be warded off with ease by building bunkers loaded with marines. Place the defenses on the cliffs near the top and bottom entrances leading into the starting location.

There are three caches of vespene gas available on the map, giving a total of 1200 units of gas. All three caches can be collected with Vikings, reapers, drop pod units including the MULE, and via air transport.

  • An island on the bottom left of the map has six vespene gas items worth 600 gas.
  • An area on the bottom right next to a cliff has four vespene gas items worth 400 gas.
  • A ravine near the middle, to the right of the settlement in the center, has two vespene gas pickups worth 200 gas.

Collecting the gas caches will speed up the building of a Viking force.

Achievements

Haven'sFall SC2 Icon1 Haven's Fall
Points

15 Achievement SC2 Game1

Criteria

Complete all mission objectives

Outpatient SC2 Icon1 Outpatient
Points

10 Achievement SC2 Game1

Criteria

Complete mission with three settlements protected on Normal difficulty

Notes

See notes for Hard difficulty.

HouseCall SC2 Icon1 House Call
Points

10 Achievement SC2 Game1

Criteria

Complete mission with five settlements protected on Hard difficulty

Notes

Use lots and lots of vikings. When a settlement is being attacked, cease current activity and send the vikings in. Clear out the air targets first, then land the vikings and clear out the ground.

Gallery

References

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, Haven's Fall (in English). 2010-07-27.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Cinematic: Infested. (in English). 2010.
  3. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Hyperion cantina trophies (in English). 2010.