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|race=Terran |
|race=Terran |
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|faction={{FlagDominion}} [[Terran Dominion]] |
|faction={{FlagDominion}} [[Terran Dominion]] |
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+ | :{{FlagCovertOpsCrew}} [[Covert Ops Crew]] |
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− | |baseunit=[[Siege tank (StarCraft II)]] |
+ | |baseunit=[[Siege tank (StarCraft II)|Siege Tank]] |
− | |role= |
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+ | |role=Heavy infantry tank |
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|useguns= |
|useguns= |
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|usearmor= |
|usearmor= |
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|hp=400 |
|hp=400 |
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− | |hpregen= |
+ | |hpregen='''Mastery:''' +0.2 health per second per '''Combat Unit Life Regeneration''' mastery point. Up to a maximum 6 (when in out combat for 10 seconds) |
|speed=2.25 |
|speed=2.25 |
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|shield= |
|shield= |
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|armor=1 |
|armor=1 |
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|sight=11 |
|sight=11 |
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− | |gun1name=90mm Cannon |
+ | |gun1name=90mm Cannon (Tank mode) |
|gun1strength=25 (+15 vs armored) |
|gun1strength=25 (+15 vs armored) |
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|gun1attacks=1 |
|gun1attacks=1 |
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|gun1air= |
|gun1air= |
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|gun1cool=1.04<br> |
|gun1cool=1.04<br> |
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− | 0. |
+ | '''Mastery:''' +0.5% per '''Unit Attack Speed''' mastery point. Up to a maximum 0.9 |
|gun1range=7 |
|gun1range=7 |
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|gun1upgrd=+3 (+2 vs armored) |
|gun1upgrd=+3 (+2 vs armored) |
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− | |gun2name=Arclite Shock Cannon |
+ | |gun2name=Arclite Shock Cannon (Siege mode) |
|gun2strength=55 (+25 vs armored) |
|gun2strength=55 (+25 vs armored) |
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|gun2attacks=1 |
|gun2attacks=1 |
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|gun2air= |
|gun2air= |
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|gun2cool=3<br> |
|gun2cool=3<br> |
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− | + | '''Mastery:''' +0.5% per '''Unit Attack Speed''' mastery point. Up to a maximum 2.61 |
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|gun2range=2-13 (up to 18 with Graduating Range) |
|gun2range=2-13 (up to 18 with Graduating Range) |
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|gun2upgrd=+5 (+2 vs armored) |
|gun2upgrd=+5 (+2 vs armored) |
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==Game Unit== |
==Game Unit== |
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− | Heavy siege tanks deploy in teams of two from Nova's [[factory]] for a cost of 800 minerals and 600 gas. Compared to normal siege tanks they have much higher HP and damage. |
+ | Heavy siege tanks deploy in teams of two from Nova's [[factory]] for a cost of 800 minerals and 600 gas. Compared to normal siege tanks they have much higher HP and damage. |
===Abilities=== |
===Abilities=== |
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− | {{CoopSiegeMode| |
+ | {{CoopSiegeMode|Nova}} |
{{CoopNovaSpiderMines}} |
{{CoopNovaSpiderMines}} |
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Revision as of 17:51, 14 May 2020
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.
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Heavy siege tanks are special forces employed by Nova in Co-op Missions. They replace the standard siege tank.
Game Unit
Heavy siege tanks deploy in teams of two from Nova's factory for a cost of 800 minerals and 600 gas. Compared to normal siege tanks they have much higher HP and damage.
Abilities
Siege Mode: Transforms the Heavy Siege Tank into siege mode where it gains splash damage, greatly increased range and damage at the cost of losing all mobility and a slower firing rate.
Tank Mode: Transforms the Heavy Siege Tank back into tank mode, where it gains the ability to move and fire at faster rate.
Usage | ||||
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Deploys three spider mines near the siege tank.
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Campaign Acquisition | ||
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Acquisition | ||||||||
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Basic
With Research and Development
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Upgrades
Increases the siege tanks range by 1 every three seconds while in siege mode, to a maximum of +5 range.
Usage | ||
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Campaign Acquisition | ||
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Acquisition | ||||||||||||
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Basic
With Research and Development
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Increases the attack damage of terran vehicles and spacecraft.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||
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Level 1
Level 2
Level 3
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Increases the armor of terran vehicles and spacecraft.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||
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Level 1
Level 2
Level 3
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