Second Great War
During Second Great War, infested missile turrets were nonfunctional, and worked only as spawning grounds for infested terrans and their offshoot breeds. Several were destroyed by Raynor's Raiders on Meinhoff to stem its infestation.
After the End War, the zerg overran a Umojan Protectorate research expedition to Jarban Minor, infesting several missile turrets. However, these missile turrets retained their functionality both as detectors and as anti-air static defenses.
Infested missile turrets can be produced by Stukov in Co-op Missions. They have the exact same stats and cost as regular missile turrets, but with the added advantage of being able to uproot and reposition as well as slowly regenerate like other zerg buildings. They do not catch on fire when at low health either. However, they can only be built and root in creep, and take damages if they end up off-creep. They also have the added typing of biological, which makes them take bonus damage from archons. As both mechanical and biological, they can be repaired by any SCV as well as healed by a friendly Queen.
Upgrades and Abilities
Salvages this structure, removing it and returning 100% of its mineral and gas value cost. Salvage takes 5 seconds to finish. Warning: once Salvage is triggers, it cannot be canceled.
Root: Roots the structure at a target location (on creep), allowing it to once again produce units, research upgrades, and use abilities.
Uproot: Uproots the structure, allowing it to move about freely. May not produce units, research upgrades, or use abilities until it is rooted.
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