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{{TransTopBar}} |
{{TransTopBar}} |
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[[File:HydraliskDen SC-G Cncpt1.jpg|thumb|A hydralisk den]] |
[[File:HydraliskDen SC-G Cncpt1.jpg|thumb|A hydralisk den]] |
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− | The [[zerg]] '''hydralisk den''' bears only a passing resemblance to the nests of the once peaceful [[slothien]] that the [[hydralisk]]s evolved from. Containing hydralisk genetics, the structure allows [[larva]]e to morph into hydralisks.<ref name = "Manual"/> |
+ | The [[zerg]] '''hydralisk den''' bears only a passing resemblance to the nests of the once peaceful [[slothien]] that the [[hydralisk]]s evolved from. Containing hydralisk genetics, the structure allows [[larva]]e to morph into hydralisks.<ref name = "Manual"/> Over time, the hydralisk den evolved a biological exoskeleton to protect its flesh.<ref name = "Collections">Blizzard Entertainment. ''[[StarCraft II: Legacy of the Void]].'' Collections Tab: Skins. October 17, 2016</ref> |
==Game Structure== |
==Game Structure== |
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===StarCraft=== |
===StarCraft=== |
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{{UnitBox |
{{UnitBox |
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− | |structure= |
+ | |structure=x |
|name=Hydralisk Den |
|name=Hydralisk Den |
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+ | |game=SC1 |
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|bgcolor= |
|bgcolor= |
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− | |fgcolor= |
+ | |fgcolor={{Black}} |
|race=Zerg |
|race=Zerg |
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+ | |faction= |
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− | |image=SC1 Hydralisk Den.gif |
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+ | |image=<gallery> |
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⚫ | |||
+ | HydraliskDen SC1 Game1.png|SC1 |
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+ | HydraliskDen SCR Game1.png|SCR |
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+ | Hydraliskden Cartooned Game1.JPG|Cartooned |
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+ | </gallery> |
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⚫ | |||
|role= |
|role= |
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|hp=850 |
|hp=850 |
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===StarCraft II=== |
===StarCraft II=== |
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{{UnitBox |
{{UnitBox |
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− | |structure= |
+ | |structure=x |
|game=SC2 |
|game=SC2 |
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|name=Hydralisk Den |
|name=Hydralisk Den |
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|bgcolor= |
|bgcolor= |
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− | |fgcolor= |
+ | |fgcolor={{Black}} |
⚫ | |||
|image=HydraliskDen SC2 Rend1.jpg |
|image=HydraliskDen SC2 Rend1.jpg |
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|imgsize=200px |
|imgsize=200px |
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⚫ | |||
|role= |
|role= |
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|baseunit= |
|baseunit= |
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|type=*[[Biological]] |
|type=*[[Biological]] |
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*Structure |
*Structure |
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− | |armortype=[[Armored]] |
+ | |armortype=*[[Armored]] |
|supply= |
|supply= |
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|costmin=100 |
|costmin=100 |
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|costgas=100 |
|costgas=100 |
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− | |time=29 |
+ | |time=29 {{Time}} |
+ | 40 (''[[Co-op Missions]]'') |
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|hotkey=H |
|hotkey=H |
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|groundattack= |
|groundattack= |
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|detect= |
|detect= |
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|cooldown= |
|cooldown= |
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− | |evolvesto=[[Lurker den]] |
+ | |evolvesto=[[Lurker den]] ([[HotS]] campaign and Co-op [[Sarah Kerrigan (Co-op Missions)|Kerrigan]])<br> |
+ | [[Impaler den]] ([[HotS]] campaign only) |
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|evolvesfrom=[[Drone]] |
|evolvesfrom=[[Drone]] |
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|produce= |
|produce= |
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|ability= |
|ability= |
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|cancel= |
|cancel= |
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− | |allows={{link|Hydralisk|SC2}} |
+ | |allows=*{{link|Hydralisk|SC2}} |
+ | *[[Lurker den]] (Versus only) |
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|req=[[Lair]] |
|req=[[Lair]] |
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|broodling=6 |
|broodling=6 |
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The hydralisk den appears in ''[[StarCraft II]]'' and unlocks the [[hydralisk]]. Unlike in ''StarCraft: Brood War'', the [[Hydralisk#Abilities|Lurker Aspect]] can no longer be researched here as it no longer exists. In ''Heart of the Swarm'', Lurker Aspect would be replaced with the ability to morph the hydralisk den into the [[lurker den]] or [[impaler den]] as part of the [[hydralisk evolution]] mission in the campaign, with ''[[Legacy of the Void]]'' seeing the return of the lurker and lurker den to multiplayer. |
The hydralisk den appears in ''[[StarCraft II]]'' and unlocks the [[hydralisk]]. Unlike in ''StarCraft: Brood War'', the [[Hydralisk#Abilities|Lurker Aspect]] can no longer be researched here as it no longer exists. In ''Heart of the Swarm'', Lurker Aspect would be replaced with the ability to morph the hydralisk den into the [[lurker den]] or [[impaler den]] as part of the [[hydralisk evolution]] mission in the campaign, with ''[[Legacy of the Void]]'' seeing the return of the lurker and lurker den to multiplayer. |
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− | ==== |
+ | ====Versus==== |
{{SC2MuscularAugments |
{{SC2MuscularAugments |
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|note= |
|note= |
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}} |
}} |
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+ | {{SC2LotVHydraliskRange}} |
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{{clear|left}} |
{{clear|left}} |
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+ | |||
− | + | ====Heart of the Swarm==== |
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{{SC2HydraliskRange |
{{SC2HydraliskRange |
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|note= |
|note= |
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}} |
}} |
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− | |||
− | ====Building Upgrades==== |
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− | |||
{{SC2LurkerDen}} |
{{SC2LurkerDen}} |
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====Co-op Missions==== |
====Co-op Missions==== |
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− | The hydralisk den and hydralisk strains |
+ | The hydralisk den and hydralisk strains can be built [[Sarah Kerrigan (Co-op Missions)|Kerrigan]] in Co-op Missions. Kerrigan also has access to the lurker and [[lurker den]]. Additional upgrades for the hydralisk and lurker become available when Kerrigan reaches Level 6. |
+ | |||
+ | [[Egon Stetmann (Co-op Missions)|Stetmann]] can construct a [[mecha hydralisk den]] to allow him to produce and upgrade [[mecha hydralisk]]s. |
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=====Upgrades===== |
=====Upgrades===== |
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{{CoopFrenzy}} |
{{CoopFrenzy}} |
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{{CoopSeismicSpines}} |
{{CoopSeismicSpines}} |
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+ | {{CoopLurkerDen}} |
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− | |||
{{clear}} |
{{clear}} |
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====Development==== |
====Development==== |
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{{Dev|StarCraft II}} |
{{Dev|StarCraft II}} |
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+ | [[File:HydraliskDev SCII Dev1.jpg|thumb|Early pre-texture pass render of the hydralisk den.]] |
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The hydralisk den was a straightforward revamp of the den from the previous game. Nothing significant happened after the initial creation aside from a texture pass and the addition of more little spikes to match the other buildings.<ref>2011, [http://phillgonzo.deviantart.com/gallery/11039907?offset=24#/d39f8hj SC2: Zerg Hydralisk Den]. ''Deviantart'', accessed on 2011-07-01</ref> |
The hydralisk den was a straightforward revamp of the den from the previous game. Nothing significant happened after the initial creation aside from a texture pass and the addition of more little spikes to match the other buildings.<ref>2011, [http://phillgonzo.deviantart.com/gallery/11039907?offset=24#/d39f8hj SC2: Zerg Hydralisk Den]. ''Deviantart'', accessed on 2011-07-01</ref> |
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}} |
}} |
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{{clear}} |
{{clear}} |
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+ | |||
+ | ==Variants== |
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+ | *[[Mecha hydralisk den]] ([[terran]] replicant) |
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+ | |||
+ | ==Images== |
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+ | <gallery> |
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+ | 2. Hydralisk Den Simulant.jpg|[[Project Simulant]] hydralisk den |
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+ | </gallery> |
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==References== |
==References== |
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− | {{ |
+ | {{Ref|scroll=x|col=}} |
{{Zerg}} |
{{Zerg}} |
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{{Zerg (StarCraft II)}} |
{{Zerg (StarCraft II)}} |
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{{Zerg Breeds}} |
{{Zerg Breeds}} |
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− | [[Category: |
+ | [[Category:StarCraft Zerg buildings]] |
− | [[Category: |
+ | [[Category:StarCraft II Zerg buildings]] |
− | [[Category: |
+ | [[Category:Swarm zerg breeds]] |
Revision as of 00:52, 26 May 2020
The zerg hydralisk den bears only a passing resemblance to the nests of the once peaceful slothien that the hydralisks evolved from. Containing hydralisk genetics, the structure allows larvae to morph into hydralisks.[1] Over time, the hydralisk den evolved a biological exoskeleton to protect its flesh.[2]
Game Structure
StarCraft
The hydralisk den can also provide the genetic code necessary for Muscular Augments (faster movement), Grooved Spines (longer range) and the Lurker Aspect (allows hydralisks to morph into lurkers).[1]
Researched Upgrades
- Increases hydralisk movement speed.
Acquisition | ||||||
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- Increases the attack range of hydralisks by 1 (to 5).
Acquisition | ||||||
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Researched Abilities
Usage | ||||
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Acquisition | ||||||
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StarCraft II
The hydralisk den appears in StarCraft II and unlocks the hydralisk. Unlike in StarCraft: Brood War, the Lurker Aspect can no longer be researched here as it no longer exists. In Heart of the Swarm, Lurker Aspect would be replaced with the ability to morph the hydralisk den into the lurker den or impaler den as part of the hydralisk evolution mission in the campaign, with Legacy of the Void seeing the return of the lurker and lurker den to multiplayer.
Versus
Increases hydralisk movement speed by 0.79 on creep and 0.98 off creep.
Acquisition | ||||||||
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Increases hydralisk range by 1.
Acquisition | ||||||
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Heart of the Swarm
- Increases hydralisk range by 1.
Acquisition | ||||||
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Transforms a hydralisk den into a lurker den.
Usage | ||||
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Acquisition | ||
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Co-op Missions
The hydralisk den and hydralisk strains can be built Kerrigan in Co-op Missions. Kerrigan also has access to the lurker and lurker den. Additional upgrades for the hydralisk and lurker become available when Kerrigan reaches Level 6.
Stetmann can construct a mecha hydralisk den to allow him to produce and upgrade mecha hydralisks.
Upgrades
Increases hydralisks movement speed by 25% and attack range by 1.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||
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Hydralisks gain +20 maximum life.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||
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Hydralisks temporarily gains +50% attack speed. Can be set to autocast.
Usage | ||||||
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Campaign Acquisition | ||
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Acquisition | ||||||||
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Lurkers gain +3 attack range.
Usage |
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Passive
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Campaign Acquisition | ||
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Acquisition | ||||||||
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Transforms a hydralisk den into a lurker den.
Usage | ||
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Acquisition | ||
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Development
The following section contains information from a previous version of StarCraft II which is no longer valid.
|
The hydralisk den was a straightforward revamp of the den from the previous game. Nothing significant happened after the initial creation aside from a texture pass and the addition of more little spikes to match the other buildings.[3]
The hydralisk den could transform into a deep warren/lurker den, enabling hydralisks to transform into lurkers.[4][5]
Transforms a hydralisk den into a lurker den.[5]
Usage | ||||||
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Variants
- Mecha hydralisk den (terran replicant)
Images
References
|