Holo decoys are a technology repurposed by the Terran Dominion from Umojan Protectorate prototype communications technology. They create a hologram of the user, convincing in appearance and able to damage targets but far from being solid matter. Though they cannot comprise an entire army, they function quite well as reinforcements.[1]
Campaign Effect[]
Holo decoys can be chosen in the "gadget" category for Nova's loadout in Nova Covert Ops if the blightbringer is destroyed in Night Terrors.[2]
The Holo decoy's wireframe will match Nova's, based on whatever weapon they are using, but when selected as a group, the decoy will depict Nova's unarmed wireframe.
Deploys a holographic duplicate of Nova that can be controlled. The hologram deals 25% of Nova's damage and takes 25% less damage.
Holographics can't use abilities, are instantly destroyed by psionic storm, and are detected by detectors.
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Co-op Missions[]
Holo Decoy is an ability that can be unlocked for Nova in Co-op Missions at level 9, and used while in Assault Mode.
Nova spawns a Holo Decoy at target point. The Holo Decoy is invincible, cannot be controlled and automatically seeks out and attacks enemy units. Holo Decoy's normal attacks deal 100 damage and can use dashing attack that deals 50 area damage.
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Heroes of the Storm[]
The following section contains information from Heroes of the Storm and is not canon to StarCraft continuity
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Holo decoys originally appeared as an ability for Nova Terra in Heroes of the Storm.[3]
References[]
- ↑ Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Flashpoint (in English). 2016-08-02.
- ↑ Blizzard Entertainment. StarCraft II. (Activision Blizzard). PC. Mission: Nova Covert Ops, Night Terrors (in English). 2016-08-02.
- ↑ Blizzard Entertainment. Heroes of the Storm (Blizzard Entertainment) (in English). June 2, 2015