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The following article contains information about a StarCraft II unit or structure that was canceled.

The huge queen was a zerg strain evolved from the large queen, which in turn evolved from the queen. It appeared in earlier builds of StarCraft II.[1] The queen no longer morphs.[4]

Game Unit[]

The huge queen was produced from a morph of the large queen. If the huge queen died, it could be produced again at the hatchery/lair/hive as a huge queen.[2]

Abilities[]

In addition to the abilities of its predecessor, the Huge Queen has new abilities.

Many zerg ground units may burrow, becoming invisible and revealed primarily by detectors, and may not move or attack while burrowed.

Exceptions include:

  • Roach, which may move while burrowed
  • Lurker, which may attack while burrowed
  • Infestor, which may move while burrowed
  • Baneling, which can detonate while burrowed.

Some units can unburrow via autocast, causing them to emerge and attack when an enemy moves into range.

The ability is not smartcast.

Usage
Hotkey R
Cost 2 seconds to burrow, 1 second to unburrow seconds
Acquisition
Purchased from Hatchery/Lair/Hive
Hotkey B
Cost 100 Minerals 100 Vespene gas 71seconds
Required Lair (WoL)
Hatchery (HotS/LotV)
ve
DeepTunnel SC2 Icon1
Deep Tunnel

The queen tunnels deep underground, surfacing at a friendly target zerg building. The queen can effectively "teleport" underground to a friendly base. This ability can be used only while the queen is on the creep.

Usage
Cooldown 15[5] seconds
ve
Mutate Larva
  • Queens can target a hatchery/lair/hive, instantly producing three morphalisks. When morphalisks mutate into zerg units, there is a production time discount.
Usage
Cost 50 seconds
ve
  • The Huge Queen can temporarily alter structures in a small area of effect to grow organic turrets and attack enemy units.
  • The structures are surrounded by small colored "flies".
Usage
Cost 100 Energy
Cooldown 10 seconds
ve
Transfusion SC2 Icon1
Transfusion

The queen instantly restores 75 hit points to target biological unit or structure, plus an additional 50 health over the next 7.14 seconds. Can only be used while on creep.

Usage
Hotkey T
Cost 50 Energy
Cooldown 1 seconds
ve

Upgrades[]

Acquisition
Purchased from Evolution chamber
Hotkey A
Level 1
Cost 100 Minerals 100 Vespene gas 114seconds
Level 2
Cost 150 Minerals 150 Vespene gas 136seconds
Required Lair
Level 3
Cost 200 Minerals 200 Vespene gas 157seconds
Required Hive
ve
  • +1 bonus to armor per level for zerg ground units.
Acquisition
Purchased from Evolution chamber
Hotkey C
Level 1
Cost 150 Minerals 150 Vespene gas 114seconds
Level 2
Cost 200 Minerals 200 Vespene gas 136seconds
Required Lair
Level 3
Cost 250 Minerals 250 Vespene gas 157seconds
Required Hive
ve

Development[]

The queen used to spawn numerous types of structures upon the creep. Creep does not belong to any one player, which gave the queen the ability to spawn structures upon "enemy" creep in enemy bases.[6] This ability has since been lost.[7]

When the queen created a structure, she was not required on-site like an SCV; rather, she built in much the same way that a probe creates protoss structures.[8]

The queen had base defense duties, including laying eggs that hatched into suicide attackers.[9]

Cut Abilities[]

  • Toxic Creep
    • Ability Cost: 100 Energy[1]
    • This ability enables the queen to "poison" a small area of creep, injuring enemy units over that creep.[10][2]

Notes[]

The huge queen has been referred to as a "hive matriarch";[11] this is a misnomer.

References[]

  1. 1.0 1.1 1.2 1.3 StarCraft Legacy staff. 2008-03-11. Zerg - Units. StarCraft Legacy. Accessed 2009-06-23.
  2. 2.0 2.1 2.2 2.3 StarCraft Legacy staff. 2009-04-04. StarCraft: Legacy Internal Q&A. StarCraft Legacy. Accessed 2009-06-17.
  3. 3.0 3.1 3.2 3.3 3.4 StarCraft Legacy staff. 2009-04-04. Zerg Unit Information. StarCraft Legacy. Accessed 2009-06-23.
  4. GearvOsh. 2008-10-14. Community Q&A [Batch 1]. StarCraft II Armory. Accessed 2008-10-14.
  5. 2008-03-12 StarCraftWire.net
  6. Browder, Dustin and Kevin Yu. 2008-06-05. Episode 3. Blizzard Entertainment. Accessed 2008-06-5.
  7. Karune. 2008-07-16. StarCraft II Q&A - Batch 41. Battle.net StarCraft II General Discussion Forum. Accessed 2008-07-16.
  8. Gunnar "Leord" Petzall 2008-03-14. The Zerg Queen. IncGamers. Accessed 2008-04-11.
  9. Korda, Martin. Hands-on: Martin Korda gets to grips with StarCraft II and gets the lowdown on the newly evolved Zerg. CVG.com Accessed 2008-05-04.
  10. Burnes, Andrew. 2008-03-10. StarCraft 2 - Zerg Attack: New Screenshots, Unit Images & Unit Info! IGN.com Accessed 2008-03-10.
  11. StarCraft II Armory : Gameplay : Zerg. (2008, March 14). Retrieved from https://web.archive.org/web/20080314141932/http://www.sc2armory.com:80/game/zerg/
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