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|fgcolor={{Black}} |
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|image=Hellion SC2 Game1.jpg |
|image=Hellion SC2 Game1.jpg |
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− | |imgsize=200px |
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− | |imgdesc= |
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|race=Terran |
|race=Terran |
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|create= |
|create= |
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|width= |
|width= |
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|height= |
|height= |
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− | |armaments=[[Infernal flamethrower]] |
+ | |armaments=[[Infernal flamethrower]]<br> |
+ | [[Infernal grenade]]s (modified) |
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|FTL= |
|FTL= |
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|faction={{FlagDominion}} [[Terran Dominion]]<br> |
|faction={{FlagDominion}} [[Terran Dominion]]<br> |
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{{FlagMoebius}} [[Moebius Corps]]<br> |
{{FlagMoebius}} [[Moebius Corps]]<br> |
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{{FlagUmoja}} [[Umojan Protectorate]]<br> |
{{FlagUmoja}} [[Umojan Protectorate]]<br> |
||
− | {{FlagDefenders}} [[Defenders of Man]] |
+ | {{FlagDefenders}} [[Defenders of Man]] |
|job=[[wikipedia:Reconnaissance|Recon]]<br> |
|job=[[wikipedia:Reconnaissance|Recon]]<br> |
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[[wikipedia:Raid (military)|Raid]]<br> |
[[wikipedia:Raid (military)|Raid]]<br> |
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Line 41: | Line 40: | ||
{{Quote|Hey [[Jim Raynor|hotshot]]! I got schematics to build them hellions you saw on [[Mar Sara]], should be good down there!|Chief Engineer [[Rory Swann]]|Outbreak}} |
{{Quote|Hey [[Jim Raynor|hotshot]]! I got schematics to build them hellions you saw on [[Mar Sara]], should be good down there!|Chief Engineer [[Rory Swann]]|Outbreak}} |
||
[[File:Hellion SC2-LotV Art1.jpg|thumb|A [[Junker gang|Junker]] hellion]] |
[[File:Hellion SC2-LotV Art1.jpg|thumb|A [[Junker gang|Junker]] hellion]] |
||
− | The hellion is a high-speed raider built around a lightweight four-wheel chassis<ref name="BnetHellion">[[Blizzard Entertainment]] staff. 2010-07-24. [http://us.battle.net/sc2/en/game/unit/hellion Units: Hellion]. ''Blizzard Entertainment.'' Accessed 2010-07-25.</ref> and is regarded as a support unit.<ref>2014-09-25, [http://us.battle.net/sc2/en/blog/16081849/the-science-corner-the-threat-continues-9-25-2014 The Science Corner –The Threat Continues]. ''Blizzard Entertainment'', accessed on 2014-09-27</ref> It is only lightly protected, with a stock<ref name="HellbatScience">2014-12-18, [http://us.battle.net/sc2/en/game/unit/hellbat#science Hellbat Science]. ''Blizzard Entertainment'', accessed on 2014-19-12</ref> [[neosteel]] frame<ref name="HellionScience">2014-09-11, [http://us.battle.net/sc2/en/game/unit/hellion#science Hellion Science]. ''Blizzard Entertainment'', accessed on 2014-09-12</ref> for high maneuverability.<ref name="SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). [[Insight Editions]], November 17, 2015.</ref> |
+ | The hellion is a high-speed raider built around a lightweight four-wheel chassis<ref name="BnetHellion">[[Blizzard Entertainment]] staff. 2010-07-24. [http://us.battle.net/sc2/en/game/unit/hellion Units: Hellion]. ''Blizzard Entertainment.'' Accessed 2010-07-25.</ref> and is regarded as a support unit.<ref>2014-09-25, [http://us.battle.net/sc2/en/blog/16081849/the-science-corner-the-threat-continues-9-25-2014 The Science Corner –The Threat Continues]. ''Blizzard Entertainment'', accessed on 2014-09-27</ref> It is only lightly protected, with a stock<ref name="HellbatScience">2014-12-18, [http://us.battle.net/sc2/en/game/unit/hellbat#science Hellbat Science]. ''Blizzard Entertainment'', accessed on 2014-19-12</ref> [[neosteel]] frame<ref name="HellionScience">2014-09-11, [http://us.battle.net/sc2/en/game/unit/hellion#science Hellion Science]. ''Blizzard Entertainment'', accessed on 2014-09-12</ref> for high maneuverability.<ref name = "SC:FManual">Barba, Rick. ''[[StarCraft Field Manual]]'' (hardcover). [[Insight Editions]], November 17, 2015.</ref> |
Midway through the [[Second Great War]], hellions were given the ability to transform into bipedial walkers named [[hellbat]]s. Due to this upgrade, it became a necessity to replace the plating in older hellion models. Dominion engineers used an experimental [[paristeel]]/bonded carbide weave—lighter and better insulated—to protect operator and machine from the incredibly high temperatures of the Napalm Spray. Additional heat-shielding, made from an expanding and re-forming material, was installed under the hellion’s chassis.<ref name="HellbatScience">2014-12-18, [http://us.battle.net/sc2/en/game/unit/hellbat#science Hellbat Science]. ''Blizzard Entertainment'', accessed on 2014-19-12</ref> |
Midway through the [[Second Great War]], hellions were given the ability to transform into bipedial walkers named [[hellbat]]s. Due to this upgrade, it became a necessity to replace the plating in older hellion models. Dominion engineers used an experimental [[paristeel]]/bonded carbide weave—lighter and better insulated—to protect operator and machine from the incredibly high temperatures of the Napalm Spray. Additional heat-shielding, made from an expanding and re-forming material, was installed under the hellion’s chassis.<ref name="HellbatScience">2014-12-18, [http://us.battle.net/sc2/en/game/unit/hellbat#science Hellbat Science]. ''Blizzard Entertainment'', accessed on 2014-19-12</ref> |
||
− | Hellions are commonly used by [[mercenary]] companies, and can be modified for other uses such as for the sport [[demolition]]. These demolition hellions are commonly used by [[fringe world]] [[junker gang]]s. Many mercenary companies illegally modify their hellions with [[stimulants|stim]] emitters. |
+ | Hellions are commonly used by [[mercenary]] companies, and can be modified for other uses such as for the sport [[demolition]]. These demolition hellions are commonly used by [[fringe world]] [[junker gang]]s. Many mercenary companies illegally modify their hellions with [[stimulants|stim]] emitters. |
+ | |||
+ | A stylish chromed-rimmed variant of the hellion was designed for the [[Knights of Tyrador]] by in collaboration with street racer-turned-fashion icon [[JJ Hyun]].<ref name = "Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
||
===Armament=== |
===Armament=== |
||
{{Quote|High running speed and long, hellish streams of ignited plasma make the hellion a perfect hit-and-run nightmare against slow-moving light infantry and base resource [[worker]]s. Built for off-road durability around a lightweight four-wheel chassis, hellions bring great value to the military motor pool—low cost, high damage output.|''[[Dominion Marine Corps Combat Handbook: Infantry Edition]]'' (excerpt)|StarCraft Field Manual}} |
{{Quote|High running speed and long, hellish streams of ignited plasma make the hellion a perfect hit-and-run nightmare against slow-moving light infantry and base resource [[worker]]s. Built for off-road durability around a lightweight four-wheel chassis, hellions bring great value to the military motor pool—low cost, high damage output.|''[[Dominion Marine Corps Combat Handbook: Infantry Edition]]'' (excerpt)|StarCraft Field Manual}} |
||
[[File:Hellion SC-FA Art1.jpg|thumb|Hellion schematics]] |
[[File:Hellion SC-FA Art1.jpg|thumb|Hellion schematics]] |
||
− | Hellions excel at lightning-fast strike missions and evasive maneuvering.<ref name="Collections"/> They are capable of causing damage disproportionate to their size, particularly against enemy infantry, thanks to their heavy [[infernal flamethrower]]s.<ref name="BnetHellion"/> This is directed using an antiquated targeting system<ref name="HellbatScience"/> that later upgraded to have improved tracking, though many [[marine]]s doubted how much it had improved.<ref name="SC1Man"/> Additionally, the hellion's remarkable acceleration allows for improvisational tactics in the field. Some hellion drivers will deliberately outrun their enemies only to turn and attack when they have reached maximum range. The low cost, exceptional agility, and devastating firepower of these vehicles have made them extremely popular with mercenary companies,<ref name="BnetHellion"/> many of whom modified them to make quick escapes.<ref name="Collections"/> |
+ | Hellions excel at lightning-fast strike missions and evasive maneuvering.<ref name="Collections" /> They are capable of causing damage disproportionate to their size, particularly against enemy infantry, thanks to their heavy [[infernal flamethrower]]s.<ref name="BnetHellion" /> This is directed using an antiquated targeting system<ref name = "HellbatScience"/> that later upgraded to have improved tracking, though many [[marine]]s doubted how much it had improved.<ref name="SC1Man" /> Additionally, the hellion's remarkable acceleration allows for improvisational tactics in the field. Some hellion drivers will deliberately outrun their enemies only to turn and attack when they have reached maximum range. The low cost, exceptional agility, and devastating firepower of these vehicles have made them extremely popular with mercenary companies,<ref name="BnetHellion" /> many of whom modified them to make quick escapes.<ref name="Collections" /> |
+ | {{Clear}} |
||
===Propulsion=== |
===Propulsion=== |
||
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The hellion is controlled by a driver who sits within a pressurized cabin. Its worn faux-leather seats are lined with fireproof material capable of stopping shrapnel. The pilot is secured by numerous straps and padding. Some drivers opt to personalize their space through trinkets such as hanging dice, bobbleheads, or simple [[vidsnap|photographs]]. |
The hellion is controlled by a driver who sits within a pressurized cabin. Its worn faux-leather seats are lined with fireproof material capable of stopping shrapnel. The pilot is secured by numerous straps and padding. Some drivers opt to personalize their space through trinkets such as hanging dice, bobbleheads, or simple [[vidsnap|photographs]]. |
||
− | For propulsion, the hellion uses a variable burn engine powered by diverse liquid or compressed fuels, with [[portrenol]] being the most popular due to its low cost. This high-shift newton engine makes for a very fast vehicle, and is a versatile piece of engineering. Some veteran hellion drivers claim it will run on anything, even a bottle of [[Scotty Bolger's Old No. 8 Whisky]]. Four wheels carry the hellion along, and when hellions entered service, they came equipped with all-terrain<ref name="HellionScience" |
+ | For propulsion, the hellion uses a variable burn engine powered by diverse liquid or compressed fuels, with [[portrenol]] being the most popular due to its low cost. This high-shift newton engine makes for a very fast vehicle, and is a versatile piece of engineering. Some veteran hellion drivers claim it will run on anything, even a bottle of [[Scotty Bolger's Old No. 8 Whisky]]. Four wheels carry the hellion along, and when hellions entered service, they came equipped with all-terrain<ref name = "HellionScience"/> armored non-pneumatic tires. These tires have a high shock-absorption index,<ref name="SC:FManual" /> and are capable of running flat for up to 100 km—supposedly enough to get out of a hot zone. Untraversable locations, however, proved the need for a better tire. [[Raynor's Raiders]] developed an armored, non-pneumatic tire with a high shock absorption index. Soon after, the [[Dominion]], thanks to its network of spies, secured the blueprints and upgraded its entire hellion motor pool.<ref name="HellionScience" /> |
The [[Dominion Special Forces]] created their own three-wheeled variant of the hellion, making it sleeker and easier to steer. Many hellion drivers stated this variant was more fun to drive.<ref name="Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
The [[Dominion Special Forces]] created their own three-wheeled variant of the hellion, making it sleeker and easier to steer. Many hellion drivers stated this variant was more fun to drive.<ref name="Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
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===History=== |
===History=== |
||
[[File:Hellion SC-Com4 Comic1.jpg|thumb|[[KMC]] hellions]] |
[[File:Hellion SC-Com4 Comic1.jpg|thumb|[[KMC]] hellions]] |
||
− | In use by [[2490]],<ref name="SC:C:Issue4">Furman, Simon (w), Federico Dallocchio ''et al.'' (p, i). "[[StarCraft: Issue 4|StarCraft #4]]" ''[[StarCraft (comic)|StarCraft]]'' '''1''' (4) (September 16, 2009) [[DC Comics]] ([[Wildstorm]]).</ref> the hellion was originally developed as an armored combat vehicle, but was deemed too cumbersome to be effective in its intended scout role. After it was stripped down to a bare-bones [[neosteel]] frame, engineers began reconstructing the hellion as a lightly armored vehicle, focused on speed and mobility. The hellion ended up becoming one of the best terran skirmishers in the [[Koprulu sector]] and beyond.<ref name="HellionScience" /> The [[Dominion Armed Forces]] used the hellion as their primary scouting vehicle, supplanting the role once held by the [[vulture]].<ref name="SC:FManual"/> Taking note of the hellion's good performance record, the Dominion developed the [[hellbat]], a vehicle based on the hellion, but with the ability to transform into a bi-pedal walker.<ref>Blizzard Entertainment. 2012-12-20. [http://us.battle.net/sc2/en/game/unit/hellbat Hellbat]. ''Blizzard Entertainment.'' Accessed 2012-12-21.</ref> The entire Dominion hellion motor pool has been upgraded to hellbat form.<ref name="HellbatScience"/> |
+ | In use by [[2490]],<ref name="SC:C:Issue4">Furman, Simon (w), Federico Dallocchio ''et al.'' (p, i). "[[StarCraft: Issue 4|StarCraft #4]]" ''[[StarCraft (comic)|StarCraft]]'' '''1''' (4) (September 16, 2009) [[DC Comics]] ([[Wildstorm]]).</ref> the hellion was originally developed as an armored combat vehicle, but was deemed too cumbersome to be effective in its intended scout role. After it was stripped down to a bare-bones [[neosteel]] frame, engineers began reconstructing the hellion as a lightly armored vehicle, focused on speed and mobility. The hellion ended up becoming one of the best terran skirmishers in the [[Koprulu sector]] and beyond.<ref name="HellionScience" /> The [[Dominion Armed Forces]] used the hellion as their primary scouting vehicle, supplanting the role once held by the [[vulture]].<ref name="SC:FManual" /> Taking note of the hellion's good performance record, the Dominion developed the [[hellbat]], a vehicle based on the hellion, but with the ability to transform into a bi-pedal walker.<ref>Blizzard Entertainment. 2012-12-20. [http://us.battle.net/sc2/en/game/unit/hellbat Hellbat]. ''Blizzard Entertainment.'' Accessed 2012-12-21.</ref> The entire Dominion hellion motor pool has been upgraded to hellbat form.<ref name = "HellbatScience"/> |
− | Hellions made their way into the motor pool of the [[Umojan Protectorate]]. Their hellions sport improved suspension, defensive plating, and more comfortable seats for their drivers.<ref name="Collections"/> |
+ | Hellions made their way into the motor pool of the [[Umojan Protectorate]]. Their hellions sport improved suspension, defensive plating, and more comfortable seats for their drivers.<ref name="Collections" /> |
==Game Unit== |
==Game Unit== |
||
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''[[Heart of the Swarm]]''<br> |
''[[Heart of the Swarm]]''<br> |
||
''[[Legacy of the Void]]''<br> |
''[[Legacy of the Void]]''<br> |
||
− | ''[[Nova Covert Ops]]'' |
+ | ''[[Nova Covert Ops]]''<br> |
+ | [[Co-op Missions]] |
||
|baseunit= |
|baseunit= |
||
|role=Fast scout |
|role=Fast scout |
||
|useguns=[[Infernal flamethrower]]<br> |
|useguns=[[Infernal flamethrower]]<br> |
||
− | [[Infernal grenade]]s ( |
+ | [[Infernal grenade]]s ([[Co-op Missions]]) |
|usearmor= |
|usearmor= |
||
|energy= |
|energy= |
||
Line 111: | Line 114: | ||
|campcost= |
|campcost= |
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|time=21 {{Time}} |
|time=21 {{Time}} |
||
− | 24 ( |
+ | 24 ([[Co-op Missions]] [[Rory Swann (Co-op Missions)|Rory Swann]]) {{Time}}<br> |
− | + | 14 (10 at level 6) ([[Co-op Missions]] [[Mira Han and Matt Horner (Co-op Missions)|Han and Horner]] |
|
|produced=[[Factory]] |
|produced=[[Factory]] |
||
[[Assault galleon]] |
[[Assault galleon]] |
||
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|shield= |
|shield= |
||
|shieldregen= |
|shieldregen= |
||
− | |hp=90 (Versus)<br> |
+ | |hp=90 (Versus and [[Han and Horner (Co-op Missions)|Han and Horner]] Co-op)<br> |
90 (108 at [[Rory Swann (Co-op Missions)|Swann]] Level 15) ([[Co-op Missions]])<br> |
90 (108 at [[Rory Swann (Co-op Missions)|Swann]] Level 15) ([[Co-op Missions]])<br> |
||
− | 100 (''WoL'' mission in [[Outbreak]]) |
+ | 100 (''[[WoL]]'' mission in [[Outbreak]]) |
|hpregen= |
|hpregen= |
||
|armor=0 {{SC2VehicleArmorIcon}} |
|armor=0 {{SC2VehicleArmorIcon}} |
||
|gun1name=Infernal flamethrower |
|gun1name=Infernal flamethrower |
||
− | |gun1strength=8 (+6 vs light){{s}}, increases to 8 (+11 vs light) with Infernal Pre-Igniter upgrade[[File:InfernalPreigniter SC2 Game1.png|25px]] |
+ | |gun1strength=8 (+6 vs light) ({{s}} linear), increases to 8 (+11 vs light) with Infernal Pre-Igniter upgrade[[File:InfernalPreigniter SC2 Game1.png|25px]]<br> |
+ | 8 (+6 vs light, +16 vs light with Infernal Pre-Igniter) ({{s}} linear) (Co-op [[Rory Swann (Co-op Missions)|Swann]]) |
||
|gun1attacks= |
|gun1attacks= |
||
|gun1ground=x |
|gun1ground=x |
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|gun2ground=x |
|gun2ground=x |
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|gun2air= |
|gun2air= |
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− | |gun2cool=1. |
+ | |gun2cool=1.5 |
|gun2range=6 |
|gun2range=6 |
||
|gun2upgrd=+2 (+1 vs armored) {{SC2VehicleWeaponIcon}} |
|gun2upgrd=+2 (+1 vs armored) {{SC2VehicleWeaponIcon}} |
||
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;Hellbat Transformation |
;Hellbat Transformation |
||
− | A [[factory]] can immediately produce hellions directly, and if an [[armory]] is present, can also produce [[hellbat]]s directly. They cannot switch forms into each other unless Transformation Servos are researched at a |
+ | A [[factory]] can immediately produce hellions directly, and if an [[armory]] is present, can also produce [[hellbat]]s directly. They cannot switch forms into each other unless Transformation Servos are researched at a [[tech lab]]. |
===Strategies=== |
===Strategies=== |
||
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=====Swann Upgrades and Abilities===== |
=====Swann Upgrades and Abilities===== |
||
+ | {{CoopHellionHellbatTransform|swann}} |
||
{{CoopInfernalPreigniter}} |
{{CoopInfernalPreigniter}} |
||
{{CoopInfernalPlating}} |
{{CoopInfernalPlating}} |
||
{{CoopBioSteel}} |
{{CoopBioSteel}} |
||
− | {{CoopAdvancedOptics|Swann |
+ | {{CoopAdvancedOptics|Swann |
+ | |effect='''Range:''' 6}} |
||
{{ACSwannMechnicalKnowhow}} |
{{ACSwannMechnicalKnowhow}} |
||
− | {{CoopTerranVehicleShipWeapons|Swann |
+ | {{CoopTerranVehicleShipWeapons|Swann |
+ | |effect1='''Damage:''' 9 (+6 vs Light) (basic)<br>9 (+16 vs Light) (with Infernal Pre-Igniter) |
||
⚫ | |||
+ | |effect2='''Damage:''' 10 (+6 vs Light) (basic)<br>10 (+16 vs Light) (with Infernal Pre-Igniter) |
||
+ | |effect3='''Damage:''' 11 (+6 vs Light) (basic)<br>11 (+16 vs Light) (with Infernal Pre-Igniter) |
||
+ | }} |
||
⚫ | |||
+ | |effect1='''Armor:''' 1 (basic)<br>3 (with Infernal Plating) |
||
+ | |effect2='''Armor:''' 2 (basic)<br>4 (with Infernal Plating) |
||
+ | |effect3='''Armor:''' 3 (basic)<br>5 (with Infernal Plating) |
||
+ | }} |
||
=====Han and Horner Upgrades and Abilities===== |
=====Han and Horner Upgrades and Abilities===== |
||
+ | {{CoopHellionHellbatTransform|horners}} |
||
{{CoopAerosolStim}} |
{{CoopAerosolStim}} |
||
{{CoopTarBomb}} |
{{CoopTarBomb}} |
||
{{CoopTheHornersImpatience}} |
{{CoopTheHornersImpatience}} |
||
− | {{CoopTheHornersSignifigantOthers |
+ | {{CoopTheHornersSignifigantOthers|1 |
+ | |effect=-0.0038 per Horner{{SC2TerrSupply}} (basic)<br>-0.0043 per Horner{{SC2TerrSupply}} (with full Mastery)}} |
||
− | {{TheHornersTerranWeapons |
+ | {{TheHornersTerranWeapons |
⚫ | |||
+ | |effect1='''Damage:''' 17 (+16 vs Armored) |
||
+ | |effect2='''Damage:''' 19 (+17 vs Armored) |
||
+ | |effect3='''Damage:''' 21 (+18 vs Armored) |
||
+ | }} |
||
⚫ | |||
+ | |effect1='''Armor:''' 1 |
||
+ | |effect2='''Armor:''' 2 |
||
+ | |effect3='''Armor:''' 3 |
||
+ | }} |
||
===Nova Covert Ops=== |
===Nova Covert Ops=== |
||
− | In ''[[Nova Covert Ops]]'', the hellion can equip one of various provided upgrades and abilities for each mission. However, they are only usable in their hellbat form. |
+ | In ''[[Nova Covert Ops]]'', the hellion can equip one of various provided upgrades and abilities for each mission. However, they are only usable in their hellbat form. Special ordnance and smart servos are usable in hellion form. |
The player's hellions use a different unit model with three wheels, compared to the standard four-wheeled hellion. |
The player's hellions use a different unit model with three wheels, compared to the standard four-wheeled hellion. |
||
Line 279: | Line 303: | ||
==Images== |
==Images== |
||
+ | ;Skins |
||
<gallery> |
<gallery> |
||
− | File:Hellion SC2SkinImage.jpg|A hellion |
||
File:JunkerHellion SC2SkinImage.jpg|Junker hellion |
File:JunkerHellion SC2SkinImage.jpg|Junker hellion |
||
⚫ | |||
File:SpecialHellion SC2SkinImage.jpg|[[Dominion Special Forces]] and [[Covert Ops Crew]] hellion |
File:SpecialHellion SC2SkinImage.jpg|[[Dominion Special Forces]] and [[Covert Ops Crew]] hellion |
||
⚫ | |||
File:MiraHellion SC2SkinImage.jpg|[[Mira's Marauders]] hellion |
File:MiraHellion SC2SkinImage.jpg|[[Mira's Marauders]] hellion |
||
⚫ | |||
File:UmojaHellion Skin Game1.jpg|[[Umojan]] hellion |
File:UmojaHellion Skin Game1.jpg|[[Umojan]] hellion |
||
+ | File:TyradorHellion SC2SkinImage.JPG|[[Knights of Tyrador|Tyrador]] hellion |
||
+ | </gallery> |
||
+ | |||
+ | ;Portraits |
||
+ | <gallery> |
||
⚫ | |||
⚫ | |||
⚫ | |||
File:Hellion SC2-LotV Portrait5.jpg|[[Umojan]] hellion portrait |
File:Hellion SC2-LotV Portrait5.jpg|[[Umojan]] hellion portrait |
||
+ | File:TyradorHellionPortrait SC2SkinImage.JPG|[[Knights of Tyrador|Tyrador]] hellion portrait |
||
</gallery> |
</gallery> |
||
Revision as of 01:40, 14 February 2020
The hellion is a terran raider and skirmisher unit.[1]
Overview
- Chief Engineer Rory Swann(src)
The hellion is a high-speed raider built around a lightweight four-wheel chassis[2] and is regarded as a support unit.[3] It is only lightly protected, with a stock[4] neosteel frame[5] for high maneuverability.[6]
Midway through the Second Great War, hellions were given the ability to transform into bipedial walkers named hellbats. Due to this upgrade, it became a necessity to replace the plating in older hellion models. Dominion engineers used an experimental paristeel/bonded carbide weave—lighter and better insulated—to protect operator and machine from the incredibly high temperatures of the Napalm Spray. Additional heat-shielding, made from an expanding and re-forming material, was installed under the hellion’s chassis.[4]
Hellions are commonly used by mercenary companies, and can be modified for other uses such as for the sport demolition. These demolition hellions are commonly used by fringe world junker gangs. Many mercenary companies illegally modify their hellions with stim emitters.
A stylish chromed-rimmed variant of the hellion was designed for the Knights of Tyrador by in collaboration with street racer-turned-fashion icon JJ Hyun.[7]
Armament
Hellions excel at lightning-fast strike missions and evasive maneuvering.[7] They are capable of causing damage disproportionate to their size, particularly against enemy infantry, thanks to their heavy infernal flamethrowers.[2] This is directed using an antiquated targeting system[4] that later upgraded to have improved tracking, though many marines doubted how much it had improved.[8] Additionally, the hellion's remarkable acceleration allows for improvisational tactics in the field. Some hellion drivers will deliberately outrun their enemies only to turn and attack when they have reached maximum range. The low cost, exceptional agility, and devastating firepower of these vehicles have made them extremely popular with mercenary companies,[2] many of whom modified them to make quick escapes.[7]
Propulsion
The hellion is controlled by a driver who sits within a pressurized cabin. Its worn faux-leather seats are lined with fireproof material capable of stopping shrapnel. The pilot is secured by numerous straps and padding. Some drivers opt to personalize their space through trinkets such as hanging dice, bobbleheads, or simple photographs.
For propulsion, the hellion uses a variable burn engine powered by diverse liquid or compressed fuels, with portrenol being the most popular due to its low cost. This high-shift newton engine makes for a very fast vehicle, and is a versatile piece of engineering. Some veteran hellion drivers claim it will run on anything, even a bottle of Scotty Bolger's Old No. 8 Whisky. Four wheels carry the hellion along, and when hellions entered service, they came equipped with all-terrain[5] armored non-pneumatic tires. These tires have a high shock-absorption index,[6] and are capable of running flat for up to 100 km—supposedly enough to get out of a hot zone. Untraversable locations, however, proved the need for a better tire. Raynor's Raiders developed an armored, non-pneumatic tire with a high shock absorption index. Soon after, the Dominion, thanks to its network of spies, secured the blueprints and upgraded its entire hellion motor pool.[5]
The Dominion Special Forces created their own three-wheeled variant of the hellion, making it sleeker and easier to steer. Many hellion drivers stated this variant was more fun to drive.[7]
History
In use by 2490,[9] the hellion was originally developed as an armored combat vehicle, but was deemed too cumbersome to be effective in its intended scout role. After it was stripped down to a bare-bones neosteel frame, engineers began reconstructing the hellion as a lightly armored vehicle, focused on speed and mobility. The hellion ended up becoming one of the best terran skirmishers in the Koprulu sector and beyond.[5] The Dominion Armed Forces used the hellion as their primary scouting vehicle, supplanting the role once held by the vulture.[6] Taking note of the hellion's good performance record, the Dominion developed the hellbat, a vehicle based on the hellion, but with the ability to transform into a bi-pedal walker.[10] The entire Dominion hellion motor pool has been upgraded to hellbat form.[4]
Hellions made their way into the motor pool of the Umojan Protectorate. Their hellions sport improved suspension, defensive plating, and more comfortable seats for their drivers.[7]
Game Unit
The hellion is a hybrid-replacement for the vulture and the firebat.[11]
Animations
The hellion has movement animations; it slightly rises when it starts moving, and lowers when it stops.[12]
The hellion is a fast-moving unit, fast enough to chase down enemy units and easily reposition itself. Hellions are strong against tier 1 units and workers. They are weak against thors, stalkers, and roaches.
- Hellbat Transformation
A factory can immediately produce hellions directly, and if an armory is present, can also produce hellbats directly. They cannot switch forms into each other unless Transformation Servos are researched at a tech lab.
Strategies
A recommended tactic is to use the hellion as an ambush unit, positioning it on high ground to attack units below it.[13] Four hellions (ideally upgraded) can be loaded into a medivac dropship for a tactical strike on the enemy's mineral line. Though delicate, hellions are agile, making them excellent hit and run units in the early game, particularly against melee units such as zealots or zerglings.
- Attacks
The Hellion's weapon targets only ground units. It does splash damage in a line, targeting one unit but striking all units along the line.
The attack is well-suited to destroying weaker units such as marines and unsupported hydralisks.[1][14]
The hellion must stop in order to attack. The weapon strikes targets instantly[15] and can be used for (almost literal) hit and run attacks[16] and "kiting". To do maximum damage, it should shoot once, close the gap, shoot again, close the gap again, and so forth in order to maximize damage and not waste shots.[17] Attacks should not be targeted on the closest opponents, but instead those further back, to ensure the maximum number of enemy units are hit.[18] If the attack is launched at a precise distance, then by the time the flames hit the target the Hellion can be moving away to safety.[19] However, units that move out of the flame take less damage[20] so a player should try to keep the flame on enemy units to maximize damage.[21]
The attack does not damage allied units.
Versus
Upgrades and Abilities
Increases the hellion's attack damage by +5 (to +11) vs light units and the hellbat's attack damage by +12 vs light units. The flame changes to a blue color.
The flame color on the icon was changed to blue in patch 1.3.5.
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- +1 damage for cyclones
- +1 base damage and +1 bonus damage for hellions
- +2 damage for hellbats
- +2 base damage and +1 bonus damage for siege tanks (tank mode)
- +4 base damage and +1 bonus damage for siege tanks (siege mode)
- +3 ground damage,+1/+3 air base damage and +1 bonus damage for thors (AoE/single-target)
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Level 3
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Increases the armor of terran vehicles and spacecraft.
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Level 2
Level 3
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The Hellion/Hellbat transforms from one mode to another.
The ability is not smartcast. Requires armory.
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Wings of Liberty
In StarCraft II: Wings of Liberty, hellions are unlocked by playing Outbreak, and are made available by Chief Engineer Rory Swann scanning the schematics of hellions Commander Jim Raynor saw on Mar Sara.[22]
Dustin Browder has expressed regret about the handling of the hellion in the campaign. While the hellion's mobility is useful in multiplayer, firebat/medic combinations in singleplayer arbitrarily outshone it.[23]
Upgrades and Abilities
Doubles width of the hellion's flame attack.
ATVX has developed a twin-linked version of the hellion's flamethrower. This model produces a flame that is twice as wide as the original.
Hellion can now literally douse groups of enemy units in overlapping flames with this upgrade.[24]
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Hellions do an additional +10 damage to light armor, and the flames turn blue.
This upgrade laces the hellion's flame with small bits of thermite. These thermite fragments instantly burn through light armor, doing additional damage to the target's vitals.
For a small investment, your hellions can be the envy of every military organization in the sector.[24]
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Attack upgrades improve attack cooldown of affected units by 5% per level.
These self-replicating ultra capacitors reduce the reload time of weapons and systems. Now each of the weapon upgrades at the armory and engineering bay increases attack speed by 5% in addition to increasing damage.
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Armor upgrades increase health of affected units by 5% per level.[25]
We have created a new lightweight alloy called vanadium. Vanadium diffuses weapon impacts much more efficiently than traditional armor plating, and it better preserves the life of our units. Now each of the armor upgrades in the armory and engineering bay increases unit life by 5% in addition to increasing armor.
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Damaged mechanical units recover hit points when out of combat, at a rate of 0.6015 each second.[26]
Our ship and vehicle hulls are now made from a material called Regenerative Bio-Steel. This material uses internal nanobots to slowly repair any damage the hull sustains. While this regeneration process is much slower than conventional SCV repairs, it can be the difference between life and death if no SCVs are available.
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Co-op Missions
Hellions are usable by Mira Han and Matt Horner and Rory Swann in Co-op Missions. They do not need to have their transformation ability researched, and build from the factory (Swann only). Han and Horner's hellions are equipped with a burst grenade launcher and build from the Assault galleon. Nova Terra gains access to the Hellion ranger, with increased life and damage.
Swann Upgrades and Abilities
Hellbat Mode: Transforms the Hellion into its hellbat form.
Hellion Mode: Transforms the Hellbat into its hellion form.
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Increases the damage of the hellion and hellbat by 10 against light units.
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Hellions and hellbats gain +2 armor.
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All vehicles and ships regenerate health over time at a rate of 2 health per second.
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All vehicles and ships gain +1 attack range.
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Increases the life of Swann's SCV's, vehicles and starships by 20%.
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Increases the attack damage of terran vehicles and spacecraft.
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Increases the armor of terran vehicles and spacecraft.
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Han and Horner Upgrades and Abilities
Hellbat Mode: Transforms the Hellion into its hellbat form.
Hellion Mode: Transforms the Hellbat into its hellion form.
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Hellions and Hellbats transform 75% faster. When Hellions are killed, nearby allied units in a radius of 3.5 gain 25% movement and 15% attack speed for 15 seconds.
Stronger Death Chance Mastery: When Hellions are killed, nearby allied units in a radius of 3.5 gain 50% movement and 30% attack speed for 15 seconds with a 2% chance per mastery point.
Chaotic Power Couple: Increases the Aerosol Stim Emitters movement and attack speed bonuses from 25% and 15% (50% and 30% with Stronger Death Chance Mastery) respectively to 50% and 30% (100% and 60% with Stronger Death Chance Mastery) respectively.
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Basic
With Impatience
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Hellions can launch a bomb that deals 20 damage to the target unit. Nearby enemies have their movement speed reduced by 75% and attack range reduced by 3 for 5 seconds. Can be set to autocast.
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Basic
With Impatience
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Mira's unit production and research times are reduced by 30%.
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Horner's units gain 0.5% health for each supply of Mira's units. Mira's units gain 0.5% attack speed for each supply of Horner's units.
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Increases the attack damage of all terran units.
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Campaign Acquisition | ||
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Level 2
Level 3
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Increases the armor of all terran units.
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Level 3
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Nova Covert Ops
In Nova Covert Ops, the hellion can equip one of various provided upgrades and abilities for each mission. However, they are only usable in their hellbat form. Special ordnance and smart servos are usable in hellion form.
The player's hellions use a different unit model with three wheels, compared to the standard four-wheeled hellion.
Upgrades and Abilities
Equips hellbats and hellions with infernal pre-igniters, increasing the damage they deal to light units.
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Passive
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Campaign Acquisition | ||
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Greatly deduces transformation time when transforming. Also allows hellion to attack while moving.
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The hellbat leaps towards enemy units when attacking.
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Increases unit's attack and movement speeds by 50% for 15 seconds and heals unit for 60 HP. Can be set to autocast.
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Development
Quotations
Known Types
Trivia
- The hellion's unit portrait depicts the driver smoking a cigarillo or cherrot style cigar.
- "Hellion" literally translates as "a rowdy or mischievous person, especially a child."
Images
- Skins
- Portraits
References
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