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|game=SC2 |
|game=SC2 |
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|image=HighTemplar SC2 Head1.jpg |
|image=HighTemplar SC2 Head1.jpg |
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− | |imgsize= |
+ | |imgsize=200px |
|imgdesc= |
|imgdesc= |
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|image2=HighTemplar SC2 Rend1.jpg |
|image2=HighTemplar SC2 Rend1.jpg |
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− | |imgsize2= |
+ | |imgsize2=200px |
|imgdesc2= |
|imgdesc2= |
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|race=Protoss |
|race=Protoss |
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''[[Legacy of the Void]]''<br> |
''[[Legacy of the Void]]''<br> |
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''[[Into the Void (campaign)|Into the Void]]''<br> |
''[[Into the Void (campaign)|Into the Void]]''<br> |
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− | + | [[Co-op Missions]] |
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|baseunit= |
|baseunit= |
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|role=Potent psionic master |
|role=Potent psionic master |
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|usearmor= |
|usearmor= |
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|energy=200 (init. 50) |
|energy=200 (init. 50) |
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− | |engyregen=0.5625 |
+ | |engyregen=0.5625<br> |
+ | 0.8156 (at [[Artanis (Co-op Missions)|Artanis]] full Energy Regeneration Mastery) (Co-op) |
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|timedlife= |
|timedlife= |
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|size= |
|size= |
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|hpregen= |
|hpregen= |
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|armor=0 {{SC2GroundArmorIcon}} |
|armor=0 {{SC2GroundArmorIcon}} |
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− | |gun1name=Psi Blast |
+ | |gun1name=Psi Blast |
− | |gun1strength=4<br> |
+ | |gun1strength=4<br> |
+ | 9 (campaign and [[Co-op Missions]]) |
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|gun1attacks= |
|gun1attacks= |
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|gun1ground=x |
|gun1ground=x |
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|gun1air= |
|gun1air= |
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− | |gun1cool=1.25<br> |
+ | |gun1cool=1.25 (Versus)<br> |
− | + | 1.75 (campaign and [[Co-op Missions]]) |
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+ | |gun1range=6 (Versus)<br> |
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+ | 7 (campaign and [[Co-op Missions]]) |
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|gun1upgrd=+1 {{SC2GroundWeaponsIcon}} |
|gun1upgrd=+1 {{SC2GroundWeaponsIcon}} |
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|gun2name= |
|gun2name= |
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===Co-op Missions=== |
===Co-op Missions=== |
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− | [[Artanis (Co-op Missions)|Artanis]] is able to use high templar in |
+ | [[Artanis (Co-op Missions)|Artanis]] is able to use high templar in [[Co-op Missions]]. When Artanis reaches Level 6, additional upgrades can be researched for them at the templar archives. |
;Upgrades and Abilities |
;Upgrades and Abilities |
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{{CoopPsiStorm}} |
{{CoopPsiStorm}} |
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{{CoopFeedback}} |
{{CoopFeedback}} |
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+ | {{CoopArchonWarp}} |
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{{CoopPlasmaSurge}} |
{{CoopPlasmaSurge}} |
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{{CoopKhaydarinAmulet}} |
{{CoopKhaydarinAmulet}} |
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− | {{CoopProtossGroundWeapons|artanis |
+ | {{CoopProtossGroundWeapons|artanis |
+ | |effect1='''Damage:''' 10 |
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⚫ | |||
+ | |effect2='''Damage:''' 11 |
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⚫ | |||
+ | |effect3='''Damage:''' 12 |
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+ | }} |
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⚫ | |||
+ | |effect1='''Armor:''' 1 |
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+ | |effect2='''Armor:''' 2 |
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+ | |effect3='''Armor:''' 3 |
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+ | }} |
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⚫ | |||
+ | |effect1='''Shield armor:''' 1 |
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+ | |effect2='''Shield armor:''' 2 |
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+ | |effect3='''Shield armor:''' 3 |
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+ | }} |
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==Development== |
==Development== |
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==Gallery== |
==Gallery== |
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+ | ;Skins |
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<gallery widths="188" captionalign="left"> |
<gallery widths="188" captionalign="left"> |
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− | psionic storm.jpg|Psionic Storm |
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File:High Templar LotV Rend1.png|High templar without nerve cords |
File:High Templar LotV Rend1.png|High templar without nerve cords |
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File:HighTemplar SC-WoL Game3.jpg|[[Zhakul Guardians|Dark high templar]] model (Wings of Liberty and Heart of the Swarm single-player campaigns) |
File:HighTemplar SC-WoL Game3.jpg|[[Zhakul Guardians|Dark high templar]] model (Wings of Liberty and Heart of the Swarm single-player campaigns) |
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File:Taldarim High Templar SC2 Rend.jpg|[[Tal'darim]] high templar ([[Ascendant]]) |
File:Taldarim High Templar SC2 Rend.jpg|[[Tal'darim]] high templar ([[Ascendant]]) |
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File:ForgedHighTemplar SC2SkinImage.jpg|[[Forged]] high templar |
File:ForgedHighTemplar SC2SkinImage.jpg|[[Forged]] high templar |
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⚫ | |||
File:PurifierHighTemplar SC2SkinImage.jpg|[[Purifier]] high templar |
File:PurifierHighTemplar SC2SkinImage.jpg|[[Purifier]] high templar |
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⚫ | |||
File:GoldenHighTemplar Skin Game1.jpg|[[Golden Age]] high templar |
File:GoldenHighTemplar Skin Game1.jpg|[[Golden Age]] high templar |
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+ | File:IhanriiHighTemplar SC2SkinImage.JPG|[[Ihan-rii]] high templar |
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+ | </gallery> |
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+ | |||
+ | ;Portraits |
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+ | <gallery> |
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⚫ | |||
⚫ | |||
File:HighTemplar SC2-LotV Head4.jpg|[[Golden Age]] high templar portrait |
File:HighTemplar SC2-LotV Head4.jpg|[[Golden Age]] high templar portrait |
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+ | File:IhanriiHighTemplarPortrait SC2SkinImage.JPG|[[Ihan-rii]] high templar portrait |
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</gallery> |
</gallery> |
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Revision as of 05:23, 3 December 2019
This article concerns StarCraft II gameplay. You may be looking for:
| |
- High Templar(src)
The high templar in StarCraft II is a psi caster. It retains the psionic storm ability, which must be researched at the templar archives.
Game Unit
High templar are strong against marines, infestors, sentries, stalkers, and hydralisks, and weak against ghosts, zealots, colossi, and roaches. In Patch 4.0, High Templar were given a basic attack named Psi Blast.
Versus
- Upgrades and Abilities
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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Increases the armor of protoss ground units.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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- +1 armor to shields per level.
Acquisition | ||||||||||||||
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Level 1
Level 2
Level 3
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Psionic Storm deals 80 damage in the target area in small packets over 2.85 seconds, and hits both air and ground units. It injures friendly units caught in the area of effect of 1.5.[1]
Psionic storm is smartcast.
Psionic Storm is subject to a short delay before striking; during this brief period there is a visual indicator for where it will strike.
Usage | ||||||||
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Acquisition | ||||||
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The high templar drains all energy from a target unit, dealing damage equal to half of the energy drained.
Usage | ||||||
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Any combination of two high templar/dark templar can sacrifice themselves, transforming into an archon.
Usage | ||||
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Wings of Liberty
High templar are usable in the StarCraft II: Wings of Liberty protoss mini-campaign, available during and after the "A Sinister Turn" mission.[2]
Legacy of the Void
In the Legacy of the Void campaign, the high templar is one of three psionic warriors the player may use, the others being the dark archon and the ascendant. They are unlocked upon playing the mission "Harbinger of Oblivion." In the campaign, the high templar's psionic storm used by the players units does not damage allied units, only enemies, enemy units use the default multiplayer effect. Once chosen at the war council they have the passive ability plasma surge, which causes psionic storm to restore shields to allied units in the area of effect. This makes the high templar more effective than ever, able to attack enemies and heal allies with the same ability. However, their prowess should be weighed against the ascendant, which has a powerful ability to restore its own energy and has damaging abilities comparable to Psionic Storm. The only way to create archons in the campaign is to merge high templars.
- Upgrades and Abilities
Psionic storm restores 50 shields to friendly units in its area of effect over 4 seconds.
Usage |
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Passive
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Co-op Missions
Artanis is able to use high templar in Co-op Missions. When Artanis reaches Level 6, additional upgrades can be researched for them at the templar archives.
- Upgrades and Abilities
Psionic Storm deals 80 damage to enemy units in the target area over a short time. Friendly units are not damaged.
Valorous Inspirator: Increases the Psionic Storm damage from 80 to 160.
Usage | ||||||
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Acquisition | ||||
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Drains all energy from a target unit, dealing damage equal to the energy drained (deals 1 damage per 1 drained energy).
Valorous Inspirator: Increases the Feedback damage per 1 drained energy from 1 to 2.
Usage | ||||
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Two High Templars merge to create an Archon.
Usage | ||||
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Increases Psionic Storm's radius by 50% and range by 2, allows it to stack more than once on the same enemy units, and restores 50 shields to friendly units in its radius for 4 seconds.
Valorous Inspirator: Increases the Psionic Storm shield restoration from 50 to 100.
Campaign Acquisition | ||
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Acquisition | ||||||
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Increases the starting energy of high templar and archons by 150.
Campaign Acquisition | ||
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Acquisition | ||||
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Increases the attack damage of protoss ground units.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Increases the armor of protoss ground units.
Usage |
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Passive
|
Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Increases the shield armor of all protoss units and structures.
Usage |
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Passive
|
Campaign Acquisition | ||
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Acquisition | ||||||||||||||||||||
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Level 1
Level 2
Level 3
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Development
High templars were given a "psi-blast" attack in Patch 4.0, similar to the attack of the same name that Tassadar possessed in StarCraft. This was designed to make high templars easier to use, as they no longer drift into enemies when directed via an attack command.[3]
Quotations
- For Multi-player and Wings of Liberty missions quotes, See: StarCraft II High Templar Quotations in Multiplayer and Wings of Liberty's campaign
- For Legacy of the Void missions quotes - which focus more on the High Templar after the Khala is corrupted by Amon, See: StarCraft II High Templar Quotations in Legacy of the Void's campaign
Achievements
Psionic Death | |
Points | |
Criteria |
Destroy 20 units with a single High Templar Psionic Storm blast in a Melee game. |
Edit |
Gallery
- Skins
- Portraits
References
- ↑ Nethaera. 2010-03-30. Patch Notes - Beta Patch 7. Battle.net StarCraft II General Beta Forum. Accessed 2010-03-25.
- ↑ Blizzard Entertainment. StarCraft II: Wings of Liberty. (Activision Blizzard). PC. Mission: Wings of Liberty, A Sinister Turn (in English). 2010-07-27.
- ↑ 2017-08-17, StarCraft II Multiplayer - Major Design Changes. Blizzard Entertainment, accessed on 2017-08-20