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"The loss of the Khala was not easily borne, but we are ready to serve once again."

- High Templar(src)

The high templar in StarCraft II is a psi caster. It retains the psionic storm ability, which must be researched at the templar archives.

Game Unit[]

High templar are strong against marines, infestors, sentries, stalkers, and hydralisks, and weak against ghosts, zealots, colossi, and roaches. In Patch 4.0, high templar were given a basic attack named Psi Blast. Feedback instantly kills most energy using units in one attack especially banshees, infestors and ravens when they are full energy.

Versus[]

Upgrades and Abilities

Increases the attack of protoss ground units.

Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 129seconds
Level 2
Cost 150 Minerals 150 Vespene gas 154seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 179seconds
Required Twilight council
ve

Increases the armor of protoss ground units.

Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 129seconds
Level 2
Cost 150 Minerals 150 Vespene gas 154seconds
Required Twilight council
Level 3
Cost 200 Minerals 200 Vespene gas 179seconds
Required Twilight council
ve
  • +1 armor to shields per level.
Acquisition
Purchased from Forge
Hotkey S
Level 1
Cost 150 Minerals 150 Vespene gas 129seconds
Level 2
Cost 225 Minerals 225 Vespene gas 154seconds
Required Twilight council
Level 3
Cost 300 Minerals 300 Vespene gas 179seconds
Required Twilight council
ve

Psionic Storm deals 80 damage in the target area in small packets over 2.85 seconds, and hits both air and ground units. It injures friendly units caught in the area of effect of 1.5.[1]
Psionic storm is smartcast.
Psionic Storm is subject to a short delay before striking; during this brief period there is a visual indicator for where it will strike.

Usage
Cost 75 Energy
Range 9
Duration 2.85 seconds
Cooldown 1.43 seconds
Acquisition
Purchased from Templar archives
Hotkey T
Cost 200 Minerals 200 Vespene gas 79seconds
ve

The high templar drains all energy from a target unit, dealing damage equal to half of the energy drained.

Usage
Hotkey F
Cost 50 Energy
Range 10
ve
ArchonWarp SC2 Icon1.jpg
Archon Warp

Any combination of two high templar/dark templar can sacrifice themselves, transforming into an archon.

Usage
Hotkey R
Cost 9 seconds
ve

Wings of Liberty[]

High templar are usable in the StarCraft II: Wings of Liberty protoss mini-campaign, available during and after the "A Sinister Turn" mission.[2]

Legacy of the Void[]

In the Legacy of the Void campaign, the high templar is one of three psionic warriors the player may use, the others being the dark archon and the ascendant. They are unlocked upon playing the mission "Harbinger of Oblivion." In the campaign, the high templar's psionic storm used by the players units does not damage allied units, only enemies, enemy units use the default multiplayer effect. Once chosen at the war council they have the passive ability plasma surge, which causes psionic storm to restore shields to allied units in the area of effect. This makes the high templar more effective than ever, able to attack enemies and heal allies with the same ability. However, their prowess should be weighed against the ascendant, which has a powerful ability to restore its own energy and has damaging abilities comparable to Psionic Storm. The only way to create archons in the campaign is to merge high templars.

Upgrades and Abilities
PlasmaSurge SC2-LotV Icon1.jpg
Plasma Surge

Psionic storm restores 50 shields to friendly units in its area of effect over 4 seconds.

Usage
Passive
ve

Co-op Missions[]

Artanis is able to use high templar in Co-op Missions. When Artanis reaches Level 6, additional upgrades can be researched for them at the templar archives.

Upgrades and Abilities

Psionic Storm deals 80 damage to enemy units in the target area over a short time. Friendly units are not damaged.

Valorous Inspirator: Increases the Psionic Storm damage from 80 to 160.

Usage
Cost 75 Energy
Duration 4 seconds
Cooldown 2 seconds
Acquisition
Purchased from Templar archives
Cost 100 Minerals 100 Vespene gas 60seconds
ve

Drains all energy from a target unit, dealing damage equal to the energy drained (deals 1 damage per 1 drained energy).

Valorous Inspirator: Increases the Feedback damage per 1 drained energy from 1 to 2.

Usage
Cost 50 Energy
Range 9
ve
ArchonWarp SC2 Icon1.jpg
Archon Warp

Two High Templars merge to create an Archon.

Usage
Hotkey C
Cost 12 seconds
ve
PlasmaSurge SC2-LotV Icon1.jpg
Plasma Surge

Increases Psionic Storm's radius by 50% and range by 2, allows it to stack more than once on the same enemy units, and restores 50 shields to friendly units in its radius for 4 seconds.

Valorous Inspirator: Increases the Psionic Storm shield restoration from 50 to 100.

Campaign Acquisition
Unlock Reach Artanis Level 6.
Acquisition
Purchased from Templar archives
Cost 150 Minerals 150 Vespene gas 90seconds
Required Research Psionic Storm
ve
KhaydarinAmulet SC2 Game1.png
Khaydarin Amulet

Increases the starting energy of high templar and archons by 150.

Campaign Acquisition
Unlock Reach Artanis Level 6.
Acquisition
Purchased from Templar archives
Cost 100 Minerals 100 Vespene gas 60seconds
ve
SC2 ProGrndWeap.gif
Protoss Ground Weapons

Increases the attack damage of protoss ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey G
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage: 10
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Twilight council
Effect Damage: 11
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Twilight council
Effect Damage: 12
ve
SC2 ProGrndArm.gif
Protoss Ground Armor

Increases the armor of protoss ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 1
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Twilight council
Effect Armor: 2
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Twilight council
Effect Armor: 3
ve
SC2 ProShields.gif
Protoss Plasma Shields

Increases the shield armor of all protoss units and structures.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Forge
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Shield armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Twilight council
Effect Shield armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Twilight council
Effect Shield armor: 3
ve

Development[]

High templars were given a "psi-blast" attack in Patch 4.0, similar to the attack of the same name that Tassadar possessed in StarCraft. This was designed to make high templars easier to use, as they no longer drift into enemies when directed via an attack command.[3]

Quotations[]

For Multi-player and Wings of Liberty missions quotes, See: StarCraft II High Templar Quotations in Multiplayer and Wings of Liberty's campaign
For Legacy of the Void missions quotes - which focus more on the High Templar after the Khala is corrupted by Amon, See: StarCraft II High Templar Quotations in Legacy of the Void's campaign

Achievements[]

PsionicDeath SC2 Icon1.jpg Psionic Death
Points

10 Achievement SC2 Game1.JPEG

Criteria

Destroy 20 units with a single High Templar Psionic Storm blast in a Melee game.

Edit

Gallery[]

Skins
Portraits

References[]

  1. Nethaera. 2010-03-30. Patch Notes - Beta Patch 7. Battle.net StarCraft II General Beta Forum. Accessed 2010-03-25.
  2. Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
  3. 2017-08-17, StarCraft II Multiplayer - Major Design Changes. Blizzard Entertainment, accessed on 2017-08-20